Power At Sea
''Power At Sea'' is a video game developed by Distinctive Software and published by Accolade in 1988 for the Commodore 64. Gameplay ''Power At Sea'' is a game in which the World War II Battle of Leyte Gulf is simulated, with the Japanese trying to capture the Pacific. The player commands a fleet consisting of a battleship, an aircraft carrier, and a troop ship, and is able to fire naval gun barrages against emplacements in caves and can direct the assault forces to take possession of beachheads. Reception In 1988, ''Dragon'' gave the game 3 out of 5 stars. A 1991 ''Computer Gaming World'' survey of strategy and war games gave it one star out of five, criticizing the game's abridged order of battle and arcade combat. Reviews *''Computer and Video Games'' - Apr, 1988 *'' Zzap!'' - May, 1988 *''The Games Machine'' - May, 1988 *''ASM (Aktueller Software Markt)'' - Apr, 1988 *''ACE (Advanced Computer Entertainment)'' - May, 1988 *''Computer Gaming World'' - Dec, 1991 *''Fire & Moveme ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Distinctive Software
Distinctive Software, Inc. was a Canadian video game developer established in Burnaby, British Columbia, by Don Mattrick and Jeff Sember after their success with the game ''Evolution''. Mattrick (age 17) and Jeff Sember approached Sydney Development Corporation, who agreed to publish ''Evolution'' in 1982. Distinctive Software was known in the late 1980s and early 1990s for their racing and sports video games, including the ''Test Drive'' series, '' Stunts'', '' 4D Boxing'', and '' Hardball II''. In 1991, Distinctive was acquired by Electronic Arts in a deal worth million and became EA Canada, which is where the most EA Sports branded games are developed. Unlimited Software and lawsuit In 1989, programmers Pete Gardner and Amory Wong of Distinctive, under the pseudonym USI (Unlimited Software, Inc.), converted Sega's arcade game ''Out Run'' for MS-DOS. They used several software libraries they had developed for ''Test Drive II''. Consequently, Accolade charged that Distincti ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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ASM (Aktueller Software Markt)
''Aktueller Software Markt'' (literally ''Current Software Market''), commonly known by its acronym, ''ASM'', was a German multi-platform Video game journalism, video game magazine that was published by Tronic-Verlag from 1986 until 1995. It was one of the first magazines published in Germany focused on video games, though the first issues of ''ASM'' covered the Computer software, software market in general for almost all Computing platform, platforms at this time, hence the magazine's full name.Editorial ''ASM'' (Tronic Verlag), March 1986: "[...] Wir haben unser Magazin mit einer Flut an Information über Action-Games, Adventures, Anwenderprogramme, Sound-Software, Lernprogramme oder Denk- und Strategiespiele „vollgepfropft“. [...]", roughly "We have filled our magazine with a lot of information on action games, adventures, application software, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Video Games Set In 1944
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems, which, in turn, were replaced by flat-panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities, and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcasts, magnetic tape, optical discs, computer files, and network streaming. Etymology The word ''video'' comes from the Latin verb ''video,'' meaning to see or ''videre''. And as a noun, "that which is displayed on a (television) screen," History Analog video Video developed from facsimile systems developed in the mid-19th century. Early mechanical video scanners, such as the Nipkow disk, were patented as early as 1884, however, it took several decades bef ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Video Games Developed In Canada
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems, which, in turn, were replaced by flat-panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities, and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcasts, magnetic tape, optical discs, computer files, and network streaming. Etymology The word ''video'' comes from the Latin verb ''video,'' meaning to see or ''videre''. And as a noun, "that which is displayed on a (television) screen," History Analog video Video developed from facsimile systems developed in the mid-19th century. Early mechanical video scanners, such as the Nipkow disk, were patented as early as 1884, however, it took several decade ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Single-player Video Games
A single-player video game is a video game where input from only one player is expected throughout the gameplay. Video games in general can feature several game modes, including single-player modes designed to be played by a single player in addition to multi-player modes. Most modern console games, PC games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The '' Unreal Tournament'' series is one example of such. History The earliest video games, such as '' Tennis for Two'' (1958), '' Spacewar!'' (1962), and '' Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as '' Speed Race'' (1974) and '' Space Invaders'' (1978). The reason for this, according to Raph Ko ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Simulation Video Games
Simulation video games are a diverse super-category of video games, generally designed to closely simulate real world activities. A simulation game attempts to copy various activities from real life in the form of a game for various purposes such as training, analysis, prediction, or entertainment. Usually there are no strictly defined goals in the game, and the player is allowed to control a character or environment freely. Well-known examples are war games, business games, and role play simulation. From three basic types of strategic, planning, and learning exercises: games, simulations, and case studies, a number of hybrids may be considered, including simulation games that are used as case studies. Comparisons of the merits of simulation games versus other teaching techniques have been carried out by many researchers and a number of comprehensive reviews have been published. Subgenres Construction and management simulation Construction and management simulation (CMS) is ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Distinctive Software Games
Distinction, distinct or distinctive may refer to: * Distinction (philosophy), the recognition of difference * Formal distinction * Distinction (law), a principle in international law governing the legal use of force in an armed conflict * Distinction (sociology), a social force that places different values on different individuals * Distinct (mathematics) * Distinctive feature, a concept in linguistics * ''Distinción'', in Spanish, separating consonantal sounds, see Phonological history of Spanish coronal fricatives * The Hua–Yi distinction, the difference between ''China'' (Hua) and barbarian outsiders (Yi), applied culturally and ethnically * ''Distinction (book)'', a book by Pierre Bourdieu * Distinction (horse), Irish gelding, third in the 2005 Melbourne Cup * Distinction (song), song and album by The Suffrajets Awards and honors * an Award or quality of an award recipient * Latin honors, indications of relative achievement among academic degree recipients * Any one of the ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Commodore 64-only Games
Commodore may refer to: Ranks * Commodore (rank), a naval rank ** Commodore (Royal Navy), in the United Kingdom ** Commodore (India), in India ** Commodore (United States) ** Commodore (Canada) ** Commodore (Finland) ** Commodore (Germany) or ''Kommodore'' * Air commodore, a rank in the Royal Air Force and other Commonwealth air forces * Commodore (yacht club), an officer of a yacht club * Commodore (Sea Scouts), a position in the Boy Scouts of America's Sea Scout program * Convoy commodore, a civilian in charge of a shipping convoy during the Second World War Fiction * '' The Commodore'', a Horatio Hornblower novel by C. S. Forester * ''The Commodore'' (book), a novel in the Aubrey–Maturin series by Patrick O'Brian Music and music venues * Commodore Ballroom, a nightclub and music venue in Vancouver, British Columbia * Commodore Records, a jazz and swing music record label * Commodores, an American soul/funk band People * "The Commodore", the nickname of American entrepr ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Commodore 64 Games ...
{{short description, None This is a list of games for the Commodore 64 personal computer system, sorted alphabetically. See Lists of video games for other platforms. Because of the length of the list, it has been broken down to two parts: * List of Commodore 64 games (A–M) * List of Commodore 64 games (N–Z) See also * Commodore 64 Games System * Commodore 64 The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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1988 Video Games
1988 was a crucial year in the early history of the Internet—it was the year of the first well-known computer virus, the Morris worm, 1988 Internet worm. The first permanent intercontinental Internet link was made between the United States (National Science Foundation Network) and Europe (Nordunet) as well as the first Internet-based chat protocol, Internet Relay Chat. The concept of the World Wide Web was first discussed at CERN in 1988. The Soviet Union began its major deconstructing towards a mixed economy at the beginning of 1988 and began its Dissolution of the Soviet Union, gradual dissolution. The Iron Curtain began to disintegrate in 1988 as People's Republic of Hungary, Hungary began allowing freer travel to the Western world. The first extrasolar planet, Gamma Cephei Ab (confirmed in 2003), was detected this year and the World Health Organization began its mission to Eradication of polio, eradicate polio. Global warming also began to emerge as a more significant ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Fire & Movement
''Fire & Movement: The Forum of Conflict Simulation'' was a magazine devoted to wargames, both traditional board wargames and computer wargames. It was founded by Rodger MacGowan in 1975, and began publication the following year. In February 1982, Fire & Movement was acquired by Steve Jackson Games. In January 1985 the magazine was sold again to Diverse Talents Inc. (DTI). In 1988, World Wide Wargames (also known as 3W) acquired Diverse Talents Inc. (DTI), publisher of ''Fire & Movement'', '' Battleplan'' and '' Space Gamer'', leading to a complete merger of the two companies. 3W then continued on to publish four gaming magazines simultaneously. John Vanore was the only "outsider" appointed to editorial duties, taking the reins of ''F&M'' at the time. ''F&M'' is now published by Decision Games. In January 2010, the last "print" edition of the magazine was published. Editing and layout had been outsourced to Jon Compton to preserve the independence of the magazine content, but ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |