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Layers (digital Image Editing)
Layers are used in digital image editing to separate different elements of an image. A layer can be compared to a transparency on which imaging effects or images are applied and placed over or under an image. Today they are an integral feature of image editors. In the early days of computing, memory was at a premium and the idea of using multi-layered images was considered infeasible in personal computer applications as the tradeoffs were image size and color depth. As the price of memory fell it became feasible to apply the concept of layering to raster images. The first software known to apply the concept of layers was LALF, which was released in 1989 for the NEC PC-9801. LALF's terminology for layers is "cells", after the concept of drawing animation frames over-top of a stencil. Layers were introduced in Western markets by Fauve Matisse (later Macromedia xRes), and then available in Adobe Photoshop 3.0, in 1994, which lead to wide-spread adoption. In vector image editors ...
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Digital Image Editing
Image editing encompasses the processes of altering images, whether they are Digital photography, digital photographs, traditional Photographic processing, photo-chemical photographs, or illustrations. Traditional analog image editing is known as photo manipulation, photo retouching, using tools such as an airbrush to modify photographs or edit illustrations with any traditional art medium. Graphic software programs, which can be broadly grouped into vector graphics editors, raster graphics editors, and 3D modelers, are the primary tools with which a user may manipulate, enhance, and transform images. Many image editing programs are also used to artistic rendering, render or create computer art from scratch. The term "image editing" usually refers only to the editing of 2D images, not 3D ones. Basics of image editing Raster graphics, Raster images are stored on a computer in the form of a grid of picture elements, or pixels. These pixels contain the image's color and brightn ...
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Sprite (computer Graphics)
In computer graphics, a sprite is a Plane (mathematics), two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term ''sprite'' referred to fixed-sized objects composited together, by hardware, with a background. Use of the term has since become more general. Systems with hardware sprites include arcade video games of the 1970s and 1980s; game consoles including as the Atari VCS (1977), ColecoVision (1982), Nintendo Entertainment System, Famicom (1983), Sega Genesis, Genesis/Mega Drive (1988); and home computers such as the TI-99/4 (1979), Atari 8-bit computers (1979), Commodore 64 (1982), MSX (1983), Amiga (1985), and X68000 (1987). Hardware varies in the number of sprites supported, the size and colors of each sprite, and special effects such as scaling or reporting pixel-precise overlap. Hardware composition of sprites occurs as each scan line is prepared for the video output device, such as a cathode-ray tube, without i ...
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Image Processing
An image or picture is a visual representation. An image can be two-dimensional, such as a drawing, painting, or photograph, or three-dimensional, such as a carving or sculpture. Images may be displayed through other media, including a projection on a surface, activation of electronic signals, or digital displays; they can also be reproduced through mechanical means, such as photography, printmaking, or photocopying. Images can also be animated through digital or physical processes. In the context of signal processing, an image is a distributed amplitude of color(s). In optics, the term ''image'' (or ''optical image'') refers specifically to the reproduction of an object formed by light waves coming from the object. A ''volatile image'' exists or is perceived only for a short period. This may be a reflection of an object by a mirror, a projection of a camera obscura, or a scene displayed on a cathode-ray tube. A ''fixed image'', also called a hard copy, is one that ...
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Raster Graphics
upright=1, The Smiley, smiley face in the top left corner is a raster image. When enlarged, individual pixels appear as squares. Enlarging further, each pixel can be analyzed, with their colors constructed through combination of the values for red, green and blue. In computer graphics and digital photography, a raster graphic, raster image, or simply raster is a two-dimensional image or picture represented as a rectangular Matrix (mathematics), matrix or grid of pixels, viewable via a computer display, paper, or other display medium. A raster image is technically characterized by the width and height of the image in pixels and by the number of bits per pixel. Raster images are stored in image files with varying dissemination, production, generation, and acquisition formats. The printing and prepress industries know raster graphics as contones (from "continuous tones"). In contrast, '' line art'' is usually implemented as vector graphics in digital systems. Many raster ...
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Digital Image Editing
Image editing encompasses the processes of altering images, whether they are Digital photography, digital photographs, traditional Photographic processing, photo-chemical photographs, or illustrations. Traditional analog image editing is known as photo manipulation, photo retouching, using tools such as an airbrush to modify photographs or edit illustrations with any traditional art medium. Graphic software programs, which can be broadly grouped into vector graphics editors, raster graphics editors, and 3D modelers, are the primary tools with which a user may manipulate, enhance, and transform images. Many image editing programs are also used to artistic rendering, render or create computer art from scratch. The term "image editing" usually refers only to the editing of 2D images, not 3D ones. Basics of image editing Raster graphics, Raster images are stored on a computer in the form of a grid of picture elements, or pixels. These pixels contain the image's color and brightn ...
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Comparison Of Raster Graphics Editors
Raster graphics editors can be compared by many variables, including availability. List General information Basic general information about the editor: creator, company, license, etc. Operating system support The operating systems on which the editors can run natively, that is, without emulator, emulation, virtual machines or compatibility layers. In other words, the software must be specifically coded for the operation system; for example, Adobe Photoshop for Microsoft Windows, Windows running on Linux with Wine (software), Wine does not fit. Features Color spaces File support See also *Raster graphics (also called bitmap) *Raster graphics editor *Comparison of graphics file formats *Vector graphics *Comparison of raster-to-vector conversion software *Comparison of vector graphics editors *Comparison of 3D computer graphics software *Comparison of image viewers *List of 2D graphics software *Digital art#List of digital art software, List of digital ...
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Alpha Compositing
In computer graphics, alpha compositing or alpha blending is the process of combining one image with a background to create the appearance of partial or full transparency. It is often useful to render picture elements (pixels) in separate passes or layers and then combine the resulting 2D images into a single, final image called the composite. Compositing is used extensively in film when combining computer-rendered image elements with live footage. Alpha blending is also used in 2D computer graphics to put rasterized foreground elements over a background. In order to combine the picture elements of the images correctly, it is necessary to keep an associated '' matte'' for each element in addition to its color. This matte layer contains the coverage information—the shape of the geometry being drawn—making it possible to distinguish between parts of the image where something was drawn and parts that are empty. Although the most basic operation of combining two images is ...
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Transparency (projection)
A transparency, also known variously as a viewfoil or foil (from the French word "feuille" or sheet), or viewgraph, is a thin sheet of transparent flexible material, typically polyester (historically cellulose acetate), onto which figures can be drawn. These are then placed on an overhead projector for display to an audience. Many companies and small organizations use a system of projectors and transparencies in meetings and other groupings of people, though this system is being largely replaced by video projectors and interactive whiteboards. Printing Transparencies can be printed using a variety of technologies. In the 1960s and 70s the GAF OZALID "projecto-viewfoil" used a diazo process to make a clear sheet framed in cardboard and protected by a rice paper cover. In the 1980's laser printers or copiers could make foil sheets using standard xerographic processes. Specialist transparencies are available for use with laser printers that are better able to handle the high te ...
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