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Pac-Man World 2
is a Platformer, platform video game developed and published by Namco, Namco Hometek. It was released for the Xbox (console), Xbox, GameCube, and PlayStation 2 in 2002. A version of the game for Microsoft Windows was released in 2004, and an abridged version for the Game Boy Advance was released in 2005. The game is a sequel to ''Pac-Man World'' (1999). The player controls Pac-Man (character), Pac-Man in a 3-D computer graphics, 3D platforming environment, through six worlds. In 2005, a sequel, ''Pac-Man World 3'', was released. Gameplay ''Pac-Man World 2'' is a 3D platforming game in which the player controls Pac-Man and must navigate him to the end of each level. The player can use multiple abilities; these include the Rev Roll, a move where the player charges forward, which can be used to attack enemies and cross gaps; the Butt-Bounce, which can press switches and attack enemies from above; and a jumping Flip Kick to strike airborne enemies. Each level features Pac-Dots and f ...
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Namco Hometek
was a Japanese multinational corporation, multinational video game and entertainment company founded in 1955. It operated Amusement arcade, video arcades and Amusement park, amusement parks globally, and produced video games, films, toys, and arcade cabinets. Namco was one of the most influential companies in the Arcade game, coin-op and arcade game industry, producing List of best-selling video game franchises, multi-million-selling game franchises such as ''List of Pac-Man video games, Pac-Man'', ''List of Galaxian video games, Galaxian'', ''Tekken'', ''Tales (video game series), Tales'', ''Ridge Racer'', and ''Ace Combat''. The name ''Namco'' comes from ''Nakamura Manufacturing Company'', derived from Namco's founder, Masaya Nakamura (businessman), Masaya Nakamura. In the 1960s, Nakamura Manufacturing built Electro-mechanical game, electro-mechanical arcade games such as the 1965 hit ''Periscope (arcade game), Periscope''. It entered the video game industry after acquiring ...
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Namco
was a Japanese multinational video game and entertainment company founded in 1955. It operated video arcades and amusement parks globally, and produced video games, films, toys, and arcade cabinets. Namco was one of the most influential companies in the coin-op and arcade game industry, producing multi-million-selling game franchises such as '' Pac-Man'', ''Galaxian'', '' Tekken'', '' Tales'', '' Ridge Racer'', and '' Ace Combat''. The name ''Namco'' comes from ''Nakamura Manufacturing Company'', derived from Namco's founder, Masaya Nakamura. In the 1960s, Nakamura Manufacturing built electro-mechanical arcade games such as the 1965 hit ''Periscope''. It entered the video game industry after acquiring the struggling Japanese division of Atari in 1974, distributing games such as '' Breakout'' in Japan. The company renamed itself Namco in 1977 and published '' Gee Bee'', its first original video game, a year later. Among Namco's first major hits was the fixed shooter '' ...
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Pac-Attack
also known as is a 1993 falling-tile puzzle video game developed and published by Namco for the Super Nintendo Entertainment System and Sega Genesis. Versions for the Game Boy, Game Gear and Philips CD-i were also released. The player is tasked with clearing out blocks and ghosts without them stacking to the top of the playfield — blocks can be cleared by matching them in horizontal rows, while ghosts can be cleared by placing down a Pac-Man piece that can eat them. It is the first game in the ''Pac-Man'' series to be released exclusively for home platforms. ''Pac-Attack'' is an adaptation of the 1992 game '' Cosmo Gang the Puzzle'', which was released for arcades worldwide and the Super Famicom in Japan. Music was composed by Hiromi Shibano with cover art designed by Greg Martin. To promote the game's release, a contest was held in ''GameFan'' magazine that awarded cash prizes to players who submitted their highest scores. Critical reception for the game was mixed: while so ...
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Video Game Console Emulator
A video game console emulator is a type of emulator that allows a computing device to emulate a video game console's hardware and play its games on the emulating platform. More often than not, emulators carry additional features that surpass limitations of the original hardware, such as broader controller compatibility, timescale control (such as fast-forwarding and rewinding), easier access to memory modifications (like GameShark), and unlocking of gameplay features. Emulators are also a useful tool in the development process of homebrew demos and the creation of new games for older, discontinued, or rare consoles. The code and data of a game are typically supplied to the emulator by means of a ROM file (a copy of game cartridge data) or an ISO image (a copy of optical media). While emulation softwares themselves are legal as long as they don't infringe copyright protections on the console, emulating games is only so when legitimately purchasing the game physically and ...
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Pac-Man
''Pac-Man,'' originally called in Japan, is a 1980 maze video game developed and published by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. The player controls Pac-Man, who must eat all the dots inside an enclosed maze while avoiding four colored ghosts. Eating large flashing dots called "Power Pellets" causes the ghosts to temporarily turn blue, allowing Pac-Man to also eat the ghosts for bonus points. Game development began in early 1979, led by Toru Iwatani with a nine-man team. Iwatani wanted to create a game that could appeal to women as well as men, because most video games of the time had themes that appealed to traditionally masculine interests, such as war or sports. Although the inspiration for the Pac-Man character was the image of a pizza with a slice removed, Iwatani has said he rounded out the Japanese character for mouth, kuchi (). The in-game characters were made t ...
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Galaxian
is a 1979 fixed shooter video game developed and published by Namco for arcades. The player assumes control of the Galaxip starfighter in its mission to protect Earth from waves of aliens. Gameplay involves destroying each formation of aliens, who dive down towards the player in an attempt to hit them. Designed by company engineer Kazunori Sawano, ''Galaxian'' was Namco's answer to '' Space Invaders'', a similar space shooter released the previous year by rival developer Taito. ''Space Invaders'' was a sensation in Japan, and Namco wanted a game that could compete against it. Sawano strove to make the game simple and easy to understand. He was inspired by the cinematic space combat scenes in '' Star Wars'', with enemies originally being in the shape of the film's TIE Fighters. ''Galaxian'' is one of the first video games to feature RGB color graphics and the first ever to use a tile-based hardware system, which was capable of animated multi-color sprites as well as scrol ...
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Torpedo
A modern torpedo is an underwater ranged weapon launched above or below the water surface, self-propelled towards a target, with an explosive warhead designed to detonate either on contact with or in proximity to the target. Historically, such a device was called an automotive, automobile, locomotive, or fish torpedo; colloquially, a ''fish''. The term ''torpedo'' originally applied to a variety of devices, most of which would today be called mines. From about 1900, ''torpedo'' has been used strictly to designate a self-propelled underwater explosive device. While the 19th-century battleship had evolved primarily with a view to engagements between armored warships with large-caliber guns, the invention and refinement of torpedoes from the 1860s onwards allowed small torpedo boats and other lighter surface vessels, submarines/submersibles, even improvised fishing boats or frogmen, and later light aircraft, to destroy large ships without the need of large guns, though somet ...
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Submarine
A submarine (often shortened to sub) is a watercraft capable of independent operation underwater. (It differs from a submersible, which has more limited underwater capability.) The term "submarine" is also sometimes used historically or informally to refer to remotely operated vehicles and Autonomous underwater vehicle, robots, or to medium-sized or smaller vessels (such as the midget submarine and the wet sub). Submarines are referred to as ''boats'' rather than ''ships'' regardless of their size. Although experimental submarines had been built earlier, submarine design took off during the 19th century, and submarines were adopted by several navies. They were first used widely during World War I (1914–1918), and are now used in many navy, navies, large and small. Their military uses include: attacking enemy surface ships (merchant and military) or other submarines; aircraft carrier protection; Blockade runner, blockade running; Ballistic missile submarine, nuclear deterrenc ...
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Scrolling
In computer displays, filmmaking, television production, video games and other kinetic displays, scrolling is sliding text, images or video across a monitor or display, vertically or horizontally. "Scrolling," as such, does not change the layout of the text or pictures but moves ( pans or tilts) the user's view across what is apparently a larger image that is not wholly seen. A common television and movie special effect is to scroll credits, while leaving the background stationary. Scrolling may take place completely without user intervention (as in film credits) or, on an interactive device, be triggered by touchscreen or a keypress and continue without further intervention until a further user action, or be entirely controlled by input devices. Scrolling may take place in discrete increments (perhaps one or a few lines of text at a time), or continuously (smooth scrolling). Frame rate is the speed at which an entire image is redisplayed. It is related to scrolling in that chan ...
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Boss (video Games)
In video games, a boss is a significantly powerful non-player character and computer-controlled enemy created as an opponent to players. A fight with a boss character is referred to as a boss battle or boss fight. Bosses are generally far stronger than other opponents the players have faced up to that point in a game. Boss battles are generally seen at climax points of particular sections of games, such as at the end of a level or stage or guarding a specific objective. A miniboss is a boss weaker or less significant than the main boss in the same area or level, though usually more powerful than the standard opponents and often fought alongside them. A superboss (sometimes 'secret', 'hidden' or 'raid' boss) is generally much more powerful than the bosses encountered as part of the main game's plot and is often an optional encounter. A final boss is often the main antagonist of a game's story and the defeat of that character usually provides a conclusion to the game. A boss ...
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Pac-Man World 2 Console Gameplay
''Pac-Man,'' originally called in Japan, is a 1980 maze video game developed and published by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. The player controls Pac-Man, who must eat all the dots inside an enclosed maze while avoiding four colored ghosts. Eating large flashing dots called "Power Pellets" causes the ghosts to temporarily turn blue, allowing Pac-Man to also eat the ghosts for bonus points. Game development began in early 1979, led by Toru Iwatani with a nine-man team. Iwatani wanted to create a game that could appeal to women as well as men, because most video games of the time had themes that appealed to traditionally masculine interests, such as war or sports. Although the inspiration for the Pac-Man character was the image of a pizza with a slice removed, Iwatani has said he rounded out the Japanese character for mouth, kuchi (). The in-game characters were made to b ...
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Pac-Man World 3
''Pac-Man World 3'' is a platform video game developed by Blitz Games and published by Namco Hometek. It was released in 2005 for multiple platforms, including the PlayStation 2, GameCube, Xbox, PlayStation Portable, Nintendo DS, and Microsoft Windows. The Nintendo DS version was ported by Human Soft. ''Pac-Man World 3'' is the third and final entry in the ''Pac-Man World'' series, and it is notable for being the only game in the trilogy not released in Japan. This installment also features Pac-Man as a fully voiced character, marking the first time he speaks in a video game outside of the cartoon series. Story In pursuit of greater power, Erwin, a short and malicious genius, discovered a method to siphon raw energy from the Spectral Realm, the dimension inhabited by the Ghosts. He created a syphon capable of penetrating this realm, destabilizing the boundary between the Spectral Realm and Pac-Land, causing the two worlds to merge. This resulted in an environmental catastrophe, ...
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