List Of Fictional Games
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List Of Fictional Games
Fictional games are games which were specifically created for works of fiction, or which otherwise originated in fiction. In his foundational academic work on this topic, Stefano Gualeni defines fictional games as "playful activities and ludic artefacts conceptualized as part of fictional worlds", and emphasizes that - as elements of a work of fiction - their purpose is to trigger the imagination of the audience and cannot actually be (or at least were not originally meant to be) played. Many fictional games have, however, been adapted into real games by fans or ludophiles by creating pieces and rules to fit the descriptions given in the source work. For example, unofficial versions of Fizzbin can be found in reality, and Mornington Crescent is widely played in online forums. Fictional games tend not to be presented in a detailed and formally complete manner by their authors. Within the respective works of fiction, they are typically defined just clearly enough to achieve thei ...
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Gawain And The Green Knight
''Sir Gawain and the Green Knight'' is a late 14th-century chivalric romance in Middle English alliterative verse. The author is unknown; the title was given centuries later. It is one of the best-known Arthurian stories, with its plot combining two types of folk motifs: the beheading game and the exchange of winnings. Written in stanzas of alliterative verse, each of which ends in a rhyming bob and wheel, it draws on Welsh people, Welsh, Irish, and English stories, as well as the French chivalric tradition. It is an important example of a chivalric romance, which typically involves a hero who goes on a quest that tests his prowess. It remains popular in modern English renderings from J. R. R. Tolkien, Simon Armitage, and others, as well as through film and stage adaptations. The story describes how Gawain, Sir Gawain, who was not yet a knight of King Arthur's Round Table, accepts a challenge from a mysterious "Green Knight" who dares any man to strike him with his axe if he ...
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Chess
Chess is a board game for two players. It is an abstract strategy game that involves Perfect information, no hidden information and no elements of game of chance, chance. It is played on a square chessboard, board consisting of 64 squares arranged in an 8×8 grid. The players, referred to as White and Black in chess, "White" and "Black", each control sixteen Chess piece, pieces: one king (chess), king, one queen (chess), queen, two rook (chess), rooks, two bishop (chess), bishops, two knight (chess), knights, and eight pawn (chess), pawns, with each type of piece having a different pattern of movement. An enemy piece may be captured (removed from the board) by moving one's own piece onto the square it occupies. The object of the game is to "checkmate" (threaten with inescapable capture) the enemy king. There are also several ways a game can end in a draw (chess), draw. The recorded history of chess goes back to at least the emergence of chaturanga—also thought to be an ancesto ...
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Jumanji (picture Book)
''Jumanji'' is a 1981 fantasy children's picture book written and illustrated by American author Chris Van Allsburg. The book is about an enchanted board game that incorporates wild animals and other jungle elements as the game is played in real life. The book was adapted into a 1995 film of the same name and spawned a franchise that includes three sequels and an animated series. A sequel to the book, entitled '' Zathura'', was released in 2002. Storyline While their parents are out for the day, Judy and Peter Shepherd, after playing with some toys, become bored and decide to go to the park. There, they find a safari-themed board game called ''Jumanji''. Taking the game home, they find a warning message: "Do not begin unless you intend to finish." Ignoring the warning, they start to play. The pair soon discovers that any dangers encountered in the game spring to life somewhere in the house. For example, when Peter rolls on a lion, an actual lion appears, which Judy and Pet ...
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Edgar Rice Burroughs
Edgar Rice Burroughs (September 1, 1875 – March 19, 1950) was an American writer, best known for his prolific output in the adventure, science fiction, and fantasy genres. Best known for creating the characters Tarzan (who appeared in a series of twenty-four books by him) and John Carter (who was a recurring character in a series of eleven books), he also wrote the '' Pellucidar'' series, the '' Amtor'' series, and the ''Caspak'' trilogy. Tarzan was immediately popular, and Burroughs capitalized on it in every possible way, including a syndicated Tarzan comic strip, films, and merchandise. Tarzan remains one of the most successful fictional characters to this day and is a cultural icon. Burroughs's California ranch is now the center of the Tarzana neighborhood in Los Angeles, named after the character. Burroughs was an explicit supporter of eugenics and scientific racism in both his fiction and nonfiction; Tarzan was meant to reflect these concepts. Biography E ...
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Jetan
Jetan, also known as Martian chess, is a chess variant first published in 1922. It was created by Edgar Rice Burroughs as a game played on Barsoom, his fictional version of Mars. The game was introduced in '' The Chessmen of Mars'', the fifth book in the Barsoom series. Its rules are described in Chapter 2 and in the Appendix of the book, with an actual game partly described in Chapter 17. Description Board and pieces Jetan is played on a black and orange checkered board of 10 by 10 , with orange pieces on the "north" side and black pieces on the "south". Each player has the following playing pieces: one ''Chief'', one ''Princess'', two ''Fliers''; two ''Dwars'' (Captains); two ''Padwars'' (Lieutenants); two ''Warriors''; two ''Thoats'' (Mounted Warriors); and eight ''Panthans'' (Mercenaries). The Chief, Princess, Fliers, Dwars, Padwars and Warriors are positioned along the rank closest to the player with the Chief at left center, the Princess at right center, and the Fliers, ...
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Andrew Looney
Andrew J. Looney (born November 5, 1963) is a game designer and computer programmer. He is also a photographer, a cartoonist, a video-blogger, and a marijuana-legalization advocate. Andrew and Kristin Looney together founded the games company Looney Labs, where Andrew is the chief creative officer. Looney Labs has published most of his game designs, such as ''Fluxx'', ''Chrononauts (game), Chrononauts'', and the Icehouse (game), ''Icehouse'' game system. His other game designs include ''Aquarius (game), Aquarius'', ''Nanofictionary'', ''IceTowers'', ''Treehouse (game), Treehouse'', and ''Martian Coasters''. Biography Andrew Looney as a youth became an Eagle Scout. He entered the University of Maryland at College Park in 1981 as a freshman with an undecided major between English and computer science. He eventually selected computer science. He and Kristin, his future spouse, met in 1986 when he started at NASA's Goddard Space Flight Center as a software programmer. Kristin was ...
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Icehouse (game)
Icehouse pieces, or Icehouse Pyramids, Treehouse pieces, Treehouse Pyramids and officially Looney Pyramids, are nestable and stackable pyramid-shaped gaming pieces and a game system. The game system was invented by Andrew Looney and John Cooper in 1987, originally for use in the game of Icehouse. History Andrew Looney in 1987 penned a sci-fi short story, "The Empty City", that included a game called Icehouse, an ancient Martian game. Readers requested to learn how to play the game. Thus actual rules were invented for Icehouse by Andrew Looney, Kristin Wunderlich (then future wife of Looney) and John Cooper, then plastic pyramid pieces were made to play the game. The first commercially available set were solid non-stackable pyramids released in 1989 with only 100 sets made. The pieces were made from resin in his apartment, which upset the landlord. After several years, Looney shut down Icehouse Games, Inc. and soon started another gaming company, Looney Labs, Looney Laboratories, ...
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Hunter × Hunter
''Hunter × Hunter'' (pronounced "hunter hunter") is a Japanese manga series written and illustrated by Yoshihiro Togashi. It has been serialized in Shueisha's manga magazine ''Weekly Shōnen Jump'' since March 1998, although the manga has frequently gone on extended hiatuses since 2006. Its chapters have been collected in 38 volumes as of September 2024. The story focuses on a young boy named Gon Freecss who discovers that his father, who left him at a young age, is actually a world-renowned Hunter, a licensed professional who specializes in fantastical pursuits such as locating rare or unidentified animal species, treasure hunting, surveying unexplored enclaves, or hunting down lawless individuals. Gon departs on a journey to become a Hunter and eventually find his father. Along the way, Gon meets various other Hunters and encounters the paranormal. ''Hunter × Hunter'' was adapted into a 62-episode anime television series by Nippon Animation and directed by Ka ...
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Hell Of A Game
In religion and folklore, hell is a location or state in the afterlife in which souls are subjected to punishment after death. Religions with a linear divine history sometimes depict hells as eternal destinations, such as Christianity and Islam, whereas religions with reincarnation usually depict a hell as an intermediary period between incarnations, as is the case in the Indian religions. Religions typically locate hell in another dimension or under Earth's surface. Other afterlife destinations include heaven, paradise, purgatory, limbo, and the underworld. Other religions, which do not conceive of the afterlife as a place of punishment or reward, merely describe an abode of the dead, the grave, a neutral place that is located under the surface of Earth (for example, see Kur, Hades, and Sheol). Such places are sometimes equated with the English word ''hell'', though a more correct translation would be "underworld" or "world of the dead". The ancient Mesopotamian, Greek, Roman ...
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