I'm Sorry Did You Say Street Magic
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I'm Sorry Did You Say Street Magic
''I'm Sorry Did You Say Street Magic'' is a city-building tabletop role-playing game created by Caro Asercion in 2019, based on the system in ''Microscope''. Gameplay Unlike most city building games, ''I'm Sorry Did You Say Street Magic'' specifically prohibits creating a map due to the historical connections between map-making and colonialism''.'' In rounds, players take turns adding neighborhoods, landmarks, and residents by writing information on index cards. Rounds end with significant events to mark the passage of time. The game does not use a gamemaster. Publication history Asercion self-published the digital edition of ''I'm Sorry Did You Say Street Magic'' on Itch.io in 2019 as an indie role-playing game. A print edition was released in 2020 after a Kickstarter campaign raised $21,379. It was part of Itch.io's 2023 Games for Gaza bundle, raising funds for the charity Medical Aid For Palestinians. Reception Madison Durham for ''Polygon'' named ''I'm Sorry Did ...
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City-building Game
A city-building game, or town-building game, is a Video game genres, genre of simulation video game where players act as the overall planner and leader of a city or town, looking down on it from above, and being responsible for its growth and management strategy. Players choose building placement and city management features such as salaries and work priorities, and the city develops accordingly. City-building games such as ''SimCity'', ''Cities XXL'' or ''Cities: Skylines'' are considered a type of construction and management simulation. History The earliest city-building game was ''The Sumerian Game'' (1964), a text-based mainframe game written by Mabel Addis, based on the ancient Sumerian city of Lagash. It was subsequently adapted into ''Hamurabi (video game), The Sumer Game'' (1968), later known as ''Hamurabi''. The city-building game genre was established in 1989 in video gaming, 1989 with ''SimCity (1989 video game), SimCity'', which emphasized continuous building rat ...
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Tabletop Role-playing Game
A tabletop role-playing game (TTRPG or TRPG), also known as a pen-and-paper role-playing game, is a kind of role-playing game (RPG) in which the participants describe their characters' actions through speech and sometimes movements. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a set role-playing game system, formal system of rules and guidelines, usually involving randomization (such as through dice). Within the rules, players have the freedom to improvisation, improvise, and their choices shape the direction and outcome of the game. Neither pen and paper nor a table are strictly necessary for a game to count as a TTRPG; rather, the terms ''pen-and-paper'' and ''tabletop'' are typically used to distinguish this format of RPG from role-playing video games or live action role-playing games. Online play of TTRPGs through videoconferencing has become common since the COVID-19 pandemic. Some common e ...
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Microscope (role-playing Game)
''Microscope '' is an indie role-playing game in which players create a fictional historical timeline, then zoom in to role-play specific events on that timeline. It was designed by Ben Robbins and released by Lame Mage Productions in 2011. Description ''Microscope'' is a role-playing game with no gamemaster and requiring no preparation time. Players first collaboratively create a fictional timeline with a start and end point. Once the segment of timeline has been set, players take turns focusing on specific points on the timeline, adding details of events and personalities. At this point, the rules forbid players from contradicting anything that has already been said, and players cannot collude. Once these details have been set, the players can zoom in on a specific event in the timeline and collaboratively roleplay a given scene. Game historian Stu Horvath uses the example of the timeline being a king's reign starting with his ascension to the throne and ending in his dea ...
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Colonialism
Colonialism is the control of another territory, natural resources and people by a foreign group. Colonizers control the political and tribal power of the colonised territory. While frequently an Imperialism, imperialist project, colonialism can also take the form of settler colonialism, whereby settlers from one or multiple colonizing metropoles occupy a territory with the intention of partially or completely supplanting the existing population. Colonialism developed as a concept describing European colonial empires of the modern era, which spread globally from the 15th century to the mid-20th century, spanning 35% of Earth's land by 1800 and peaking at 84% by the beginning of World War I. European colonialism employed mercantilism and Chartered company, chartered companies, and established Coloniality of power, coloniality, which keeps the colonized socio-economically Other (philosophy), othered and Subaltern (postcolonialism), subaltern through modern biopolitics of Heterono ...
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Index Cards
An index card (or record card in British English and system cards in Australian English) consists of card stock (heavy paper) cut to a standard size, used for recording and storing small amounts of discrete data. A collection of such cards either serves as, or aids the creation of, an index for expedited lookup of information (such as a library catalog or a back-of-the-book index). This system is said to have been invented by Carl Linnaeus, around 1760. Format The most common size for index card in North America and the UK is , hence the common name 3-by-5 card. Other sizes widely available include , and ISO-size A7 (). Cards are available in blank, ruled and grid styles in a variety of colors. Special divider cards with protruding tabs and a variety of cases and trays to hold the cards are also sold by stationers and office product companies. They are part of standard stationery and office supplies all around the globe. Uses Index cards are used for a wide range of a ...
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Gamemaster
A gamemaster (GM; also known as game master, game manager, game moderator, referee, storyteller, or master of ceremonies) is a person who acts as a facilitator, organizer, officiant regarding rules, arbitrator, and moderator for a multiplayer role-playing game. The act performed by a gamemaster is sometimes referred to as "gamemastering" or simply "GM-ing." The role of a GM in a traditional tabletop role-playing game (TTRPG) is to weave together the other participants' player-character, player-characters' (PCs) stories, control the Non-player character, non-player characters (NPCs), describe or create environments in which the PCs can interact, and solve any player disputes. This basic role is the same in almost all traditional TTRPGs, with minor differences specific to differing rule sets. However, in some Indie role-playing game, indie role-playing games, the GM role significantly differs from the traditional pattern. For example, in Powered by the Apocalypse systems, the othe ...
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Itch
An itch (also known as pruritus) is a sensation that causes a strong desire or reflex to scratch. Itches have resisted many attempts to be classified as any one type of sensory experience. Itches have many similarities to pain, and while both are unpleasant sensory experiences, their behavioral response patterns are different. Pain creates a withdrawal reflex, whereas itches leads to a scratch reflex. Unmyelinated nerve fibers for itches and pain both originate in the skin. Information for them is conveyed centrally in two distinct systems that both use the same nerve bundle and spinothalamic tract. Classification Most commonly, an itch is felt in one place. If it is felt all over the body, then it is called ''generalized itch'' or ''generalized pruritus''. Generalized itch is infrequently a symptom of a serious underlying condition, such as cholestatic liver disease. If the sensation of itching persists for six weeks or longer, then it is called ''chronic itch'' or ''c ...
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Indie Role-playing Game
An indie role-playing game is a role-playing game published by individuals or small press publishers, in contrast to games published by large corporations. Indie tabletop role-playing game designers participate in various game distribution networks, development communities, and gaming conventions, both in person and online. Indie game designer committees grant annual awards for excellence. In the early 2000s, indie role-playing discussion forums such as The Forge developed innovative design patterns and theories. In 2010, the game Apocalypse World established the popular design framework Powered by the Apocalypse, inspiring hundreds of similar games. Starting in the early 2010s, indie game publishing provided new opportunities for LGBTQ writers to share underrepresented stories. Common examples of indie role-playing games include Apocalypse World and the Powered by the Apocalypse framework, The Quiet Year, Fiasco (role-playing game), Fiasco, Fall of Magic, Blades in the Dark ...
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Kickstarter
Kickstarter, PBC is an American Benefit corporation, public benefit corporation based in Brooklyn, New York City, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of April 2025, Kickstarter has received US$8.71 billion in pledges from 24.1 million backers to fund 277,302 projects, such as films, music, stage shows, comics, journalism, video games, board games, technology, publishing, and food-related projects. People who back Kickstarter projects are offered tangible rewards or experiences in exchange for their pledges. This model traces its roots to subscription model of arts patronage, in which artists would go directly to their audiences to fund their work. History Kickstarter launched on April 28, 2009, by Perry Chen, Yancey Strickler, and Charles Adler. ''The New York Times'' called Kickstarter "the people's National Endowment for the Arts, NEA". ''Time (magazine), Time'' named ...
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Medical Aid For Palestinians
Medical Aid for Palestinians (MAP) is a British charitable organization, charity that offers medical services in the West Bank, Gaza Strip, Gaza and Lebanon, and advocates for Palestinians' rights to health and dignity. It is in List of organizations with consultative status to the United Nations Economic and Social Council, special consultative status with ECOSOC since 2002. Aim and history Medical Aid for Palestinians' stated aim is to meet the humanitarian needs of the Palestinian people. The organization and its programmes have been supported by the United Kingdom, British public, the UK Government (DfID), the European Union and international aid organizations. They deliver basic health and medical care to Palestinian refugees and they strive to establish permanent medical infrastructure in Palestinian communities by training health care practitioners, teaching medical vocational skills and addressing the requirements of particularly vulnerable groups such as people with disa ...
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Polygon (website)
''Polygon'' is an American entertainment website created by Vox Media covering video games, movies, television, and other popular culture. At its October 2012 launch as Vox Media's third property, ''Polygon'' sought to distinguish itself by focusing on the stories of the people behind video games and long-form magazine-style feature articles. The site was built over the course of ten months by eight co-founding editors which included the editors-in-chief of the gaming sites '' Joystiq'', '' Kotaku'' and '' The Escapist''. Vox Media produced a documentary series on the founding of the site. In May 2025, ''Polygon'' was sold to Valnet. History Vox Media (2012–2025) The gaming blog ''Polygon'' was launched on October 24, 2012, as Vox Media's third property. The site grew from technology blog ''The Verge'', which was launched a year earlier as an outgrowth of sports blog network ''SB Nation'' before Vox Media was formed. Vox Media's chief executive officer, Jim Bankoff, a ...
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Dicebreaker
Gamer Network Limited (formerly Eurogamer Network Limited) is a British digital media company based in London. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other video game businesses. Its flagship website, ''Eurogamer'', was launched alongside the company. It began hosting the video game trade show EGX in 2008. ReedPop acquired Gamer Network in 2018 and sold it to IGN Entertainment in 2024. History Gamer Network was founded under the name Eurogamer Network in 1999 by brothers Rupert and Nick Loman. It was formed alongside the opening of its flagship website, ''Eurogamer'', which itself launched on 4 September 1999. Nick Loman left the business in 2004 to pursue a career in medicine and "competitive BBQ". In February 2011, Eurogamer Network acquired American publishing house Hammersuit, alongside its IndustryGamers.com and Modojo.com websites. On 1 March 2013, in line with the internationa ...
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