Krita Foundation
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Krita Foundation
Krita ( ) is a free and open-source raster graphics editor designed primarily for digital art and 2D animation. Originally created for Linux, the software also runs on Windows, macOS, Haiku, Android, and ChromeOS, and features an OpenGL-accelerated canvas, colour management support, an advanced brush engine, non-destructive layers and masks, group-based layer management, vector artwork support, and switchable customisation profiles. The software is also available as paid software, distributed on Microsoft Store, Steam, Epic Games Store, and Mac App Store. The paid version has automatic update and used to support the development of the software. Name The project's name "Krita" is primarily inspired by the Swedish words , meaning "crayon" (or chalk), and ' which means "to draw" as well as Sanskrit कृत (kṛta) which means "made"/"done". History Early development of the project can be tracked back to 1998 when Matthias Ettrich, founder of KDE, showcased a Qt GUI hack f ...
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Qt (software)
Qt ( pronounced "cute") is a cross-platform application development framework for creating graphical user interfaces as well as Cross-platform software, cross-platform applications that run on various software and hardware platforms such as Linux, Windows, macOS, Android (operating system), Android or embedded systems with little or no change in the underlying codebase while still being a native application with native capabilities and speed. Qt is currently being developed by The Qt Company, a publicly listed company, and the Qt Project under open-source governance, involving individual developers and organizations working to advance Qt. Qt is available under both commercial licenses and open-source GNU General Public License, GPL 2.0, GPL 3.0, and GNU Lesser General Public License, LGPL 3.0 licenses. Purposes and abilities Qt is used for developing graphical user interfaces (GUIs) and multi-platform application software, applications that run on all major Desktop computer ...
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Layers (digital Image Editing)
Layers are used in digital image editing to separate different elements of an image. A layer can be compared to a transparency on which imaging effects or images are applied and placed over or under an image. Today they are an integral feature of image editors. In the early days of computing, memory was at a premium and the idea of using multi-layered images was considered infeasible in personal computer applications as the tradeoffs were image size and color depth. As the price of memory fell it became feasible to apply the concept of layering to raster images. The first software known to apply the concept of layers was LALF, which was released in 1989 for the NEC PC-9801. LALF's terminology for layers is "cells", after the concept of drawing animation frames over-top of a stencil. Layers were introduced in Western markets by Fauve Matisse (later Macromedia xRes), and then available in Adobe Photoshop 3.0, in 1994, which lead to wide-spread adoption. In vector image editors ...
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Matthias Ettrich
Matthias Ettrich (born 14 June 1972) is a German computer scientist and founder of the KDE and LyX projects. Early life Ettrich was born in Bietigheim-Bissingen, Baden-Württemberg, West Germany, and went to school in Beilstein, Württemberg, Beilstein while living with his parents in Oberstenfeld. He passed the Abitur in 1991. Ettrich studied for his MSc in Computer Science at the Wilhelm Schickard Institute for Computer Science at the University of Tübingen. Career He currently resides in Berlin, Germany. He is currently focused on advising start-ups and corporations on digital transformation and in sound technical decision-making. Free software projects Ettrich founded and furthered the LyX project in 1995, initially conceived as a university term project. LyX is a graphical frontend to LaTeX. Since LyX's main target platform was Linux, he started exploring different ways to improve the graphical user interface, ultimately leading him to the KDE project. Ettrich found ...
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Mascot
A mascot is any human, animal, or object thought to bring luck, or anything used to represent a group with a common public identity, such as a school, sports team, university society, society, military unit, or brand, brand name. Mascots are also used as fictional, representative spokespeople for consumer products. In sports, mascots are also used for merchandising. Team mascots are often related to their respective team athletic nickname, nicknames. This is especially true when the team's nickname is something that is a living animal and/or can be anthropomorphism, made to have humanlike characteristics. For more abstract nicknames, the team may opt to have an unrelated character serve as the mascot. For example, the sport, athletic teams of the University of Alabama are nicknamed the Alabama Crimson Tide, Crimson Tide, while their mascot is an elephant named Big Al (mascot), Big Al. Team mascots may take the form of a logo, person, live animal, inanimate object, or a costumed c ...
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David Revoy
300px, The remix culture">remixed into animated short films by the Morevna Project, here "The Potion Contest". David Philippe Revoy (; born in 1981 in Reims) is a French artist best known as the creator of the free webcomic series '' Pepper&Carrot'' which is translated into 27 languages to a degree of 90 percent or more. It is published as books via Glénat. After work in traditional painting, Revoy started using digital tools in 2003 and moved to use free and open-source software around 2009. Revoy publishes a great deal of his work under free licenses, allowing his work to be remixed even for commercial use. This has led to derivations of mainly ''Pepper&Carrot'' such as animated films, cosplay, a card game and several video games. Revoy has expressed excitement about the derivations and often links to them from his web page. He has interpreted freely licensed works and works in the public domain. In 2010 he was awarded the CG Choice Award for an illustration of ''Alice i ...
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Pepper&Carrot
''Pepper & Carrot'' is a free and open source webcomic series by France, French artist David Revoy, first released in May 2014. It is also published by Glénat Editions, Ar Gripi, Popcom, Prikazka-Igra, and Outland Forlag. The series consists of small episodes about Adolescence, teenage Witchcraft, witch Pepper and her cat Carrot, and with stories without violence it aims to be accessible for everyone. The free license permits the work to be remixed and reused, even for commercial purposes, which has led to derivative works such as animated film, animated short films, cosplay, fanart, a card game, a boardgame, several video games, and the work being used in research. The webcomic is completely, or almost completely, translated into 27 different languages, and to an additional 39 languages with a lower degree of coverage. Revoy creates the series entirely with free software, such as Krita and Inkscape, making the Krita source files for each image available for download. In M ...
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