Robin Hunicke (; born March 15, 1973) is an American
video game designer
Video game design is the process of designing the rules and content of video games in the Video game development#Pre-production, pre-production stage and designing the gameplay, environment, storyline and characters in the Video game development ...
and
producer. She is a professor of game design at
UC Santa Cruz and the co-founder of Funomena.
Hunicke began her career at
Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
where she worked on multiple games including ''
MySims'' as Lead Designer and ''
Boom Blox'' and its sequel as a Producer. After leaving EA, she was hired by
thatgamecompany where she produced
''Journey'', an online cooperative game for the
PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
. After its completion, Hunicke joined
Tiny Speck to develop the social
MMORPG
A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game.
As in role-playing games (RPGs), the player assumes the role of a Player charac ...
''
Glitch
A glitch is a short-lived technical fault, such as a transient one that corrects itself, making it difficult to troubleshoot. The term is particularly common in the computing and electronics industries, in circuit bending, as well as among pl ...
'', teaming with ''
Katamari Damacy'' creator and personal friend
Keita Takahashi. Prior to the release of ''
Glitch
A glitch is a short-lived technical fault, such as a transient one that corrects itself, making it difficult to troubleshoot. The term is particularly common in the computing and electronics industries, in circuit bending, as well as among pl ...
'', Hunicke left
Tiny Speck to co-found Funomena together with Martin Middleton, former teammate and engineer at thatgamecompany. In October 2012, Funomena announced their first project: "to build a game that takes data from a
pedometer
A pedometer, or step-counter, is a device, usually portable and electronic or electromechanical, that counts each step a person takes by detecting the motion of the person's hands or hips. Because the distance of each person's step varies, an ...
and does something fun with it."
They announced two new games, ''
Wattam'' (directed by
Keita Takahashi) and ''Luna'', "a tactile puzzle game set in a vibrant and sculptural story-book world", both of which have been released with Hunicke credited as executive producer.
Hunicke is recognized in the industry for her support of
indie game
An indie video game or indie game (short for independent video game) is a video game created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A ...
s, experimentation in game design, research in
dynamic difficulty adjustment, and the advocacy of women within the games industry. She has been accused of emotionally abusing Funomena employees.
Early life and education
Hunicke was born on March 15, 1973, in
Albany, New York
Albany ( ) is the List of capitals in the United States, capital city of the U.S. state of New York (state), New York. It is located on the west bank of the Hudson River, about south of its confluence with the Mohawk River. Albany is the oldes ...
.
She holds a
B.A. degree from the
University of Chicago
The University of Chicago (UChicago, Chicago, or UChi) is a Private university, private research university in Chicago, Illinois, United States. Its main campus is in the Hyde Park, Chicago, Hyde Park neighborhood on Chicago's South Side, Chic ...
and is finishing a
PhD
A Doctor of Philosophy (PhD, DPhil; or ) is a terminal degree that usually denotes the highest level of academic achievement in a given discipline and is awarded following a course of graduate study and original research. The name of the deg ...
in
Artificial Intelligence
Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of re ...
with a focus on Games and Game Design from
Northwestern University
Northwestern University (NU) is a Private university, private research university in Evanston, Illinois, United States. Established in 1851 to serve the historic Northwest Territory, it is the oldest University charter, chartered university in ...
.
Career
Electronic Arts
Hunicke began her work with
Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
at
Maxis
Maxis is an American video game developer and a Division (business), division of Electronic Arts (EA). The studio was founded in 1987 by Will Wright (game designer), Will Wright and Jeff Braun, and acquired by Electronic Arts in 1997. Maxis is ...
, where she became a designer for ''
The Sims 2: Open for Business'' after meeting famed game designer and ''Sims'' director
Will Wright. Following her work on ''The Sims 2'', Hunicke went on to become the lead designer for ''
MySims'' on the
Nintendo Wii, and later, was a producer for ''
Boom Blox'' and its sequel, ''
Boom Blox: Bash Party''.
thatgamecompany
Following her work at Electronic Arts, Hunicke joined
thatgamecompany as producer. She joined the team in the early conceptual stages for the studio's third project
''Journey'', a multiplayer cooperative adventure game released in early 2012.
Tiny Speck
After the release of
''Journey'', Hunicke left thatgamecompany to join
Tiny Speck to continue development of their social
MMORPG
A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game.
As in role-playing games (RPGs), the player assumes the role of a Player charac ...
''
Glitch
A glitch is a short-lived technical fault, such as a transient one that corrects itself, making it difficult to troubleshoot. The term is particularly common in the computing and electronics industries, in circuit bending, as well as among pl ...
''.
Funomena
Prior to the release of ''
Glitch
A glitch is a short-lived technical fault, such as a transient one that corrects itself, making it difficult to troubleshoot. The term is particularly common in the computing and electronics industries, in circuit bending, as well as among pl ...
'', Hunicke left Tiny Speck to co-found Funomena together with Martin Middleton. They announced their first project in October 2012: "to build a game that takes data from a pedometer and does something fun with it."
Their first video game is ''Luna'', a VR-focused
art game
An art game (or arthouse game) is a work of Interactive art, interactive new media art, new media digital art, digital software art as well as a member of the "art game" subgenre of the serious game, serious video game. The term "art game" was ...
which is described as "a tactile puzzle game set in a vibrant and sculptural story-book world".
They then developed ''
Wattam'', a spiritual successor of
Bandai Namco's Katamari series directed by its creator,
Keita Takahashi. It was released on
PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
and PC (via
Epic Games Store
The Epic Games Store is a video game digital distribution service and storefront operated by Epic Games. It launched in December 2018 as a software client, for Microsoft Windows and macOS, and online storefront. Android and iOS versions of t ...
) on December 17, 2019.
Emotional abuse allegations
In March 2022, allegations were made by anonymous former employees in a YouTube video released by ''
People Make Games'' that Hunicke had emotionally abused Funomena staff, bringing up sensitive information about their personal lives during workplace discussions regarding performance.
Hunicke later acknowledged this in a now-deleted series of tweets stating that she was sorry that people were hurt by her mistakes and was taking a break but did not respond to any specific contents of the report. Two weeks following the release of the report it was reported that Funomena was shutting down. In May 2022 a report by Fanbyte uncovered additional details including employees stating that they were unsure if the studio is closing down or secured outside funding and that the studio attempted to gain funds by attempting to becoming a work-for-hire company for companies that made content in ''
Roblox
Roblox (, ) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users. It was created by David Baszucki and Erik Cassel in 200 ...
''. The report also stated that two days after Hunicke posted her Twitter apology, Hunicke and Funomena co-founder Martin Middleton told staff that there would be layoffs at the studio, and that Funomena would likely close due to People Make Games' video and its impact on the studio's ability to secure outside funding.
Conferences and events
Hunicke contributes to various video game industry conferences and events throughout the year. She is an organizer of the annual Game Design Workshop at the
Game Developer's Conference, where she helps organize the event and teaches with designers
Doug Church,
Marc LeBlanc, Frank Lantz,
Stone Librande,
Clint Hocking and others. Hunicke is also an organizer of the Experimental Gameplay Sessions at GDC with
Jonathan Blow,
Doug Church, and
Chris Hecker. Many successful games have made their first public appearance at the session, including Jonathan Blow's ''
Braid
A braid (also referred to as a plait; ) is a complex structure or pattern formed by interlacing three or more strands of flexible material such as textile yarns, wire, or hair.
The simplest and most common version is a flat, solid, three-strand ...
'' and Valve's ''
Portal''. Hunicke is also an organizer of
IndieCade, an annual festival dedicated to independent game development.
Hunicke is a founding member of the
IGDA Education SIG, has participated in the
Indie Game Jam, helps with the
Global Game Jam, teaches at
UCSC, is a judge for the
Independent Games Festival
The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference (GDC), the largest annual gathering of the independent video game industry. Originally founded in 1998 to promote independent video game developers, ...
and a co-head of the
Experimental Gameplay Workshop.
Research
In her studies, Hunicke researches
dynamic difficulty adjustment. She is also interested in how "the notions of fate, meaning, and consequence can be communicated via video games".
MDA framework
From 2001 to 2004, Hunicke,
Marc LeBlanc, and Robert Zubek created the
Mechanics-Dynamics-Aesthetics framework to focus and improve game analysis. The framework categorizes the many aspects of a game as Mechanics, Dynamics, or Aesthetics, and outlines the inverse perspectives of designer and player. From the perspective of the designer, the Mechanics generate Dynamics which generate Aesthetics. From the perspective of the player, the player experiences the game through the Aesthetics, which are provided by Dynamics that emerge from the game Mechanics.
Awards and recognition
On May 21, 2008, Hunicke was chosen for Gamasutra's "Gamasutra 20", "honoring the Top 20 women working in the video game industry". In 2009,
Microsoft
Microsoft Corporation is an American multinational corporation and technology company, technology conglomerate headquartered in Redmond, Washington. Founded in 1975, the company became influential in the History of personal computers#The ear ...
awarded Hunicke the Women in Gaming Award for Design. She also earned a spot on the Hot 100 Game Developers of 2009 list by
''Edge'' Magazine.
To date, the various titles Hunicke has worked on have garnered awards, such as the "Online Innovation Award" for
''Journey'' at the
Game Developers Choice Online Awards and a
BAFTA
The British Academy of Film and Television Arts (BAFTA, ) is an independent trade association and charity that supports, develops, and promotes the arts of film, television and video games in the United Kingdom. In addition to its annual awa ...
award for "Best Casual Game of 2008" for Boom Blox.
In addition to awards received, she is also a contest judge for
Will Wright's Proxi art challenge.
References
External links
FunomenaHunickeon ''
Thatgamecompany''
*
{{DEFAULTSORT:Hunicke, Robin
1973 births
American video game designers
Women video game developers
Electronic Arts employees
Living people
Northwestern University alumni
Artists from Albany, New York
University of Chicago alumni
American video game producers
Women video game producers