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Resident Evil 4
''Resident Evil 4'' is a 2005 survival horror game developed and published by Capcom for the GameCube. Players control the special agent Leon S. Kennedy on a mission to rescue the US president's daughter, Ashley Graham (Resident Evil), Ashley Graham, who has been kidnapped by a religious cult in rural Spain. Leon fights hordes of enemies infected by a mind-controlling parasite and reunites with the spy Ada Wong. In a departure from the fixed camera angles and slower gameplay of previous ''Resident Evil'' games, ''Resident Evil 4'' features a dynamic camera system and action-oriented gameplay. Development on ''Resident Evil 4'' began for the PlayStation 2 in 1999. Four proposed versions were discarded; the first was directed by Hideki Kamiya, but series creator Shinji Mikami felt it was too great a departure from the previous games, so it was spun off as ''Devil May Cry (video game), Devil May Cry'' (2001). Other versions were scrapped until Mikami took directorial duties for wh ...
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Shinji Mikami
is a Japanese video game designer, director, and video game producer, producer. Starting his career at Capcom in 1990, he has worked on many of the company's most successful games. He directed the Resident Evil (1996 video game), first installment of the ''Resident Evil'' series in 1996 and the Dino Crisis (video game), first installment of the ''Dino Crisis'' series in 1999, both survival horror games. He returned to ''Resident Evil'' to direct the Resident Evil (2002 video game), remake of the first game in 2002 and the survival horror third-person shooter ''Resident Evil 4'' in 2005. In 2006, he directed his final Capcom game ''God Hand'', a beat 'em up action game. Mikami founded PlatinumGames in 2006 and directed the third-person shooter ''Vanquish (video game), Vanquish'' in 2010. That same year, he left the studio and founded a new studio Tango Gameworks and directed the survival horror game ''The Evil Within'' in 2014. He has also served the roles of producer and executive ...
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Capcom Production Studio 4
is a Japanese video game company. It has created a number of critically acclaimed and multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', '' Monster Hunter'', ''Street Fighter'', '' Mega Man'', ''Devil May Cry'', '' Onimusha'', '' Dead Rising'', '' Dragon's Dogma'', '' Ace Attorney'', and ''Marvel vs. Capcom''. Established in 1979, it has become an international enterprise with subsidiaries in East Asia (Hong Kong), Europe (London, England), and North America (San Francisco, California). History Founding and arcade games (1979-1984) Capcom's predecessor, I.R.M. Corporation, was founded on May 30, 1979 by Kenzo Tsujimoto, who was still president of Irem Corporation when he founded I.R.M. He worked at both companies at the same time until leaving Irem in 1983. The original companies that spawned Capcom's Japan branch were I.R.M. and its subsidiary Japan Capsule Computers Co., Ltd., both of which were devoted to the manufact ...
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Nintendo Switch
The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the Wii U and competed with Sony Interactive Entertainment, Sony's PlayStation 4 and Microsoft's Xbox One; it also competes with the Ninth generation of video game consoles, ninth generation consoles, the PlayStation 5 and Xbox Series X and Series S, Xbox Series X/S. The Switch is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for home video game console, home console use or used as a handheld game console, portable device, making it a Video game console#Hybrid video game consoles, hybrid console. Its wireless Joy-Con controllers function as two halves of a standard controller and alternatively as individual controllers, featuring buttons, directional analog sticks for user input, motion sensing, and tactile ...
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List Of Game Of The Year Awards
Game of the Year (GotY) is an award given to a video game by various award events and media publications that they feel represented the pinnacle of gaming that year. Events and ceremonies British Academy Games Awards (BAFTA Games Awards) The British Academy Games Awards are an annual British awards ceremony honoring "outstanding creative achievement" in the video game industry. First presented in 2004 following the restructuring of the BAFTA Interactive Entertainment Awards, the awards are presented by the British Academy of Film and Television Arts (BAFTA), and are thus commonly referred to as the BAFTA Games Awards. Czech Game of the Year Awards The Czech Game of the Year Awards were annual awards that recognize accomplishments in video game development. The awards have been dormant since 2021. D.I.C.E. Awards The D.I.C.E. Awards are awarded by the Academy of Interactive Arts & Sciences (AIAS), a non-profit organization of industry professionals. The awards ...
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List Of Video Games Considered The Best
This is a list of video games that video game journalists or magazines have considered among the best of all time. The games are included on at least six separate best-of lists from different publications (inclusive of all time periods, platforms and genres), as chosen by their editorial staff. List Publications The reference numbers in the notes section show which of the 53 selected publications list the game. * '' 1001 Video Games You Must Play Before You Die'' – 2013 * ''The Age'' – 2005 * '' Collider'' – 2020 * '' Dexerto'' – 2024 * '' Digital Trends'' – 2023 * ''Digitally Downloaded'' – 2016 * '' Electric Playground Network'' – 2013 * '' Edge'' – 2000, 2009, 2015, 2017 * '' Electronic Fun with Computers & Games'' – 1984 * ''Empire'' – 2009 * ''Entertainment Weekly'' – 2003 * ''Esquire'' – 2018, 2019, 2020 * '' FHM'' – 2010 * '' Flux'' – 1995 * '' G4'' – 2012 * '' GamesMaster'' – 1994, 1996 * '' Gamecenter'' – 2000 * ''Game Informer'' ...
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Capcom Five
The Capcom Five are five video games that were unveiled by Capcom in late 2002 and published from March 2003. At a time when Nintendo's GameCube console had failed to capture market share, Capcom announced five new GameCube titles with the apparent goal of boosting hardware sales and demonstrating third-party developer support. Capcom USA followed up with confirmation that they would be exclusive to the GameCube. The five games were '' P.N.03'', a futuristic third-person shooter; '' Viewtiful Joe'', a side-scrolling action-platformer; ''Dead Phoenix'', a shoot 'em up; ''Resident Evil 4'', a survival horror third-person shooter; and '' Killer7'', an action-adventure game with first-person shooter elements. Though not directly related to each other, they were all overseen by ''Resident Evil'' director Shinji Mikami and, except ''Killer7'', developed by Capcom's Production Studio 4. Capcom USA later clarified that only ''Resident Evil 4'' was intended to be exclusive; the initial a ...
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Devil May Cry (video Game)
is a 2001 action-adventure game developed and published by Capcom. Released from August to December, originally for the PlayStation 2, it is the first installment in the ''Devil May Cry'' series. Set in modern times on the fictional Mallet Island, the story centers on Dante, a demon hunter who uses his business to carry out a lifelong vendetta against all demons. He meets a woman named Trish who takes him on a journey to defeat the demon lord Mundus, who is responsible for the deaths of Dante's brother and mother. The story is told primarily through a mixture of cutscenes, which use the game engine and several pre-rendered full motion videos. The game is very loosely based on the Italian poem ''Divine Comedy'' by the use of allusions, including the game's protagonist Dante (named after Dante Alighieri) and other characters like Trish (Beatrice Portinari) and Vergil (Virgil). The game was originally conceived by Capcom developers as ''Resident Evil 4''. Due to the staff feelin ...
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Hideki Kamiya
is a Japanese video game designer and director. He began his career in 1994 with Capcom, where he directed '' Resident Evil 2'' (1998), ''Devil May Cry'' (2001), '' Viewtiful Joe'' (2003), and '' Ōkami'' (2006). From 2004 to 2006, he worked for the Capcom subsidiary Clover Studio. After leaving Capcom, Kamiya and other former staff members founded PlatinumGames in 2006. Kamiya also served as vice president from 2017 to 2023. His projects with PlatinumGames include ''Bayonetta'' (2009) and '' The Wonderful 101'' (2013). In December 2024, it was announced he had formed an independent studio named Clovers Inc., with their first project being a sequel to ''Ōkami'' published by Capcom. He was named one of the top 100 game creators of all-time by ''IGN'' in 2009. Early life Kamiya was born in 1970 in Matsumoto in Nagano Prefecture. At a young age, he was already a fan of video games thanks to a neighbor who often invited him to play with his Epoch Cassette Vision console. ...
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Ada Wong
is a character in ''Resident Evil'' (''Biohazard'' in Japan), a survival horror video game series created by the Japanese company Capcom. Ada was first mentioned in the original ''Resident Evil (1996 video game), Resident Evil'' (1996), before being introduced as a supporting character and antiheroine in ''Resident Evil 2'' (1998). The character was initially conceived as a researcher named Linda for the Resident Evil 1.5, prototype of the second game, but her name was changed to Ada and she was rewritten as a spy and mercenary for the final Software build, build to connect its story to that of the original. Over the course of the series, Ada is often hired to steal Biological agent, biological weapons for various organizations, although she betrays her employers on numerous occasions to save protagonist Leon S. Kennedy from dire situations. Ada is featured in several ''Resident Evil'' games, novelizations, and films, and has also appeared in other game franchises such as ''P ...
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Ashley Graham (Resident Evil)
is a character in the ''Resident Evil'' survival horror video game series created by the Japanese company Capcom. Introduced in the 2005 video game ''Resident Evil 4'', she is the daughter of the game's sitting President of the United States. She is briefly held captive by the Spanish cult Los Iluminados as a means of gaining influence over the United States President before being rescued by the game's protagonist, Leon S. Kennedy. Ashley was originally designed by game designer Yasuhisa Kawamura as an important player character in the original version of ''Resident Evil 4''. Her role was changed into that of companion character who is defenseless following a major structural change in the development team which led to the cancellation of the original version of ''Resident Evil 4''. Her characterization in the original 2005 game received a largely negative reception from gaming publications, with many questioning her relevance as a stereotypical damsel in distress or usefulness ...
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Leon S
Leon, Léon (French) or León (Spanish) may refer to: Places Europe * León, Spain, capital city of the Province of León * Province of León, Spain * Kingdom of León, an independent state in the Iberian Peninsula from 910 to 1230 and again from 1296 to 1301 * León (historical region), composed of the Spanish provinces León, Salamanca, and Zamora * Viscounty of Léon, a feudal state in France during the 11th to 13th centuries * Saint-Pol-de-Léon, a commune in Brittany, France * Léon, Landes, a commune in Aquitaine, France * Isla de León, a Spanish island * Leon (Souda Bay), an islet in Souda Bay, Chania, on the island of Crete North America * León, Guanajuato, Mexico, a large city * Leon, California, United States, a ghost town * Leon, Iowa, United States * Leon, Kansas, United States * Leon, New York, United States * Leon, Oklahoma, United States * Leon, Virginia, United States * Leon, West Virginia, United States * Leon, Wisconsin (other), United States, ...
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Survival Horror
Survival horror is a Video game genre, subgenre of horror games. Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition or weapons, health, speed, and vision, or through various obstructions of the player's interaction with the game mechanics. The player is also challenged to find items that unlock the path to new areas and solve puzzles to proceed in the game. Games make use of strong horror themes, such as dark mazelike environments and Jump scare, unexpected attacks from enemies. The term "survival horror" was first used for the original Japanese release of ''Resident Evil (1996 video game), Resident Evil'' in 1996, which was influenced by earlier games with a horror theme such as 1989's ''Sweet Home (video game), Sweet Home'' and 1992's ''Alone in the Dark (1992 video game), Alone in the Dark''. The name has been used since then for games with similar gameplay and has been retroactively a ...
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