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Final Fantasy Crystal Chronicles (video Game)
is an action role-playing video game developed by The Game Designers Studio and published by Nintendo for the GameCube. It was released in 2003 in Japan and 2004 in North America, Europe and Australia. A remastered version for Nintendo Switch, PlayStation 4, Android, and iOS was released in August 2020. A spin-off of the ''Final Fantasy'' series and beginning of the series of the same name, ''Crystal Chronicles'' was the first title in the franchise to be released for a Nintendo home console since ''Final Fantasy VI'' in 1994. Players take on the role of adventurers who travel in a caravan gathering mystical fuel for crystals which protect the world's settlements from the destructive ''Miasma''. The single-player campaign has the player escort the vessel carrying the crystal's energy, defending it from enemies and solving puzzles to progress. Multiplayer, which uses Game Boy Advance units connected using the console's link cable, has up to four players protecting the vessel. ...
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Square (video Game Company)
(also known under its American brand name SquareSoft) was a Japanese video game development studio and publisher. It was founded in 1986 by Masafumi Miyamoto, who spun off part of his father's electronics company Den-Yu-Sha. Among its early employees were Hironobu Sakaguchi, Hiromichi Tanaka, Akitoshi Kawazu, Koichi Ishii, Kazuko Shibuya, Nasir Gebelli and Nobuo Uematsu. After several other projects, all of these employees would work on ''Final Fantasy'', a 1987 game for the Nintendo Entertainment System which would bring commercial and critical success and launch a franchise of the same name. Later notable staff included Yoshinori Kitase, Takashi Tokita, Tetsuya Nomura, Yoko Shimomura and Yasumi Matsuno. Initially developing for PCs, then exclusively for Nintendo systems, Square broke with Nintendo in the 1990s to develop for Sony's in-development PlayStation. Their first PlayStation project, ''Final Fantasy VII'', was a worldwide success, going on to sell ten million ...
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, computer monitor, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example List of text-based computer games, text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through loudspeaker, speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their computing platform, platform, which include arcade video games, console games, and PC game, personal computer (PC) games. More recently, the industry has expanded on ...
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Avatar (computing)
In computing, an avatar is a graphical representation of a user or the user's character or persona. Avatars can be two-dimensional icons in Internet forums and other online communities, where they are also known as profile pictures, userpics, or formerly picons (personal icons). Alternatively, an avatar can take the form of a three-dimensional model, as used in online worlds and video games. The term ' () originates from Sanskrit, and was adopted by early computer games and science fiction novelists. Richard Garriott extended the term to an on-screen user representation in 1985, and the term gained wider adoption in Internet forums and MUDs. Nowadays, avatars are used in a variety of online settings including social media, virtual assistants, instant messaging platforms, and digital worlds such as '' World of Warcraft'' and ''Second Life''. They can take the form of an image of one's real-life self, as often seen on platforms like Facebook, or a virtual character that div ...
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Final Fantasy Crystal Chronicles Battle1
Final, Finals or The Final may refer to: * Final (competition), the last or championship round of a sporting competition, match, game, or other contest which decides a winner for an event ** Another term for playoffs, describing a sequence of contests taking place after a regular season or round-robin tournament, culminating in a final by the first definition. * final (Java), a keyword in the Java programming language *Final case, a grammatical case * Final examination or finals, a test given at the end of a course of study or training *Part of a syllable *Final, a tone of the Gregorian mode Art and entertainment * ''Final'' (film), a science fiction film * ''The Final'' (film), a thriller film * ''Finals'' (film), a 2019 Malayalam sports drama film * Final (band), an English electronic musical group * ''Final'' (Vol. 1), album by Enrique Iglesias * ''The Final'' (album), by Wham! *"The Final", a song by Dir en grey on the album '' Withering to Death'' * ''Finals'' (comics), a ...
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Nintendo DS
The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tandem (the bottom one being a touchscreen), a built-in microphone and support for wireless connectivity. Both screens are encompassed within a clamshell design similar to the Game Boy Advance SP. The Nintendo DS also features the ability for multiple DS consoles to directly interact with each other over Wi-Fi within a short range without the need to connect to an existing wireless network. Alternatively, they could interact online using the now-defunct Nintendo Wi-Fi Connection service. Its main competitor was Sony's PlayStation Portable during the seventh generation of video game consoles. Prior to its release, the Nintendo DS was marketed as an experimental "third pillar" in Nintendo's console lineup, meant to complement the Game Bo ...
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Ring Of Fates
Ring may refer to: * Ring (jewellery), a round band, usually made of metal, worn as ornamental jewelry * To make a sound with a bell, and the sound made by a bell :(hence) to initiate a telephone connection Arts, entertainment and media Film and literature * ''The Ring'' (franchise), a Japanese horror media franchise based on the novel series by Koji Suzuki ** ''Ring'' (novel series) *** ''Ring'' (Suzuki novel), 1991 ** ''Ring'' (film), or ''The Ring'', a 1998 Japanese horror film by Hideo Nakata *** ''The Ring'' (2002 film), an American horror film, remake of the 1998 Japanese film ** ''Ring'' (1995 film), a TV film ** ''Rings'' (2005 film), a short film by Jonathan Liebesman ** ''Rings'' (2017 film), an American horror film * ''Ring'' (Baxter novel), a 1994 science fiction novel * ''Ring'' (Alexis novel), a 2021 Canadian novel by André Alexis Gaming * ''Ring'' (video game), 1998 * Rings (''Sonic the Hedgehog''), a collectible in ''Sonic the Hedgehog'' games Mus ...
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Musical Instrument
A musical instrument is a device created or adapted to make musical sounds. In principle, any object that produces sound can be considered a musical instrument—it is through purpose that the object becomes a musical instrument. A person who plays a musical instrument is known as an instrumentalist. The history of musical instruments dates to the beginnings of human culture. Early musical instruments may have been used for rituals, such as a horn to signal success on the hunt, or a drum in a religious ceremony. Cultures eventually developed composition and performance of melodies for entertainment. Musical instruments evolved in step with changing applications and technologies. The date and origin of the first device considered a musical instrument is disputed. The oldest object that some scholars refer to as a musical instrument, a simple flute, dates back as far as 50,000 - 60,000 years. Some consensus dates early flutes to about 40,000 years ago. However, most historians ...
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Renaissance Music
Renaissance music is traditionally understood to cover European music of the 15th and 16th centuries, later than the Renaissance era as it is understood in other disciplines. Rather than starting from the early 14th-century '' ars nova'', the Trecento music was treated by musicology as a coda to Medieval music and the new era dated from the rise of triadic harmony and the spread of the ' '' contenance angloise'' ' style from Britain to the Burgundian School. A convenient watershed for its end is the adoption of basso continuo at the beginning of the Baroque period. The period may be roughly subdivided, with an early period corresponding to the career of Guillaume Du Fay (c. 1397–1474) and the cultivation of cantilena style, a middle dominated by Franco-Flemish School and the four-part textures favored by Johannes Ockeghem (1410's or 20's – 1497) and Josquin des Prez (late 1450's – 1521), and culminating during the Counter-Reformation in the florid counterpoint of ...
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Medieval Music
Medieval music encompasses the sacred and secular music of Western Europe during the Middle Ages, from approximately the 6th to 15th centuries. It is the first and longest major era of Western classical music and followed by the Renaissance music; the two eras comprise what musicologists generally term as early music, preceding the common practice period. Following the traditional division of the Middle Ages, medieval music can be divided into Early (500–1150), High (1000–1300), and Late (1300–1400) medieval music. Medieval music includes liturgical music used for the church, and secular music, non-religious music; solely vocal music, such as Gregorian chant and choral music (music for a group of singers), solely instrumental music, and music that uses both voices and instruments (typically with the instruments accompanying the voices). Gregorian chant was sung by monks during Catholic Mass. The Mass is a reenactment of Christ's Last Supper, intended to provide a ...
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Sony
, commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professional electronic products, the largest video game console company and the largest video game publisher. Through Sony Entertainment Inc, it is one of the largest music companies (largest music publisher and second largest record label) and the third largest film studio, making it one of the most comprehensive media companies. It is the largest technology and media conglomerate in Japan. It is also recognized as the most cash-rich Japanese company, with net cash reserves of ¥2 trillion. Sony, with its 55 percent market share in the image sensor market, is the largest manufacturer of image sensors, the second largest camera manufacturer, and is among the semiconductor sales leaders. It is the world's largest player in the premium TV mark ...
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The Spirits Within
''Final Fantasy: The Spirits Within'' is a 2001 science fiction film directed by Hironobu Sakaguchi, creator of the ''Final Fantasy'' franchise. It was the first photorealistic computer-animated feature film and the most expensive video game-inspired film until the release of '' Prince of Persia: The Sands of Time'' in 2010. It features the voices of Ming-Na Wen, Alec Baldwin, Donald Sutherland, James Woods, Ving Rhames, Peri Gilpin and Steve Buscemi. The film follows scientists Aki Ross and Doctor Sid in their efforts to free a post-apocalyptic Earth from a mysterious and deadly alien race, the Phantoms, which have driven the remnants of humanity into "barrier cities". Aki and Sid must fight against General Hein, who wants to use more violent means to end the conflict. Square Pictures rendered the film using some of the most advanced processing capabilities available at the time. A render farm of 960 workstations was tasked with rendering each of the film's 141,964 frames. It ...
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GameCube – Game Boy Advance Link Cable
The GameCube Game Boy Advance cable (DOL-011) is a cable used to connect the Game Boy Advance (GBA) to the GameCube (GCN). Depending on the games, the cable may facilitate unlocking additional content, turning the GBA into a second screen, turning the GBA into a separate controller, or transferring in-game items between related games. Development The concept of a cable that allowed for the transfer of data and second-screen gameplay was originally conceived for the Nintendo 64 as the "GB Connection Cable", which would allow certain Nintendo 64DD games to connect to compatible Game Boy Color cartridges. However, the device was never released—interactivity between Nintendo 64 and Game Boy games was limited to those that supported the Transfer Pak, released in 1998. Compatibility Systems The cable has one end that plugs into a GameCube controller slot and another end that plugs into the GBA's extension port. The cable is compatible with the GameCube and the Wii on the console s ...
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