Gamestudio Script Editor
Game Studio may refer to: * Video game developer (game studio), a company specialized in the development of video games * Game Studio (company) is a video game production company headquartered in Shinagawa, Tokyo, Japan. It was founded on August 14, 1985 by former Namco employee Masanobu Endō, who continued to develop projects for Namco through his company. The company later made a subs ..., a game studio headquartered in Tokyo, Japan * 3D GameStudio, a 3D game engine * GameMaker Studio, a 2D game engine originally developed by Mark Overmars {{disambiguation A game studio is a company specializing in the development of video games. They typically consist of various teams responsible for different aspects of the game creation process, such as: Game design: Conceptualizing and creating the gameplay mechanics, story, and overall experience. Programming: Writing the code that brings the game to life, including gameplay logic, graphics, and AI. Art: Creating the visual elements of ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Video Game Developer
A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large business with employee responsibilities split between individual disciplines, such as programmers, designers, artists, etc. Most game development companies have video game publisher financial and usually marketing support. Self-funded developers are known as independent or indie developers and usually make indie games. A developer may specialize in specific game engines or specific video game consoles (such as Nintendo's Switch, Microsoft's Xbox Series X and Series S, Sony's PlayStation 5), or may develop for a number of systems (including personal computers and mobile devices). Video game developers specialize in certain types of games (such as role-playing video games or first-person shooters). Some focus on porting games from ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Game Studio (company)
is a video game production company headquartered in Shinagawa, Tokyo, Japan. It was founded on August 14, 1985 by former Namco employee Masanobu Endō, who continued to develop projects for Namco through his company. The company later made a subsidiary company called , while the goodwill was transferred. Notable works Arcades * '' Hopping Mappy'' * '' The Return of Ishtar'' GBC * '' DT: Lords of Genomes'' NES * ''Family Circuit'' * '' Family Circuit '91'' * '' Itadaki Street: Watashi no Omise ni Yottette'' * '' Kidō Senshi Z-Gundam: Hot Scramble'' * '' Kai no Bōken: The Quest of Ki'' * ''Tenkaichi Bushi Keru Nagūru'' * '' Wizardry: Proving Grounds of the Mad Overlord'' * '' Wizardry: Knight of Diamonds'' Nintendo DS * '' Ōkamiden'' Turbografx-16 * '' Tower of Druaga'' (original arcade and Famicom versions were developed by Namco.) * '' World Circuit'' Super NES * ''The Blue Crystal Rod'' * '' Super Family Circuit'' * '' Wizardry V' * ''Wizardry VI'' Sega Saturn ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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3D GameStudio
3D GameStudio or 3DGS is a pan 3D computer game development system which allows the users to create 3D games and other virtual reality applications, and publish them royalty-free. It includes a model/terrain editor, a level editor, a script editor/debugger and comes with a big collection of textures, models and artwork, as well as a game template system that allows the creation of basic shooter games or RPGs without programming. For complex games or other applications, either the integrated programming language named Lite-C or an external development language such as Visual C++ or Borland Delphi can be used. Gamestudio is marketed at users of various skill levels, providing three different levels of usage ("beginner", "advanced", and "professional") for hobbyists, artists, as well as programmers. Additionally, Conitec also markets the system for uses such as advergame development and the creation of real-time presentations, simulations, and virtual exhibitions. Most publishe ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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GameMaker Studio
GameMaker (originally Animo, Game Maker ''(until 2011)'' and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of ''GameMaker'' released in 2022. GameMaker accommodates the creation of cross-platform and multi-genre video games using a custom drag-and-drop visual programming language or a scripting language known as Game Maker Language, which can be used to develop more advanced games that could not be created just by using the visual programming features. GameMaker was originally designed to allow novice computer programmers to be able to make computer games without much programming knowledge by use of these actions. Recent versions of software also focus on appealing to advanced developers. Overview GameMaker is primarily intended for making games with 2D graphics, allowing out-of-box use of raster graphics, vector graphics (via SWF), and 2D skeletal animations (via ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Naughty Dog
Naughty Dog, LLC (formerly JAM Software, Inc.) is an American First-party developer, first-party video game developer based in Santa Monica, California, Santa Monica, California. Founded by Andy Gavin and Jason Rubin in 1984, the studio was acquired by Sony Computer Entertainment in 2001. Gavin and Rubin produced a sequence of progressively more successful games, including ''Rings of Power (video game), Rings of Power'' and ''Way of the Warrior (video game), Way of the Warrior'' in the early 1990s. The latter game prompted Universal Interactive Studios to sign the duo to a three-title contract and fund the expansion of the company. After designer and producer Mark Cerny convinced Naughty Dog to create a character-based platform game that would use the 3D computer graphics, 3D capabilities of the new systems, Naughty Dog created ''Crash Bandicoot (video game), Crash Bandicoot'' for the PlayStation (console), PlayStation in 1996. Naughty Dog developed three ''Crash Bandicoot'' game ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Nintendo Entertainment Planning & Development
commonly abbreviated as Nintendo EPD, is the largest division within the Japanese video game company Nintendo. The division focuses on developing and producing video games, mobile apps, and other related entertainment software for the company. EPD was created after merging their Entertainment Analysis & Development (EAD) and Software Planning & Development (SPD) divisions in September 2015. History The division was created on September 16, 2015, after the Consolidation (business), consolidation of two of Nintendo's former software divisions, Entertainment Analysis & Development (EAD) and Software Planning & Development (SPD), as part of a company-wide organizational restructure that took place under Nintendo's then newly appointed president, Tatsumi Kimishima. The division assumed both of its predecessors' roles, focusing on the development of games and software for Nintendo platforms and mobile devices; it also manages and licenses the company's various intellectual propertie ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |