Nier Automata
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Nier Automata
''Nier: Automata'' is a 2017 action role-playing game developed by PlatinumGames and published by Square Enix. It is a sequel to ''Nier'' (2010), itself a spin-off of and sequel to the ''Drakengard'' series. ''Nier: Automata'' was originally released for the PlayStation 4 and Windows via Steam, and an Xbox One port was published the following year. A Nintendo Switch port was released in 2022. ''Nier: Automata'' is set during a proxy war between alien-created Machines and human-crafted androids, focusing on the actions of combat android 2B, scanner android 9S, and rogue prototype A2. The story requires multiple playthroughs, with each playthrough revealing new story elements. The gameplay combines role-playing elements with action-based hack-and-slash combat. It also includes gameplay from other video game genres, with elements varying from shoot 'em up to text adventure. Production began in 2014, with series creator Yoko Taro, producer Yosuke Saito, and lead composer Keiichi ...
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PlatinumGames
PlatinumGames Inc. is a Japanese video game developer that was founded in October 2007 as result of a merger between two companies, Seeds Inc. and Odd Inc. Shinji Mikami, Atsushi Inaba, and Hideki Kamiya founded Seeds Inc. after the closure of Capcom's Clover Studio, while Odd Inc. was founded by Tatsuya Minami. A year after the studio was founded, video game publisher Sega announced that it would be publishing four intellectual properties developed by the company: ''MadWorld'', ''Infinite Space'', ''Bayonetta'', and '' Vanquish''. Their partnership later extended to include ''Anarchy Reigns''. Most of these games were met with positive reception. Over the years, PlatinumGames had developed an expertise in action games and one of their key philosophies was that the team would not follow conventional game design concepts. While PlatinumGames' core goal was to create new and original intellectual property, the team also accepted several contract works from Activision on several li ...
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Mecha
In science fiction, or mechs are giant robots or machines controlled by people, typically depicted as humanoid walking vehicles. The term was first used in Japanese (language), Japanese after shortening the English loanword or , but the meaning in Japanese is more inclusive, and or 'giant robot' is the narrower term. Fictional mecha vary greatly in size and shape, but are distinguished from vehicles by their humanoid or Biorobotics, biomorphic appearance, although they are bigger, often much bigger, than human beings. Different Genre#Subgenre, subgenres exist, with varying connotations of realism. The concept of Super Robot and Real Robot are two such examples found in Japanese anime and manga. Real-world piloted humanoid or non-humanoid Robot locomotion, robotic platforms, existing or planned, may also be called "mecha". In Japanese, "mecha" may refer to mobile machinery or vehicles (including aircraft) in general, manned or Mobile robot, otherwise. Characteristics 'Mec ...
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Nier Automata Gameplay
''Nier'' is an action role-playing video game developed by Cavia and published by Square Enix for the PlayStation 3 and Xbox 360 in April 2010. In Japan, the game was released as for the PlayStation 3 with a younger main character, while an alternative version titled with an older main character was released for the Xbox 360; ''Gestalt'' was released outside of Japan as ''Nier'' for both platforms. A remaster of the game, was released for PlayStation 4, Xbox One, and Windows on April 23, 2021. The game is a spin-off from the ''Drakengard'' series, and follows the fifth ending of the first game, the events of which have left the planet Earth in a state of decay. Set over one thousand years after this, the game puts the player in control of the protagonist as he attempts to find a cure for an illness, known as the Black Scrawl, to which Yonah—either his sister or daughter, depending on the version—has succumbed. Partnering with a talking book known as Grimoire Weiss, he ...
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Crossover (fiction)
A crossover is the placement of two or more otherwise discrete fictional characters, settings, or universes into the context of a single story. They can arise from legal agreements between the relevant copyright holders, unofficial efforts by fans, or common corporate ownership. Background Official Crossovers often occur in an official capacity in order for the intellectual property rights holders to reap the financial reward of combining two or more popular, established properties. In other cases, the crossover can serve to introduce a new concept derivative of an older one. Crossovers generally occur between properties owned by a single holder, but they can, more rarely, involve properties from different holders, provided that the inherent legal obstacles can be overcome. They may also involve using characters that have passed into the public domain with those concurrently under copyright protection. A crossover story may try to explain its own reason for the crosso ...
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Downloadable Content
Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enabling the publisher to gain additional revenue from a title after it has been purchased, often using some type of microtransaction system. DLC can range from cosmetic content, such as skins, to new in-game content such as characters, levels, modes, and larger expansions that may contain a mix of such content as a continuation of the base game. In some games, multiple DLC (including future DLC not yet released) may be bundled as part of a " season pass"—typically at a discount in comparison to purchasing each DLC individually. While the Dreamcast was the first home console to support DLC (albeit in a limited form due to hardware and internet connection limitations), Microsoft's Xbox console and Xbox Live platform helped to popularize ...
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E3 2015
The Electronic Entertainment Expo 2015 (E3 2015) was the 21st E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It took place from June 16 to June 18, 2015, with 52,200 total attendees. Major exhibitors at the convention included Activision Blizzard, Atlus, Bethesda Softworks, Electronic Arts, Microsoft Studios, Nintendo, Nvidia, Sony Computer Entertainment, Square Enix and Ubisoft. While E3 is a closed event to only members of the video game industry and the media, the Entertainment Software Association (ESA) allowed access to the event from gamers for the first time by distributing 5,000 tickets the various exhibitors that they subsequently distributed to their fans. Press conferences Oculus Oculus VR hosted a pre-E3 press conference on June 11, 2015 at 10:00 a.m. During the conference, Oculus Rift's final design was revealed. Oculus Touch, a controller for the Rift, as well as exclusives, including '' Damaged Core'' from ...
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Final Fantasy
is a Japanese science fantasy anthology media franchise created by Hironobu Sakaguchi and developed and owned by Square Enix (formerly Square). The franchise centers on a series of fantasy and science fantasy role-playing video games. The first game in the series was released in 1987, with 15 numbered main entries having been released to date. The franchise has since branched into other video game genres such as tactical role-playing, action role-playing, massively multiplayer online role-playing, racing, third-person shooter, fighting, and rhythm, as well as branching into other media, including CGI films, anime, manga, and novels. ''Final Fantasy'' primary installments are generally stand-alone anthology series of role-playing games, each with different settings, plots and main characters, but the franchise is linked by several recurring elements, including game mechanics and recurring character names. Each plot centers on a particular group of heroes who are battling ...
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Text Adventure
'' Interactive fiction, often abbreviated IF, is software simulating environments in which players use text commands to control characters and influence the environment. Works in this form can be understood as literary narratives, either in the form of interactive narratives or interactive narrations. These works can also be understood as a form of video game, either in the form of an adventure game or role-playing game. In common usage, the term refers to text adventures, a type of adventure game where the entire interface can be "text-only", however, graphical text adventures still fall under the text adventure category if the main way to interact with the game is by typing text. Some users of the term distinguish between interactive fiction, known as "Puzzle-free", that focuses on narrative, and "text adventures" that focus on puzzles. Due to their text-only nature, they sidestepped the problem of writing for widely divergent graphics architectures. This feature meant that in ...
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Shoot 'em Up
Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives. The genre's roots can be traced back to earlier shooting games, including target shooting electro-mechanical games of the mid-20th-century and the early mainframe game '' Spacewar!'' (1962). The shoot 'em up genre was established by the hit arcade game '' Space Invaders'', which popularised and set the general template for the genre in 1978, and spawned many clones. The genre was then further developed by arcade hits such as '' Asteroids'' and '' Galaxian'' in 1979. Shoot 'em ups were popular throughout the 1980s to early 1990s, diversifying into a variety of subgenres such as scrolling shooters, run and gun games and rai ...
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