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Guts And Glory
''Guts and Glory'' is a 3D simulation video game in which players, choosing from a variety of vehicles, navigate a race course while dodging with lethal traps and hazards like buzzsaws, spikes, and land mines. The game was created and developed solely by Jed Steen of HakJak Productions and released by independent publisher tinyBuild. ''Guts and Glory'' debuted on Steam in 2017 following a successful 2016 Kickstarter campaign, becoming a "cult favorite," according to one review website. It ranked as the most popular game on IndieDB during 2016 and Steen claims that it sold more than 100,000 copies on Steam Early Access. The version 1.0 release on Steam came on July 19, 2018. ''Guts and Glory'' is part of a trend in video games in which gore is "played off for comedic effect," wrote one reviewer. Another review notes that "severed limbs spray gallons of unlimited blood" with "real time dismemberment", although the blood is said to be "cartoonish enough that any passing minors w ...
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TinyBuild
tinyBuild Inc. is an American publisher of indie games based in Bellevue, Washington. The company was established by Alex Nichiporchik and Tom Brien in 2011 to expand Brien's game ''No Time to Explain'' into a commercial release. Building from the success of the game's Steam release in 2013, tinyBuild partnered with DoubleDutch Games for the development and release of ''SpeedRunners'', which landed tinyBuild further publishing deals. Since March 2020, the company has been founding or acquiring new studios to expand. It became a public company on the Alternative Investment Market in March 2021. History tinyBuild was founded in 2011 by Alex Nichiporchik ( lv, Aleksandrs Ņičiporčiks) and Tom Brien. Nichiporchik came from Latvia and had been a professional '' Warcraft III: Reign of Chaos'' player in the early 2000s, which made him enough money to drop out of high school and pursue a career in video game journalism. While an employee of Spil Games in the Netherlands in 2010, h ...
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Website
A website (also written as a web site) is a collection of web pages and related content that is identified by a common domain name and published on at least one web server. Examples of notable websites are Google, Facebook, Amazon, and Wikipedia. All publicly accessible websites collectively constitute the World Wide Web. There are also private websites that can only be accessed on a private network, such as a company's internal website for its employees. Websites are typically dedicated to a particular topic or purpose, such as news, education, commerce, entertainment or social networking. Hyperlinking between web pages guides the navigation of the site, which often starts with a home page. Users can access websites on a range of devices, including desktops, laptops, tablets, and smartphones. The app used on these devices is called a Web browser. History The World Wide Web (WWW) was created in 1989 by the British CERN computer scientist Tim Berners-Lee. On 30 ...
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Video Game Console
A video game console is an electronic device that outputs a video signal or image to display a video game that can be played with a game controller. These may be home consoles, which are generally placed in a permanent location connected to a television or other display devices and controlled with a separate game controller, or handheld consoles, which include their own display unit and controller functions built into the unit and which can be played anywhere. Hybrid consoles combine elements of both home and handheld consoles. Video game consoles are a specialized form of a home computer geared towards video game playing, designed with affordability and accessibility to the general public in mind, but lacking in raw computing power and customization. Simplicity is achieved in part through the use of game cartridges or other simplified methods of distribution, easing the effort of launching a game. However, this leads to ubiquitous proprietary formats that creates competi ...
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PC Gaming
A personal computer game, also known as a PC game or computer game, is a type of video game played on a personal computer (PC) rather than a video game console or arcade machine. Its defining characteristics include: more diverse and user-determined gaming hardware and software; and generally greater capacity in input, processing, video and audio output. The uncoordinated nature of the PC game market, and now its lack of physical media, make precisely assessing its size difficult. In 2018, the global PC games market was valued at about $27.7 billion. Home computer games became popular following the video game crash of 1983, leading to the era of the "bedroom coder". In the 1990s, PC games lost mass-market traction to console games, before enjoying a resurgence in the mid-2000s through digital distribution on services such as Steam and GOG.com. Newzoo reports that the ''PC gaming sector'' is the third-largest category (and estimated in decline) across all platforms , with t ...
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Happy Wheels
''Happy Wheels'' is a ragdoll physics-based platform browser game developed and published by Fancy Force. Created by video game designer Jim Bonacci in 2010, the game features several player characters, who use different, sometimes atypical, vehicles to traverse the game's many levels. The game is best known for its graphic violence and the amount of user-generated content its players produce on a regular basis, with game maps shared on a public server. A sequel was announced to be in development since 2019. Gameplay ''Happy Wheels'' tagline is "Choose your inadequately prepared racer, and ignore severe consequences in your desperate search for victory!" The actual mechanics of gameplay vary because of character choice and level design; the game includes characters such as a businessman on a Segway. The goal of the game also differs depending on the level. In most levels, the goal is to reach a finish line or to collect tokens. Many levels feature alternate or nonexistent goal ...
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Ragdoll Physics
Ragdoll physics is a type of procedural animation used by physics engines, which is often used as a replacement for traditional static death animations in video games and animated films. As computers increased in power, it became possible to do limited real-time physical simulations, which made death animations more realistic. Early video games used manually created animations for a character’s death sequences. This had the advantage of low CPU utilization, as the data needed to animate a "dying" character was chosen from a set number of pre-drawn frames. In contrast, a ragdoll is a collection of multiple rigid bodies (each of which is ordinarily tied to a bone in the graphics engine's skeletal animation system) tied together by a system of constraints that restrict how the bones may move relative to each other. When the character dies, their body begins to collapse to the ground, honouring these restrictions on each of the joints' motion, which often looks more realistic. Th ...
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Psychological Trauma
Psychological trauma, mental trauma or psychotrauma is an emotional response to a distressing event or series of events, such as accidents, rape, or natural disasters. Reactions such as psychological shock and psychological denial are typical. Longer-term reactions include unpredictable emotions, flashbacks, difficulties with interpersonal relationships and sometimes physical symptoms including headaches or nausea. Trauma is not the same as mental distress or suffering, both of which are universal human experiences. Given that subjective experiences differ between individuals, people will react to similar events differently. In other words, not all people who experience a potentially traumatic event will actually become psychologically traumatized (although they may be distressed and experience suffering). Some people will develop post-traumatic stress disorder (PTSD) after being exposed to a major traumatic event (or series of events). This discrepancy in risk rate c ...
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Minor (law)
In law, a minor is someone under a certain age, usually the age of majority, which demarcates an underage individual from legal adulthood. The age of majority depends upon Jurisdiction (area), jurisdiction and application, but it is commonly 18. ''Minor'' may also be used in contexts that are unconnected to the overall age of majority. For example, the smoking age, smoking and legal drinking age, drinking age in the United States is 21, and younger people below this age are sometimes called ''minors'' in the context of tobacco and alcohol law, even if they are at least 18. The terms underage or ''minor'' often refer to those under the age of majority, but may also refer to a person under other legal age limits, such as the age of consent, marriageable age, driving age, voting age, etc. Such age limits are often different from the age of majority. The concept of ''minor'' is not sharply defined in most jurisdictions. The age of criminal responsibility and consent, the age at whi ...
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Cartoon Violence
Cartoon violence is the representation of violent actions involving animated characters and situations. This may include violence where a character is unharmed after the action has been inflicted. Animated violence is sometimes partitioned into comedic and non-comedic cartoon violence. Influence on real-life behavior Opinions on the influences of cartoon violence vary. Some researchers believe that high level of violence in cartoons can make children more aggressive. Their studies also found that young children tend to mimic the negative behavior they see on television. Output aimed at children as young as seven, which include a number of cartoons, had the highest levels of violence. Researchers also concluded across the early and middle childhood, laboratory experiments using cartoons with comedic violence have consistently failed to demonstrate significant differences in person-oriented aggression. In contrast, field experiments have consistently shown that aggressive behavior ...
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Dismemberment
Dismemberment is the act of cutting, ripping, tearing, pulling, wrenching or otherwise disconnecting the limbs from a living or dead being. It has been practiced upon human beings as a form of capital punishment, especially in connection with regicide, but can occur as a result of a traumatic accident, or in connection with murder, suicide, or cannibalism. As opposed to surgical amputation of the limbs, dismemberment is often fatal. In criminology, a distinction is made between offensive dismemberment, in which dismemberment is the primary objective of the dismemberer, and defensive dismemberment, in which the motivation is to destroy evidence. In 2019, Michael H. Stone, Gary Brucato and Ann Burgess proposed formal criteria by which "dismemberment" might be systematically distinguished from the act of "mutilation", as these terms are commonly used interchangeably. They suggested that dismemberment involves "the entire removal, by any means, of a large section of the body o ...
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Blood
Blood is a body fluid in the circulatory system of humans and other vertebrates that delivers necessary substances such as nutrients and oxygen to the cells, and transports metabolic waste products away from those same cells. Blood in the circulatory system is also known as ''peripheral blood'', and the blood cells it carries, ''peripheral blood cells''. Blood is composed of blood cells suspended in blood plasma. Plasma, which constitutes 55% of blood fluid, is mostly water (92% by volume), and contains proteins, glucose, mineral ions, hormones, carbon dioxide (plasma being the main medium for excretory product transportation), and blood cells themselves. Albumin is the main protein in plasma, and it functions to regulate the colloidal osmotic pressure of blood. The blood cells are mainly red blood cells (also called RBCs or erythrocytes), white blood cells (also called WBCs or leukocytes) and platelets (also called thrombocytes). The most abundant cells in verte ...
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Software Version
Software versioning is the process of assigning either unique ''version names'' or unique ''version numbers'' to unique states of computer software. Within a given version number category (e.g., major or minor), these numbers are generally assigned in increasing order and correspond to new developments in the software. At a fine-grained level, revision control is often used for keeping track of incrementally-different versions of information, whether or not this information is computer software. Modern computer software is often tracked using two different software versioning schemes: an ''internal version number'' that may be incremented many times in a single day, such as a revision control number, and a ''release version'' that typically changes far less often, such as semantic versioning or a project code name. History File numbers were used especially in public administration, as well as companies, to uniquely identify files or cases. For computer files this practice was ...
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