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My Friend Cayla
My Friend Cayla was a line of dolls which used speech recognition technology in conjunction with an Android or iOS mobile app to recognize a child's speech and perform conversations with users. The doll used the internet to search what the user said, and then responded with data that it found online. My Friend Cayla was created by Bob Delprincipe, inventor of Cindy Smart and Tekno the Robotic Puppy. The doll is banned in Germany, since the German government considers it to be a surveillance device. Technology Cayla functioned by sending microphone inputs to an app on an iOS or Android device via Bluetooth. The app then parsed the speech into text and used keywords from the speech that it heard to search the Internet for a response. The app translates the text back into speech and sends it back to the doll, who answers after around a one-second delay. Cayla, operated by 3 AA batteries, also has a "personality", with a database containing details of her family, pets, her favo ...
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Doll
A doll is a physical model, model typically of a human or humanoid character, often used as a toy for children. Dolls have also been used in traditional religious rituals throughout the world. Traditional dolls made of materials such as clay and wood are found in the Americas, Asia, Africa and Europe. The earliest documented dolls go back to the ancient civilizations of Ancient Egypt, Egypt, Ancient Greece, Greece, and Ancient Rome, Rome. They have been made as crude, rudimentary playthings as well as elaborate art. Modern doll manufacturing has its roots in Germany, from the 15th century. With Industrialisation, industrialization and new materials such as porcelain and plastic, dolls were increasingly mass-produced. During the 20th century, dolls became increasingly popular as collectibles. History, types and materials Early history and traditional dolls The earliest dolls were made from available materials such as clay, stone, wood, bone, ivory, leather, or wax. Archaeology ...
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Museum Of Failure
The Museum of Failure is a museum that features a collection of failed products and services. The touring exhibition provides visitors with a learning experience about the critical role of failure in innovation. According to its founder, Samuel West, the goal of the museum is to help people recognize the "need to accept failure if we want progress", and to encourage companies to learn more from their failures without resorting to "cliches". History West's 2016 visit to the Museum of Broken Relationships in Zagreb inspired the concept of the museum. Museum founder and curator Samuel West reportedly registered a domain name for the museum and later realized he had misspelled the word museum. The Swedish Innovation Authority (Vinnova) partially funded the museum. The exhibition opened on 7 June 2017 in Helsingborg, Sweden. The exhibit reopened at Dunkers Kulturhus on 2 June 2018, before closing in January 2019. A temporary exhibit opened in Los Angeles in December 2017. The Los A ...
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Toy Controversies
A toy or plaything is an object that is used primarily to provide entertainment. Simple examples include toy blocks, board games, and dolls. Toys are often designed for use by children, although many are designed specifically for adults and pets. Toys can provide utilitarian benefits, including physical exercise, cultural awareness, or academic education. Additionally, utilitarian objects, especially those which are no longer needed for their original purpose, can be used as toys. Examples include children building a fort with empty cereal boxes and tissue paper spools, or a toddler playing with a broken TV remote. The term "toy" can also be used to refer to utilitarian objects purchased for enjoyment rather than need, or for expensive necessities for which a large fraction of the cost represents its ability to provide enjoyment to the owner, such as luxury cars, high-end motorcycles, gaming computers, and flagship smartphones. Playing with toys can be an enjoyable way of trai ...
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Surveillance Scandals
Surveillance is the monitoring of behavior, many activities, or information for the purpose of information gathering, influencing, managing, or directing. This can include observation from a distance by means of electronic equipment, such as closed-circuit television (CCTV), or interception of electronically transmitted information like Internet traffic. Increasingly, governments may also obtain consumer data through the purchase of online information, effectively expanding surveillance capabilities through commercially available digital records. It can also include simple technical methods, such as human intelligence gathering and postal interception. Surveillance is used by citizens, for instance for protecting their neighborhoods. It is widely used by governments for intelligence gathering, including espionage, prevention of crime, the protection of a process, person, group or object, or the investigation of crime. It is also used by criminal organizations to plan and c ...
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Privacy Of Telecommunications
__NOTOC__ The secrecy of correspondence (, ) or literally translated as secrecy of letters, is a fundamental legal principle enshrined in the constitutions of several European countries. It guarantees that the content of sealed Letter (message), letters is never revealed, and that letters in transit are not opened by government officials, or any other third party. The right of privacy to one's own letters is the main legal basis for the assumption of privacy of correspondence. The principle has been naturally extended to other forms of telecommunication, communication, including telephony and electronic communications on the Internet, as the constitutional guarantees are generally thought to also cover these forms of communication. However, national telecommunications privacy laws may allow lawful interception, i.e. wiretapping and monitoring of electronic communications in cases of Suspect, suspicion of crime. Paper letters have, in most jurisdictions, remained outside the legal ...
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Internet Of Things
Internet of things (IoT) describes devices with sensors, processing ability, software and other technologies that connect and exchange data with other devices and systems over the Internet or other communication networks. The IoT encompasses Electronic engineering, electronics, Telecommunications engineering, communication, and computer science engineering. "Internet of things" has been considered a misnomer because devices do not need to be connected to the public internet; they only need to be connected to a network and be individually addressable. The field has evolved due to the convergence of multiple technologies, including ubiquitous computing, commodity sensors, and increasingly powerful embedded systems, as well as machine learning.Hu, J.; Niu, H.; Carrasco, J.; Lennox, B.; Arvin, F.,Fault-tolerant cooperative navigation of networked UAV swarms for forest fire monitoring Aerospace Science and Technology, 2022. . Older fields of embedded systems, wireless sensor netw ...
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Hacking In The 2010s
Hacking may refer to: Places * Hacking, an area within Hietzing, Vienna, Austria People * David Hacking, 3rd Baron Hacking (born 1938), British barrister and peer * Douglas Hewitt Hacking, 1st Baron Hacking (1884–1950), British Conservative politician * Ian Hacking (1936–2023), Canadian philosopher of science * Philip Hacking (1931–2024), English Anglican priest, and itinerant evangelical speaker Sports * Hacking (falconry), the practice of raising falcons in captivity then later releasing into the wild * Hacking (rugby), tripping an opposing player * Pleasure riding, horseback riding for purely recreational purposes, also called hacking * Shin-kicking, an English martial art also called hacking Technology * Hacker, a computer expert with advanced technical knowledge ** Hacker culture, activity within the computer programmer subculture * Security hacker, someone who breaches defenses in a computer system ** Cybercrime, which involves security hacking * Phone hacking, ...
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Fashion Dolls
Fashion dolls are dolls primarily designed to be dressed to reflect fashion trends. They are manufactured both as toys for children to play with and as collectibles for adults. The dolls are usually modeled after teen girls or adult women, though child, male, and even some non-human variants exist. Contemporary fashion dolls are typically made of vinyl or another plastic. Barbie was released by the American toy-company Mattel in 1959, and was followed by many similar vinyl fashion dolls intended as children's toys. The size of the Barbie, set the standard often used by other manufacturers. But fashion dolls have been made in many different sizes varying from . Costumers and seamstresses use fashion dolls as a canvas for their work. Customizers repaint faces, reroot hair, or do other alterations to the dolls themselves. Many of these works are one-of-a-kind and are referred to as art dolls. These artists are usually not connected to the original manufacturers and sell their wor ...
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Electronic Toys
Electronic may refer to: *Electronics, the science of how to control electric energy in semiconductors * ''Electronics'' (magazine), a defunct American trade journal *Electronic storage, the storage of data using an electronic device *Electronic commerce or e-commerce, the trading in products or services using computer networks, such as the Internet *Electronic publishing or e-publishing, the digital publication of books and magazines using computer networks, such as the Internet *Electronic engineering, an electrical engineering discipline Entertainment *Electronic (band), an English alternative dance band ** ''Electronic'' (album), the self-titled debut album by British band Electronic *Electronic music, a music genre *Electronic musical instrument *Electronic game, a game that employs electronics See also *Electronica, an electronic music genre *Consumer electronics Consumer electronics, also known as home electronics, are electronic devices intended for everyday household ...
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Doll Brands
A doll is a physical model, model typically of a human or humanoid character, often used as a toy for children. Dolls have also been used in traditional religious rituals throughout the world. Traditional dolls made of materials such as clay and wood are found in the Americas, Asia, Africa and Europe. The earliest documented dolls go back to the ancient civilizations of Ancient Egypt, Egypt, Ancient Greece, Greece, and Ancient Rome, Rome. They have been made as crude, rudimentary playthings as well as elaborate art. Modern doll manufacturing has its roots in Germany, from the 15th century. With Industrialisation, industrialization and new materials such as porcelain and plastic, dolls were increasingly mass-produced. During the 20th century, dolls became increasingly popular as collectibles. History, types and materials Early history and traditional dolls The earliest dolls were made from available materials such as clay, stone, wood, bone, ivory, leather, or wax. Archaeology ...
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2010s Toys
1 (one, unit, unity) is a number, numeral, and glyph. It is the first and smallest positive integer of the infinite sequence of natural numbers. This fundamental property has led to its unique uses in other fields, ranging from science to sports, where it commonly denotes the first, leading, or top thing in a group. 1 is the unit of counting or measurement, a determiner for singular nouns, and a gender-neutral pronoun. Historically, the representation of 1 evolved from ancient Sumerian and Babylonian symbols to the modern Arabic numeral. In mathematics, 1 is the multiplicative identity, meaning that any number multiplied by 1 equals the same number. 1 is by convention not considered a prime number. In digital technology, 1 represents the "on" state in binary code, the foundation of computing. Philosophically, 1 symbolizes the ultimate reality or source of existence in various traditions. In mathematics The number 1 is the first natural number after 0. Each natural number, ...
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Surveillance Capitalism
Surveillance capitalism is a concept in political economics which denotes the widespread collection and commodification of personal data by corporations. This phenomenon is distinct from government surveillance, although the two can be mutually reinforcing. The concept of surveillance capitalism, as described by Shoshana Zuboff, is driven by a profit-making incentive, and arose as advertising companies, led by Google's AdWords, saw the possibilities of using personal data to target consumers more precisely. Increased data collection may have various benefits for individuals and society, such as self-optimization (the quantified self), societal optimizations (e.g., by smart cities) and optimized services (including various web applications). However, as capitalism focuses on expanding the proportion of social life that is open to data collection and data processing, this can have significant implications for vulnerability and control of society, as well as for privacy. The ...
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