Return To Zork
''Return to Zork'' is a 1993 adventure game, developed by Activision. The game was the last to be published by Infocom for the ''Zork'' series, and was the first to use a point-and-click interface, rather than text-based interaction as in previous games. The story takes place in the Great Underground Empire, several hundred years after the previous ''Zork'' game, and sees players investigating a region that is slowly falling into decay thanks to a powerful demon-like entity that targets those who oppose it. The game features multiple ways to solve puzzles, as well as a variety of characters portrayed in live-action by recognizable character actors, with the cast including Sam J. Jones, Jason Hervey, and Robyn Lively. ''Return to Zork'' was released in 1993 for Mac, MS-DOS, PlayStation, and the Sega Saturn; plans for the game to be released on 3DO Interactive Multiplayer and Atari Jaguar were later shelved, the latter for unknown reasons. Two versions of the MS-DOS CD-ROM r ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Activision
Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one of the largest third-party video game publishers in the world and was the top United States publisher in 2016. The company was founded as Activision, Inc. on October 1, 1979, in Sunnyvale, California, by former Atari, Inc., Atari game developers upset at their treatment by Atari in order to develop their own games for the popular Atari 2600 home video game console. Activision was the first independent, third-party, console video game developer. The video game crash of 1983, in part created by too many new companies trying to follow in Activision's footsteps without the experience of Activision's founders, hurt Activision's position in console games and forced the company to diversify into games for home computers, including the acquisition ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Robyn Lively
Robyn Elaine Lively Johnson (born February 7, 1972) is an American actress. She is known for her roles in the 1989 films '' Teen Witch'' and '' The Karate Kid Part III'', as well as the TV shows '' Doogie Howser, M.D.'', ''Twin Peaks'', '' Savannah'', and '' Saving Grace''. Early life Robyn Elaine Lively was born on February 7, 1972, to talent manager Elaine Lively () and her first husband Ronald Otis Lively. Her older siblings are sister Lori and brother Jason Lively. Following her parents divorce, her mother married acting coach Ernie Lively () in 1979. She was later adopted by Ernie, who is the father of her younger half siblings, Eric and Blake Lively. Her mother, adoptive father, and all four siblings are or have been in the entertainment industry. Career Lively began her career as a child actress: at age six, she made her screen debut in the television movie '' Summer of My German Soldier'' in 1978. Throughout the 1980s, she appeared in several television shows includin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sweepstakes
In the United States, a sweepstake is a type of contest where a prize or prizes may be awarded to a winner or winners. Sweepstakes began as a form of lottery that were tied to products sold. In response, the FCC and FTC refined U.S. broadcasting laws (creating the anti-lottery laws). Under these laws sweepstakes became strictly "No purchase necessary to enter or win" and "A purchase will not increase your chances of winning", especially since many sweepstakes companies skirted the law by stating only "no purchase necessary to enter", removing the consideration (one of the three legally required elements of gambling) to stop abuse of sweepstakes. Today, sweepstakes in the United States are used as marketing promotions to reward existing consumers and to draw attention to a product. By definition, the winner is determined by pure random chance rather than skill. Marketing Sweepstakes with large grand prizes tend to attract more entries regardless of the odds of winning. Theref ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Unwinnable
A no-win situation or lose–lose situation is an outcome of a negotiation, conflict or challenging circumstance in which all parties are worse off. It is an alternative to a win–win or outcome in which one party wins. Arbitration or mediation may be used to avoid no-win outcomes and find more satisfactory results. In game theory In game theory, a "no-win" situation is a circumstance in which no player benefits from any outcome, hence ultimately losing the match. This may be because of any or all of the following: * Unavoidable or unforeseeable circumstances causing the situation to change after decisions have been made. This is common in text adventures. * ''Zugzwang'', as in chess, when any move a player chooses makes them worse off than before such as losing a piece or being checkmated. * A situation in which the player has to accomplish two mutually dependent tasks each of which must be completed before the other or that are mutually exclusive (a Catch-22). * Ignoranc ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Vigilante
Vigilantism () is the act of preventing, investigating, and punishing perceived offenses and crimes without legal authority. A vigilante is a person who practices or partakes in vigilantism, or undertakes public safety and retributive justice without commission. Definition The term is borrowed from Italian , which means 'sentinel' or 'watcher', from Latin . According to political scientist Regina Bateson, vigilantism is "the extralegal prevention, investigation, or punishment of offenses." The definition has three components: # Extralegal: Vigilantism is done outside of the law (not necessarily in violation of the law) # Prevention, investigation, or punishment: Vigilantism requires specific actions, not just attitudes or beliefs # Offense: Vigilantism is a response to a perceived crime or violation of an authoritative norm Other scholars have defined "collective vigilantism" as "group violence to punish perceived offenses to a community." Les Johnston argues that vigilant ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Myst
''Myst'' is a 1993 adventure video game developed by Cyan and published by Broderbund for Mac OS. In the game, the player travels via a special book to a mysterious island called Myst. The player interacts with objects and traverses the environment by clicking on pre-rendered imagery. Solving puzzles allows the player to travel to other worlds ("Ages"), which reveal the backstory of the game's characters and help the player make the choice of whom to aid. Designers Rand and Robyn Miller had started in game development creating black-and-white, largely plotless works aimed at children. They wanted ''Myst'' to be a graphically impressive game with a nonlinear story and mystery elements aimed at adults. The game's design was limited by the small memory footprint of video game consoles and by the slow speed of CD-ROM drives. The game was created on Apple Macintosh computers and ran on the HyperCard software stack, though ports to other platforms subsequently required th ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Text Parser
{{Refimprove, date=August 2007 In adventure games, a text parser takes typed input (a command) from the player and simplifies it to something the game can understand. Usually, words with the same meaning are turned into the same word (e.g. "take" and "get") and certain filler words are dropped (e.g. articles, or the "at" in "look at rock"). The parser makes it easier for the game's author to react on input. The author does not have to write special code to process the commands "get ye flask", "take ye flask", "get flask", "take flask", "take ye precious flask", etc. separately, as the parser will have stripped the input down to something like "take flask". For the player, the game is more flexible, as the game has a larger vocabulary, and there are fewer guess-the-verb and guess-the-noun problems. Parsers are used in early interactive fiction games like the ''Zork'' series, and more recently in games created by systems like Inform Inform is a programming language and design s ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Floppy Disk
A floppy disk or floppy diskette (casually referred to as a floppy, a diskette, or a disk) is a type of disk storage composed of a thin and flexible disk of a magnetic storage medium in a square or nearly square plastic enclosure lined with a fabric that removes dust particles from the spinning disk. The three most popular (and commercially available) floppy disks are the 8-inch, 5¼-inch, and 3½-inch floppy disks. Floppy disks store digital data which can be read and written when the disk is inserted into a floppy disk drive (FDD) connected to or inside a computer or other device. The first floppy disks, invented and made by IBM in 1971, had a disk diameter of . Subsequently, the 5¼-inch (133.35 mm) and then the 3½-inch (88.9 mm) became a ubiquitous form of data storage and transfer into the first years of the 21st century. 3½-inch floppy disks can still be used with an external USB floppy disk drive. USB drives for 5¼-inch, 8-inch, and other-size floppy disks are rare ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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MIDI
Musical Instrument Digital Interface (; MIDI) is an American-Japanese technical standard that describes a communication protocol, digital interface, and electrical connectors that connect a wide variety of electronic musical instruments, computers, and related audio devices for playing, editing, and recording music. A single MIDI cable can carry up to sixteen channels of MIDI data, each of which can be routed to a separate device. Each interaction with a key, button, knob or slider is converted into a MIDI event, which specifies musical instructions, such as a note's pitch, timing and velocity. One common MIDI application is to play a MIDI keyboard or other controller and use it to trigger a digital sound module (which contains synthesized musical sounds) to generate sounds, which the audience hears produced by a keyboard amplifier. MIDI data can be transferred via MIDI or USB cable, or recorded to a sequencer or digital audio workstation to be edited or played back. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Compact Disc Digital Audio
Compact Disc Digital Audio (CDDA or CD-DA), also known as Digital Audio Compact Disc or simply as Audio CD, is the standard format for audio compact discs. The standard is defined in the '' Red Book'' technical specifications, which is why the format is also dubbed ''"Redbook audio"'' in some contexts. CDDA utilizes pulse-code modulation (PCM) and uses a 44,100 Hz sampling frequency and 16-bit resolution, and was originally specified to store up to 74 minutes of stereo audio per disc. The first commercially available audio CD player, the Sony CDP-101, was released in October 1982 in Japan. The format gained worldwide acceptance in 1983–84, selling more than a million CD players in its first two years, to play 22.5 million discs, before overtaking records and cassette tapes to become the dominant standard for commercial music. Peaking around year 2000, the audio CD contracted over the next decade due to rising popularity and revenue from digital downloading, and duri ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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RealMagic
RealMagic (or ReelMagic), from Sigma Designs, was one of the first fully compliant MPEG playback boards on the market in the mid-1990s. RealMagic is a hardware-accelerated MPEG decoder that mixes its video stream into a computer video card's output through the video card's feature connector. It is also a SoundBlaster-compatible sound card. Sigma Design's Realmagic superseded by *Realmagic Hollywood+ *Realmagic XCard *Realmagic NetStream2000 - 4000 Several software companies in 1993 promised to support the card, including Access, Interplay, and Sierra. Software written for RealMagic includes: *''Under a Killing Moon'' *''Gabriel Knight'' *'' Escape from Cybercity'' *''King's Quest VI'' *''Dragon's Lair'' *'' Police Quest IV'' *''Return to Zork'' *'' J.R.R. Tolkien's The Lord of the Rings, Vol. I'' The above titles were on a REELMAGIC demo CD that came with the hardware. The CD also contained corporate promotion videos, training videos, and news footage of John F. Kennedy and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Full-motion Video
Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than sprites, vectors, or 3D models) to display action in the game. While many games feature FMVs as a way to present information during cutscenes, games that are primarily presented through FMVs are referred to as full-motion video games or interactive movies. Recent full motion video games often combine the use of CGI/green screens and in-game graphics for immersion. The early 1980s saw almost exclusive use of the LaserDisc for FMV games. Many arcade games used the technology but it was ultimately considered to be a fad and fell out of use. In the early 1990s FMV games had a resurgence of interest, the proliferation of optical discs gave rise to a slew of original FMV-based computer games such as '' Night Trap'' (1992), '' The 7th Guest'' (1993), '' Voyeur'' (1993), '' Phantasmagoria '' (1995), and '' Daryl F. Gates' Police Quest: SWAT'' (1995). The introduc ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |