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Live-stream
Livestreaming is streaming media simultaneously recorded and broadcast in real-time over the internet. It is often referred to simply as streaming. Non-live media such as video-on-demand, vlogs, and YouTube videos are technically streamed, but not live-streamed. Livestream services encompass a wide variety of topics, from social media to video games to professional sports. Platforms such as Facebook Live, Periscope, Kuaishou, Douyu, bilibili and 17 include the streaming of scheduled promotions and celebrity events as well as streaming between users, as in videotelephony. Sites such as Twitch have become popular outlets for watching people play video games, such as in esports, Let's Play-style gaming, or speedrunning. Live coverage of sporting events is a common application. User interaction via chat rooms forms a major component of livestreaming. Platforms often include the ability to talk to the broadcaster or participate in conversations in chat. Many chat rooms also consist ...
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Facebook Live
Facebook is a social-network service website launched on February 4, 2004 by Mark Zuckerberg. The following is a list of software and technology features that can be found on the Facebook website and mobile app and are available to users of the social media site. Facebook structure News Feed The news feed is the primary system through which users are exposed to content posted on the network. Using a secret method (initially known as EdgeRank), Facebook selects a handful of updates to actually show users every time they visit their feed, out of an average of 1500 updates they can potentially receive. On September 6, 2006, Ruchi Sanghvi announced a new home page feature called News Feed. Originally, when users logged into Facebook, they were presented with a customizable version of their own profile. The new layout, by contrast, created an alternative home page in which users saw a constantly updated list of their friends' Facebook activity. News Feed highlights informa ...
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LaBeouf, Rönkkö & Turner
LaBeouf, Rönkkö & Turner is an artist trio consisting of American actor and artist Shia LaBeouf, Finnish artist Nastja Säde Rönkkö, and British artist Luke Turner. Their performance art explores connection, emotion, and collaboration across digital and physical platforms. Background Turner first gained recognition for his work on the web in the late 1990s. He later began collaborating with Rönkkö after the two met at London's Central Saint Martins, where they both graduated in Fine Art in 2008. Turner completed an MA at the Royal College of Art in 2010, while Rönkkö earned a Masters at Slade School of Fine Art, and both established themselves as solo artists. LaBeouf began acting in the early 2000s with his role in the Disney Channel series ''Even Stevens'', before going on to feature in a number of Hollywood films such as the ''Transformers'' and ''Indiana Jones'' series. In 2011, Turner authored '' The Metamodernist Manifesto'', defining metamodernism as "the mercur ...
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Twitch (service)
Twitch is an American video live streaming service that focuses on video game live streaming, including broadcasts of esports competitions, in addition to offering music broadcasts, creative content, and " in real life" streams. Twitch is operated by Twitch Interactive, a subsidiary of Amazon.com, Inc. It was introduced in June 2011 as a spin-off of the general-interest streaming platform Justin.tv. Content on the site can be viewed either live or via video on demand. The games shown on Twitch's homepage are listed according to audience preference and include genres such as real-time strategy games (RTS), fighting games, racing games, and first-person shooters. The popularity of Twitch eclipsed that of its general-interest counterpart. In October 2013, the website had 45 million unique viewers, and by February 2014, it was considered the fourth-largest source of peak Internet traffic in the United States. At the same time, Justin.tv's parent company was re-branded as Twitch ...
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YouTube
YouTube is a global online video sharing and social media platform headquartered in San Bruno, California. It was launched on February 14, 2005, by Steve Chen, Chad Hurley, and Jawed Karim. It is owned by Google, and is the second most visited website, after Google Search. YouTube has more than 2.5 billion monthly users who collectively watch more than one billion hours of videos each day. , videos were being uploaded at a rate of more than 500 hours of content per minute. In October 2006, YouTube was bought by Google for $1.65 billion. Google's ownership of YouTube expanded the site's business model, expanding from generating revenue from advertisements alone, to offering paid content such as movies and exclusive content produced by YouTube. It also offers YouTube Premium, a paid subscription option for watching content without ads. YouTube also approved creators to participate in Google's AdSense program, which seeks to generate more revenue for both parties. ...
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Let's Play
A Let's Play (LP) is a video (or screenshots accompanied by text) documenting the playthrough of a video game, often including commentary and/or a camera view of the gamer's face. A Let's Play differs from a video game walkthrough or strategy guide by focusing on an individual's subjective experience with the game, often with humorous, irreverent, or critical commentary from the gamer, rather than being an objective source of information on how to progress through the game. While Let's Plays and live streaming of game playthroughs are related, Let's Plays tend to be curated experiences that include editing and narration, and can be scripted, while streaming is an unedited experience performed on the fly. History From the onset of computer video entertainment, video game players with access to screenshot capture software, video capture devices, and screen recording software have recorded themselves playing through games, often as part of walkthroughs, longplays, spee ...
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17 (app)
17 Live is a global live social entertainment platform, operating in eight different markets across the continents.’ The business was first founded in Taiwan in 2015 by Jeffery Huang. The company has maintained its leading position since its entry into the Japan market in 2017, becoming the biggest platform for live entertainment in Japan, Taiwan, Hong Kong, and other countries. The platform now has more than 46K contracted artist globally, attracting more than 2million active users monthly. Alongside its success, 17 Live has also encountered some headwinds throughout the years. Most notably was the unsuccessful US IPO attempt in 2018. Since then, the company has furthered affirmed its ambition to reform and transform the business. Some key initiatives include the hiring of current CEO Hirofumi Ono, spin-off of Paktor (dating software business unit), full buy-out of founder Jeffery Huang, acquisition of MEME and HandsUp, etc. 17 Live now is the #3 live broadcasting platform g ...
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DouYu
DouYu () is a Chinese video live streaming service. The site is the largest of its kind in China with 163.6 million monthly active users in 2019, more than the 140 million monthly active users of Twitch. In July 2019 DouYu International Holdings Ltd raised $21 million through U.S. initial public offering (IPO) and it listed itself on the New York Stock Exchange (Nasdaq) with the stock symbol DOYU. It was the largest IPO of any Chinese company on Wall Street in 2019. In 2018 Douyu made $21 million in advertisement revenues. Tencent owns about 21% of the shares. See also * Huya Live Huya Live ( zh, s=虎牙直播, p=Hǔyá Zhíbò) is a Chinese video live streaming service. The site is one of the largest of its kind in China, and also operates globally as Nimo TV. Similar to other streaming services like Loco, the site pr ... References External links * {{Internet streaming services Chinese brands Chinese entertainment websites Video game streaming services ...
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Periscope (app)
Periscope was an American live video streaming app for Android and iOS developed by Kayvon Beykpour and Joe Bernstein and acquired by Twitter, Inc. before its launch in March 2015. The service was discontinued on 31 March 2021 due to declining usage, product realignment, and high maintenance costs. However, Periscope videos can still be watched via Twitter and most of its core features are now incorporated into the app. History Beykpour and Bernstein came up with the idea for Periscope while traveling abroad in 2013. Beykpour was in Istanbul when protests broke out in Taksim Square. He wanted to see what was happening there, so he turned to Twitter. While he could read about the protests, he could not see them. They started the company in February 2014, under the name Bounty. They raised $1.5 million from Founder Collective, Scott Belsky, Maveron, Google Ventures, Menlo Ventures, Bessemer, Stanford – StartX and Sam Shank in April 2014. Periscope was acquired January 2015 ...
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Chat Room
The term chat room, or chatroom (and sometimes group chat; abbreviated as GC), is primarily used to describe any form of synchronous conferencing, occasionally even asynchronous conferencing. The term can thus mean any technology, ranging from real-time online chat and online interaction with strangers (e.g., online forums) to fully immersive graphical social environments. The primary use of a chat room is to share information via text with a group of other users. Generally speaking, the ability to converse with multiple people in the same conversation differentiates chat rooms from instant messaging programs, which are more typically designed for one-to-one communication. The users in a particular chat room are generally connected via a shared internet or other similar connection, and chat rooms exist catering for a wide range of subjects. New technology has enabled the use of file sharing and webcams. History The first chat system was used by the U.S. government in 1 ...
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Emoji
An emoji ( ; plural emoji or emojis) is a pictogram, logogram, ideogram or smiley embedded in text and used in electronic messages and web pages. The primary function of emoji is to fill in emotional cues otherwise missing from typed conversation. Examples of emoji are 😂, 😃, 🧘🏻‍♂️, 🌍, 🌦️, 🍞, 🚗, 📞, 🎉, ❤️, 🍆, 🍑 and 🏁. Emoji exist in various genres, including facial expressions, common objects, places and types of weather, and animals. They are much like emoticons, except emoji are pictures rather than typographic approximations; the term "emoji" in the strict sense refers to such pictures which can be represented as encoded characters, but it is sometimes applied to messaging stickers by extension. Originally meaning pictograph, the word ''emoji'' comes from Japanese  + ; the resemblance to the English words ''emotion'' and '' emoticon'' is purely coincidental. The ISO 15924 script code for emoji is Zsye. Origina ...
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New Media
New media describes communication technologies that enable or enhance interaction between users as well as interaction between users and content. In the middle of the 1990s, the phrase "new media" became widely used as part of a sales pitch for the influx of interactive CD-ROMs for entertainment and education. The new media technologies, sometimes known as Web 2.0, include a wide range of web-related communication tools, including blogs, wikis, online social networking, virtual worlds, and other social media platforms. The phrase "new media" refers to computational media that share material online and through computers. New media inspire new ways of thinking about older media. Instead of evolving in a more complicated network of interconnected feedback loops, media does not replace one another in a clear, linear succession. What is different about new media is how they specifically refashion traditional media and how older media refashion themselves to meet the challenges of new ...
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Multimedia
Multimedia is a form of communication that uses a combination of different content forms such as text, audio, images, animations, or video into a single interactive presentation, in contrast to traditional mass media, such as printed material or audio recordings, which features little to no interaction between users. Popular examples of multimedia include video podcasts, audio slideshows and animated videos. Multimedia also contains the principles and application of effective interactive communication such as the building blocks of software, hardware, and other technologies. Multimedia can be recorded for playback on computers, laptops, smartphones, and other electronic devices, either on demand or in real time (streaming). In the early years of multimedia, the term "rich media" was synonymous with interactive multimedia. Over time, hypermedia extensions brought multimedia to the World Wide Web. Terminology The term ''multimedia' ...
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