Munch Man
''Munch Man'' (inconsistently written in the manual as ''Munchman'') is a video game written by Jim Dramis for the TI-99/4A home computer and published as a cartridge by Texas Instruments in 1982. Based on Namco's ''Pac-Man'', it includes several variations that alter gameplay. Instead of emptying the maze of dots, Munch Man leaves a chain-like pattern as it moves, and the goal is to fill the entire maze. Dramis later wrote ''Parsec The parsec (symbol: pc) is a unit of length used to measure the large distances to astronomical objects outside the Solar System, approximately equal to or (au), i.e. . The parsec unit is obtained by the use of parallax and trigonometry, a ...'' for the TI-99/4A. Plot From the front of the manual: Gameplay The player controls Munch Man using either the keyboard or joystick. Like ''Pac-Man'', the goal of a level is to visit every part of the maze, but instead of eating dots the player fills the maze with a chain pattern. Four Hoonos (th ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Texas Instruments
Texas Instruments Incorporated (TI) is an American technology company headquartered in Dallas, Texas, that designs and manufactures semiconductors and various integrated circuits, which it sells to electronics designers and manufacturers globally. It is one of the top 10 semiconductor companies worldwide based on sales volume. The company's focus is on developing analog chips and embedded processors, which account for more than 80% of its revenue. TI also produces TI digital light processing technology and education technology products including calculators, microcontrollers, and multi-core processors. The company holds 45,000 patents worldwide as of 2016. Texas Instruments emerged in 1951 after a reorganization of Geophysical Service Incorporated, a company founded in 1930 that manufactured equipment for use in the seismic industry, as well as defense electronics. TI produced the world's first commercial silicon transistor in 1954, and the same year designed and manufa ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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List Of Maze Video Games
Maze game is a video game genre description first used by journalists during the 1980s to describe any game in which the entire playing field is a maze. Quick player action is required to escape monsters, outrace an opponent, or navigate the maze within a time limit. After the release of Namco's ''Pac-Man'' in 1980, many maze games followed its conventions of completing a level by traversing all paths and a way of temporarily turning the tables on pursuers. Overhead-view maze games While the character in a maze would have a limited view, the player is able to see much or all of the maze. ''Maze chase games'' are a specific subset of the overheard perspective. They’re listed in a separate section. First-person maze games Maze chase games This subgenre is exemplified by Namco's ''Pac-Man'' (1980), where the goal is to clear a maze of dots while being pursued. ''Pac-Man'' spawned many sequels and clones which, in Japan, are often called "dot eat games". Other maze chases ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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TI-99/4A
The TI-99/4 and TI-99/4A are home computers released by Texas Instruments in 1979 and 1981, respectively. Based on the Texas Instruments TMS9900 microprocessor originally used in minicomputers, the TI-99/4 was the first 16-bit home computer. The associated video display controller provides color graphics and sprite support which were only comparable with those of the Atari 400 and 800 released a month after the TI-99/4. The calculator-style keyboard of the TI-99/4 was cited as a weak point, and TI's reliance on ROM cartridges and their practice of limiting developer information to select third parties resulted in a lack of software for the system. The TI-99/4A was released in June 1981 to address some of these issues with a simplified internal design, full-travel keyboard, improved graphics, and a unique expansion system. At half the price of the original model, sales picked up significantly and TI supported the 4A with peripherals, including a speech synthesizer and a "Peri ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Namco
was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Namco Taiwan in Kaohsiung, and Shanghai Namco in mainland China. Namco was founded by Masaya Nakamura (businessman), Masaya Nakamura on June 1, 1955, as beginning as an operator of coin-operated amusement rides. After reorganizing to Nakamura Seisakusho Co., Ltd. in 1959, a partnership with Walt Disney Productions provided the company with the resources to expand its operations. In the 1960s, it manufactured Electro-mechanical game, electro-mechanical arcade games such as the 1965 hit ''Periscope (arcade game), Periscope''. It entered the video game industry after acquiring the struggling Japanese division of Atari, Inc., Atari in 1974, distributing games such as ''Breakout (video game), Breakout'' in Japan. The company renamed itself Namco ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Pac-Man
originally called ''Puck Man'' in Japan, is a 1980 maze video game, maze action game, action video game developed and released by Namco for Arcade game, arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. The player controls Pac-Man (character), Pac-Man, who must eat all the dots inside an enclosed maze while avoiding four colored Ghosts (Pac-Man), ghosts. Eating large flashing dots called "Power Pellets" causes the ghosts to temporarily turn blue, allowing Pac-Man to eat them for bonus points. Game development began in early 1979, directed by Toru Iwatani with a nine-man team. Iwatani wanted to create a game that could appeal to women as well as men, because most video games of the time had themes of war or sports. Although the inspiration for the Pac-Man character was the image of a pizza with a slice removed, Iwatani has said he also rounded out the Japanese character for mouth, kuchi ( ja, wiktiona ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Parsec (video Game)
''Parsec'' is a horizontally scrolling shooter written by Jim Dramis and Paul Urbanus for the TI-99/4A and published by Texas Instruments in 1982. Dramis also programmed ''Car Wars'' and ''Munch Man'' for the TI-99/4A. Gameplay left, The ship moving through a refueling tunnel The player in ''Parsec'' pilots a spaceship through sixteen differently colored levels which scroll horizontally across the screen. The objective is to destroy all enemy ships while avoiding being shot, colliding with any flying object or the ground, or overheating one's laser cannon. Three waves of ''fighters'' alternate with three waves of ''cruisers''; fighters pose only the threat of collision, while the cruisers fire on the player's ship. Enemy ships enter the screen one at a time. A new fighter can appear with others still on the screen, whereas a new cruiser will not come until the previous one is destroyed. A ship flying off the left edge of the screen wraps around to the right side and attack ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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1982 Video Games
__NOTOC__ Year 198 (CXCVIII) was a common year starting on Sunday (link will display the full calendar) of the Julian calendar. At the time, it was known as the Year of the Consulship of Sergius and Gallus (or, less frequently, year 951 ''Ab urbe condita''). The denomination 198 for this year has been used since the early medieval period, when the Anno Domini calendar era became the prevalent method in Europe for naming years. Events By place Roman Empire *January 28 **Publius Septimius Geta, son of Septimius Severus, receives the title of Caesar. **Caracalla, son of Septimius Severus, is given the title of Augustus. China *Winter – Battle of Xiapi: The allied armies led by Cao Cao and Liu Bei defeat Lü Bu; afterward Cao Cao has him executed. By topic Religion * Marcus I succeeds Olympianus as Patriarch of Constantinople (until 211). Births * Lu Kai (or Jingfeng), Chinese official and general (d. 269) * Quan Cong, Chinese general and advisor (d. 2 ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Pac-Man Clones
In video gaming, ''Pac-Man'' clones are unauthorized versions of Namco's popular maze chase arcade game ''Pac-Man'' or games that wholesale borrow the design of ''Pac-Man''. The combined sales of counterfeit arcade machines sold nearly as many units as the original ''Pac-Man'', which had sold more than 300,000 machines. Like the original game, ''Pac-Man'' clones typically have the goal of clearing a maze of dots while eluding deadly adversaries. When special dots are eaten, the protagonist can chase and consume the pursuers for a brief period. Clones may vary the audio/visual theme, use different maze layouts, slightly tweak features, or even invert elements such as filling the maze rather than emptying it, but they have the same general feel of ''Pac-Man''. ''The Giant List of Classic Game Programmers'' lists 57 ''Pac-Man'' clones released for various platforms. Arcade clones '' Lock 'n' Chase'' was developed and published by Data East in Japan in 1981, and was later publis ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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TI-99/4A Games
The TI-99/4 and TI-99/4A are home computers released by Texas Instruments in 1979 and 1981, respectively. Based on the Texas Instruments TMS9900 microprocessor originally used in minicomputers, the TI-99/4 was the first 16-bit home computer. The associated video display controller provides color graphics and sprite support which were only comparable with those of the Atari 400 and 800 released a month after the TI-99/4. The calculator-style keyboard of the TI-99/4 was cited as a weak point, and TI's reliance on ROM cartridges and their practice of limiting developer information to select third parties resulted in a lack of software for the system. The TI-99/4A was released in June 1981 to address some of these issues with a simplified internal design, full-travel keyboard, improved graphics, and a unique expansion system. At half the price of the original model, sales picked up significantly and TI supported the 4A with peripherals, including a speech synthesizer and a "Perip ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Video Games Developed In The United States
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |