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Player's Guide To The Forgotten Realms Campaign
''Player's Guide to the Forgotten Realms Campaign'' is an accessory for the 2nd edition of the ''Advanced Dungeons & Dragons'' fantasy role-playing game. Contents ''Player's Guide to the Forgotten Realms Campaign'' illustrates key concepts in the Forgotten Realms setting with original fiction, essays, graphics, and sidebars, and does not include game mechanics, character stats, and role-playing game jargon. The ''Player's Guide to the Forgotten Realms Campaign'' includes fiction and source book material which takes the form of a journal detailing the travels of an eclectic adventuring party, including a gnome illusionist, a halfling thief, and a human ranger. The party assembles to "travel the Realms extensively, witnessing as many of its wonders as time and fate will allow", and they cover a lot of territory. Beginning in Waterdeep, the companions wind their way through Neverwinter, the High Moor, and the Forgotten Forest on the first leg of the trip. The finale ends with them i ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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Karen Boomgarden
Karen may refer to: * Karen (name), a given name and surname * Karen (slang), a term and meme for a demanding woman displaying certain behaviors People * Karen people, an ethnic group in Myanmar and Thailand ** Karen languages or Karenic languages * House of Karen, a historical feudal family of Tabaristan, Iran * Karen (singer), Danish R&B singer Places * Karen, Kenya, a suburb of Nairobi * Karen City or Hualien City, Taiwan * Karen Hills or Karen Hills, Myanmar * Karen State, a state in Myanmar Film and television * ''Karen'' (1964 TV series), an American sitcom * ''Karen'' (1975 TV series), an American sitcom * ''Karen'' (film), a 2021 American crime thriller Other uses * Karen (orangutan), the first to have open heart surgery * AS-10 Karen or Kh-25, a Soviet air-to-ground missile * Kiwi Advanced Research and Education Network * Tropical Storm Karen (other) See also * Karren (name) * Karyn (given name) * Keren, Eritrea a city * Caren (disambigu ...
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Forgotten Realms Campaign Setting
The ''Forgotten Realms Campaign Setting'' is a role-playing game sourcebook first published by TSR (company), TSR in 1987 for the first edition of the fantasy role-playing game ''Advanced Dungeons & Dragons'' that describes the campaign setting of the Forgotten Realms. It contains information on characters, locations and history. Various revised and updated editions have been produced over the years. 1st edition Contents The 1987 ''Forgotten Realms Campaign Set'' was sold as a box set containing two 96-page books, four maps, and two clear plastic hex-gridded overlays. The maps were four full-color, 34" x 22" maps, two of which combine to form a large-scale (1" = 90 miles) map of the western half of the vast Realms continent, while the other two provide a more detailed (1" = 30 miles) map of the regions featured in the campaign pack. The ''Dungeon Master's Sourcebook of the Realms'' describes how to set up and run a campaign in the Forgotten Realms. A pair of short scenarios ...
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Player's Guide To The Dragonlance Campaign
''Player's Guide to the Dragonlance Campaign'' is an accessory for the 2nd edition of the ''Advanced Dungeons & Dragons'' fantasy role-playing game, published in 1993. Contents ''Player's Guide to the Dragonlance Campaign'' illustrates key concepts in the Dragonlance setting with original fiction, essays, graphics, and sidebars, and does not include game mechanics, character stats, and role-playing game jargon. The ''Player's Guide to the Dragonlance Campaign'' includes a large selection of maps and portraits. Focusing on the continent of Ansalon, where most Dragonlance campaigns take place, the first half of the book comprises a guided tour of major locations, using first-person narratives. The tale of a seafaring Kagonesti elf, for example, sets up an overview of the empire of Ergoth. An encounter with a pirate ship leads into a look at the dwarven land of Kayolin. Each entry features concise but informative sections on culture, climate, and trade. The book also introduces a gal ...
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Lake Geneva, Wisconsin
Lake Geneva is a city in the U.S. state of Wisconsin. Located in Walworth County and situated on Geneva Lake, it is home to an estimated 8,105 people as of 2019, up from 7,651 at the 2010 census. It is located about 40 miles southwest of Milwaukee and 65 miles northwest of Chicago. Given its relative proximity to both the Chicago metropolitan and Milwaukee metropolitan areas, it has become a popular resort city that thrives on tourism. Since the late 19th century, Lake Geneva has been home to numerous lakefront mansions owned by wealthy Chicagoans as second homes, leading it to be nicknamed the "Newport of the West". History Originally called "Maunk-suck" (''Big Foot'') for the Potawatomi leader who lived on the lake in the first half of the 19th Century, the city was later named Geneva after the town of Geneva, New York, located on Seneca Lake, to which government surveyor John Brink saw a resemblance. To avoid confusion with the nearby town of Geneva, Wisconsin, ...
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Dragon (magazine)
''Dragon'' is one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with '' Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaces the ''Dragon'' magazine, launched in 2015. It is created by Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strategic Review''. At the time, roleplaying g ...
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Rick Swan
Rick Swan is a game designer and author who worked for TSR. His work for TSR, mostly for Advanced Dungeons & Dragons, appeared from 1989 to 1995. Swan also wrote ''The Complete Guide to Role-Playing Games'' (1990), published by St. Martin's Press. He was a regular columnist for InQuest Gamer. Publications *"Monstrous Compendium: Dragonlance Appendix", 1989 *"Monstrous Compendium: Kara-Tur Appendix", 1990 *"The Complete Wizard's Handbook", 1990 *"Marvel Super Heroes The Uncanny X-MEN Adventure Book", 1990 *"The Complete Ranger's Handbook", 1993 *"The Complete Paladin's Handbook", 1994 *"The Complete Barbarian's Handbook", 1995 *"The Complete Book of Villains", 1994 *"In the Cage: A Guide to Sigil", 1995 (with Wolfgang Baur) *" The Great Glacier", 1992 *" Nightmare Keep (Advanced Dungeons & Dragons/Forgotten Realms module FA2)", 1990 *"Dragon Magic", 1989 *"The Complete Guide to Role-Playing Games", 1990 *"The Heart of the Enemy", 1992 *" Ronin Challenge (Advanced Dungeons and ...
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Larry Elmore
Larry Elmore (born August 5, 1948) is an American fantasy artist whose work includes creating illustrations for video games, comics, magazines, and fantasy books. His list of work includes illustrations for ''Dungeons & Dragons'', ''Dragonlance'', and his own comic strip series '' SnarfQuest''. He is author of the book ''Reflections of Myth''. Early life and education Elmore was born August 5, 1948, in Louisville, Kentucky, and grew up in Grayson County in midwestern Kentucky. Elmore described his school days by saying, "The rural school I attended didn't have any art program, so I spent my time drawing - and daydreaming. I was a pretty bad student ... I was always getting into trouble for drawing in class. I wish I had a quarter for every drawing of mine a teacher destroyed." He majored in art at Western Kentucky University. Career A month after graduating from college, Elmore was drafted into the U.S. Army and stationed in Germany. After leaving the service, Elmore worked as an ...
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Valerie Valusek
Valerie A. Valusek is an artist whose work has appeared in role-playing games. She is the sister of Jay E. Valusek, author of Museum of Voices: An Autobiographical Miscellany, where she is mentioned briefly. Works Valerie Valusek has produced interior illustrations for many '' Dungeons & Dragons'' books and ''Dragon'' magazine since 1985, as well as interior art for several Dragonlance novels, and cover art for the 1992 module ''Rary the Traitor''. Her interior art has been featured in ''Wizards and Rogues of the Realms'' (1995). She has also produced some artwork for other games including '' Paranoia'' ( West End Games), '' Torg'' ( West End Games), ''Changeling: The Dreaming'' ( White Wolf), and '' Legend of the Five Rings'' ( Alderac Entertainment Group). Published works *"Lady of the Winds: Pick a Path to Romance and Adventure", (1983) (book) *''Advanced Dungeons & Dragons 2nd Edition The Complete Fighter's Handbook'', (1989) (source book) *''Rary the Traitor'', (1992) (so ...
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Steven Schend
Steven E. Schend is a game designer and editor who has worked on a number of products for the ''Dungeons & Dragons'' fantasy role-playing game from TSR throughout the 1990s. Biography Steven Schend was born in Madison, Wisconsin in 1967. Schend developed an interest in the worlds of L. Frank Baum's Oz and Edgar Rice Burroughs's Barsoom. Schend grew up in Kenosha, Wisconsin, and started gaming in high school; he attended college in Madison, and graduated with a degree in English in 1989. He previously worked as a teacher, a street sweeper, a concrete curb builder and a landscaper before gaining employment in fantasy. TSR hired Schend as a Games Department editor in early 1990, and he also managed the original ''Marvel Super Heroes'' RPG line: "I started working on Marvel pretty much the day I walked in the door". At TSR, Schend also worked on the Forgotten Realms setting. "Most of all, I'm proud of my body of work within the Realms. So much of it ties together that it's hard t ...
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