Mega Man IV (1993 Video Game)
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Mega Man IV (1993 Video Game)
''Mega Man IV'' is an action- platform video game developed by Minakuchi Engineering and published by Capcom for the Game Boy. It is the fourth game in the handheld series of the ''Mega Man'' franchise. The game continues the quest of the protagonist Mega Man in the struggle with his long-time nemesis Dr. Wily, who sends out a disruptive radio signal to cause a rampage, citywide destruction from dormant robots. ''Mega Man IV'' features the traditional action platforming gameplay of the prior games while introducing one new feature, the ability to purchase items with power-ups found throughout each stage. As with previous Game Boy releases, the game incorporates gameplay elements and bosses from two sequential Nintendo Entertainment System (NES) games: ''Mega Man 4'' and ''Mega Man 5''. The game received positive reviews from critics, with significant praise for its improvements from its predecessors. Plot The plot of the game once again involves the protagonist Mega Man trying ...
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Minakuchi Engineering
was a Japanese video game developer based in Kōka District, Shiga, Kōka, Shiga Prefecture, Shiga. Founded in May 1984, it had worked on approximately 40 titles for arcade game, arcade, computer and home consoles, a large number of which went uncredited. It is best known for developing ''Mega Man'' games for Capcom, namely all of the Game Boy ''Mega Man'' games (except ''Mega Man II (Game Boy), II'') and ''Mega Man X3''. Its exact fate is unknown, but its website was taken down in 2002. History Minakuchi Engineering was established in May 1984, basing its headquarter on Kōka District, Shiga, Kōka District of Shiga Prefecture, Shiga, and named their company after one of the towns in the area, Minakuchi, Shiga, Minakuchi. According to its now defunct website, Minakuchi Engineering had worked on about 40 different games for a variety of publishers, but due to the anonymous nature of the video game credits at the time, it's difficult to identify exactly which it's responsible for. ...
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Mega Man 4
''Mega Man 4'' (stylized as ''Mega Man IV'') is a 1991 Action game, action-platformer, platform game developed and published by Capcom for the Nintendo Entertainment System. It is the fourth installment of the Mega Man, original ''Mega Man'' series and was originally released in Japan on December 6, 1991. The game was released in North America the following January, and in Europe in August 1993 by Nintendo. The game's story takes place after the third defeat and supposed death of List of Mega Man characters#Dr. Wily, Dr. Wily in ''Mega Man 3'', and features the Earth coming under threat from a mysterious scientist named List of Mega Man characters#Dr. Cossack, Dr. Cossack and his eight "List of Mega Man characters#Robot Masters, Robot Masters". Fearing the worst, List of Mega Man characters#Dr. Light, Dr. Light sends Mega Man (character), Mega Man to save the world once again. ''Mega Man 4'' carries on the same action and platforming gameplay as the first three games, in which ...
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Game Players
''Game Players'' was a monthly video game magazine founded by Robert C. Lock in 1989 and originally published by Signal Research in Greensboro, North Carolina. The original publication began as ''Game Players Strategy to Nintendo Games'' (the cover featured a disclaimer that claimed it had no affiliation with Nintendo, which already had its official publication in ''Nintendo Power''). The magazine evolved over the years, spinning off a separate publication called ''Game Players Sega Genesis Guide'' when Sega entered the console market. These two magazines were later folded together into one magazine. In 1996, the magazine changed its name to ''Ultra Game Players'' and introduced a radically different format. At the end of its run, it turned into ''Game Buyer'', before being cancelled in 1998. History Around 1992, Signal Research was shut down by investors that seized the company because of fiscal mismanagement. The publishing house was revived by an investment group as GP Publ ...
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Tokuma Shoten
is a publisher in Japan, headquartered in Shinagawa, Tokyo. The company was established in 1954 by Yasuyoshi Tokuma in Minato, Tokyo. The company's product portfolio includes music publishing, video game publishing, movies, anime, magazines, manga and books. Companies that were part of Tokuma Shoten include Studio Ghibli, Daiei Film and the record label :ja:徳間ジャパンコミュニケーションズ, Tokuma Japan Communications. After the founder of the company, Yasuyoshi Tokuma died on September 20, 2000, an asset management occurred. Tokuma Shoten executed a corporate spin-off with Studio Ghibli, turning the company's anime division as a separate company again in 2005. Tokuma Shoten sold off Tokuma Japan Communications to Daiichi Kosho Company, Daiichi Kosho in October 2001, and Daiei Films was purchased by Kadokawa Corporation in November 2002. Since 2005, the company has streamlined itself to focus solely on the publication of print media and the airing of its adapted ...
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Famitsu
, formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the form of special topical issues devoted to only one console, video game company, or other theme. the original ''Famitsu'' publication, is considered the most widely read and respected Video game journalism, video game news magazine in Japan. From October 28, 2011, the company began releasing the digital version of the magazine exclusively on BookWalker weekly. The name ''Famitsu'' is a Portmanteau#Japanese, portmanteau abbreviation of ''Famicom Tsūshin''; the word "Famicom" itself comes from a portmanteau abbreviation of "Nintendo Entertainment System, Family Computer", the dominant video game console in Japan when the magazine was first published in the 1980s. History , a computer game magazine, started in 1982 ...
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