
Kelvin is the codename for a GPU
microarchitecture
In computer engineering, microarchitecture, also called computer organization and sometimes abbreviated as µarch or uarch, is the way a given instruction set architecture (ISA) is implemented in a particular processor. A given ISA may be imp ...
developed by
Nvidia
Nvidia CorporationOfficially written as NVIDIA and stylized in its logo as VIDIA with the lowercase "n" the same height as the uppercase "VIDIA"; formerly stylized as VIDIA with a large italicized lowercase "n" on products from the mid 1990s to ...
, and released in 2001, as the successor to
Celsius microarchitecture. It was named with reference to
William Thomson (Baron Kelvin) and used with the
GeForce 4 and
3 series.
Graphics Features
* DirectX 8.0
*
OpenGL
OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve ha ...
1.2 (1.5)
* Shader Model 1.3
* Vertex Shader 1.1
* Max VRAM size bumped to 128MB
* New memory controller with Z compression
Due to the lack of
unified shaders, you will not be able to run recent games at all (
DirectX 10
Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. Originally, the names of these APIs all began with "Direct" ...
mini).
Chips
GeForce 3 (3xxx) series
* NV20, 57 million transistor
GeForce 4 (4xxx) series
* NV2A (Xbox GPU), 57 million transistor
* NV25, 63 million transistor
* NV28, 36 million transistor
* NV17
* NV18
GPU list
GeForce 3 (3xxx) series
GeForce 4 (4xxx) series
See also
*
List of eponyms of Nvidia GPU microarchitectures
*
List of Nvidia graphics processing units
This list contains general information about graphics processing units (GPUs) and video cards from Nvidia, based on official specifications. In addition some Nvidia motherboards come with integrated onboard GPUs. Limited/Special/Collectors' Editio ...
*
Scalable Link Interface
Scalable Link Interface (SLI) is a brand name for a deprecated multi- GPU technology developed by Nvidia for linking two or more video cards together to produce a single output. SLI is a parallel processing algorithm for computer graphics, mean ...
(SLI)
*
Qualcomm Adreno
References
External links
{{NVIDIA
GPGPU
Nvidia Kelvie
Nvidia microarchitectures
Parallel computing
Graphics cards