JavaScript Syntax
The syntax of JavaScript is the set of rules that define a correctly structured JavaScript program. The examples below make use of the log function of the console object present in most browsers for standard text output. The JavaScript standard library lacks an official standard text output function (with the exception of document.write). Given that JavaScript is mainly used for client-side scripting within modern web browsers, and that almost all Web browsers provide the alert function, alert can also be used, but is not commonly used. Origins Brendan Eich summarized the ancestry of the syntax in the first paragraph of the JavaScript 1.1 specification as follows: Basics Case sensitivity JavaScript is case sensitive. It is common to start the name of a constructor with a capitalized letter, and the name of a function or variable with a lower-case letter. Example: var a = 5; console.log(a); // 5 console.log(A); // throws a ReferenceError: A is not defined Whitesp ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Source Code In Javascript
Source may refer to: Research * Historical document * Historical source * Source (intelligence) or sub source, typically a confidential provider of non open-source intelligence * Source (journalism), a person, publication, publishing institute or other record or document that gives information * Source document, a document in which data collected for a clinical trial is first recorded * Source text, in research (especially in the humanities), a source of information referred to by citation ** Primary source, a first-hand written evidence of history made at the time of the event by someone who was present ** Secondary source, a written account of history based upon the evidence from primary sources ** Tertiary source, a compilation based upon primary and secondary sources * Sources (website), a directory of expert contacts and media spokespersons * Open source, a philosophy of dissemination of intellectual products Law * Sources of international law, the materials and processes ou ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Lexical Analysis
Lexical tokenization is conversion of a text into (semantically or syntactically) meaningful ''lexical tokens'' belonging to categories defined by a "lexer" program. In case of a natural language, those categories include nouns, verbs, adjectives, punctuations etc. In case of a programming language, the categories include identifiers, operators, grouping symbols, data types and language keywords. Lexical tokenization is related to the type of tokenization used in large language models (LLMs) but with two differences. First, lexical tokenization is usually based on a lexical grammar, whereas LLM tokenizers are usually probability-based. Second, LLM tokenizers perform a second step that converts the tokens into numerical values. Rule-based programs A rule-based program, performing lexical tokenization, is called ''tokenizer'', or ''scanner'', although ''scanner'' is also a term for the first stage of a lexer. A lexer forms the first phase of a compiler frontend in processing. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Function Scope
In computer programming, the scope of a name binding (an association of a name to an entity, such as a variable) is the part of a program where the name binding is valid; that is, where the name can be used to refer to the entity. In other parts of the program, the name may refer to a different entity (it may have a different binding), or to nothing at all (it may be unbound). Scope helps prevent name collisions by allowing the same name to refer to different objects – as long as the names have separate scopes. The scope of a name binding is also known as the visibility of an entity, particularly in older or more technical literature—this is in relation to the referenced entity, not the referencing name. The term "scope" is also used to refer to the set of ''all'' name bindings that are valid within a part of a program or at a given point in a program, which is more correctly referred to as ''context'' or ''environment''. Strictly speaking and in practice for most programmi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Unicode
Unicode or ''The Unicode Standard'' or TUS is a character encoding standard maintained by the Unicode Consortium designed to support the use of text in all of the world's writing systems that can be digitized. Version 16.0 defines 154,998 Character (computing), characters and 168 script (Unicode), scripts used in various ordinary, literary, academic, and technical contexts. Unicode has largely supplanted the previous environment of a myriad of incompatible character sets used within different locales and on different computer architectures. The entire repertoire of these sets, plus many additional characters, were merged into the single Unicode set. Unicode is used to encode the vast majority of text on the Internet, including most web pages, and relevant Unicode support has become a common consideration in contemporary software development. Unicode is ultimately capable of encoding more than 1.1 million characters. The Unicode character repertoire is synchronized with Univers ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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ISO 8859-1
ISO/IEC 8859-1:1998, ''Information technology— 8-bit single-byte coded graphic character sets—Part 1: Latin alphabet No. 1'', is part of the ISO/IEC 8859 series of ASCII-based standard character encodings, first edition published in 1987. ISO/IEC 8859-1 encodes what it refers to as "Latin alphabet no. 1", consisting of 191 characters from the Latin script. This character-encoding scheme is used throughout the Americas, Western Europe, Oceania, and much of Africa. It is the basis for some popular 8-bit character sets and the first two blocks of characters in Unicode. , 1.1% of all web sites use . It is the most declared single-byte character encoding, but as Web browsers and the HTML5 standard interpret them as the superset Windows-1252, these documents may include characters from that set. Some countries or languages show a higher usage than the global average, in 2025 Brazil according to website use, use is at 2.9%, and in Germany at 2.3%. ISO-8859-1 was ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Identifier (computer Languages)
In computer programming languages, an identifier is a Lexical analysis#Token, lexical token (also called a symbol, but not to be confused with the symbol (programming), symbol primitive data type) that names the language's entities. Some of the kinds of entities an identifier might denote include Variable (computer science), variables, data types, Label (computer science), labels, subroutines, and Modular programming, modules. Lexical form Which character sequences constitute identifiers depends on the lexical grammar of the language. A common rule is alphanumeric sequences, with underscore also allowed (in some languages, _ is not allowed), and with the condition that it can not begin with a numerical digit (to simplify Lexical analysis, lexing by avoiding confusing with integer literals) – so foo, foo1, foo_bar, _foo are allowed, but 1foo is not – this is the definition used in earlier versions of C (programming language), C and C++, Python (programming language), Python ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Block Scope
In computer programming, the scope of a name binding (an association of a name to an entity, such as a variable) is the part of a program where the name binding is valid; that is, where the name can be used to refer to the entity. In other parts of the program, the name may refer to a different entity (it may have a different binding), or to nothing at all (it may be unbound). Scope helps prevent name collisions by allowing the same name to refer to different objects – as long as the names have separate scopes. The scope of a name binding is also known as the visibility of an entity, particularly in older or more technical literature—this is in relation to the referenced entity, not the referencing name. The term "scope" is also used to refer to the set of ''all'' name bindings that are valid within a part of a program or at a given point in a program, which is more correctly referred to as ''context'' or ''environment''. Strictly speaking and in practice for most programmi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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ECMAScript
ECMAScript (; ES) is a standard for scripting languages, including JavaScript, JScript, and ActionScript. It is best known as a JavaScript standard intended to ensure the interoperability of web pages across different web browsers. It is standardized by Ecma International in the documenECMA-262 ECMAScript is commonly used for client-side scripting on the World Wide Web, and it is increasingly being used for server-side applications and services using runtime environments such as Node.js, Deno and Bun. ECMAScript, ECMA-262, JavaScript ECMA-262, or the ''ECMAScript Language Specification'', defines the ''ECMAScript Language'', or just ECMAScript. ECMA-262 specifies only language syntax and the semantics of the core application programming interface ( API), such as , , and , while valid implementations of JavaScript add their own functionality such as input/output and file system handling. History The ECMAScript specification is a standardized specification of a script ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Type System
In computer programming, a type system is a logical system comprising a set of rules that assigns a property called a ''type'' (for example, integer, floating point, string) to every '' term'' (a word, phrase, or other set of symbols). Usually the terms are various language constructs of a computer program, such as variables, expressions, functions, or modules. A type system dictates the operations that can be performed on a term. For variables, the type system determines the allowed values of that term. Type systems formalize and enforce the otherwise implicit categories the programmer uses for algebraic data types, data structures, or other data types, such as "string", "array of float", "function returning boolean". Type systems are often specified as part of programming languages and built into interpreters and compilers, although the type system of a language can be extended by optional tools that perform added checks using the language's original type synta ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Variable (programming)
In computer programming, a variable is an abstract storage location paired with an associated symbol, symbolic name, which contains some known or unknown quantity of Data (computer science), data or Object (computer science), object referred to as a ''value (computer science), value''; or in simpler terms, a variable is a named container for a particular set of bits or Data type, type of data (like Integer (computer science), integer, Floating-point arithmetic, float, String (computer science), string, etc...). A variable can eventually be associated with or identified by a memory address. The variable name is the usual way to Reference (computer science), reference the stored value, in addition to referring to the variable itself, depending on the context. This separation of name and content allows the name to be used independently of the exact information it represents. The identifier in computer source code can be Name binding, bound to a Value (computer science), value during R ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Swift (programming Language)
Swift is a High-level programming language, high-level general-purpose programming language, general-purpose, multi-paradigm programming language, multi-paradigm, compiled language, compiled programming language created by Chris Lattner in 2010 for Apple Inc. and maintained by Open-source software movement, the open-source community. Swift compiles to machine code and uses an LLVM-based compiler. Swift was first released in June 2014 and the Swift toolchain has shipped in Xcode since Xcode version 6, released in September 2014. Apple intended Swift to support many core concepts associated with Objective-C, notably dynamic dispatch, widespread late binding, extensible programming, and similar features, but in a "safer" way, making it easier to catch software bugs; Swift has features addressing some common programming errors like null pointer Dereference operator, dereferencing and provides syntactic sugar to help avoid the Pyramid of doom (programming), pyramid of doom. Swift sup ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |