Kagome Kagome
"Kagome Kagome" (かごめかごめ, or ) is a Japanese children's game and the song (''Warabe uta'') associated with it. One player is chosen as the ''Oni'' (literally demon or ogre, but similar to the concept of "it" in tag) and sits blindfolded (or with their eyes covered). The other children join hands and walk in circles around the ''Oni'' while chanting the song for the game. When the song stops, the ''Oni'' tries to name the person standing directly behind them. The song is a subject of much interest because of its cryptic lyrics which vary from region to region. Many interpretations exist, but the originally intended meaning is unknown. Melody \relative c'' \addlyrics \addlyrics Lyrics The song's lyrics vary by region, but the most commonly known version is: The most common interpretation is: Kagome kagome / The bird in the cage, When will you leave? At dawn. The crane and turtle slipped, Who is behind you now? As the song is typically written in a single line ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Hatsune Miku
, officially code-named CV01, is a Vocaloid software voicebank developed by Crypton Future Media. Its official mascot is depicted as a sixteen-year-old girl with long, turquoise twintails. Miku's personification has been marketed as a virtual idol, and has performed at live virtual concerts onstage as an animated holographic projection (rear-cast projection on a specially coated glass screen). Miku uses Yamaha Corporation's Vocaloid 2, Vocaloid 3, and Vocaloid 4 singing synthesizing technologies, alongside Crypton Future Media's Piapro Studio, a standalone singing synthesizer editor. She was the second Vocaloid sold using the Vocaloid 2 engine and the first Japanese Vocaloid to use the Japanese version of the 2 engine. The voice is modeled from Japanese voice actress Saki Fujita. The name of the character comes from merging the Japanese words for , , and , thus meaning "the first sound of the future", which, along with her code name, refers to her position as the f ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Vocaloid
is a singing Speech synthesis, voice synthesizer software product. Its signal processing part was developed through a joint research project between Yamaha Corporation and the Music Technology Group at Pompeu Fabra University, Barcelona. The software was ultimately developed into the commercial product "Vocaloid" that was released in 2004. The software enables users to synthesize "singing" by typing in lyrics and melody and also "speech" by typing in the script of the required words. It uses synthesizing technology with specially recorded vocals of voice actors or singers. To create a song, the user must input the melody and lyrics. A piano roll type interface is used to input the melody and the lyrics can be entered on each note. The software can change the stress of the pronunciations, add effects such as vibrato, or change the dynamics and tone of the voice. Various voice banks have been released for use with the Vocaloid synthesizer technology. Each is sold as "a singer in ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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List Of Traditional Japanese Games
This is a list of traditional Japanese games. Games Children's games * Beigoma * Marble (toy), Bīdama * Statues (game), Daruma-san * Hide-and-seek * Kemari * Kendama * Ken-ken-pa (Hopscotch) * Menko * Nawatobi (Jump rope) * Ohajiki * Onigokko * Oshikura Manju * Otedama Board games * Go (game), Go - originates in China, important rules change (free opening) in Japan * Renju * Shogi * Hasami shogi * Sugoroku * Ninuki-renju Card games * Buta no shippo * Daifugō (another name: Daihinmin) * Hanafuda * Karuta * Oicho-Kabu * Two-ten-jack (Tsū-ten-jakku) - a Japanese trick-taking card game. * Uta-garuta - a kind of karuta (another name: Hyakunin Isshu) Tile games * Japanese Mahjong - Japanese mahjong, also called rīchi mahjong * Goita Dice games * Cho-han bakuchi - a gambling game * Kitsune bakuchi Word games *Dajare *Henohenomoheji *Kaibun *Shiritori *Uta-garuta Solitaire games * Sudoku * Tsume shogi Drinking games *Konpira (game), Konpira see https://www.samuraitours.com/japa ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Warabe Uta
are traditional Japanese songs, similar to nursery rhymes. They are often sung as part of traditional children's games. They are described as a form of min'yo: traditional Japanese songs, usually sung without accompanying instruments. The centuries-old lyrics are often incomprehensible to modern Japanese (especially to children who are singing it), and others can be quite sinister on close analysis. Like many children's songs around the world, because people are used to them from an early age, they are often oblivious to the real meanings. Examples Tōryanse " Tōryanse" is often played as an electronic tune at pedestrian crossings in Japan to signal when it is safe to cross. Japanese: 通りゃんせ 通りゃんせ ここはどこの 細通じゃ :天神さまの 細道じゃ ちっと通して 下しゃんせ :御用のないもの 通しゃせぬ この子の七つの お祝いに お札を納めに まいります :行きはよいよい 帰りはこわ� ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Demon
A demon is a malevolent supernatural entity. Historically, belief in demons, or stories about demons, occurs in folklore, mythology, religion, occultism, and literature; these beliefs are reflected in Media (communication), media including fiction, comics, film, television series, television, and video games. Belief in demons probably goes back to the Paleolithic, Paleolithic age, stemming from humanity's fear of the unknown, the strange and the horrific.. In Religions of the ancient Near East, ancient Near Eastern religions and in the Abrahamic religions, including History of Judaism, early Judaism and ancient-medieval Christian demonology, a demon is considered a harmful spiritual entity that may cause Spirit possession, demonic possession, calling for an exorcism. Large portions of Jewish demonology, a key influence on Christianity and Islam, originated from a later form of Zoroastrianism, and was transferred to Judaism during the Achaemenid Empire, Persian era. Demons may ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ogre
An ogre (feminine: ogress) is a legendary monster depicted as a large, hideous, man-like being that eats ordinary human beings, especially infants and children. Ogres frequently feature in mythology, folklore, and fiction throughout the world. They appear in many classic works of literature, and are most often associated in fairy tales and legend. In mythology, ogres are often depicted as inhumanly large, tall, and having a disproportionately large head, abundant hair, unusually colored skin, a voracious appetite, and a strong body. Ogres are closely linked with giants and with human cannibals in mythology. In both folklore and fiction, giants are often given ogrish traits (such as the giants in " Jack and the Beanstalk" and " Jack the Giant Killer", the Giant Despair in '' The Pilgrim's Progress'', and the Jötunn of Norse mythology); while ogres may be given giant-like traits. Famous examples of ogres in folklore include the ogre in " Puss in Boots" and the ogre in " Hop- ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Tag (game)
Tag (also called chase, tig, it, tiggy, tips, tick, on-on and tip) is a playground game involving one or more players chasing other players in an attempt to "tag" and mark them out of play, typically by touching with a hand. There are many variations; most forms have no teams, scores, or equipment. Usually when a person is tagged, the tagger says, "It!", "Tag, you're 'It'!" or "Tag". The last one tagged during tag is "It" for the next round. The game is known by other names in various parts of the world, including "running and catching" in India and "catch and cook" in the Middle East. Origin of name The game has many different names in different parts of the UK: 'tig' in Yorkshire, Scotland, and in the North West of England; and 'it' in the South of England. In the United States the game is usually called 'tag', and in Australia it is sometimes called 'tips'. In 2018, the internet meme "How old were you when you found out ____" began circulating, which stated that the orig ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Romanization Of Japanese
The romanization of Japanese is the use of Latin script to write the Japanese language. This method of writing is sometimes referred to in Japanese as . Japanese is normally written in a combination of logographic characters borrowed from Chinese (kanji) and syllabic scripts (kana) that also ultimately derive from Chinese characters. There are several different romanization systems. The three main ones are Hepburn romanization, Kunrei-shiki romanization (ISO 3602) and Nihon-shiki romanization (ISO 3602 Strict). Variants of the Hepburn system are the most widely used. Romanized Japanese may be used in any context where Japanese text is targeted at non-Japanese speakers who cannot read kanji or kana, such as for names on street signs and passports and in dictionaries and textbooks for foreign learners of the language. It is also used to transliterate Japanese terms in text written in English (or other languages that use the Latin script) on topics related to Japan, such as ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Torii
A is a traditional culture of Japan, Japanese gate most commonly found at the entrance of or within a Shinto shrine, where it symbolically marks the transition from the mundane to the sacred, and a spot where kami are welcomed and thought to travel through. The presence of a ''torii'' at the entrance is usually the simplest way to identify Shinto shrines, and a small ''torii'' icon represents them on Japanese road maps and on Google Maps. The first appearance of ''torii'' gates in Japan can be reliably pinpointed to at least the mid-Heian period; they are mentioned in a text written in 922. The oldest existing stone ''torii'' was built in the 12th century and belongs to a Hachiman shrine in Yamagata Prefecture. The oldest existing wooden ''torii'' is a ''ryōbu torii'' (see description below) at Kubō Hachiman Shrine in Yamanashi Prefecture built in 1535. ''Torii'' gates were traditionally made from wood or stone, but today they can be also made of reinforced concrete, stain ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Kago
A is a type of litter used as a means of human transportation by the non-samurai class in feudal Japan and into the Meiji period The was an era of Japanese history that extended from October 23, 1868, to July 30, 1912. The Meiji era was the first half of the Empire of Japan, when the Japanese people moved from being an isolated feudal society at risk of colonizatio ... (1868–1911). Description and use The basket of a was roughly long, and attached to bamboo uprights which were suspended by a large overhead single crossbeam. A roof of some type covered the top and screens could be used to cover the sides as protection from sun or rain. A would be carried by a team of four men, who would take turns carrying the on their shoulders; five or six miles could be traveled in one hour. One man would support the weight of the large overhead pole at each end and walked until he tired and switched with a rested carrier. The should not be confused with the more elaborate ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Tōryanse
is the name of a traditional Japanese children's tune (warabe uta). It is a common choice for music played by traffic lights in Japan when it is safe to cross. Tōryanse can be heard in many forms of popular culture, such as at crosswalks in anime. Lyrics The words to the song are: Tune Explanation There are many theories to the origin of the song, but all agree that it is a portrayal of an exchange between a civilian and a guard manning some sort of a checkpoint – at Kawagoe Castle according to one theory. In the old days when infant mortality was high, people celebrated when a child survived to reach the age of 7 (as well as 3 and 5; see Shichi-Go-San), and ordinary people were only allowed to visit the shrine within the castle compound for special occasions. This particular warabe uta is sung as part of a traditional game where two children facing each other link their hands to form an arch 'checkpoint', and the remaining children walk through underneath in a lin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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As The Gods Will (film)
is a 2014 Japanese supernatural horror film directed by Takashi Miike. It is based on the first arc of the eponymous manga series by Muneyuki Kaneshiro and Akeji Fujimura. The film was released on home media in the United States by Funimation. Plot High school student Shun Takahata spends much of his time playing violent video games. At school he is suddenly forced to participate in a deadly game of daruma san ga koronda. When the Daruma doll turns toward the blackboard it exposes a button on its back that the students can attempt to press to end the game but if the doll spins back around and sees anyone moving then those students' heads will explode. Everyone in the class except Shun dies in this first game. After the game, Shun finds his childhood friend Ichika and they make their way to the school gym. There they play a Maneki Neko, where students dressed as mice attempt to throw a ball into a hoop attached to the collar of a giant cat doll. Those who miss are killed. Amay ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |