is a
boxing
Boxing is a combat sport and martial art. Taking place in a boxing ring, it involves two people – usually wearing protective equipment, such as boxing glove, protective gloves, hand wraps, and mouthguards – throwing Punch (combat), punch ...
video game developed and published by
Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles.
The history of Nintendo began when craftsman Fusajiro Yamauchi ...
for the
Super Nintendo Entertainment System
The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in No ...
(SNES). It was released on October 24, 1994 in
North America
North America is a continent in the Northern Hemisphere, Northern and Western Hemisphere, Western hemispheres. North America is bordered to the north by the Arctic Ocean, to the east by the Atlantic Ocean, to the southeast by South Ameri ...
and again in the same region in 1996. It was released in the United Kingdom on February 10, 1995 for the same console and in Japan in 1998 for the
Super Famicom
The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in No ...
through the
Nintendo Power
''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninte ...
flash RAM cartridge series. The game is also included in the
GameCube
The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
version of ''
Fight Night Round 2'' as an extra game due to the inclusion of
Little Mac
is a fictional boxer and the protagonist in Nintendo's ''Punch-Out!!'' series of video games. He first appeared as a nameless boxer in the Arcade game ''Punch-Out!!'', then was given a name and redesigned in the NES game of the same name. He ...
in the game. The game was released for the
Wii
The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
's
Virtual Console
The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on pa ...
in Europe on March 20, 2009, in North America on March 30, 2009, and in Japan on July 7, 2009. The game was also released on the New Nintendo 3DS eShop on May 5, 2016.
Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles.
The history of Nintendo began when craftsman Fusajiro Yamauchi ...
re-released ''Super Punch-Out!!'' in the
United States
The United States of America (USA), also known as the United States (U.S.) or America, is a country primarily located in North America. It is a federal republic of 50 U.S. state, states and a federal capital district, Washington, D.C. The 48 ...
in September 2017 as part of the company's
Super NES Classic Edition. It is the fourth game in the ''
Punch-Out!!
is a boxing video game series created by Genyo Takeda, and published by Nintendo. The player controls Little Mac, a boxer who aims to become the World Video Boxing Association (W.V.B.A.) champion.
The original '' Punch-Out!!'' arcade game w ...
'' series, taking place after the ''
Punch-Out!!
is a boxing video game series created by Genyo Takeda, and published by Nintendo. The player controls Little Mac, a boxer who aims to become the World Video Boxing Association (W.V.B.A.) champion.
The original '' Punch-Out!!'' arcade game w ...
'' game for the
Nintendo Entertainment System
The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
(NES).
In ''Super Punch-Out!!'' the player controls a boxer as he fights his way to become the World Video Boxing Association champion. Players, fighting from a "behind the back" perspective, must
knockout
A knockout (abbreviated to KO or K.O.) is a fight-ending, winning criterion in several full-contact combat sports, such as boxing, kickboxing, Muay Thai, mixed martial arts, karate, some forms of taekwondo and other sports involving striking, ...
their opponent in three minutes to win. Players can launch jabs, hooks, and uppercuts against their opponents as well as block, dodge, and duck opponents' attacks.
Nintendo Integrated Research and Development, led by
Genyo Takeda,
Minoru Arakawa
is a Japanese businessman best known as the founder and former president of Nintendo of America, and the co-founder of Tetris Online, Inc.
Biography
Minoru Arakawa was born on 3 September 1946 in Kyoto, Japan, the second son of Waichiro Araka ...
and Makoto Wada, developed the game. It also featured voice acting by
Charles Martinet
Charles Andre Martinet (born September 17, 1955) is an American actor. He is best known for voicing Mario in the ''Super Mario'' franchise, portraying him from 1991 to 2023. He also voiced other characters in the series such as Luigi, Wario, W ...
.
The game received praise from reviewers for its cartoon-like style, its colorful, outlandish opponents, simple
gameplay
Gameplay is the specific way in which players interact with a game. The term applies to both video games and Tabletop game, tabletop games. Gameplay is the connection between the player and the game, the player's overcoming of challenges, and t ...
controls, and replay value. The game also featured colorful, detailed graphics, which included the usage of transparency that facilitates the game's "behind the back" perspective. Other reviewers had said that this game lacked the overall appeal, gameplay, or audience of its predecessor.
Gameplay
The
gameplay
Gameplay is the specific way in which players interact with a game. The term applies to both video games and Tabletop game, tabletop games. Gameplay is the connection between the player and the game, the player's overcoming of challenges, and t ...
in ''Super Punch-Out!!'' is more similar to that of its arcade and NES predecessors. The player controls a nameable boxer as he fights his way to become W.V.B.A. Champion.
[Wii Shop Channel details for ''Super Punch-Out!!'' (Super NES). Retrieved on March 30, 2009.] The player controls the boxer from a
third-person perspective
Narration is the use of a written or spoken commentary to storytelling, convey a narrative, story to an audience. Narration is conveyed by a narrator: a specific person, or unspecified literary voice, developed by the creator of the story to del ...
, with him being translucent on the screen.
Players can attack their opponents with jabs to the face or with body blows from either hand.
The opponent can deflect punches, so players must aim at the opponent's open spot (where the gloves are not) to connect. Depending on the opponents' stances, they will guard themselves differently, so players need to use the correct punches.
As in the first two
arcade game
An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily game of skill, games of skill and in ...
s of the series, players have a power meter, located on the bottom of the screen.
The meter fills up as the player lands punches against the opponent, and it goes down as the player gets hit.
When the power meter fills up completely, the player will be able to launch
knockout
A knockout (abbreviated to KO or K.O.) is a fight-ending, winning criterion in several full-contact combat sports, such as boxing, kickboxing, Muay Thai, mixed martial arts, karate, some forms of taekwondo and other sports involving striking, ...
punches such as
uppercut
The uppercut (formerly known as the undercut) is a punch used in boxing that starts low and travels upwards vertically aiming at the opponent's chin or upper abdomen (so-called " solar plexus"). It is, along with the cross, one of the two main p ...
s,
hooks, and rapid punches. These punches have a slight delay in execution, but they cause more damage to the opponent.
Players can also build power as the match progresses, as indicated by the background color behind the player's face on the upper left corner of the screen, which goes from blue to green to yellow to red. The player reaches "Power-Up" status when the background color reaches red. During this status, the player's punch speed and power increase. They lose their Power-Up status if they are knocked down.
Players can avoid attacks from their opponents by dodging to the left or right or by ducking,
but players cannot punch while dodging or ducking, nor can they duck body blows.
They can also block attacks to either the head or the body,
but they cannot block strong punches; strong punches must be avoided by dodging or ducking. Depending on the situation, the player must strategically block, dodge, rope, or duck in order to avoid an opponent's attack.
Players can capitalize on the opponent's attacks by launching counter-punches immediately after avoiding an attack.
Both the player and the opponent have stamina meters, both displayed on the top of the screen. The meters decrease when either boxer gets hit by a punch. Boxers will get knocked down if their stamina meter runs out. Faster knockdowns will cause that boxer to recover less stamina upon getting up; the same happens if a boxer is knocked down by a knockout punch.
Either boxer will lose if they cannot stand up before the count of ten after being knocked down (resulting in a
knockout
A knockout (abbreviated to KO or K.O.) is a fight-ending, winning criterion in several full-contact combat sports, such as boxing, kickboxing, Muay Thai, mixed martial arts, karate, some forms of taekwondo and other sports involving striking, ...
or KO) or if they are knocked down three times in the match (resulting in a technical knockout or TKO).
The player can also recover some stamina while the opponent is down by pressing the buttons on the
controller.
A meter not displayed on screen is what many skilled players refer to as a "dizzy threshold". This means that if a player manages to land a given number of consecutive punches, it will put the opponent into a brief "dizzy" or "stunned" animation. A "dizzied" or "stunned" opponent will appear shaken for a short period of time (in which the match timer freezes temporarily), and the player has a small margin of opportunity to achieve an instant knockdown with a well-timed knockout punch. Each of the 16 opponents varies in how much match time it takes to become "dizzied", some more quickly than others. There are two opponents who can be knocked out upon the first knockdown, however, a knockdown during a "dizzy" animation is critical in making this possible. There are eight opponents who can be knocked out in two knockdowns, however, the player must achieve the second knockdown within four seconds of the first knockdown. Finally, there are six opponents who the player must defeat via a TKO as the aforementioned four seconds between the first two knockdowns does not apply.
The player has three minutes to knock out the opponent. After three minutes, the match ends, and the player loses; the player cannot win by a decision.
After losing, the player can use a
continue and fight a rematch. The game ends after all continues have been used; the player must fight all opponents in the current circuit again.
The game consists of four circuits, the fourth of which can only be unlocked if the player has never suffered a loss. The player can retry any circuit that has already been beaten.
The game has a battery–backed memory in which players can save their data and records for future play.
In 2022, it was revealed that the use of a button prompted
cheat code
Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier. Cheats may be activated from within the game itself (a cheat code implemented by ...
, a hidden
two-player game
A two-player game is a multiplayer game that is played by precisely two players. This is distinct from a solitaire game, which is played by only one player.
Examples
The following are some examples of two-player games. This list is not intended ...
mode can be unlocked. This works on all versions with no hacking required.
Development and release
''Super Punch-Out!!'' is the fourth game in the ''
Punch-Out!!
is a boxing video game series created by Genyo Takeda, and published by Nintendo. The player controls Little Mac, a boxer who aims to become the World Video Boxing Association (W.V.B.A.) champion.
The original '' Punch-Out!!'' arcade game w ...
'' series and was developed by
Nintendo Integrated Research and Development and was produced by
Minoru Arakawa
is a Japanese businessman best known as the founder and former president of Nintendo of America, and the co-founder of Tetris Online, Inc.
Biography
Minoru Arakawa was born on 3 September 1946 in Kyoto, Japan, the second son of Waichiro Araka ...
,
Genyo Takeda and Makoto Wada.
Voice actor
Charles Martinet
Charles Andre Martinet (born September 17, 1955) is an American actor. He is best known for voicing Mario in the ''Super Mario'' franchise, portraying him from 1991 to 2023. He also voiced other characters in the series such as Luigi, Wario, W ...
was credited for providing the voices of the boxers, the referee and the announcer.
Nintendo IRD was developing this game simultaneously with ''
Zoda's Revenge: StarTropics II''.
The game is the closest arcade-to-home console translation of the ''
Punch-Out!!
is a boxing video game series created by Genyo Takeda, and published by Nintendo. The player controls Little Mac, a boxer who aims to become the World Video Boxing Association (W.V.B.A.) champion.
The original '' Punch-Out!!'' arcade game w ...
'' and ''
Super Punch-Out!!'' arcades; however, like the NES titles, the Super NES title is not a direct port. Shortly before the game was finished and released, some screenshots and video footage of the prototype were shown in a video preview of the game, as well as in an issue of ''
Nintendo Power
''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninte ...
'' magazine and two official television commercials, which all showed the protagonist of the game with a different look as well as the announcer having a different voice compared to the ones in the final version seen in the finished and released version.
The game had a marketing budget of $3.5 million.
''Super Punch-Out!!'' was released in North America October 1994 and in Europe on . It was rereleased in North America in 1996, and it was released in Japan as part of the
Nintendo Power
''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninte ...
service on March 1, 1998, which allowed users to download the game unto a rewriteable
flash RAM cartridge via a kiosk. In addition,
Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
included the game as an
unlockable bonus item along with its protagonist as an unlockable boxer in the
GameCube
The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
version of ''
Fight Night Round 2'' as part of Nintendo's deal of featuring Nintendo characters in the GameCube versions of some EA Sports titles. The game was later released for the
Wii
The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
's
Virtual Console
The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on pa ...
service in Europe and Australia on , in North America on and in Japan on . In 2016, the game was re-released via the
New Nintendo 3DS
The is a clamshell design dual-screen handheld game console produced by Nintendo, originally released on October 11, 2014 in Japan and rolled out to all major global markets by September 25, 2015. It is the fourth system in the Nintendo 3DS fam ...
Virtual Console
The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on pa ...
.
Reception
''Super Punch-Out!!'' received a rave review in ''
GamePro
''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
''. The reviewer praised the game's good controls, "deceptive challenge", sprite layouts, animations, and sounds which "juice the game's intensity level". He stated the game's one flaw was "the lack of an easy-to-use two-player mode." The magazine ran alternate reviews by Fred Doughty and Mark Guinane, winners of the 1994
Blockbuster Video
Blockbuster may refer to:
Corporations
* Blockbuster (retailer), a former video rental chain
* Blockbuster (Bend, Oregon), remaining store
Arts and entertainment
* Blockbuster (entertainment) a very successful movie
* Blockbuster (DC Comics ...
World Game Championship. They also gave the game positive assessments, praising the easy-to-learn controls, high challenge level, and artistic design of the characters.
''
Electronic Gaming Monthly
''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews.
History
The magazine was fou ...
s two sports game reviewers criticized the game's unrealistic style, but nonetheless acknowledged that "it still has fantastic game play."
''
Next Generation'' reviewed the game, and stated that most everything in the game was "done to perfection", making the game "a great tribute to the original classic."
Several reviewers praised ''Super Punch-Out!!'' overall for not trying to be realistic, for the originality of its different opponents, and for its simple controls. Chris Scullion from ''
Official Nintendo Magazine
''Official Nintendo Magazine'', or ''ONM'', was a British Video game journalism, video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo.
Originally p ...
'' praises the game for its outlandish characters, addictive gameplay, and simple controls. He adds that ''Super Punch-Out!!'' is "superb way to prepare for the upcoming
Wii title">'Punch-Out!!''title". Scullion states that "the thing that makes ''Super Punch-Out!!'' interesting (along with the rest of the games in the series) is that it's not a realistic boxing game". He adds that the opponents in the game are "the real stars of the show", with each opponent having a unique personality, traits, and boxing styles.
Skyler Miller from ''
Allgame
RhythmOne , a subsidiary of Nexxen, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel.
Blinkx was founded in 2004, went public on the Alternative Investment Market, ...
'', like Scullion, praised the game for its simple, responsive controls, for its colorful, detailed opponents, and for its usage of the Super NES's transparent color palette for the fighter, which facilitates the "behind the back" perspective. He also appreciates the game's sound and music, in particular the usage of real voice for the announcer.
''
Game Players
''Game Players'' was a monthly video game magazine founded by Robert C. Lock in 1989 and originally published by Signal Research in Greensboro, North Carolina.
The original publication began as ''Game Players Strategy to Nintendo Games'' (the ...
'' magazine applauded the game's "large, colorful graphics and easy-to-learn controls".
Reviewers have praised ''Super Punch-Out!!'' for its other unique features and for its rewarding difficulty. ''
Game Informer
''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'' magazine praised the game for its
time attack
In many racing sports, an athlete (or occasionally a team of athletes) will compete in a time trial (TT) against the clock to secure the fastest time. The format of a time trial can vary, but usually follow a format where each athlete or team se ...
mode, which recorded and kept track of the fastest knockouts for each opponent.
Miller also commended the time attack mode, adding to the game's replay value. Another review from ''
VideoGames & Computer Entertainment
''VideoGames & Computer Entertainment'' (abbreviated as ''VG&CE'') was an American magazine dedicated to covering video games on computers, Video game console, home consoles and Arcade game, arcades. It was published by Larry Flynt Publication ...
'' magazine lauded the game for a fair difficulty curve, stating that it "is a really tough game, but it's one in which repeated playing (and you will be playing it a lot) really pays off".
Lucas Thomas from ''
IGN
''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'', while praising the game overall, says that the game lacks the overall appeal that the
NES version had and that he recommends the NES version over this version. He notes that the sound is "Not as memorable as the music from the NES game, but
smore varied". He says that many people who are familiar with the NES version have to relearn new attack patterns from different opponents. Thomas also notes that the game did not have as large an audience as the NES version enjoyed.
Accolades
In 1995, ''
Total!
''Total!'' was a video game magazine published in the United Kingdom by Future plc. It was published monthly for 58 issues, beginning in December 1991 (cover-dated January 1992), with the last issue bearing the cover-date October 1996. A "1993 ...
'' placed the game 27th in their Top 100 SNES Games. In 1997, ''
Electronic Gaming Monthly
''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews.
History
The magazine was fou ...
'' ranked it the 56th best console video game of all time. They explained their decision to include it on the list instead of ''Punch-Out!!'': "The NES version is great, but the Super NES one is even better, with large, well-animated characters, great control and a near-perfect learning curve." In 2011, ''
IGN
''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'' ranked the game 17th on their top 100 SNES games of all time list.
In 2018, ''
Complex
Complex commonly refers to:
* Complexity, the behaviour of a system whose components interact in multiple ways so possible interactions are difficult to describe
** Complex system, a system composed of many components which may interact with each ...
'' rated the game number 18 on their "The Best Super Nintendo Games of All Time."
Notes
References
External links
Official website
{{Good article
1994 video games
Boxing video games
Punch-Out!!
Video game sequels
Super Nintendo Entertainment System games
New Nintendo 3DS games
Video games developed in Japan
Virtual Console games
Virtual Console games for Wii U
Multiplayer and single-player video games
Nintendo Classics games