Fatal Frame V
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Fatal Frame V
''Fatal Frame: Maiden of Black Water'' is a survival horror video game developed by Koei Tecmo. The fifth main entry in the ''Fatal Frame'' series, it was originally published by Nintendo for the Wii U in Japan in September 2014 and worldwide in October 2015. A Remaster#video games, remaster for Eighth generation of video game consoles, eighth and Ninth generation of video game consoles, ninth generation consoles and Windows, this time published by Koei Tecmo, was released worldwide in October 2021. As with previous games in the series, players navigate areas filled with hostile ghosts which must be fought by taking photographs using the Camera Obscura. A post-endgame story featuring Ayane (Dead or Alive), Ayane, a character from the company's ''Dead or Alive (franchise), Dead or Alive'' series, also features altered gameplay mechanics. The story, which is set on the fictional Hikami Mountain, focuses on three protagonists who are drawn into supernatural events revolving the area ...
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Koei Tecmo
is a Japanese video game, amusement and anime holding company created in 2009 by the merger of Koei and Tecmo. Koei Tecmo Holdings owns several companies, the biggest one of those being its flagship video game developer and publisher Koei Tecmo Games that was founded in 1978 as Koei. Known as Tecmo Koei until the names were reversed in 2014, the company had occasionally used the "Koei" and "Tecmo" brand names on new video games for marketing purposes until 2016. The company is best known for their ''Atelier'', ''Dead or Alive'', '' Dynasty Warriors'', '' Samurai Warriors'', '' Fatal Frame'', '' Monster Rancher'', '' Ninja Gaiden'', '' Nioh'', '' Nobunaga's Ambition'' and ''Romance of the Three Kingdoms'' franchises. They are also known for their work on external video game franchises, namely on Square Enix's ''Final Fantasy'' and Nintendo's ''Fire Emblem''. History Independent era Koei Koei Co., Ltd. (株式会社コーエー ''Kabushiki gaisha'' Kōē, formerly 光 ...
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Eighth Generation Of Video Game Consoles
The eighth generation of video game consoles began in 2012, and consists of four home video game consoles: the Wii U released in 2012, the PlayStation 4 family in 2013, the Xbox One family in 2013, and the Nintendo Switch family in 2017. The generation offered few signature hardware innovations. Sony Interactive Entertainment, Sony and Microsoft continued to produce new systems with similar designs and capabilities as their predecessors, but with improved performance (processing speed, higher-resolution graphics, and increased storage capacity) that further moved consoles into confluence with personal computers, and furthering support for digital distribution and games as a service. Motion controller, Motion-controlled games of the seventh generation of video game consoles, seventh generation had waned in popularity, but consoles were preparing for advancement of virtual reality (VR), with Sony introducing the PlayStation VR in 2016. Sony focused heavily on its first-party develo ...
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Famitsu Weekly
, formerly , is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the form of special topical issues devoted to only one console, video game company, or other theme. the original ''Famitsu'' publication, is considered the most widely read and respected video game news magazine in Japan. From October 28, 2011, the company began releasing the digital version of the magazine exclusively on BookWalker weekly. The name ''Famitsu'' is a portmanteau abbreviation of ''Famicom Tsūshin''; the word "Famicom" itself comes from a portmanteau abbreviation of "Family Computer", the dominant video game console in Japan when the magazine was first published in the 1980s. History , a computer game magazine, started in 1982 as an extra issue of ''ASCII'', and later it became a periodic magazine. was a column in ''Login'', focused on the ...
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Wii U GamePad
The Wii U GamePad is the standard game controller for Nintendo's Wii U home video game console. Incorporating features from tablet computers, the GamePad has traditional input methods (such as buttons, dual analog sticks, and a D-pad), touchscreen controls, and motion controls. The touchscreen can be used to supplement a game by providing alternate, second screen functionality, or an asymmetric view of a scenario in a game. The screen can also be used to play a game strictly on the GamePad screen without the use of a television display. Conversely, non-gaming functions can be assigned to it as well, such as using it as a television remote. In 2009, the development of the Wii U GamePad began alongside development of the main Wii U console. The Wii U GamePad can be used in conjunction with other controllers compatible with the console, such as the Wii Remote Plus, Nunchuk, Wii Balance Board, and the more conventional Wii U Pro Controller. Response to the Wii U GamePad was mi ...
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First Person (video Game)
In video games, first-person (also spelled first person) is any graphical perspective rendered from the viewpoint of the player character, or from the inside of a device or vehicle controlled by the player character. It is one of two perspectives used in the vast majority of video games, with the other being third-person, the graphical perspective from outside of any character (but possibly focused on a character); some games such as interactive fiction do not belong to either format. First-person can be used as sole perspective in games belonging of almost any genre; first-person party-based RPGs and first-person maze games helped define the format throughout the 1980s, while first-person shooters (FPS) are a popular genre emerging in the 1990s in which the graphical perspective is an integral component of the gameplay. Although, like third-person shooters (TPS), the term has come to define a specific subgenre of shooter games rather than any using the perspective, with severa ...
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Nintendo Life
Gamer Network Limited (formerly Eurogamer Network Limited) is a British digital media company based in London. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other video game businesses. Its flagship website, ''Eurogamer'', was launched alongside the company. It began hosting the video game trade show EGX in 2008. ReedPop acquired Gamer Network in 2018 and sold it to IGN Entertainment in 2024. History Gamer Network was founded under the name Eurogamer Network in 1999 by brothers Rupert and Nick Loman. It was formed alongside the opening of its flagship website, ''Eurogamer'', which itself launched on 4 September 1999. Nick Loman left the business in 2004 to pursue a career in medicine and "competitive BBQ". In February 2011, Eurogamer Network acquired American publishing house Hammersuit, alongside its IndustryGamers.com and Modojo.com websites. On 1 March 2013, in line with the internation ...
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Third-person (video Games)
In video games, third-person (also spelled third person) is a graphical perspective rendered from a fixed distance behind and slightly above the player character. This viewpoint allows players to see a more strongly characterized avatar and is most common in action games and action adventure games. Games with this perspective often make use of positional audio, where the volume of ambient sounds varies depending on the position of the avatar. Camera systems There are primarily three types of camera systems in games that use a third-person view: the "tracking camera systems" in which the camera simply follows the player's character; the "fixed camera systems" in which the camera positions are set during the game creation; and the "interactive camera systems" that are under the player's control. Simple tracking cameras follow the characters from behind, and were common in early 3D games such as '' Crash Bandicoot'' or ''Tomb Raider'' since it is very simple to implement. Howeve ...
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FF Maiden Of Black Water Screenshot
FF, Ff, fF or ff may refer to: Arts, entertainment, media Film * Logo of Finos Film, a former Greek film production company *''Fast & Furious'', a media franchise centered on a series of action films that are largely concerned with illegal street racing *Fantastic Four Games * ''Fatal Frame'', a survival horror video game series * ''Fatal Fury'', a fighting video game series * ''Final Fantasy'', a role-playing video game series * ''Final Fight'', a beat 'em up video game series * '' Fortress Forever'', a mod for the first-person shooter video game Half-Life 2 * ''Fossil Fighters'', a role-playing video game series * '' Free Fire'', a battle royale video game by Garena * ''FusionFall'', a defunct Cartoon Network-themed MMORPG Literature * '' ff – Südtiroler Wochenmagazin'', an Italian weekly journal published in German language * ''Fire Force'', a manga series about superhero firefighters with a serialized anime adaptation * Fantastic Four, a superhero team appearing in comi ...
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Tsuki Amano
, formerly , is a Japanese singer, famous for singing the ending themes used in the ''Fatal Frame'' series: "Chō (Tsukiko Amano song), Chō" for ''Fatal Frame II: Crimson Butterfly'', and "Koe" for ''Fatal Frame III: The Tormented'', and "Torikago -in this cage-" for ''Fatal Frame: Maiden of Black Water''. She also sang two songs for ''Fatal Frame: Mask of the Lunar Eclipse'', "Zero no Chōritsu" and "Noise,". Biography Amano started playing music at the age of 5, when she started taking piano lessons. She was part of her junior high school chorus club as a soprano, and in high school she began to experiment with various musical instruments and joined the theatre group. It was also in high school where she bought her very first guitar, which is now her primary instrument. Many of Amano's songs have been used as theme songs for commercials, television shows, movies, and video games. Besides writing all of her own songs, Amano also designs and makes most of the costumes in her vi ...
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Crimson Butterfly
''Fatal Frame II: Crimson Butterfly'' is a survival horror video game developed by Tecmo for PlayStation 2. The second entry in the ''Fatal Frame'' series, it was published by Tecmo in 2003 in Japan and North America, and by Ubisoft in Europe in 2004. An expanded Xbox port was published in 2004 in Japan and North America, and by Microsoft Game Studios in Europe in 2005. The story follows sisters Mio and Mayu Amakura as they are trapped in a ghost-filled village cursed by a failed ritual which they are being forced to re-enact. Gameplay follows Mio as she explores the village searching for Mayu, fighting hostile ghosts using the series' recurring Camera Obscura. ''Crimson Butterfly'' began development shortly after the original game released in 2001, with returning staff including director Makoto Shibata, producer Keisuke Kikuchi, and writer Tsuyoshi Iuchi. The aim was to both refine the gameplay mechanics of the original ''Fatal Frame'', and to create a compelling narrative to ...
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Wii Edition
The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, following the GameCube, and is a seventh generation of video game consoles, seventh-generation console alongside Microsoft's Xbox 360 and Sony Interactive Entertainment, Sony's PlayStation 3. Nintendo president Satoru Iwata directed the development of the Wii with a strategy focused on appealing to a broader audience through innovative gameplay, rather than competing with Microsoft and Sony on raw computational power. Shigeru Miyamoto and Genyo Takeda led the project, which was initially codenamed Revolution. The result was a console that emphasized new forms of interaction, particularly through its wireless controller, the Wii Remote, which featured Motion controller, motion-tracking controls and could Gesture recognition, recognize gestur ...
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