Rankine (microarchitecture)
Rankine is the codename for a GPU microarchitecture developed by Nvidia, and released in 2003, as the successor to the Kelvin (microarchitecture), Kelvin microarchitecture. It was named with reference to Macquorn Rankine and used with the GeForce FX series. Graphics features * DirectX 9.0a * OpenGL 1.5 (2.1) * Shader Model 2.0a * Vertex Shader 2.0a * Max VRAM size bumped to 256MB Chips GeForce FX series and GeForce FX (5xxx) series * NV39, 82 million transistor * NV38, 135 million transistor * NV37, 45 million transistor * NV36, 82 million transistor * NV35 * NV34 * NV31 * NV30, 125 million transistor GPU list GeForce 5 (5xxx) series See also * List of eponyms of Nvidia GPU microarchitectures * List of Nvidia graphics processing units * Nvidia PureVideo * Scalable Link Interface (SLI) * Adreno, Qualcomm Adreno References External links {{NVIDIA Graphics microarchitectures, Nvidia Kelvin Nvidia microarchitectures Graphics cards ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Kelvin (microarchitecture)
Kelvin is the codename for a GPU microarchitecture developed by Nvidia, and released in 2001, as the successor to the Celsius (microarchitecture), Celsius microarchitecture. It was named with reference to Lord Kelvin, William Thomson, 1st Baron Kelvin and used with the GeForce 3 series, GeForce 3 and GeForce 4 series, 4 series. Graphics features * DirectX 8.0 (8.1 in the original Xbox) * OpenGL 1.2 (1.5; 1.4 in the original Xbox) * Shader Model 1.3 * Vertex Shader 1.1 * Max VRAM size bumped to 128MB * New memory controller with Z compression Chips GeForce 3 series, GeForce 3 (3xxx) series * NV20, 57 million transistor GeForce 4 series, GeForce 4 (4xxx) series * Crush11, 20 million transistor * NV17, 29 million transistor * NV18, 29 million transistor * NV2A (Xbox GPU), 57 million transistor * NV25, 63 million transistor * NV28, 36 million transistor * NV2A (Xbox GPU), 57 million transistor GPU list GeForce 3 (3xxx) series GeForce 4 (4xxx) series Consol ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Fillrate
In computer graphics, a video card's pixel fillrate refers to the number of pixels that can be Rendering (computer graphics), rendered on the screen and written to Video random access memory, video memory in one second. Pixel fillrates are given in megapixels per second or in gigapixels per second (in the case of newer cards), and are obtained by multiplying the number of render output units (ROPs) by the clock frequency of the graphics processing unit (GPU) of a video card. A similar concept, texture fillrate, refers to the number of texture map elements (texels) the GPU can map to pixels in one second. Texture fillrate is obtained by multiplying the number of texture mapping units (TMUs) by the clock frequency of the GPU. Texture fillrates are given in mega or gigatexels per second. However, there is no full agreement on how to calculate and report fillrates. Another possible method is to multiply the number of pixel pipelines by the GPU's clock frequency. The results of the ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Graphics Microarchitectures
Graphics () are visual perception, visual Image scanner, images or designs on some surface, such as a wall, canvas, screen, paper, or stone, to inform, illustration, illustrate, or entertain. In contemporary usage, it includes a pictorial representation of the data, as in design and manufacture, in typesetting and the graphic arts, and in educational and recreational software. Images that are generated by a computer are called Computer graphics (computer science), computer graphics. Examples are photographs, drawings, line art, graph of a function, mathematical graphs, line chart, line graphs, charts, diagrams, typography, numbers, symbols, geometric designs, maps, engineering drawings, or other images. Graphics often combine character (computer), text, illustration, and color. Graphic design may consist of the deliberate selection, creation, or arrangement of typography alone, as in a brochure, flyer, poster, web site, or book without any other element. The objective can be clari ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Adreno
Adreno is a series of graphics processing unit (GPU) semiconductor intellectual property cores developed by Qualcomm and used in many of their SoCs. History Adreno is an integrated graphics processing unit (GPU) within Qualcomm's Snapdragon applications processors, that was jointly developed by ATI Technologies in conjunction with Qualcomm's preexisting "QShader" GPU architecture, and coalesced into a single family of GPUs that rebranded as Adreno in 2008, just prior to AMD's mobile division being sold to Qualcomm in January 2009 for $65M. Early Adreno models included the Adreno 100 and 110, which had 2D graphics acceleration and limited multimedia capabilities. Prior to 2008, 3D graphics on mobile platforms were commonly handled using software-based rendering engines, which limited their performance and consumed too much power to be used for anything other than rudimentary mobile graphics applications. With growing demand for more advanced multimedia and 3D graphics capabi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Scalable Link Interface
Scalable Link Interface (SLI) is the brand name for a now discontinued multi- GPU technology developed by Nvidia (The technology was invented and developed by 3dfx and later purchased by Nvidia during the acquisition of 3dfx) for linking two or more video cards together to produce a single output. SLI is a parallel processing algorithm for computer graphics, meant to increase the available processing power. The initialism SLI was first used by 3dfx for Scan-Line Interleave, which was introduced to the consumer market in 1998 and used in the Voodoo2 line of video cards.Lal Shimpi, Anand3dfx Voodoo5 5500 Anandtech, July 11, 2000.3dfx Interview with Peter Wicher Hot Hardware, December 15, 2001. After buying out 3dfx, Nvidia acquired the technology [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Nvidia PureVideo
PureVideo is Nvidia's hardware SIP core that performs video decoding. PureVideo is integrated into some of the Nvidia GPUs, and it supports hardware decoding of multiple video codec standards: MPEG-2, VC-1, H.264, HEVC, and AV1. PureVideo occupies a considerable amount of a GPU's die area and should not be confused with Nvidia NVENC. In addition to video decoding on chip, PureVideo offers features such as edge enhancement, noise reduction, deinterlacing, dynamic contrast enhancement and color enhancement. Operating system support The PureVideo SIP core needs to be supported by the device driver, which provides one or more interfaces such as NVDEC, VDPAU, VAAPI or DXVA. One of these interfaces is then used by end-user software, for example VLC media player or GStreamer, to access the PureVideo hardware and make use of it. Nvidia's proprietary device driver is available for multiple operating systems and support for PureVideo has been added to it. Additionally, a free d ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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List Of Nvidia Graphics Processing Units
This list contains general information about graphics processing units (GPUs) and video cards from Nvidia, based on official specifications. In addition some Comparison of Nvidia nForce chipsets, Nvidia motherboards come with integrated onboard GPUs. Limited/special/collectors' editions or AIB versions are not included. Field explanations The fields in the table listed below describe the following: * ''Model'' – The marketing name for the processor, assigned by Nvidia. * ''Launch'' – Date of release for the processor. * ''Code name'' – The internal engineering codename for the processor (typically designated by an NVXY name and later GXY where X is the series number and Y is the schedule of the project for that generation). * ''Semiconductor device fabrication, Fab'' – Fabrication process. Average feature size of components of the processor. * ''Bus (computing), Bus interface'' – Bus by which the graphics processor is attached to the system (typically an expansion slot, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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List Of Eponyms Of Nvidia GPU Microarchitectures
This is a list of eponyms of Nvidia GPU microarchitectures. The eponym An eponym is a noun after which or for which someone or something is, or is believed to be, named. Adjectives derived from the word ''eponym'' include ''eponymous'' and ''eponymic''. Eponyms are commonly used for time periods, places, innovati ... in this case is the person after whom an architecture is named. Listed are the person, their portrait, their profession or areas of expertise, their birth year, their death year, their country of origin, the microarchitecture named after them, and the year of release of the GPU architecture. References {{DEFAULTSORT:Eponyms of Nvidia GPU microarchitectures Graphics microarchitectures Lists of eponyms Lists of code names Nvidia graphics processors Nvidia microarchitectures ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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130 Nm
The 130 nanometer (130 nm) process is a level of semiconductor process technology that was reached in the 2000–2001 timeframe by such leading semiconductor companies as Intel, Texas Instruments, IBM, and TSMC. The origin of the 130 nm value is historical, as it reflects a trend of 70% scaling every 2–3 years. The naming is formally determined by the International Technology Roadmap for Semiconductors (ITRS). Some of the first CPUs manufactured with this process include Intel Tualatin family of Pentium III processors. Processors using 130 nm manufacturing technology * Motorola PowerPC 7447 and 7457 2002 * IBM Gekko (GameCube) * IBM PowerPC G5 970 - October 2002 - June 2003 * Intel Pentium III Tualatin - 2001-06 * Intel Celeron Tualatin-256 - 2001-10-02 * Intel Pentium M Banias - 2003-03-12 * Intel Pentium 4 Northwood - 2002-01-07 * Intel Celeron Northwood-128 - 2002-09-18 * Intel Xeon Prestonia and Gallatin - 2002-02-25 * VIA C3 - 2001 * AMD Athlon XP Thorough ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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TSMC
Taiwan Semiconductor Manufacturing Company Limited (TSMC or Taiwan Semiconductor) is a Taiwanese multinational semiconductor contract manufacturing and design company. It is one of the world's most valuable semiconductor companies, the world's largest Foundry model#Dedicated foundry, dedicated independent ("Pure play, pure-play") Foundry (electronics), semiconductor foundry, and Taiwan's largest company, with headquarters and main operations located in the Hsinchu Science Park in Hsinchu, Taiwan. Although the government of Taiwan is the largest individual shareholder, the majority of TSMC is owned by foreign investors. In 2023, the company was ranked 44th in the Forbes Global 2000, ''Forbes'' Global 2000. Taiwan's exports of integrated circuits amounted to $184 billion in 2022, nearly 25 percent of Taiwan's GDP. TSMC constitutes about 30 percent of the Taiwan Stock Exchange's main index. TSMC was founded in 1987 by Morris Chang as the world's first dedicated semiconductor foun ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Gigabyte
The gigabyte () is a multiple of the unit byte for digital information. The SI prefix, prefix ''giga-, giga'' means 109 in the International System of Units (SI). Therefore, one gigabyte is one billion bytes. The unit symbol for the gigabyte is GB. This definition is used in all contexts of science (especially data science), engineering, business, and many areas of computing, including storage capacities of hard disk drive, hard drives, solid-state drives, and magnetic-tape data storage, tapes, as well as data transmission speeds. The term is also used in some fields of computer science and information technology to denote (10243 or 230) bytes, however, particularly for sizes of random-access memory, RAM. Thus, some usage of ''gigabyte'' has been ambiguous. To resolve this difficulty, IEC 80000-13 clarifies that a ''gigabyte'' (GB) is 109 bytes and specifies the term ''gibibyte'' (GiB) to denote 230 bytes. These differences are still readily seen, for example, when a 400 ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Megabyte
The megabyte is a multiple of the unit byte for digital information. Its recommended unit symbol is MB. The unit prefix ''mega'' is a multiplier of (106) in the International System of Units (SI). Therefore, one megabyte is one million bytes of information. This definition has been incorporated into the International System of Quantities. In the computer and information technology fields, other definitions have been used that arose for historical reasons of convenience. A common usage has been to designate one megabyte as (220 B), a quantity that conveniently expresses the binary architecture of digital computer memory. Standards bodies have deprecated this binary usage of the mega- prefix in favor of a new set of binary prefixes, by means of which the quantity 220 B is named mebibyte (symbol MiB). Definitions The unit megabyte is commonly used for 10002 (one million) bytes or 10242 bytes. The interpretation of using base 1024 originated as technical jargon for the byte m ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |