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Hasbro Family Game Night
''Hasbro Family Game Night'' is a series of video games that adapt board games manufactured by Hasbro. Games ''Hasbro Family Game Night'' (2008) ''Hasbro Family Game Night'' is the first installment of its eponymous game series, published by Electronic Arts. It is a mini-game collection consisting of six Hasbro board games - Battleship, Boggle, Connect Four, Sorry!, Sliders and Yahtzee. The games all have traditional versions as well as "advanced" variants exclusive to the Family Game Night package. The mini-game collection is hosted by Mr. Potato Head. ''Game Night'' was initially released on Wii and PlayStation 2 in late 2008, with ports to the PS3, Xbox 360 and Nintendo DS the following year. The Xbox 360 version was first released on Xbox Live Arcade on March 18, 2009 as a free hub application, with the individual games available for separate purchase at the time. This version would add online play (through Xbox Live, now known as Xbox network) and support for widescreen pre ...
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EA Bright Light
EA Bright Light (formerly known as EA UK) was a British video game developer founded in 1995 by Electronic Arts. The studio was primarily known for its work on licensed franchises such as the video game adaptation of the ''Harry Potter (film series), Harry Potter'' series. As of 2019, a subsidiary known as EA UK exists, albeit being a publishing operation. History EA UK was founded in Chertsey, England, United Kingdom in 1995 by Electronic Arts. In 2001, Bullfrog Productions was merged into EA UK, making it to inherit franchises such as ''Populous (series), Populous'', ''Dungeon Keeper'', ''Syndicate (series), Syndicate,'' and ''Theme Park (video game), Theme Park''. Originally focusing on developing original IPs, the studio released several well-received titles such as ''Zubo'', the first EA title exclusive to Nintendo DS, in 2008. However, the title was a commercial failure, forcing the company to amend its policy and shift to develop casual games and games that were aiming for ...
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Sorry! (game)
''Sorry!'' is a board game that is based, like the older game Ludo, on the ancient Indian cross and circle game ''Pachisi''. Players move their three or four pieces around the board, attempting to get all of their pieces "home" before any other player. Originally manufactured by W.H. Storey & Co in England and now by Hasbro, ''Sorry!'' is marketed for two to four players, ages 6 and up. The game title comes from the many ways in which a player can negate the progress of another, while issuing an apologetic "Sorry!" Objective The objective is to be the first player to get all three (four for the modern version) of their colored pawns from their start space, around the board to their "home" space. The pawns are normally moved in a clockwise direction but can be moved backward if directed. Movement of pawns is directed by the drawing of a card. The board game is laid out in a square with 16 spaces per side, with each player assigned their own coloured Start location and Home lo ...
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The Game Of Life
''The Game of Life'', also known simply as ''Life'', is a board game originally created in 1860 by Milton Bradley as ''The Checkered Game of Life'', the first ever board game for his own company, the Milton Bradley Company. The game simulates a person's travels through their life, from early adulthood to retirement, with college if necessary, jobs, marriage, and possible children along the way. Up to six players, depending on the version, can participate in a single game. Variations of the game accommodate up to ten players. The modern version was originally published 100 years later, in 1960. It was created and co-designed by Bill Markham and Reuben Klamer, respectively, and was "heartily endorsed" by Art Linkletter. It is now part of the permanent collection of the Smithsonian's National Museum of American History and an inductee into the National Toy Hall of Fame. History The game was originally created in 1860 by Milton Bradley as ''The Checkered Game of Life'', and w ...
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Jenga
''Jenga'' is a Game of skill, game of physical skill created by British board game designer and author Leslie Scott (game designer), Leslie Scott and marketed by Hasbro. The name comes from the Swahili language, Swahili word "" which means 'to build or construct'. Players take turns removing one block at a time from a tower constructed of 54 blocks. Each block removed is then placed on top of the tower, creating a progressively more unstable structure. The game ends when the tower falls over. Rules ''Jenga'' is played with 54 wooden blocks. Each block is three times as long as it is wide, and one fifth as thick as its length – . Blocks have small, random variations from these dimensions so as to create imperfections in the stacking process and make the game more challenging. To begin the game, the blocks are stacked into a solid rectangular tower of 18 layers, with three blocks per layer. The blocks within each layer are oriented in the same direction, with their long sides tou ...
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Connect 4x4
Connect 4x4 (spoken as Connect Four by Four) is a three-dimensional-thinking strategy game first released in 2009 by Milton Bradley. The goal of the game is identical to that of its similarly named predecessor, Connect Four. Players take turns placing game pieces in the grid-like, vertically suspended playing field until one player has four of his or her color lined up horizontally, vertically, or diagonally. Unlike its predecessor, Connect 4x4 uses a double grid, two different types of game pieces, and can be played by up to four people at once. Gameplay Before the game begins, each player chooses a set of checkers (brightly colored disks) and sets them aside. The game pieces come in two forms: regular checkers with holes in the center of them and "blockers" which are two discs joined in the center by a small bar. The gameboard is seven spaces wide, six spaces high, and two spaces deep and sits upright so that pieces can be dropped through openings in the top. As each player ta ...
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Bop It!
''Bop It'', stylized as ''bop it!'' since 2008, is a line of audio game toys. By following a series of commands issued through voice recordings produced by a speaker by the toy, which has multiple inputs including pressable buttons, pull handles, twisting cranks, spinnable wheels, flickable switches, the player progresses and the pace of the game increases. Based on concepts originally patented by Dan Klitsner, ''Bop It'' was licensed to HasbroBop It!' ules & Instructions Hasbro 1997. and further developed there by a number of designers including Bob Welch. With newer versions, additional inputs have been added or altered such that units like the 2010 '' Bop-It! Bounce'' shares no inputs in common with the original 1996 ''Bop It''. Bop It has been identified as some of the more popular children's games on the market, and toy and game development researchers have pointed to the natural interactions between player and toy, and the ability of players to use the toy to revert ...
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Operation (game)
''Operation'' is a battery-operated game of physical skill that tests players' Eye–hand coordination, hand-eye coordination and fine motor skills. The game's prototype was invented in 1964 by University of Illinois industrial-design student John Spinello, who sold his rights to renowned toy designer Marvin Glass and Associates, Marvin Glass for $500 and the promise of a job upon graduation, which was not fulfilled. Initially produced by Milton Bradley Company, Milton Bradley in 1965, ''Operation'' is currently produced by Hasbro, with an estimated franchise worth $40 million. The game is a variant of the old-fashioned Wire loop game, electrified wire loop game popular at fairs. It consists of an "operating table", Lithography, lithographed with a comic likeness of a patient (nicknamed "Cavity Sam") with a large red lightbulb for his nose. On the surface are several openings, labeled with the names of fictional and humorous ailments, that contain plastic pieces. The general gamep ...
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Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi founded the company to produce handmade ''hanafuda'' playing cards. After venturing into various lines of business and becoming a public company, Nintendo began producing toys in the 1960s, and later video games. Nintendo developed its first arcade games in the 1970s, and distributed its first system, the Color TV-Game in 1977. The company became internationally dominant in the 1980s after the arcade release of ''Donkey Kong (1981 video game), Donkey Kong'' (1981) and the Nintendo Entertainment System, which launched outside of Japan alongside ''Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, including the Game Boy (1989), the Super Nintendo Entertainment Syste ...
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PlayStation Network
PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartphones, tablets, Blu-ray players and high-definition televisions. It succeeded Sony Entertainment Network in 2015 and this service is the account for PlayStation consoles, accounts can store games and other content. PlayStation Network's services are dedicated to an online marketplace (PlayStation Store), a premium subscription service for enhanced gaming and social features (PlayStation Plus), music streaming (PlayStation Music, based on Spotify), and formerly a cloud gaming service ( PlayStation Now; folded into PlayStation Plus Premium in June 2022). The service is available in 73 territories. History Launched in the year 2000, Sony's second home console, the PlayStation 2, had rudimentary online features in select games via its onlin ...
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PlayStation Store
PlayStation Store (PS Store) is a digital distribution service for users of Sony's PlayStation 3, PlayStation Vita, PlayStation 4 and PlayStation 5 game consoles via PlayStation Network. The store offers a range of downloadable content both for purchase and available free of charge. Available content includes full games, add-on content, playable demos, themes and game/movie trailers. History Following feedback from many PlayStation Network users, a redesigned version of PlayStation Store was launched on April 15, 2008, via a firmware update. The new design was OS based rather than the previous Store's web based design enabling the Store to process information more quickly. A minor update to the store was released during Sony's E3 2009 press conference. This update makes the top page rotate pictures (including their links) regularly, and changes the navigation sounds. A major redesign of PlayStation Store was announced in September 2012, bringing with it a revised navig ...
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Scrabble
''Scrabble'' is a word game in which two to four players score points by placing tiles, each bearing a single letter, onto a Board game, game board divided into a 15×15 grid of squares. The tiles must form words that, in crossword fashion, read left to right in rows or downward in columns and are included in a standard dictionary or lexicon. American architect Alfred Mosher Butts invented the game in 1931. ''Scrabble'' is produced in the United States and Canada by Hasbro, under the brands of both of its subsidiaries, Milton Bradley Company, Milton Bradley and Parker Brothers. Mattel owns the rights to manufacture ''Scrabble'' outside the U.S. and Canada. As of 2008, the game is sold in 121 countries and is available in more than 30 languages; approximately 150 million sets have been sold worldwide, and roughly one-third of American homes and half of British homes have a ''Scrabble'' set. There are approximately 4,000 ''Scrabble'' clubs around the world. Equipment ''Scrabble ...
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Xbox Network
The Xbox network, formerly known and commonly referred to as Xbox Live, is an online multiplayer gaming and digital media delivery service created and operated by Microsoft Gaming for the Xbox brand. It was first made available to the original Xbox console on November 15, 2002. An updated version of the service, adding the Xbox Live Marketplace, became available with the Xbox 360 console launch in November 2005, and a further enhanced version was released in 2013 with the Xbox One. The service is used on the latest Xbox Series X and Series S and, in addition to a Microsoft account, is the account for Xbox ecosystem; accounts can store games and other content. The service was extended in 2007 across the Windows platform, named Games for Windows – Live, now defunct, which made most aspects of the system available on Windows computers. The Microsoft Store and Xbox app are now used to cross over the Xbox ecosystem into PC gaming, in addition to handhelds and mobile phones as pa ...
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