HOME
*





List Of Video Game Designers
This is a list of notable video game designers, past and present, in alphabetical order. The people in this list already have Wikipedia entries, and as such did significant design for notable computer games, console games, or arcade games. It does not include people in managerial roles (which often includes titles like "Producer" or "Development Director") or people who developed a concept without doing actual design work on the game itself (sometimes applicable to "co-creator" or "creator" roles). Just because a game is listed next to a designer's name does not imply that person was the sole designer. As with films, the credits for video games can be complicated. A * Allen Adham: ''World of Warcraft''. * Michel Ancel: ''Rayman'', ''Beyond Good & Evil''. * Chris Avellone: ''Fallout 2'', '' Planescape: Torment'', ''Icewind Dale'', '' Fallout: New Vegas'' B * Ralph Baer: "Father of Video Games," created ''Chase'' (1967), the first game played in a television set. * Clive Ba ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Game Designer
Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. Increasingly, elements and principles of game design are also applied to other interactions, in the form of gamification. Game designer and developer Robert Zubek defines game design by breaking it down into its elements, which he says are the following: * Gameplay, which is the interaction between the player and the mechanics and systems * Mechanics and systems, which are the rules and objects in the game * Player experience, which is how users feel when they're playing the game Games such as board games, card games, dice games, casino games, role-playing games, sports, video games, war games, or simulation games benefit from the principles of game design. Academically, game design is part of game studies, while game theory studies strategic decision making (primarily in non-game situations). Games have historically inspired ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Clive Barker's Jericho
''Clive Barker's Jericho'' is a horror first-person shooter video game produced by Clive Barker. The game was released for Microsoft Windows, PlayStation 3 and Xbox 360 in 2007. Gameplay ''Jericho''s core gameplay consists of leading the game's seven-man team codenamed Jericho, allowing control of all team members by jumping to each character during certain points in the game, through various environments that have been warped by the Firstborn while fighting off a variety of twisted creatures. The game also features several quick time events where the player must press the corresponding buttons or keys shown on screen in order to successfully survive. Additionally, each team member has both a primary and a secondary attack, either in the form of an alternate fire such as a grenade launcher on a rifle, or a secondary weapon such as a sword or pistol that can be dual wielded. While the game is a first person shooter, the ability to control different members of one's squad adds a ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Marc Blank
Marc Blank is an American game developer and software engineer. He is best known as part of the team that created one of the first commercially successful text adventure computer games, ''Zork''. Career Blank first encountered Don Woods and Will Crowther's ''Adventure'' game while he was studying at MIT in the mid-1970s, where the game was played on mainframe computers. Blank was frustrated by the computer's tiny vocabulary; when it parsed user inputs very few words were recognized. After thinking about the problem during his undergraduate years, he started work on his own adventure game using MDL, a computer language invented at MIT. Blank and a handful of friends wrote the original version of ''Zork'' on a PDP-10 while he was attending medical school at Albert Einstein College of Medicine in New York City (he received his MD degree in 1979). The free-play university version of ''Zork'' first became available on the MIT-DM PDP-10 in June 1977. It was then distributed by the ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Trespasser (video Game)
''Trespasser'' is a 1998 action-adventure game, action-adventure video game developed by DreamWorks Interactive and published by Electronic Arts for Microsoft Windows. The game serves as a sequel to the 1997 film ''The Lost World: Jurassic Park'', taking place a year after the film's events. Players control Anne, the sole survivor of a plane crash that leaves her stranded on a remote island with genetically engineered dinosaurs. It features the voices of Minnie Driver as Anne and Richard Attenborough as John Hammond (character), John Hammond, reprising his role from the film series. The game engine of ''Trespasser'' was advanced for its time and required a fast and powerful computer to adequately display the game's detailed graphics without pixelation artifacts. Upon release, the game received mixed to negative reviews and disappointed many critics, with ''GameSpot'' declaring it "the worst game of 1998". The mixed reception is believed to have been caused by rushing the developm ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


System Shock
''System Shock'' is a 1994 first-person action-adventure video game developed by LookingGlass Technologies and published by Origin Systems. It was directed by Doug Church with Warren Spector serving as producer. The game is set aboard a space station in a cyberpunk vision of the year 2072. Assuming the role of a nameless security hacker, the player attempts to hinder the plans of a malevolent artificial intelligence called SHODAN. ''System Shock'' 3D engine, physics simulation and complex gameplay have been cited as both innovative and influential. The developers sought to build on the emergent gameplay and immersive environments of their previous games, '' Ultima Underworld: The Stygian Abyss'' and '' Ultima Underworld II: Labyrinth of Worlds'', by streamlining their mechanics into a more "integrated whole". Critics praised ''System Shock'' and hailed it as a major breakthrough in its genre. It was later placed on multiple hall of fame lists. The game was a moderate com ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




The Stygian Abyss
''Ultima Underworld: The Stygian Abyss'' is a first-person role-playing video game developed by Blue Sky Productions (later Looking Glass Studios) and published by Origin Systems. Released in March 1992, the game is set in the fantasy world of the ''Ultima'' series. It takes place inside the Great Stygian Abyss: a large cave system that contains the remnants of a failed utopian civilization. The player assumes the role of the Avatar—the ''Ultima'' series's protagonist—and attempts to find and rescue a baron's kidnapped daughter. ''Ultima Underworld'' has been cited as the first role-playing game to feature first-person action in a 3D environment, and it introduced technological innovations such as allowing the player to look up and down. Its design combines simulation elements with concepts from earlier role-playing video games, including ''Wizardry'' and '' Dungeon Master'', which led the game's designers to call it a " dungeon simulation". As such, the game is non-linear a ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Flight Unlimited
''Flight Unlimited'' is a 1995 aerobatic flight simulator video game developed and published by LookingGlass Technologies. It allows players to pilot reproductions of real-world aircraft and to perform aerobatic maneuvers. They may fly freely, race through floating rings against a timer or take lessons from a virtual flight instructor. The instructor teaches basic and advanced techniques, ranging from rudder turns to maneuvers such as the tailslide, Lomcovák and Immelmann turn. ''Flight Unlimited'' was the first self-published game released by Looking Glass Technologies. It was intended to establish the company as a video game publisher and to compete with flight simulator franchises such as ''Microsoft Flight Simulator''. Project leader Seamus Blackley, a particle physicist and amateur pilot, conceived the game in 1992. He felt that other flight simulators failed to convey the experience of real flight, and he reacted by coding a simulated atmosphere for ''Flight Unlimited'' ba ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Seamus Blackley
Jonathan "Seamus" Blackley (born 1968) is an American video game designer and former agent with Creative Artists Agency representing video game creators. He is best known for creating and designing the original Xbox in 2001. Career After entering Tufts University to study electrical engineering, Blackley switched to study physics and graduated in 1990, . As an undergraduate, he published his first paper in the ''Journal of Magnetic Resonance''. After college, he studied High Energy Physics at the Fermi National Accelerator Laboratory, until the Superconducting Supercollider project was cancelled in 1993. Blackley then went to work at Blue Sky Productions, later called Looking Glass Studios. In addition to his work on '' Ultima Underworld'' and '' System Shock'', Blackley helped to create the sophisticated physics system in ''Flight Unlimited''. He is mentioned in the ''Flight Unlimited'' manual as follows: Following the completion of ''Flight Unlimited'' in 1995, Blackley ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Lords Of The Realm
''Lords of the Realm'' is a turn-based strategy computer game published and developed by Impressions Games. It was first released on June 15, 1994, and is the first game in the ''Lords of the Realm'' series. Summary The game takes place in a medieval setting, with several characters warring for the right to be either King of England or King of Germany. Players manage their armies as well as their land and population, build and lay siege to castles, and generally attempt to crush their enemies. Battles between armies take place in a real-time environment, similar to real-time strategy games, with players able to control individual units as well as control them as a group, during which units group into formations. Players may also choose to allow the computer to determine the outcome of the battle. The game also features a small castle-building portion. Release The game was published by Impression Games in the UK (Amiga) and US (DOS) both in 1994. It was distributed by Sierra On-L ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Caesar (computer Game)
''Caesar'' is a 1992 city-building video game published by Sierra On-Line in which the player undertakes the role of a Roman governor, building ancient Roman cities. Released in 1992 on the Amiga and ported the following year to Atari ST, PC and Macintosh, the game is similar to '' SimCity''. In addition to similar graphics and user interfaces, it also came with issues of micromanagement, including complicated city-planning requirements such as building the right number of schools, theaters, libraries, bathhouses, and other amenities within suitable distances of residential areas. An updated version, ''Caesar Deluxe'', was released in 1993 for the Amiga. ''Caesar'' spawned three direct sequels and several spin-offs set in other ancient civilizations, which are together known as the '' City Building'' series. Reception According to Sierra On-Line, combined sales of ''Caesar'' and ''Caesar II'' surpassed 400,000 units by the end of March 1996. In June 1993, ''Computer Gami ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Chris Beatrice
Chris Beatrice is a video game designer and artist noted for primary creative development of popular historical strategy games, including '' Lords of the Realm'' series and the '' City Building'' series. Beatrice worked at Sierra Entertainment's Impressions Games studio as art and creative director, director of design and development, and general manager. In 2001 he founded Tilted Mill Entertainment as President and Director of Development. Game development roles * '' Detroit'' (1994) – artist * '' Lords of the Realm'' (1994) – art director * ''Front Lines'' (1994) – art director * ''Caesar II'' (1995) – art director * '' Breach 3'' (1995) – art director * '' Ultimate Soccer Manager'' (1995) – art director * '' High Seas Trader'' (1995) – art director * ''Casino Deluxe'' (1995) – art director * '' Robert E. Lee: Civil War General'' (1996) – art director * '' Space Bucks'' (1996) – art director * '' The Rise & Rule of Ancient Empires'' (1996) – art director ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Arkham Asylum
The Elizabeth Arkham Asylum for the Criminally Insane (), commonly referred to as Arkham Asylum, is a fictional psychiatric hospital/prison, named after the city of Arkham which appeared first in the stories of H. P. Lovecraft, and later appearing in American comic books published by DC Comics, commonly in stories featuring the superhero Batman. It first appeared in ''Batman'' #258 (October 1974), written by Dennis O'Neil with art by Irv Novick. The asylum serves as a (forensic) psychiatric hospital for the Gotham City area, housing patients who are criminally insane, as well as select prisoners with unusual medical requirements that are beyond a conventional prison's ability to accommodate. Its high-profile patients are often members of Batman's rogues gallery. History Located in Gotham City, Arkham Asylum is where Batman's foes who are considered to be mentally ill are brought as patients (other foes are incarcerated at Blackgate Penitentiary). Although it has had numerou ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]