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Massively Multiplayer Online Game
A massively multiplayer online game (MMOG or more commonly MMO) is an online video game with a large number of players to interact in the same online game world. MMOs usually feature a huge, persistent world, persistent open world, although there are games that differ. These games can be found for most network-capable platforms, including the personal computer, video game console, or Mobile app, smartphones and other mobile devices. MMOs can enable players to cooperate and compete with each other on a large scale, and sometimes to interact meaningfully with people around the world. They include a variety of gameplay types, representing many video game genres. History The most popular type of MMOG, and the subgenre that pioneered the category, is the massively multiplayer online role-playing game (MMORPG), which descended from university mainframe computer Multi-user dungeon, MUD and adventure games such as ''Rogue (video game), Rogue'' and ''Dungeon (video game), Dungeon'' o ...
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Online Video Game
An online game is a video game that is either partially or primarily played through the Internet or any other computer network available. Online games are ubiquitous on modern gaming platforms, including PC game, PCs, Console game, consoles and mobile game, mobile devices, and span many video game genre, genres, including first-person shooters, Strategy video game, strategy games, and massively multiplayer online role-playing games (MMORPG). In 2019, revenue in the online games segment reached $16.9 billion, with $4.2 billion generated by China and $3.5 billion in the United States. Since the 2010s, a common trend among online games has been to operate them as games as a service, using monetization schemes such as loot boxes and battle passes as purchasable items atop Free-to-play, freely-offered games. Unlike purchased retail games, online games video game preservation, have the problem of not being permanently playable, as they require special Game server, serv ...
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Neverwinter Nights (AOL Game)
''Neverwinter Nights'' is a discontinued early graphical massively multiplayer online role-playing game, which ran from 1991 to 1997 on AOL. Gameplay ''Neverwinter Nights'' was developed with gameplay similar to previous games in the Gold Box series. Players began by creating a character. After creating the character, gameplay took place on a screen that displayed text interactions, the names and current status of one's party of characters, and a window which displayed images of geography marked with various pictures of characters or events. When combat occurred, gameplay switched to full-screen combat mode, in which a player's characters and enemies were represented by icons which moved around in the course of battle. Development ''Neverwinter Nights'' was a co-development of AOL, Beyond Software, SSI, and TSR. It was the first multiplayer online role-playing game to display graphics.
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Non-player Character
A non-player character (NPC) is a character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster (or referee) rather than by another player. In video games, this usually means a character controlled by the computer (instead of a player) that has a predetermined set of behaviors that potentially will impact gameplay, but will not necessarily be the product of true artificial intelligence. Role-playing games In traditional tabletop role-playing games such as ''Dungeons & Dragons'', an NPC is a character portrayed by the gamemaster (GM). While the player characters (PCs) form the narrative's protagonists, non-player characters can be thought of as the "supporting cast" or "extras" of a roleplaying narrative. Non-player characters populate the fictional world of the game, and can fill any role not occupied by a player character. Non-player characters might be alli ...
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Game AI
In video games, artificial intelligence (AI) is used to generate responsive, adaptive or intelligent behaviors primarily in non-playable characters (NPCs) similar to human-like intelligence. Artificial intelligence has been an integral part of video games since their inception in 1948, first seen in the game ''Nim''. AI in video games is a distinct subfield and differs from academic AI. It serves to improve the game-player experience rather than machine learning or decision making. During the golden age of arcade video games the idea of AI opponents was largely popularized in the form of graduated difficulty levels, distinct movement patterns, and in-game events dependent on the player's input. Modern games often implement existing techniques such as pathfinding and decision trees to guide the actions of NPCs. AI is often used in mechanisms which are not immediately visible to the user, such as data mining and procedural-content generation. One of the most infamous example ...
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World Of Warcraft
''World of Warcraft'' (''WoW'') is a 2004 massively multiplayer online role-playing (MMORPG) video game developed and published by Blizzard Entertainment for Windows and Mac OS X. Set in the '' Warcraft'' fantasy universe, ''World of Warcraft'' takes place within the fictional planet Azeroth, approximately four years after the events of the previous game in the series, '' Warcraft III: The Frozen Throne.'' The game was announced in 2001, and was released for the 10th anniversary of the ''Warcraft'' franchise on November 23, 2004. Since launch, ''World of Warcraft'' has had ten major expansion packs: '' The Burning Crusade'' (2007), '' Wrath of the Lich King'' (2008), '' Cataclysm'' (2010), '' Mists of Pandaria'' (2012), '' Warlords of Draenor'' (2014), '' Legion'' (2016), '' Battle for Azeroth'' (2018), '' Shadowlands'' (2020), '' Dragonflight'' (2022), and '' The War Within'' (2024). Two further expansions, ''Midnight'' and ''The Last Titan'', were announced in 2023. ...
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EverQuest
''EverQuest'' is a 3D fantasy-themed massively multiplayer online role-playing game (MMORPG) originally developed by Verant Interactive and 989 Studios for Windows. It was released by Sony Online Entertainment in March 1999 in North America, and by Ubi Soft in Europe in April 2000. A dedicated version for Mac OS X was released in June 2003, which operated for ten years before being shut down in November 2013. In June 2000, Verant Interactive was absorbed into Sony Online Entertainment, who took over full development and publishing duties of the title. Later, in February 2015, SOE's parent corporation, Sony Computer Entertainment, sold the studio to investment company Columbus Nova and it was rebranded as Daybreak Game Company, which continues to develop and publish ''EverQuest''. It was the first commercially successful MMORPG to employ a 3D game engine, and its success was on an unprecedented scale. ''EverQuest'' has had a wide influence on subsequent releases within the mar ...
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Underlight
''Underlight'' is a fantasy multiplayer online role-playing game. It was Lyra Studio's first product and launched on MPlayer.com in March 1998. The game is currently managed by KoiWare and was released on Steam in December 2018. The game currently operates on a free-to-play model, but players are able to purchase 'Pmare credits' allowing them to play as powerful monsters instead of normal characters. Gameplay ''Underlight'' is a first-person graphical MUD. Players move around the world using the graphical interface, with speech, emotes, and feedback from the environment reported in a chat window. The game world is divided into a series of rooms, many of which spawn items or monsters regularly. Multiple rooms make up a plane, each of which has its own theme and access requirement. Mechanically, planes are identical but it's typically easier to communicate with players on the same plane than on different ones. Characters specializations fall into four focuses, each selected at ...
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Ultima Online
''Ultima Online'' (''UO'') is a fantasy massively multiplayer online role-playing game (MMORPG) released on September 24, 1997 by Origin Systems. Set in the '' Ultima'' universe, it is known for its extensive player versus player combat system. Since its release, it has added eight expansion packs, a booster pack, and dozens of free content updates. The release of '' Kingdom Reborn'' in 2007 brought a new game engine with upgraded visuals. In preparation for the launch of the '' Stygian Abyss'' expansion, support for the existing client was discontinued to optimize the patching procedure. As a replacement, a revised rendition of the ''Kingdom Reborn'' client emerged, rebranded as the "Enhanced Client." This revamped version was unveiled as an open beta in July 2009, coinciding with the release of ''Stygian Abyss''. The "Enhanced Client" is a blend of some of the 3D models and UI from ''Kingdom Reborn'' and the 2D art used in the Classic Client. The Enhanced Client and the Clas ...
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Castle Infinity
''Castle Infinity'' is a discontinued Massively multiplayer online game, the first intended for children. It was launched by Starwave Corporation in 1996, and features personalized avatars, an embedded message system and live chat in a 2D side scrolling game world. It survives as a freeware MMOG. The game is full of interactions that force players to collaborate with each other in order to pass from one area to the next, by way of four-person vehicles and other game-like lobbying devices. The a cappella group The Bobs provided several original songs for the soundtrack. Additionally, members of the band also lent their voices for most of the characters. History ''Castle Infinity'' was first released in 1996, making it the first fully released MMOG designed for children. It was originally designed by Russell Ginns, Gregg Foster, and Scott Wallin, with art direction and animation by Jonathan Maier and Andy Norman. It was developed and published by Paul Allen's early internet com ...
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Meridian 59
''Meridian 59'' is a 1996 video game developed by Archetype Interactive and published by The 3DO Company. It was the first 3D graphical massively multiplayer online role-playing game (MMORPG) and one of the longest running original online role-playing games. The development team included John Hanke, who later founded Niantic, Inc. and codeveloped Google Earth and ''Pokémon Go''. The game was launched online in an early form on December 15, 1995, and released commercially on October 7, 1996, with a flat-rate monthly subscription. ''Meridian 59'' was later released as open source software, run by original developers Andrew Kirmse and Chris Kirmse. Gameplay The game is now aimed primarily at fans of PvP ( Player vs Player) combat, as it is virtually lag free and has a player-run justice system implemented to mediate killing of other players. Unlike many online RPGs, it is not based around character levels and classes. Instead, each individual skill and attribute, including healt ...
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The Realm Online
''The Realm Online'', originally known as ''The Realm'', is a long-running massively multiplayer online role playing game (MMORPG) initially launched by Sierra On-Line in December 1996 for Windows PC. It was designed in the tradition of graphical MUDs, before the usage of the terms " massively multiplayer" and "MMORPG". Since launch, ''The Realm'' has been online through the game server ''Despothes' Grove'' (1996) followed by three fresh start servers: ''Finvarra's Fortress'' (2018), ''Elphame's Arena'' (2021), and ''Mabon's Gamble'' (2023). History Development ''The Realm'' was greenlit in 1994 during negotiations for Sierra's sale of the ImagiNation Network (INN) online social gaming service to AT&T with the expectation that it would be included in the sale. However, INN canceled this agreement because they perceived ''The Realm'' as a direct competitor to their planned ''CyberPark'' online world. Sierra co-founder and CEO Ken Williams advocated for the continued develo ...
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