Punch-Out!! (1984 Video Game)
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Punch-Out!! (1984 Video Game)
is a 1984 boxing video game developed and published by Nintendo for arcades. It is the first installment of the ''Punch-Out!!'' series. The arcade game introduced recurring characters such as Glass Joe, Bald Bull and Mr. Sandman. It was also the debut project at Nintendo for composer Koji Kondo, better known for his later contributions to the ''Mario'' and ''The Legend of Zelda'' series. The original arcade game was a global commercial success, becoming the top-performing arcade game of 1984 in the United States. It produced an arcade sequel known as ''Super Punch-Out!!'', a spinoff of the series titled ''Arm Wrestling'', a highly popular version for the NES originally known as '' Mike Tyson's Punch Out!!'', and ''Super Punch-Out!!'' for the SNES. Gameplay In the game, the player takes the role of a green-haired unnamed boxer (sometimes claimed to be Little Mac from the NES versions), known by three initials the player chooses when the game begins. During matches, the p ...
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Nintendo R&D3
commonly abbreviated as Nintendo IRD, was a division of Nintendo that developed video game console hardware and associated peripherals. Originally established in 1980 with engineer Genyo Takeda acting as manager, Nintendo Research & Development No. 3 Department and part of the ''Manufacturing Division'', the department was responsible for various hardware technologies and even developed several arcade and console titles. In 2000, as technology evolved into the 3D era, Takeda's group spun-off and established itself as a division into ''Integrated Research & Development Division'', and began spending longer periods of time researching and testing the various and rapidly evolving hardware that would power Nintendo's next generation of consoles. The Nintendo IRD Division was broken up into two departments: the ''Integrated Research & Development Department'' (or ''IRD''), which focused on the development of Nintendo home video game console hardware and associated peripherals, and th ...
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Super Punch-Out!! (arcade Game)
is a 1984 Arcade video game, arcade List of boxing video games, boxing game by Nintendo. The sequel to ''Punch-Out!! (arcade game), Punch-Out!!'', it follows the same format while adding several new features and characters. Along with punching, blocking and dodging, players also have the ability to duck. The game also Saved game, saves and displays the three fastest knockout times, while the game's difficulty is increased. It introduces a number of new characters to the Punch-Out!!, ''Punch-Out!!'' series, including List of Punch-Out!! boxers#Bear Hugger, Bear Hugger, Dragon Chan, Vodka Drunkenski (whose name was changed to Soda Popinski in later releases), Great Tiger, and Super Macho Man. Several of the new fighters use illegal moves from wrestling or martial arts. Gameplay As in the original ''Punch-Out!!'', the player assumes the role of a green-haired boxer (later recast as Little Mac in the 1987 Nintendo Entertainment System version), known by three initials, who works ...
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Health (gaming)
Health is a video game or tabletop game quality that determines the maximum amount of damage or fatigue something takes before leaving the main game. In role-playing games, this typically takes the form of hit points (HP), a numerical attribute representing the health of a character or object. The game character can be a player character, a boss, or a mob. Health can also be attributed to destructible elements of the game environment or inanimate objects such as vehicles and their individual parts. In video games, health is often represented by visual elements such as a numerical fraction, a health bar or a series of small icons, though it may also be represented acoustically, such as through a character's heartbeat. Mechanics In video games, as in tabletop role-playing games, an object usually loses health as a result of being attacked. Protection points or armor help them to reduce the damage taken. Characters acting as tanks usually have more health and armor. In many gam ...
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Nintendo DS
The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tandem (the bottom of which is a touchscreen), a built-in microphone, and support for wireless network, wireless connectivity. Both screens are encompassed within a clamshell design similar to the Game Boy Advance SP. The Nintendo DS also features the ability for multiple DS consoles to directly interact with each other over Wi-Fi within a short range without the need to connect to an existing wireless network. Alternatively, they could interact online using the now-defunct Nintendo Wi-Fi Connection service. Its main competitor was Sony Interactive Entertainment, Sony's PlayStation Portable during the seventh generation of video game consoles. Prior to its release, the Nintendo DS was marketed as an experimental "third pillar" in Nin ...
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Game & Watch
is a series of handheld electronic games developed by Nintendo. Designed by Gunpei Yokoi, the first game, ''Ball'' was released in 1980 and the original production run of the devices continued until 1991. The name Game & Watch reflects their dual functionality: a single game paired with a digital clock on a segmented liquid-crystal display (LCD) screen. The Game & Watch series proved a monumental success, selling a total of 43.4 million units globally, marking Nintendo's first major worldwide success with a video game console. History The Game & Watch was the brainchild of designer Gunpei Yokoi, the head of Nintendo Research & Development 1 (R&D1), who was inspired during a trip on a Shinkansen high-speed train, where he noticed a bored businessman idly pressing buttons on a credit-card-sized pocket calculator. This sparked the idea of a compact, discreet toy for adults to pass the time on public transport. At the time, Nintendo was struggling financially, and R&D1 con ...
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Golden Age Of Arcade Games
The golden age of arcade video games was the period of rapid growth, technological development, and cultural influence of arcade video games from the late 1970s to the early 1980s. The release of ''Space Invaders'' in 1978 led to a wave of shoot-'em-up games such as ''Galaxian'' and the vector graphics-based ''Asteroids'' in 1979, made possible by new computing technology that had greater power and lower costs. Arcade video games switched from black-and-white to color, with titles such as ''Frogger'' and ''Centipede'' taking advantage of the visual opportunities of bright palettes. Video game arcades became a part of popular culture and a primary channel for new games. Video game genres were still being established, but included space-themed shooter games such as '' Defender'' and ''Galaga'', maze chase games that followed the design established by ''Pac-Man'', driving and racing games which more frequently used 3D perspectives such as ''Turbo'' and ''Pole Position'', character ...
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Speech Synthesis
Speech synthesis is the artificial production of human speech. A computer system used for this purpose is called a speech synthesizer, and can be implemented in software or hardware products. A text-to-speech (TTS) system converts normal language text into speech; other systems render symbolic linguistic representations like phonetic transcriptions into speech. The reverse process is speech recognition. Synthesized speech can be created by concatenating pieces of recorded speech that are stored in a database. Systems differ in the size of the stored speech units; a system that stores phones or diphones provides the largest output range, but may lack clarity. For specific usage domains, the storage of entire words or sentences allows for high-quality output. Alternatively, a synthesizer can incorporate a model of the vocal tract and other human voice characteristics to create a completely "synthetic" voice output. The quality of a speech synthesizer is judged by its similar ...
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Wire-frame Model
In 3D computer graphics, a wire-frame model (also spelled wireframe model) is a visual representation of a three-dimensional (3D) physical object. It is based on a polygon mesh or a volumetric mesh, created by specifying each Edge (geometry), edge of the physical object where two mathematically continuous smooth surfaces meet, or by connecting an object's constituent Vertex (computer graphics), vertices using (straight) straight line, lines or Curve (geometry), curves. The object is projected into screen space and rendering (computer graphics), rendered by drawing lines at the location of each edge. The term "wire frame" comes from designers using metal wire to represent the three-dimensional shape of solid objects. 3D wireframe computer models allow for the construction and manipulation of solids and solid surfaces. 3D solid modeling efficiently draws higher quality representations of solids than conventional Line art, line drawing. Using a wire-frame model allows for the ...
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Little Mac
is a fictional boxer and the protagonist in Nintendo's ''Punch-Out!!'' series of video games. He first appeared as a nameless boxer in the Arcade game ''Punch-Out!!'', then was given a name and redesigned in the NES game of the same name. He is the smallest and youngest of all the boxers in the games, being only 17 years old across all ''Punch-Out!!'' games. His signature attack is the "STAR Punch". His design was changed again for the SNES '' Super Punch-Out!!'', but reverted to his NES appearance in the Wii title, which was then used in the '' Super Smash Bros.'' series. In the NES and Wii games, Little Mac is accompanied by Doc Louis, his trainer. In addition to his own series, Little Mac has made multiple cameo appearances in and out of video games; video games include '' Captain Rainbow'', '' Fight Night Round 2'' and the ''Super Smash Bros.'' series, while he appeared in a variety of comic books, including those created by Valiant Comics. Little Mac has received posi ...
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Punch Out (arcade)
is a boxing video game series created by Genyo Takeda, and published by Nintendo. The player controls Little Mac, a boxer who aims to become the World Video Boxing Association (W.V.B.A.) champion. The original ''Punch-Out!!'' arcade game was first released in 1984, and was quickly followed by a sequel, titled ''Super Punch-Out!!''. The series received its first home console entry in 1987, with '' Mike Tyson's Punch-Out!!'' for the Nintendo Entertainment System. In 1994, ''Super Punch-Out!!'' was released for the Super Nintendo Entertainment System. While not a direct port, it features gameplay more similar to the arcade games, rather than its NES predecessor. Following a period of dormancy, the series was rebooted with ''Punch-Out!!'', first released in 2009 for the Wii, along with a Club Nintendo-exclusive prequel, ''Doc Louis's Punch-Out!!''. The series has received critical and commercial acclaim, with the NES game selling three million copies alone. Spin-offs were also re ...
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Super Nintendo Entertainment System
The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Oceania and 1993 in South America. In Japan, it is called the In South Korea, it is called the Super Comboy and was distributed by SK Hynix, Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. In Russia and Commonwealth of Independent States, CIS, the system was distributed by Steepler from 1994 until 1996. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions. The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. ...
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Super Punch-Out!!
is a boxing video game developed and published by Nintendo for the Super Nintendo Entertainment System (SNES). It was released on October 24, 1994 in North America and again in the same region in 1996. It was released in the United Kingdom on February 10, 1995 for the same console and in Japan in 1998 for the Super Famicom through the Nintendo Power flash RAM cartridge series. The game is also included in the GameCube version of '' Fight Night Round 2'' as an extra game due to the inclusion of Little Mac in the game. The game was released for the Wii's Virtual Console in Europe on March 20, 2009, in North America on March 30, 2009, and in Japan on July 7, 2009. The game was also released on the New Nintendo 3DS eShop on May 5, 2016. Nintendo re-released ''Super Punch-Out!!'' in the United States in September 2017 as part of the company's Super NES Classic Edition. It is the fourth game in the ''Punch-Out!!'' series, taking place after the ''Punch-Out!!'' game for the Nintendo ...
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