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Radiant Story
The Radiant AI is a technology developed by Bethesda Softworks for ''The Elder Scrolls'' video games. It allows non-player characters (NPCs) to make choices and engage in behaviors more complex than in past titles. The technology was developed for '' The Elder Scrolls IV: Oblivion'' and expanded in '' The Elder Scrolls V: Skyrim''; it is also used in ''Fallout 3'', '' Fallout: New Vegas'' and ''Fallout 4'', also published by Bethesda, with ''3'' and ''4'' being developed by them as well. Technology The Radiant AI technology, as it evolved in its iteration developed for ''Skyrim'', comprises two parts: Radiant AI The Radiant AI system deals with NPC interactions and behavior. It allows non-player characters to dynamically react to and interact with the world around them. General goals, such as "Eat in this location at 2pm" are given to NPCs, and NPCs are left to determine how to achieve them. The absence of individual scripting for each character allows for the construction of a wo ...
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Bethesda Softworks
Bethesda Softworks LLC is an American video game publisher based in Rockville, Maryland. The company was founded by Christopher Weaver in 1986 as a Division (business), division of Media Technology Limited. In 1999, it became a subsidiary of ZeniMax Media. In its first 15 years, it was a video game developer and self-published its titles. In 2001, Bethesda spun off its in-house development team into Bethesda Game Studios, leaving Bethesda Softworks to focus on publishing operations. In March 2021, Microsoft acquired Bethesda's parent company ZeniMax Media, maintaining that the company will continue to operate as a separate business. Part of the Microsoft Gaming division, Bethesda Softworks retains its function as the publisher of games developed by the different studios under ZeniMax Media. History 1980s Before founding Bethesda Softworks, Christopher Weaver was a technology forecaster and a communications engineer in the television and cable industries. After finishing Pos ...
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The Elder Scrolls
''The Elder Scrolls'' is a series of action role-playing games, action role-playing video games primarily developed by Bethesda Game Studios and published by Bethesda Softworks. The series focuses on Nonlinear gameplay, free-form gameplay in an open world. Most games in the series have been critically and commercially successful, with ''The Elder Scrolls III: Morrowind'' (2002), ''The Elder Scrolls IV: Oblivion'' (2006) and ''The Elder Scrolls V: Skyrim'' (2011) all winning List of Game of the Year awards, Game of the Year awards from multiple outlets. The series has sold more than 59 million copies worldwide. Within the series' fictional universe, each game takes place on the continent of Tamriel. The setting combines pre-medieval real-world elements, such as a powerful Roman Empire, Roman-like Empire, with high fantasy medieval themes, including limited technology, widespread magic use, and the existence of many mythological creatures. The continent is split into a number of p ...
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