Megaman Zero
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Megaman Zero
is an action game, action-platformer, platform game series in Capcom's ''Mega Man'' video game franchise. It was developed by Inti Creates, with Co-Producer Keiji Inafune and Director Yoshinori Kawano. The series consists of four games that were first released on the Game Boy Advance and later on the Nintendo DS and the Virtual Console (Wii U). The story plays 100 years after(22XX) the ''Mega Man X'' storyline and follows the re-awakened Zero (Mega Man), Zero, who is fighting in a war between humans and Reploids, self-aware, human-like robots who are oppressed and hunted down by mankind due to a worldwide energy shortage crisis. Together with the human scientist Ciel, Zero helps the Reploid resistance survive and fights against other Reploids sent by mankind to destroy them. However, this is only the setup for the story and events change drastically throughout the series. Gameplay Similar to the ''Mega Man X'' series, the ''Mega Man Zero'' series is a two-dimensional Action ga ...
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Game Boy Advance
The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advance''.'' Compared to the Game Boy Color it succeeded, the console offered a significantly more powerful ARM7 processor and improved graphics, while retaining backward compatibility with games initially developed for its predecessor. The GBA is part of the sixth generation of video game consoles, competing against Nokia's N-Gage and Bandai's WonderSwan. The original model was followed in 2003 by the Game Boy Advance SP, a redesigned model with a frontlight, frontlit screen and Clamshell design, clamshell form factor. Game Boy Advance SP#Backlit model (AGS-101), A newer revision of the SP with a backlight, backlit screen was released in 2005. A miniaturized redesign, the Game Boy Micro, was released in September 2005. By June 2010, the Game B ...
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Video Game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset. Most modern video games are audiovisual, with Sound, audio complement delivered through loudspeaker, speakers or headphones, and sometimes also with other types of sensory feedback (e.g., haptic technology that provides Touch, tactile sensations). Some video games also allow microphone and webcam inputs for voice chat in online gaming, in-game chatting and video game livestreaming, livestreaming. Video games are typically categorized according to their hardware platform, which traditionally includes arcade video games, console games, and PC game, comp ...
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ESRB
The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that assigns age and content ratings to consumer video games in Canada, the United States, and Mexico. The ESRB was established in 1994 by the Entertainment Software Association (ESA, formerly the Interactive Digital Software Association (IDSA)), in response to criticism of controversial video games with excessively violent or sexual content, particularly after the 1993 congressional hearings following the releases of ''Mortal Kombat'' and '' Night Trap'' for home consoles and ''Doom'' for home computers. The industry, pressured with potential government oversight of video game ratings from these hearings, established both the IDSA and the ESRB within it to create a voluntary rating system based on the Motion Picture Association film rating system with additional considerations for video game interactivity. The board assigns ratings to games based on their content, using judgment similar to the ...
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Mega Man X5
''Mega Man X5'', known as in Japan, is a 2000 action-platform game and the fifth main installment in the ''Mega Man X'' series. Developed by Capcom, it was first released for the PlayStation in Japan on November 30, 2000, and in North America and PAL territories the following year. In 2002, the game was ported to Microsoft Windows as retail packages in both Japan and North America. Players control X and Zero, heroes who traverse eight selectable stages and acquire the special weapon of each stage's boss. ''Mega Man X5'' was intended to be the final game in its series, according to Capcom producer Keiji Inafune. Its story is set in the 22nd century, in a world where humans coexist with androids called "Reploids". X and Zero once again face their nemesis Sigma who aims to destroy the planet and infect all Reploids with a virus. The design of X's upgrades, new villains, and new tactics for the platform franchise were the biggest focus from Capcom when developing the game. It w ...
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Classical Element
The classical elements typically refer to Earth (classical element), earth, Water (classical element), water, Air (classical element), air, Fire (classical element), fire, and (later) Aether (classical element), aether which were proposed to explain the nature and complexity of all matter in terms of simpler Substance theory, substances. Ancient cultures in Ancient Greece, Greece, Angola, Ancient Tibet, Tibet, Ancient India, India, and Mali had similar lists which sometimes referred, in local languages, to "air" as "wind", and to "aether" as "space". These different cultures and even individual philosophers had widely varying explanations concerning their attributes and how they related to observable phenomena as well as cosmology. Sometimes these theories overlapped with mythology and were personification, personified in deities. Some of these interpretations included atomism (the idea of very small, indivisible portions of matter), but other interpretations considered the ...
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Mega Man Zero 3
''Mega Man Zero 3'' is a 2004 action-platform game developed by Inti Creates and published by Capcom for the Game Boy Advance (GBA) handheld game console. It is the third video game in the '' Mega Man Zero'' series of '' Mega Man'' video games. The European version featured a completely different logo, which was also used on various other ''Mega Man'' titles. The game takes place two months after the events of '' Mega Man Zero 2'' and follows series protagonist Zero as he attempts to stop a new villain, Dr. Weil, from wreaking havoc on Neo Arcadia. ''Mega Man Zero 3'' received positive reviews from critics, with praise for its combat, level design, and story, although some criticized its similarities to previous titles. In February 2020, the game was released on the PlayStation 4, Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It ...
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Mega Man Zero 2
''Mega Man Zero 2'' is a 2003 action-platform game developed by Inti Creates and published by Capcom for the Game Boy Advance (GBA) handheld game console. It is the second video game in the ''Mega Man Zero'' subseries of ''Mega Man'' video games. The game is set one year following the events of ''Mega Man Zero'', and follows the same basic format as its predecessor, being a side-scrolling, platform action game. Once again, players take control of the Reploid known as Zero, and lead him through various levels in the battle against the forces of Neo Arcadia. The European version also released the same day as the North American ''Mega Man X7'' was. The European version featured a completely different logo, which was also used on ''Mega Man X7'', ''Mega Man X8'', '' Mega Man X: Command Mission'', ''Mega Man Zero 3'', ''Mega Man Zero 4'', ''Mega Man Network Transmission'', '' Mega Man Battle Chip Challenge'', '' Mega Man Battle Network 3'', '' Mega Man Battle Network 4'', and ''Mega Ma ...
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Boss (video Games)
In video games, a boss is a significantly powerful non-player character and computer-controlled enemy created as an opponent to players. A fight with a boss character is referred to as a boss battle or boss fight. Bosses are generally far stronger than other opponents the players have faced up to that point in a game. Boss battles are generally seen at climax points of particular sections of games, such as at the end of a level or stage or guarding a specific objective. A miniboss is a boss weaker or less significant than the main boss in the same area or level, though usually more powerful than the standard opponents and often fought alongside them. A superboss (sometimes 'secret', 'hidden' or 'raid' boss) is generally much more powerful than the bosses encountered as part of the main game's plot and is often an optional encounter. A final boss is often the main antagonist of a game's story and the defeat of that character usually provides a conclusion to the game. A boss ...
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Run And Gun (video Game)
Shoot 'em ups (also known as shmups or STGs) are a subgenre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives. The genre's roots can be traced back to earlier shooting games, including target shooting electro-mechanical games of the mid-20th-century, but did not receive a video game release until '' Spacewar!'' (1962). The shoot 'em up genre was established by the hit arcade game ''Space Invaders'', which popularised and set the general template for the genre in 1978, and has spawned many clones. The genre was then further developed by arcade hits such as ''Asteroids'' and ''Galaxian'' in 1979. Shoot 'em ups were popular throughout the 1980s to early 1990s, diversifying into a variety of subgenres such as scrolling shooters, run and gun ga ...
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Platform Game
A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels with uneven terrain and suspended platforms that require jumping and climbing to traverse. Other acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, gliding through the air, or bouncing from springboards or trampolines. The genre started with the 1980 arcade video game ''Space Panic'', which has ladders but not jumping. ''Donkey Kong (arcade game), Donkey Kong'', released in 1981, established a template for what were initially called "climbing games". ''Donkey Kong'' inspired many clones and games with similar elements, such as ''Miner 2049er'' (1982) and ''Kangaroo (video game), Kangaroo'' (1982), while the Sega arcade game ''Congo Bongo'' (1983) adds a third dimension via I ...
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Zero (Mega Man)
is a fictional character present throughout much of Capcom's ''Mega Man'' franchise. He is an android and the final creation of the original series' main antagonist, Dr. Wily. Zero debuts in the ''Mega Man X'' series as an elite member of the Maverick Hunters, an organization dedicated to defending humanity and good Reploids from evil Reploids known as Mavericks. Zero also acts as a mentor and longtime friend to X, the main protagonist of the ''X'' series. He is also the titular main protagonist of the ''Mega Man Zero'' series, and has a supporting role in other series in the franchise, such as the ''Mega Man ZX'' series. He has also appeared in crossover video games as a guest character. First developed by Keiji Inafune when he was attempting to create a new design for the ''X'' series, Zero was instead used as a secondary character. In the ''Zero'' series (developed by Inti Creates), he was the protagonist and had a change in his design that was meant to impart a more ...
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