HOME
*



picture info

Kileak
''Kileak: The DNA Imperative'', known as in Japan and Europe, is a first-person shooter video game developed by Genki (company), Genki for the PlayStation (console), PlayStation. It was published in Japan by Sony Music Entertainment Japan, Sony Music Entertainment in January 1995, followed by a North American and European release in September 1995 by Sony Computer Entertainment as a launch game for the console. Kimitaka Matsumae, former member of the S.S.T. Band, wrote the game's soundtrack. The story follows an International Peacekeeping Force's White Lightning team leader Matt Coda, as he attempts to stop a scientist Dr. Kim from conducting unethical genetic engineering research. As the game progresses, the eponymous Kileak is revealed to be an ancient extraterrestrial creature that is the common ancestor of all life on Earth. The player controls an armored SJ 107 assault suit through the series of floor levels within a South Pole observation base. Each floor is connected by an ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Epidemic (video Game)
''Epidemic'', known as in Japan, is a first-person shooter video game developed by Genki for the PlayStation console. It is a sequel to '' Kileak: The DNA Imperative''. Gameplay ''Epidemic'' is a first-person shooter. Like its predecessor, the gameplay in ''Epidemic'' focuses on traversing corridor-like environments, destroying enemy robots and finding key cards to reach inaccessible areas. Story Taking place in 2065, Epidemic takes place in the underground metropolis of Neural City, where all remaining humans live after a devastating virus known as the Gigari virus has infected the surface of the planet, killing anyone who is infected with it 10 days after the symptoms are noticed. In Neural City, all activities are monitored by a super computer in the middle of the city known as Sirus, which is owned by the Byflos group, the ones behind creating the city. The game follows Masao Coda, son of '' Kileak: The DNA Imperative's'' Matt Coda, who is informed that his lover, Layla, ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Genki (company)
is a Japanese video game developer. It was founded in October 1990 by Hiroshi Hamagaki and Tomo Kimura, who left Sega to form the company. The company is best known for its racing game titles. History In its early years, Genki released games in different genres, looking for its niche. On one end of the spectrum, there was '' Devilish'', a game similar to '' Arkanoid'' that was released for Sega's Game Gear and Mega Drive systems in 1991. On the other end, there was '' Kileak: The DNA Imperative'', a first-person mecha shooting game for the PlayStation which was released in 1995 and received a sequel, ''Epidemic''. They developed two MotoGP video games for the SNES: '' GP-1'' (1993) and '' GP-1 RS: Rapid Stream'' (1994). Genki found its niche in 1994 with the release of ''Shutokō Battle '94 Keichii Tsuchiya Drift King'' for the SNES—the first in a long-running series of racing games. ''Shutokou Battle 2'' followed one year later, in 1995, and was also for the SNES. Wit ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Virtual Camera System
In 3D video games, a virtual camera system aims at controlling a camera or a set of cameras to display a view of a 3D virtual world. Camera systems are used in video games where their purpose is to show the action at the best possible angle; more generally, they are used in 3D virtual worlds when a third-person view is required. As opposed to filmmakers, virtual camera system creators have to deal with a world that is interactive and unpredictable. It is not possible to know where the player character is going to be in the next few seconds; therefore, it is not possible to plan the shots as a film maker would do. To solve this issue, the system relies on certain rules or artificial intelligence to select the most appropriate shots. There are mainly three types of camera systems. In ''fixed camera systems'', the camera does not move at all and the system displays the player's character in a succession of still shots. ''Tracking cameras'', on the other hand, follow the characte ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Surface-to-air Missile
A surface-to-air missile (SAM), also known as a ground-to-air missile (GTAM) or surface-to-air guided weapon (SAGW), is a missile designed to be launched from the ground to destroy aircraft or other missiles. It is one type of anti-aircraft system; in modern armed forces, missiles have replaced most other forms of dedicated anti-aircraft weapons, with anti-aircraft guns pushed into specialized roles. The first attempt at SAM development took place during World War II, but no operational systems were introduced. Further development in the 1940s and 1950s led to operational systems being introduced by most major forces during the second half of the 1950s. Smaller systems, suitable for close-range work, evolved through the 1960s and 1970s, to modern systems that are man-portable. Shipborne systems followed the evolution of land-based models, starting with long-range weapons and steadily evolving toward smaller designs to provide a layered defence. This evolution of design increasin ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Undercover Agent
To go "undercover" (that is, to go on an undercover operation) is to avoid detection by the object of one's observation, and especially to disguise one's own identity (or use an assumed identity) for the purposes of gaining the trust of an individual or organization in order to learn or confirm confidential information, or to gain the trust of targeted individuals to gather information or evidence. Undercover operations are traditionally employed by law enforcement agencies and private investigators; those in such roles are commonly referred to as undercover agents History Law enforcement has carried out undercover work in a variety of ways throughout the course of history, but Eugène François Vidocq (1775–1857) developed the first organized (though informal) undercover program in France in the early 19th century, from the late First Empire through most of the Bourbon Restoration period of 1814 to 1830. At the end of 1811 Vidocq set up an informal plainclothes unit, the ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Laser Gun
A laser weapon is a directed-energy weapon based on lasers. After decades of R&D, directed-energy weapons including lasers are still at the experimental stage and it remains to be seen if or when they will be deployed as practical, high-performance military weapons. Atmospheric thermal blooming has been a major problem, still mostly unsolved, and worsened if fog, smoke, dust, rain, snow, smog, foam, or purposely dispersed obscurant chemicals are present. Essentially, a laser generates a beam of light which needs clear air, or a vacuum, to work without thermal blooming. Many types of laser can potentially be used as incapacitating weapons, through their ability to produce temporary or permanent vision loss when aimed at the eyes. The degree, character, and duration of vision impairment caused by eye exposure to laser light varies with the power of the laser, the wavelength(s), the collimation of the beam, the exact orientation of the beam, and the duration of exposure. Lasers o ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Rocket Launcher
A rocket launcher is a weapon that launches an unguided, rocket-propelled projectile. History The earliest rocket launchers documented in imperial China consisted of arrows modified by the attachment of a rocket motor to the shaft a few inches behind the arrowhead. The rocket was propelled by the burning of the black powder in the motor; these should not be confused with early fire arrows, which were conventional arrows carrying small tubes of black powder as an incendiary that ignited only after the arrow hit its target. The rocket launchers were constructed of wood, basketry, and bamboo tubes. The launchers divided the rockets with frames meant to keep them separated, and the launchers were capable of firing multiple rockets at once. Textual evidence and illustrations of various early rocket launchers are found in the 1510 edition of the '' Wujing Zongyao'' translated by Needham and others at Princeton University. (The original ''Wujing Zongyao'' was compiled between ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Machine Gun
A machine gun is a fully automatic, rifled autoloading firearm designed for sustained direct fire with rifle cartridges. Other automatic firearms such as automatic shotguns and automatic rifles (including assault rifles and battle rifles) are typically designed more for firing short bursts rather than continuous firepower, and are not considered true machine guns. As a class of military kinetic projectile weapon, machine guns are designed to be mainly used as infantry support weapons and generally used when attached to a bipod or tripod, a fixed mount or a heavy weapons platform for stability against recoils. Many machine guns also use belt feeding and open bolt operation, features not normally found on other infantry firearms. Machine guns can be further categorized as light machine guns, medium machine guns, heavy machine guns, general purpose machine guns and squad automatic weapons. Similar automatic firearms of caliber or more are classified as aut ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Automap
A mini-map or minimap is a miniature map that is often placed at a screen corner in video games to aid players in orienting themselves within the game world. They are often only a small portion of the screen and must be selective in what details they display. Elements usually included on mini-maps vary by video game genre. However, commonly included features are the position of the player character, allied units or structures, enemies, objectives, and surrounding terrain. Mini-maps have become very common in real-time strategy and MMORPG video games because they serve as an indication of where the current screen lies within the scope of the game world. Most first-person shooter games also have some version or variant of the mini-map, with the odd exception of '' Call of Duty: Modern Warfare'', often showing enemy and teammates locations in real-time. Features Many mini-maps make use of similar features. Common features are: Fog of war In many games using a mini-map, the mini- ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

HUD (video Gaming)
In video gaming, the HUD (heads-up display) or status bar is the method by which information is visually relayed to the player as part of a game's user interface. It takes its name from the head-up displays used in modern aircraft. The HUD is frequently used to simultaneously display several pieces of information including the main character's health, items, and an indication of game progression (such as score or level). Shown on the HUD While the information that is displayed on the HUD depends greatly on the game, there are many features that players recognize across many games. Most of them are static onscreen so that they stay visible during gameplay. Common features include: * Health/lives – this might include the player's character and possibly other important characters, such as allies or bosses. Real-time strategy games usually show the health of every unit visible on screen. Also, in many (but not all) first- and third-person shooters, when the player is da ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]