I-War (1997 Video Game)
''I-War'' (known as ''Independence War'' in North America) is a space combat simulator developed by Particle Systems and published by Infogrames. The game was first published in November 1997 in Europe, and in late August of 1998 in North America. An additional campaign was designed, packaged with the original game and released in September 1999 as ''Independence War Deluxe Edition'' in North America and ''Independence War Special Edition'' in Europe. A sequel: '' Independence War 2: Edge of Chaos'', was released in 2001. Gameplay As the captain of ''Dreadnaught'', the player could assume the command of any of the four workstations on the command bridge. From the command station, the player received their mission briefings and could sometimes control other ships through a remote link. The station also had access to an accurate star map. The ship was normally flown from the navigation station. From the weapons station, the player had an outside view of ''Dreadnaught''s wire f ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Particle Systems
Argonaut Sheffield (formerly Particle Systems Ltd.) was a British video game developer based in Sheffield, England. The company was founded as Particle Systems by Glyn Williams and Michael Powell. Games developed by Particle Systems include '' I-War'' and its sequel '' Independence War 2: Edge of Chaos''. The company was working on tactical combat game EXO, when it was acquired by Argonaut Games in January 2002 and became Argonaut Sheffield. Under this new guise the company released '' Bionicle'', '' Power Drome'' and submitted a number of demos for ''Star Wars'', '' Charlie and the Chocolate Factory'' and ''Zorro''. Argonaut Sheffield was closed in late October 2004 when Argonaut games was put into administration. Games developed References External linksThe official Particle Systems' homepagearchived by Wayback MachineCompany profileat MobyGames MobyGames is a commercial website that catalogs information on video game A video game or computer game is an e ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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RAD Game Tools
Bink Video is a proprietary file format (extensions .bik and .bk2) for video developed by Epic Games Tools (formerly RAD Game Tools), a part of Epic Games. Overview The format includes its own proprietary video and audio compression algorithms (video and audio codecs) supporting resolutions from 320×240 up to high definition video. It is bundled as part of the Epic Video Tools along with Epic Games Tools' previous video codec, Smacker video. It is a hybrid block-transform and wavelet codec using 16 different encoding techniques. The codec places emphasis on lower decoding requirements over other video codecs with specific optimizations for the different computer game consoles it supports. It has been primarily used for full-motion video sequences in video games, and has been used in games for Windows, Mac OS and all sixth-generation game consoles (Dreamcast, GameCube, PlayStation 2 and Xbox) and all major seventh-generation gaming platforms (Nintendo DS, PlayStation 3, P ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Gameplay
Gameplay is the specific way in which players interact with a game. The term applies to both video games and Tabletop game, tabletop games. Gameplay is the connection between the player and the game, the player's overcoming of challenges, and the pattern of player behavior defined through the game's rules. History Arising alongside game development, video game development in the 1980s, the term ''gameplay'' was initially used solely within the context of video games, though now it is also used for tabletop games. Definition of term There is no consensus on the precise definition of gameplay. It has been differently defined by different authors, but all definitions refer to player interaction with a game. For example: * "The structures of player interaction with the game system and with other players in the game." * "Gameplay here is seen as the interactive gaming process of the player with the game." Theorists also agree that video game gameplay is distinct from graphics and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Computer-generated Imagery
Computer-generated imagery (CGI) is a specific-technology or application of computer graphics for creating or improving images in Digital art, art, Publishing, printed media, Training simulation, simulators, videos and video games. These images are either static (i.e. still images) or dynamic (i.e. moving images). CGI both refers to 2D computer graphics and (more frequently) 3D computer graphics with the purpose of designing characters, virtual worlds, or scenes and Visual effects, special effects (in films, television programs, commercials, etc.). The application of CGI for creating/improving animations is called ''computer animation'', or ''CGI animation''. History The first feature film to use CGI as well as the composition of live-action film with CGI was ''Vertigo (film), Vertigo'', which used abstract computer graphics by John Whitney (animator), John Whitney in the opening credits of the film. The first feature film to make use of CGI with live action in the storyline of ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Deflector Shield
In speculative fiction, a force field, sometimes known as an energy shield, force shield, energy bubble, or deflector shield, is a barrier produced by something like energy, negative energy, dark energy, electromagnetic fields, gravitational fields, electric fields, quantum fields, telekinetic fields, plasma, particles, radiation, solid light, magic, or pure force. It protects a person, area, or object from attacks or intrusions, or even deflects energy attacks back at the attacker. This fictional technology is created as a field of energy without matter that acts as a wall, so that objects affected by the particular force relating to the field are unable to pass through the field and reach the other side, instead being deflected or destroyed. Actual research in the 21st century has looked into the potential to deflect radiation or cosmic rays, as well as more extensive shielding. This concept has become a staple of many science-fiction works, so much so that authors frequentl ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Particle Beam
A particle beam is a stream of charged particle, charged or neutral particles other than photons. In Particle accelerator, particle accelerators, these particles can move with a velocity close to the speed of light. There is a difference between the creation and control of charged particle beams and neutral particle beams, as only the first type can be manipulated to a sufficient extent by devices based on electromagnetism. The manipulation and diagnostics of charged particle beams at high kinetic energies using particle accelerators are main topics of accelerator physics. Sources Charged particles such as electrons, positrons, and protons may be separated from their common surroundings. This can be accomplished by processes such as thermionic emission or arc discharge. The following devices are commonly used as sources for particle beams: * Ion source * Cathode-ray tube, or more specifically in one of its parts called electron gun. This is also part of traditional television and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Wingman
A wingman (or wingmate) is the pilot of a secondary aircraft providing support or protection to a primary aircraft in a potentially dangerous situation, traditionally flying in formation to the side and slightly behind the primary craft. The term is sometimes used in reference to the secondary aircraft itself, particularly when it is an unmanned aerial vehicle (UAV) rather than human-piloted plane. According to the U.S. Air Force, Description The wingman's role is to support aerial combat by making a flight both safer and more capable: amplifying situational awareness, increasing firepower, and allowing more dynamic tactics. Origins The concept of a wingman is nearly as old as fighter aviation. On 9 August 1915, Oswald Boelcke was already acting in the role when he shot down a French airplane pursuing Max Immelmann. Colonel Robert Smith provided an extensive description of the work and role of wingmen during the Korean War. Among a wingman's primary responsibilities are ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Puzzle
A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to find the solution of the puzzle. There are different genres of puzzles, such as crossword puzzles, word-search puzzles, number puzzles, relational puzzles, and logic puzzles. The academic study of puzzles is called enigmatology. Puzzles are often created to be a form of entertainment but they can also arise from serious mathematical or logical problems. In such cases, their solution may be a significant contribution to mathematical research. Etymology The ''Oxford English Dictionary'' dates the word ''puzzle'' (as a verb) to the 16th century. Its earliest use documented in the ''OED'' was in a book titled ''The Voyage of Robert Dudley...to the West Indies, 1594–95, narrated by Capt. Wyatt, by himself, and by Abram Kendall, master'' (published circa 1595). The word later came to be ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Spawning (computer Gaming)
Spawning in video games refers to the process by which entities, such as player characters, non-player characters, enemies or items, are generated and placed into the game world. Closely related concepts include respawning, which involves reintroducing an entity after it has been removed (e.g., after a character's death) and despawning, the process by which an entity is removed from the game world, either automatically (e.g., after a set time) or in response to player actions. Player characters typically spawn at the start of a round or match. In contrast, certain objects or mobs may spawn in response to specific events or after a predetermined delay. When a player character respawns, they usually reappear at an earlier point of the level and may incur a penalty, such as a loss of resources or score. The term was coined by id Software within the context of its game, '' Doom''. Spawn points Spawn points are areas in a level where players spawn. In levels designed for team play ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Military Campaign
A military campaign is large-scale long-duration significant military strategy plan incorporating a series of interrelated military operations or battles forming a distinct part of a larger conflict often called a war. The term derives from the plain of Campania, a place of annual wartime operations by the armies of the Roman Republic. Definition 1. A military campaign denotes the time during which a given military force conducts combat operations in a given area (often referred to as AO, area of operation). A military campaign may be executed by either a single Armed Service, or as a combined services campaign conducted by land, naval, air, cyber, and space forces. 2. The purpose of a military campaign is to achieve a particular desired resolution of a military conflict as its strategic goal. This is constrained by resources, geography and/or season. A campaign is measured relative to the technology used by the belligerents to achieve goals, and while in the pre-indus ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Flight Dynamics
Flight dynamics in aviation and spacecraft, is the study of the performance, stability, and control of vehicles flight, flying through the air or in outer space. It is concerned with how forces acting on the vehicle determine its velocity and attitude with respect to time. For a fixed-wing aircraft, its changing Orientation (geometry), orientation with respect to the local air flow is represented by two critical angles, the angle of attack of the wing ("alpha") and the angle of attack of the vertical tail, known as the slip (aerodynamics), sideslip angle ("beta"). A sideslip angle will arise if an aircraft yaws about its centre of gravity and if the aircraft sideslips bodily, i.e. the centre of gravity moves sideways.Flightwise - Volume 2 - Aircraft Stability And Control, Chris Carpenter 1997, Airlife Publishing Ltd., , p.145 These angles are important because they are the principal source of changes in the aerodynamic forces and moments applied to the aircraft. Spacecraft fligh ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |