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Nephilim (role-playing Game)
''Nephilim'' is a role-playing game about powerful elemental entities reincarnating into human beings. The players take the roles of these beings as they adapt to their newly symbiotic existence and learn the secrets hidden behind veils of obscurity and mysticism, seeking the path toward enlightenment, Agartha. The game contains much symbolism, primarily related to the Hermetic tradition. History was originally published in 1992 by the French company Multisim . The first edition used Chaosium Basic Role-Playing, and in 1994 was translated into English by Chaosium as well, with some additional research and writings by Kenneth Hite. Since then, ''Nephilim'' had three other editions (all three in French, from Multisim/) - the second edition was still akin to the BRP system while the third edition, ''Nephilim : La Révélation'' (The Revelation) uses a radically different, descriptor-based, system. It also introduces Ar-Kaïm and intuitive magic in the style of '' Mage: The As ...
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Greg Stafford (game Designer)
Francis Gregory Stafford (February 9, 1948 – October 10, 2018) was an American game designer, publisher, and practitioner of shamanism. Stafford is most famous as the creator of the fantasy world of Glorantha, but he was also a prolific games designer. He was designer of '' Pendragon'', he was co-designer of the ''RuneQuest'', ''Ghostbusters'', ''Prince Valiant'' and ''HeroQuest'' role-playing systems, founder of the role-playing game companies Chaosium and Issaries, designer of the '' White Bear and Red Moon'', '' Nomad Gods'', '' King Arthur's Knights'' and '' Elric'' board games, and co-designer of the ''King of Dragon Pass'' computer game. Gaming industry career 1970s: Chaosium Greg Stafford began wargaming with ''U-Boat'' by Avalon Hill, and in 1966 as a freshman at Beloit College he began to create the fantasy world of Glorantha. After rejection from a publisher, Stafford created '' White Bear and Red Moon'' set in Glorantha, and after three different companies were u ...
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Pendragon (role-playing Game)
''Pendragon'', or ''King Arthur Pendragon'', is a Tabletop role-playing game (RPG) in which players take the role of knights performing chivalric deeds in the tradition of Arthurian legend. It was originally written by Greg Stafford and published by Chaosium, then was acquired by Green Knight Publishing, who in turn passed on the rights to White Wolf Publishing in 2004. White Wolf sold the game to Stewart Wieck in 2009. Wieck formed Nocturnal Media, who updated and reissued the 5th edition originally published by White Wolf. In 2018, it returned to Chaosium. After it was published in 1985, ''Pendragon'' won several industry awards, and reviewers highly recommended it; in following years, it was included in several "Best of" industry lists. Setting Like several other RPGs from Chaosium (most notably '' Call of Cthulhu''), ''Pendragon'' has a literary basis, in this case the fifteenth-century Arthurian romance, ''Le Morte d'Arthur''. It studiously avoids fantasy RPG cliches ...
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Australian Realms
''Australian Realms'' was an Australian magazine featuring role-playing games (RPGs). Its first issue was published in 1988 by Planar Games at Willeton, Western Australia with Corey Swallow as editor and Mark Hendley as assistant editor. The publication had the following regular columns: Reviews, Letters, Monster Gallery, and News. Featured articles of the magazine included a spoof comic strip of the Dungeons and Dragons (DnD) games called “The Adventures of the A-Team” as well as a series about the Shadowrun tabletop game and the world of Unae. Notable games also covered were the following: Masque of the Red Death (Ravenloft), The Risen, and The Complete Book of Elves. Australian Realms contributors included Kyla Ward, Ditmar Award The Ditmar Award (formally the Australian SF ("Ditmar") Award; formerly the "Australian Science Fiction Achievement Award") has been awarded annually since 1969 at the Australian National Science Fiction Convention (the "Na ...
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Shadis
''Shadis'' is an independent gaming magazine that was published in 1990–1998 by Alderac Entertainment Group (AEG). It initially focused on role-playing games. Publication history Shadis was conceived and started by Jolly Blackburn as an independent gaming fanzine in 1990. In 1993, Blackburn formed AEG to publish Shadis as a quality small-press magazine, and brought on John Zinser and David Seay as partners. Printing of the first three issues was paid for by Frank Van Hoose, a friend of Jolly's, who also wrote for the magazine. A year later, in late 1994, the magazine received its biggest success by including a random '' Magic: The Gathering'' card in each issue at a time when booster packs of the new card game were scarce; many players bought multiple copies of each issue hoping to find a rare or out-of-print card. Many readers were also drawn to a small comic strip, ''Knights of the Dinner Table'', which was initially a filler, intended to fill a blank spot in the magazine, ...
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Casus Belli (magazine)
''Casus Belli'' is a French magazine about role-playing games, published in different formats since 1980. It contains news, reviews, interviews, features, and role-playing game materials. The magazine was published by Excelsior Publications until 1999, by Arkana Press in 2000–2006, and by Casus Belli Presse in 2010–2011, and has been published by Black Book Éditions since 2011. Since 2020, it also has the online video companion ''Casus TV'', which is produced in collaboration with ''Tric Trac''. History ''Casus Belli'' has been released in different forms since 1980, originally under editor-in-chief François Marcela-Froideval and published by Excelsior Publications; for its first few issues, it was a short, black-and-white publication, before changing to a larger format printed in color. In this incarnation, it became the leading role-playing game magazine on the French market. The artists working on this edition included the cartoonist Tignous. The magazine ended public ...
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Valkyrie (magazine)
''Valkyrie'' is a UK role-playing magazine that was published between 1994 and 2003. Publication history The magazine was started in 1994. Angus Abranson was one of the people involved in the creation of ''Valkyrie'', and continued to report news for the magazine while he was working at Leisure Games. It was published by Partisan Press and edited originally by David "Stig" Renton (original editor of ''Role Player Independent'') and then taken over by Jay Forster. Renton held the post from 1994 to 1998 and Forster from 1999 to 2003. Some claimed that it was the successor to ''White Dwarf A white dwarf is a Compact star, stellar core remnant composed mostly of electron-degenerate matter. A white dwarf is very density, dense: in an Earth sized volume, it packs a mass that is comparable to the Sun. No nuclear fusion takes place i ...'' amongst the UK role-playing community, with numerous contributors from across the hobby, including Phil Masters and Marcus Rowland. The magaz ...
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Future Plc
Future plc is a British publishing company. It was started in 1985 by Chris Anderson (entrepreneur), Chris Anderson. It is listed on the London Stock Exchange and is a constituent of the FTSE 250 Index. History 1985–2012 The company was founded by Chris Anderson (entrepreneur), Chris Anderson as Future Publishing in Somerton, Somerset, England, with the sole magazine ''Amstrad Action'' in 1985. An early innovation was the inclusion of free software on magazine covers. It acquired GP Publications and established what would become Future US in 1994. Anderson sold the company to Pearson plc for £52.7m in 1994, but bought it back in 1998, for £142 million. The company was Initial public offering, floated on the London Stock Exchange in 1999. Anderson left the company in 2001. In 2004, the company was accused of corruption when it published positive reviews for the video game ''Driver 3'' in two of its owned magazines, ''Xbox World'' and ''PSM3, PSM2''. 2012–2015 Futu ...
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Gamemasters
A gamemaster (GM; also known as game master, game manager, game moderator, referee, storyteller, or master of ceremonies) is a person who acts as a facilitator, organizer, officiant regarding rules, arbitrator, and moderator for a multiplayer role-playing game. The act performed by a gamemaster is sometimes referred to as "gamemastering" or simply "GM-ing." The role of a GM in a traditional tabletop role-playing game (TTRPG) is to weave together the other participants' player-character, player-characters' (PCs) stories, control the Non-player character, non-player characters (NPCs), describe or create environments in which the PCs can interact, and solve any player disputes. This basic role is the same in almost all traditional TTRPGs, with minor differences specific to differing rule sets. However, in some Indie role-playing game, indie role-playing games, the GM role significantly differs from the traditional pattern. For example, in Powered by the Apocalypse systems, the othe ...
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White Wolf Magazine
''White Wolf'' was a game magazine, published by White Wolf Publishing from 1986 to 1995. History While still in high school, Stewart Wieck and Steve Wieck decided to self-publish their own magazine, and Steve chose the name "White Wolf" after Elric of Melniboné; ''White Wolf'' #1 was published by their White Wolf Publishing in August 1986 and distributors began to order the magazine a few issues later as its print runs continued to increase. In 1990, Lion Rampant and White Wolf Publishing decided to merge into a new company that was simply called "White Wolf", and in an editorial in the magazine Stewart Weick explained that the magazine would still be independent even though the company was now involved in role-playing game publication. The name of the magazine was changed to ''White Wolf: Inphobia'' as of issue #50 (1995), but the magazine was ultimately cancelled with issue #57. Reception ''White Wolf'' won the Origins Award for "Best Professional Adventure Gaming Magazin ...
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White Wolf (magazine)
''White Wolf'' was a game magazine, published by White Wolf Publishing from 1986 to 1995. History While still in high school, Stewart Wieck and Steve Wieck decided to self-publish their own magazine, and Steve chose the name "White Wolf" after Elric of Melniboné; ''White Wolf'' #1 was published by their White Wolf Publishing in August 1986 and distributors began to order the magazine a few issues later as its print runs continued to increase. In 1990, Lion Rampant (game publisher), Lion Rampant and White Wolf Publishing decided to merge into a new company that was simply called "White Wolf", and in an editorial in the magazine Stewart Weick explained that the magazine would still be independent even though the company was now involved in role-playing game publication. The name of the magazine was changed to ''White Wolf: Inphobia'' as of issue #50 (1995), but the magazine was ultimately cancelled with issue #57. Reception ''White Wolf'' won the Origins Award for "Best Professio ...
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Steve Perrin
Stephen Herbert Perrin (January 22, 1946 – August 13, 2021) was an American game designer and technical writer/editor, best known for creating the tabletop role-playing game ''RuneQuest'' for Chaosium. Early life and education Perrin earned a Bachelor of Arts in English from San Francisco State University. Perrin was a founding member in 1966 of the Society for Creative Anachronism (SCA). Early career and Chaosium One of his first contributions to the world of RPGs was "The Perrin Conventions" in 1976, an alternative set of combat rules for ''Dungeons & Dragons'', which led to his work on ''RuneQuest''. Perrin wanted more involvement in the role-playing game industry, and with Jeff Pimper he talked to Chaosium about developing a creature book based on ''Dungeons & Dragons'', which they published as '' All the Worlds' Monsters'' (1977), and was released before the ''Monster Manual'' from TSR. Perrin later worked with Steve Henderson and Warren James on an idea for an origina ...
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