Nordic Game Jam
''Nordic Game Jam'' is an annual game jam that takes place in Copenhagen, created in 2006 by Gorm Lai and the Danish chapter of the International Game Developers Association in collaboration with Jesper Juul (the IT University of Copenhagen) and Henriette Moos (Diginet Øresund). It is one of the biggest videogame-related events in Denmark and one of the largest game jams in the world, with 900 participants as of 2016. Participants are given a theme or series of restrictions at the beginning of the event and are then given around 40 hours to make a game around those. In 2009 it served as the flagship game jam and inspiration for Global Game Jam. Participants Participants in the Nordic Game Jam come from several Nordic countries as well as other countries around the world. People of all skill levels and from various fields are welcome, such as game designers, programmers, sound designers, graphic artists or simply those interested in learning how to make games. Before the jam beg ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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International Game Developers Association
The International Game Developers Association (IGDA) is a nonprofit professional association whose stated mission is to "support and empower game developers around the world in achieving fulfilling and sustainable careers." The IGDA is incorporated in the United States as a 501(c)(6) nonprofit organization. It has over 12,000 members from all fields of game development. In recognition of the wide-ranging, multidisciplinary nature of interactive entertainment, everyone who participates in any way in the game development process is welcome to join the IGDA. History The beginnings of the IGDA emerged from several other organizations for computer game developers which were forming in the late 1980s and early 1990s: * The Computer Game Designers Symposium, later known as the Computer Game Developers Conference, was started in 1988 by Chris Crawford. He had already been producing a bimonthly newsletter for game developers, ''The Journal of Computer Game Design'', since 1987. On ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Vlambeer
Vlambeer is a Dutch independent video game developer based in Utrecht. Founded in 2010, the studio was composed of Rami Ismail and Jan Willem Nijman. The studio is known for the games ''Super Crate Box'' (2010), ''Serious Sam: The Random Encounter'' (2011), ''Ridiculous Fishing'' (2013), ''Luftrausers'' (2014), and ''Nuclear Throne'' (2015), as well as for their stand against Video game clone, video game cloning. History Vlambeer was founded in 2010 by Rami Ismail and Jan Willem Nijman after both dropped out from a game design course at the Utrecht School of the Arts. According to Ismail, they had been developing a game outside of the school, but when the school found out, the school demanded the rights to the game, which they refused, leading to their decision to drop out. Ismail and Nijman began by working together to develop a prototype, initially created by Nijman, called "Crates from Hell". It was released on 11 May 2010 as ''Super Crate Box'' and earned the studio recogn ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Anita Sarkeesian
Anita Sarkeesian ( ; born 1983) is a Canadian-American feminist media critic. She is the founder of ''#Feminist Frequency, Feminist Frequency'', a website that hosts videos and commentary analyzing portrayals of women in popular culture. Her video series ''Tropes vs. Women in Video Games'', examines trope (literature), tropes in the depiction of female video game characters. Media scholar Soraya Murray calls Sarkeesian emblematic of "a burgeoning organized feminist critique" of stereotyped and objectified portrayals of women in video games. In 2012, Sarkeesian was targeted by an online harassment campaign following her launch of a Kickstarter project to fund the ''Tropes vs. Women in Video Games'' series. The threats and harassment generated widespread media attention, and resulted in the project far exceeding its funding goal. The media coverage placed Sarkeesian at the center of discussions about misogyny in video game culture and online harassment. She has spoken to TEDxWome ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Blizzard Entertainment
Blizzard Entertainment, Inc. is an American video game developer and Video game publisher, publisher based in Irvine, California, and a subsidiary of Activision Blizzard. Originally founded in 1991, the company is best known for producing the highly influential massively multiplayer online role-playing game ''World of Warcraft'' (2004) as well as the multi million-selling video game franchises ''Diablo (series), Diablo,'' ''StarCraft'', and ''Overwatch''. (until 2009: 20M) The company also operates Battle.net, an Online game, online gaming service. Founded as Silicon & Synapse, Inc. by three graduates of the University of California, Los Angeles: Michael Morhaime, Allen Adham, and Frank Pearce the company began development of their own software in 1993, with games like ''Rock n' Roll Racing'' and ''The Lost Vikings'', and changed its name to Chaos Studios, Inc. the same year, then to Blizzard Entertainment after being acquired by distributor Davidson & Associates in 1994; that y ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Unity Technologies
Unity Software Inc. (doing business as Unity Technologies) is an American video game software development company based in San Francisco. It was founded in Denmark in 2004 as Over the Edge Entertainment and changed its name in 2007. Unity Technologies is best known for the development of Unity (game engine), Unity, a licensed game engine used to create video games and other applications. History Founding and early success (2004–2008) Unity Technologies was founded as Over the Edge Entertainment in Copenhagen in 2004 by David Helgason (chief executive officer), Nicholas Francis (chief creative officer), and Joachim Ante (chief technology officer). Over the Edge released its first game, ''GooBall'', in 2005. The game failed commercially, but the three founders saw value in the game development tools that they had created to simplify game development, so they shifted the company's focus to creating an engine for other developers. The company sought to "democratize" game dev ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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COVID-19
Coronavirus disease 2019 (COVID-19) is a contagious disease caused by the coronavirus SARS-CoV-2. In January 2020, the disease spread worldwide, resulting in the COVID-19 pandemic. The symptoms of COVID‑19 can vary but often include fever, fatigue, cough, breathing difficulties, anosmia, loss of smell, and ageusia, loss of taste. Symptoms may begin one to fourteen days incubation period, after exposure to the virus. At least a third of people who are infected asymptomatic, do not develop noticeable symptoms. Of those who develop symptoms noticeable enough to be classified as patients, most (81%) develop mild to moderate symptoms (up to mild pneumonia), while 14% develop severe symptoms (dyspnea, hypoxia (medical), hypoxia, or more than 50% lung involvement on imaging), and 5% develop critical symptoms (respiratory failure, shock (circulatory), shock, or organ dysfunction, multiorgan dysfunction). Older people have a higher risk of developing severe symptoms. Some complicati ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Robin Hunicke
Robin Hunicke (; born March 15, 1973) is an American video game designer and producer. She is a professor of game design at UC Santa Cruz and the co-founder of Funomena. Hunicke began her career at Electronic Arts where she worked on multiple games including '' MySims'' as Lead Designer and '' Boom Blox'' and its sequel as a Producer. After leaving EA, she was hired by thatgamecompany where she produced ''Journey'', an online cooperative game for the PlayStation 3. After its completion, Hunicke joined Tiny Speck to develop the social MMORPG ''Glitch'', teaming with '' Katamari Damacy'' creator and personal friend Keita Takahashi. Prior to the release of ''Glitch'', Hunicke left Tiny Speck to co-found Funomena together with Martin Middleton, former teammate and engineer at thatgamecompany. In October 2012, Funomena announced their first project: "to build a game that takes data from a pedometer and does something fun with it." They announced two new games, '' Wattam'' (dir ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Indie Megabooth
The Indie Megabooth is a section at game expositions, legally incorporated under the name Indie Megacorp, Corp, dedicated to the display and promotion of indie games. It launched at PAX East 2012 and continued to only appear at PAX events before expanding to other shows including the Eurogamer Expo, Electronic Entertainment Expo, Game Developers Conference, and Gamescom. It was founded by Kelly Wallick, who became the booth's full-time organizer in 2013. After a brief hiatus during the COVID-19 pandemic, the Indie Megabooth organizers announced their return in 2023. As of 2024, the Indie Megabooth has not announced what their next event will be. According to scholars, the Indie Megabooth has helped to shape video game culture and the industry as a cultural intermediary. History The first Indie Megabooth took place at PAX East in 2012 with 16 developers and 20 games. That same year, at PAX Prime (now known as PAX West), it held 30 developers and 30 games. In 2013, its PAX Eas ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Baba Is You
''Baba Is You'' is a puzzle video game created by Arvi Teikari (known professionally as Hempuli), a Finnish independent developer. The game centers around the manipulation of "rules"—represented in the play area by movable tiles with words written on them—in order to allow the player character, usually the titular Baba, to reach a specified goal. Originating as a short demo built for the 2017 Nordic Game Jam, the game was expanded and released on 13 March 2019 for PC and Nintendo Switch. Mobile versions were released in June 2021. A free update titled "Baba Make Level" was released on November 17, 2021, featuring 250 new and previously unused levels and a level editor with online sharing. ''Baba Is You'' received generally favorable reviews from critics. Gameplay In each level, the player is presented with a one-screen puzzle consisting of various objects, characters, and movable word tiles. The player is given control of one or more characters or objects on the screen ( ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Privacy
Privacy (, ) is the ability of an individual or group to seclude themselves or information about themselves, and thereby express themselves selectively. The domain of privacy partially overlaps with security, which can include the concepts of appropriate use and Information security, protection of information. Privacy may also take the form of bodily integrity. Throughout history, there have been various conceptions of privacy. Most cultures acknowledge the right of individuals to keep aspects of their personal lives out of the public domain. The right to be free from unauthorized invasions of privacy by governments, corporations, or individuals is enshrined in the privacy laws of many countries and, in some instances, their constitutions. With the rise of technology, the debate regarding privacy has expanded from a bodily sense to include a digital sense. In most countries, the right to digital privacy is considered an extension of the original right to privacy, and many count ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Aalborg University Copenhagen
Aalborg University Copenhagen, also referred to as AAU CPH, is a university campus operated by Aalborg University in Copenhagen, Denmark. It is home to all of Aalborg University's educational and research activities in the Greater Copenhagen area. The buildings, located at Teglholmen, are a former Nokia research & development center. AAU CPH offers 10 undergraduate programmes (bachelor degrees) and 24 Master programmes graduate programmes ( master degrees), both within the fields of natural sciences and humanities. The programmes are mostly taught in English. Aalborg University Copenhagen has approximately 4,000 students and 600 employees. The campus is also home to a number for innovative startup businesses at Sydhavnen close to central Copenhagen. Research Research activities at AAU CPH are an integrated part of Aalborg University's activities at the three campuses in Aalborg, Copenhagen, and Esbjerg and are carried out in collaboration with a wide variety of research in ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |