Lost Luggage (video Game)
''Lost Luggage'' is a 1982 action video game developed and published by Games by Apollo for the Atari 2600. The player controls skycaps working at an airport and tries to collect pieces of luggage that fall overhead from a frantic luggage carousel. A two-player mode, in which the second player controls the direction the luggage falls, is also available. Programmer Ed Salvo was inspired to make ''Lost Luggage'' when he was waiting for his luggage at the Dallas/Fort Worth International Airport, and the game took around four weeks to produce. Reviewers criticized the game's similarity to Activision's '' Kaboom!''—which itself is based on the arcade game ''Avalanche''—believing ''Lost Luggage'' to be an inferior clone. Gameplay ''Lost Luggage'' is an action game in which the player controls skycap porters who are attempting to collect falling luggage from a wildly unpredictable baggage carousel. The objective is to collect all the suitcases that fall from the carousel before ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Games By Apollo
Games by Apollo Inc. (also known as Apollo) was a third-party developer of games for the Atari 2600 video game system, based in Richardson, Texas. It was founded in October 1981 by Pat Roper as a subsidiary of his National Career Consultants (NCC). Apollo's first title was '' Skeet Shoot'', and neither it nor the ten games that followed caught on, and the company was one of the first to declare bankruptcy as a result of the video game crash of 1983. Formation In 1980, Pat Roper was president of Texas-based National Career Consultants (NCC), a producer of educational films. He knew nothing about the games industry, but while playing ''NFL Football'' on the Intellivision, he realized that there was money to be made. Roper formed a game company called Games by Apollo, citing the name "Apollo" as a recognizable symbol of youth and activity. Instead of hiring away existing game designers from Mattel or Atari, as some developers had done, Roper placed an advertisement in the ''Dal ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Brainstorming
Brainstorming is a group creativity technique by which efforts are made to find a conclusion for a specific problem by gathering a list of ideas spontaneously contributed by its members. In other words, brainstorming is a situation where a group of people meet to generate new ideas and solutions around a specific domain of interest by removing inhibitions. People are able to think more freely and they suggest as many spontaneous new ideas as possible. All the ideas are noted down without criticism and after the brainstorming session the ideas are evaluated. The term was popularized by Alex Faickney Osborn in the classic work '' Applied Imagination'' (1953). History In 1939, advertising executive Alex F. Osborn began developing methods for creative problem-solving. He was frustrated by employees' inability to develop creative ideas individually for ad campaigns. In response, he began hosting group-thinking sessions and discovered a significant improvement in the quality and qua ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Videogaming Illustrated
''Videogaming Illustrated'', also known as ''VGI'', was a video game magazine published in the United States and ran from August 1982 to March 1984. History VGI changed its title twice: in issue June 1983 to ''Videogaming and Computer Gaming Illustrated'' and in issue January 1984 to ''Video and Computer Gaming Illustrated''. It began life as a bi-monthly publication before becoming a monthly publication. Its short run has been explained by the video game crash of 1983. Content The magazine was split up into the following sections: * Keyboard * Eye On * Preview * VIP * Focus On * Input * RAMblings The ''Star Words'' section featured commentary about computer games from celebrities such as Charlton Heston and Kirk Douglas. See also * List of video game magazines References External linksataricompendium.com- PDF magazine repository- PDF magazine repositoryretromags.com- PDF magazine repository (in high resolution) * Videogaming Illustrated magazines on the Internet Archive ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Creative Computing
''Creative Computing'' was one of the earliest magazines covering the microcomputer revolution. Published from October 1974 until December 1985, the magazine covered the spectrum of hobbyist/home/personal computing in a more accessible format than the rather technically oriented ''Byte (magazine), Byte''. The magazine was created to cover educational-related topics. Early issues include articles on the use of computers in the classroom, various simple programs like madlibs and various programming challenges, mostly in BASIC programming language, BASIC. By the late 1970s, it had moved towards more general coverage as the microcomputer market emerged. Hardware coverage became more common, but type-in programs remained common into the early 1980s. The company published several books, the most successful being ''BASIC Computer Games'', the first million-selling computer book. Their ''Best of Creative Computing'' collections were also popular. ''Creative Computing'' also published so ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Danny Goodman
Danny Goodman is a computer programmer, technology consultant, and an author of over three dozen books and hundreds of magazine articles on computer-related topics. He is best known as the author of ''The Complete HyperCard Handbook'' (1987, Bantam Books, 650,000 copies in print), ''The JavaScript Bible'' (1996, IDG Books, 500,000 copies in print), and ''Dynamic HTML'' (1998, O'Reilly & Associates, 100,000 copies in print). His ''The Complete AppleScript Handbook'' (1993, Random House) is also notable as an important early work on the AppleScript programming language. Goodman began writing about electronics and computers in the late 1970s, and became a full-time author in 1981. In 1987, the first edition of the highly acclaimed ''The Complete HyperCard Handbook'' was published. This influential work was once cited as being "the best selling Macintosh book and fastest selling computer book in history". Having received critical acclaim with his Macintosh-related works, [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Video (magazine)
''Video'' is a discontinued American consumer electronics magazine that was published from 1977 to 1999 by Reese Communications with a focus on video and audio devices. The magazine showcases new audiovisual products, analyzes current practices and trends in the field, and provides critical reviews of newly marketed products and equipment. During its early years, it competed fiercely with contemporary journals like ''Video Review'' and ''Video Buyer's Review''—ultimately culminating in a 1980 trademark infringement suit over use of the term "Video Buyer's Guide". In March 1995, ''Video'' was acquired from Reese by Hachette Filipacchi, and in 1999 it was merged with their bi-monthly ''Sound & Image'' magazine to become '' Sound & Vision''. Today, the legacy of ''Video'' lies in the history of video game journalism as its regular column, "Arcade Alley", represents the earliest example of a video game column in a mainstream publication. Arcade Alley is credited with having populariz ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Electronic Games
An electronic game is a game that uses electronics to create an interactive system with which a player can play. Video games are the most common form today, and for this reason the two terms are often used interchangeably. There are other common forms of electronic game including handheld electronic games, standalone systems (e.g. pinball, slot machines, or electro-mechanical arcade games), and exclusively non-visual products (e.g. audio games). Teletype games The earliest form of computer game to achieve any degree of mainstream use was the text-based Teletype game. Teletype games lack video display screens and instead present the game to the player by printing a series of characters on paper which the player reads as it emerges from the platen. Practically this means that each action taken will require a line of paper and thus a hard-copy record of the game remains after it has been played. This naturally tends to reduce the size of the gaming universe or alternatively to r ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Bill Kunkel (gaming)
Bill Kunkel (July 21, 1950 – September 4, 2011) was a graphic novelist as well as pioneering professional wrestling and video game journalist and critic from the 1970s until his death in the early 2010s. During his time working with the video game industry, Kunkel authored numerous strategy guides, co-designed several video games, served as an expert witness in three court cases, and taught courses in Game Design for the University of Nevada, Las Vegas (UNLV). Kunkel served as the executive editor of ''Electronic Games Magazine'' and the editor-in-chief of ''Tips & Tricks'' magazine, writing columns and comics for several magazines and game sites. He often wrote under nicknames, the most common of which were "The Game Doctor" (for video game topics), and "Potshot" (for professional wrestling topics). Graphic novels and zines Coming from a professional music background in the 1960s, Kunkel met and became friends with fan newsletter/fanzine writers Arnie Katz and Joyce Worley i ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Tweaking
Tweaking refers to fine-tuning or adjusting a complex system, usually an electronic device. Tweaks are any small modifications intended to improve a system. In electronics, it is a synonym for "trimming." Analog circuit boards often have small potentiometers or other components on them that are used to calibrate or adjust the board as a service procedure: the small insulated screwdriver used to turn them is often called a "tweaker." This use was echoed in the name of the product ''Tweek'', a popular but controversial audio product during the 1980s, which was claimed to improve the electrical characteristics of audio switch contacts. Hardware Hardware tweaking is a process of modifying certain parts of a hardware such as changing the cables, cleaning the heads of a VHS player with a branded cleaning fluid or oiling the moving parts of an engine with the best possible oil. Computer hardware Computer hardware tweaking is an extension of hardware tweaking, specifically geared towa ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Texas Monthly
''Texas Monthly'' (stylized as ''TexasMonthly'') is a monthly American magazine headquartered in Downtown Austin, Texas. ''Texas Monthly'' was founded in 1973 by Michael R. Levy and has been published by Emmis Publishing, L.P. since 1998 and is now owned by Enterprise Products Co. ''Texas Monthly'' chronicles life in contemporary Texas, writing on politics, the environment, industry, and education. The magazine also covers leisure topics such as music, art, dining, and travel. It is a member of the City and Regional Magazine Association (CRMA). In 2019, ''Texas Monthly'' was purchased by billionaire Randa Williams. In 2021, ''Texas Monthly'' acquired '' Texas Country Reporter''. Circulation ''Texas Monthly'' has a paid circulation of 300,000 and it has a monthly readership of 2.5 million people—one out of seven Texan adults. Its audience comprises a roughly equal number of men and women, most of whom are between the ages of 30 and 55. Subject matter ''Texas Monthly'' tak ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Billboard (magazine)
''Billboard'' (stylized as ''billboard'') is an American music and entertainment magazine published weekly by Penske Media Corporation. The magazine provides music charts, news, video, opinion, reviews, events, and style related to the music industry. Its music charts include the Hot 100, the 200, and the Global 200, tracking the most popular albums and songs in different genres of music. It also hosts events, owns a publishing firm, and operates several TV shows. ''Billboard'' was founded in 1894 by William Donaldson and James Hennegan as a trade publication for bill posters. Donaldson later acquired Hennegan's interest in 1900 for $500. In the early years of the 20th century, it covered the entertainment industry, such as circuses, fairs, and burlesque shows, and also created a mail service for travelling entertainers. ''Billboard'' began focusing more on the music industry as the jukebox, phonograph, and radio became commonplace. Many topics it covered were spun-off int ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Benton & Bowles
Benton & Bowles (B&B) was a New York-based advertising agency founded by William Benton and Chester Bowles in 1929. One of the oldest agencies in the United States, and frequently one of the 10 largest, it merged with D'Arcy-MacManus Masius in 1985, and continued business until a reorganization in 2002. History The agency's success was closely related to the rise in popularity of radio. Benton & Bowles invented the radio soap opera to promote their clients' products, and by 1936 were responsible for three of the four most popular radio programs on the air. In 1956, B&B and their client Procter & Gamble launched the nationally televised soap opera ''As the World Turns'' on CBS. B&B created some of the most memorable commercials on television, including "Look, Ma, No Cavities" for Crest toothpaste and "When E.F. Hutton Talks, People Listen" for the New York brokerage house. In 1981, they set up Telecom Entertainment as a subsidiary to handle production, which would handle $12� ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |