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Happy Trails (video Game)
''Happy Trails'' is a video game programmed by Carol Shaw for the Intellivision console and released by Activision in 1983. The player must navigate a character through a broken maze to collect gold. Shaw previously wrote ''River Raid'' for the Atari 2600. ''Happy Trails'' is a clone of the 1982 Konami , is a Japanese multinational video game and entertainment company headquartered in Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machines, slot machines, and arcade cabinets. Konami has casi ... arcade game '' Loco-Motion''. Mattel was working on an official port, but ''Happy Trails'' was published first, resulting in ''Loco-Motion'' being sold at a discount and without any marketing support. Reception ''Joystik'' magazine wrote, "This is a great game. The strategic possibilities are seemingly endless," giving an overal rating of 5 out of 5 stars. References Intellivision games Intellivision-only games 1983 video game ...
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Intellivision
The Intellivision is a home video game console released by Mattel Electronics in 1979. The name is a portmanteau of "intelligent television". Development began in 1977, the same year as the launch of its main competitor, the Atari 2600. In 1984, Mattel sold its video game assets to a former Mattel Electronics executive and investors, eventually becoming INTV Corporation. Game development ran from 1978 to 1990 when the Intellivision was discontinued. From 1980 to 1983, more than 3 million consoles were sold. In 2009, IGN ranked the Intellivision No. 14 of the greatest video game consoles of all time. It remained Mattel's only video game console until the HyperScan in 2006. History and development Master Component The Intellivision was developed at Mattel in Hawthorne, California along with the Mattel Electronics line of handheld electronic games. Mattel's Design and Development group began investigating a home video game system in 1977. It was to have rich graphics and long l ...
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Activision
Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one of the largest third-party video game publishers in the world and was the top United States publisher in 2016. The company was founded as Activision, Inc. on October 1, 1979 in Sunnyvale, California, by former Atari game developers upset at their treatment by Atari in order to develop their own games for the popular Atari 2600 home video game console. Activision was the first independent, third-party, console video game developer. The video game crash of 1983, in part created by too many new companies trying to follow in Activision's footsteps without the expertise of Activision's founders, hurt Activision's position in console games and forced the company to diversify into games for home computers, including the acquisition of Infocom. ...
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Carol Shaw
Carol Shaw (born 1955) is one of the first female game designers and programmers in the video game industry. She is best known for creating the Atari 2600 vertically scrolling shooter ''River Raid'' (1982) for Activision. She worked for Atari, Inc. from 1978 to 1980 where she designed multiple games including ''3-D Tic-Tac-Toe'' (1978) and ''Video Checkers'' (1980), both for the Atari VCS before it was renamed to the 2600. She left game development in 1984 and retired in 1990. Early life and education Shaw was born in 1955 and was raised in Palo Alto, California. Her father was a mechanical engineer and worked at the Stanford Linear Accelerator Center. In a 2011 interview, she said she did not like playing with dolls as a child, but learned about model railroading from playing with her brother's set, a hobby she continued until college. Shaw first used a computer in high school and discovered she could play text-based games on the system. Shaw attended the University of California, ...
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1983 In Video Gaming
1983 has seen many sequels and prequels in video games, such as '' Mario Bros.'' and ''Pole Position II'', along with new titles such as '' Astron Belt'', '' Champion Baseball'', '' Dragon's Lair'', '' Elevator Action'', '' Spy Hunter'' and ''Track & Field''. Major events include the video game crash of 1983 in North America, and the third generation of video game consoles beginning with the launch of Nintendo's Family Computer (Famicom) and Sega's SG-1000 in Japan. The year's highest-grossing video game was Namco's arcade game ''Pole Position'', while the year's best-selling home system was Nintendo's Game & Watch for the third time since 1980. Financial performance * In the United States, arcade video game revenues are worth $2.9 billion (equivalent to $ adjusted for inflation). * In the United States, home video game sales are worth $2 billion (equivalent to $ adjusted for inflation). * In Japan, home video game sales approach ¥400 billion (equivalent to at the time ...
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Puzzle Video Game
Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, sequence solving, spatial recognition, and word completion. History Puzzle video games owe their origins to brain teasers and puzzles throughout human history. The mathematical strategy game Nim, and other traditional, thinking games, such as Hangman and Bulls and Cows (commercialized as '' Mastermind''), were popular targets for computer implementation. Universal Entertainment's '' Space Panic'', released for the arcades in 1980, is a precursor to later puzzle-platform games such as Apple Panic (1981), '' Lode Runner'' (1983), '' Door Door'' (1983), and '' Doki Doki Penguin Land'' (1985). ''Blockbuster'', by Alan Griesemer and Stephen Bradshaw (Atari 8-bit, 1981), is a computerized version of the Rubik's Cube puzzle. ''Snark Hunt'' (Atari 8-bit, 1982) is a single-player game of logical d ...
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Single-player Video Game
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The '' Unreal Tournament'' series is one example of such. History The earliest video games, such as '' Tennis for Two'' (1958), '' Spacewar!'' (1962), and '' Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as '' Speed Race'' (1974) and '' Spa ...
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Multiplayer Video Game
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system ( couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. '' World of Warcraft'', '' Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports games (such as 1958's '' Tennis For Two'' and 1972's '' Pong'') ...
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River Raid
''River Raid'' is a vertically scrolling shooter designed and programmed by Carol Shaw and published by Activision in 1982 for the Atari 2600 video game console. Over a million game cartridges were sold. Activision later ported the title to the Atari 5200, ColecoVision, and Intellivision consoles, as well as to the Commodore 64, IBM PCjr, MSX, ZX Spectrum, and Atari 8-bit family. Shaw did the Atari 8-bit and Atari 5200 ports herself. Activision published a less successful sequel in 1988 without Shaw's involvement. Gameplay Viewed from a top-down perspective, the player flies a fighter jet over the River of No Return in a raid behind enemy lines. The player's jet can only move left and right—it cannot maneuver up and down the screen—but it can accelerate and decelerate. The player's jet crashes if it collides with the riverbank or an enemy craft, or if the jet runs out of fuel. Assuming fuel can be replenished, and if the player evades damage, gameplay is e ...
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Konami
, is a Japanese multinational video game and entertainment company headquartered in Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machines, slot machines, and arcade cabinets. Konami has casinos around the world and operates health and physical fitness clubs across Japan. Konami's video game franchises include '' Metal Gear'', '' Silent Hill'', '' Castlevania'', '' Contra'', ''Frogger'', '' Tokimeki Memorial'', '' Parodius'', '' Gradius'', '' Yu-Gi-Oh!'', '' Suikoden'', and '' Pro Evolution Soccer''. Additionally Konami owns Bemani, known for '' Dance Dance Revolution'' and '' Beatmania'', as well as the assets of former game developer Hudson Soft, known for ''Bomberman'', '' Adventure Island'', '' Bonk'' and '' Star Soldier''. Konami is the nineteenth-largest game company in the world by revenue. Konami also publishes the ''Yu-Gi-Oh'' Trading Card Game. The company originated in 1969 as a jukebox rental and repair busine ...
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Loco-Motion (video Game)
''Loco-Motion'', known as in Japan, is an arcade puzzle game developed by Konami in 1982 and released by Sega in Japan. The North American rights were licensed to Centuri. In ''Loco-Motion'', the player builds a path for their unstoppable locomotive by moving tracks which will allow it to pick up passengers. The game was ported to Intellivision, the Tomy Tutor, and–under a different name–MSX. A clone programmed by Carol Shaw of Activision, '' Happy Trails'', was published for Intellivision before the official version was released. Gameplay Loco-Motion is an updated version of a sliding block puzzle game in which the player can move tiles horizontally or vertically within a rectangular frame that contains one empty square. The tiles are sections of railroad track and the player must use them to construct a path for a locomotive that never stops moving. Laid out around the edges of the frame are several stations with passengers that must be picked up. The player uses a ...
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Intellivision Games
The Intellivision is a home video game console released by Mattel Electronics in 1979. The name is a portmanteau of "intelligent television". Development began in 1977, the same year as the launch of its main competitor, the Atari 2600. In 1984, Mattel sold its video game assets to a former Mattel Electronics executive and investors, eventually becoming INTV Corporation. Game development ran from 1978 to 1990 when the Intellivision was discontinued. From 1980 to 1983, more than 3 million consoles were sold. In 2009, IGN ranked the Intellivision No. 14 of the greatest video game consoles of all time. It remained Mattel's only video game console until the HyperScan in 2006. History and development Master Component The Intellivision was developed at Mattel in Hawthorne, California along with the Mattel Electronics line of handheld electronic games. Mattel's Design and Development group began investigating a home video game system in 1977. It was to have rich graphics and long la ...
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