Fahrenheit (microarchitecture)
Fahrenheit is the codename for a GPU microarchitecture developed by Nvidia, and released in 1998, as the successor to STG-2000, Riva 128 (NV1, NV2, NV3...) microarchitecture. It was named with reference to Fahrenheit and used with STG-2000, Riva 128. Graphics features * DirectX 5.0 and 6.0 * OpenGL 1.2 *Vertex shader: None *Pixel shader: ? *Z-buffer 24 bits *Up to 2048*2048 pixels texture size *32-bit ( truecolor) pixel format (add since Riva TNT) * AGP 4X support *Bump Mapping in single cycle *Up to 32MB video memory GPU list See also * List of Nvidia graphics processing units * Scalable Link Interface (SLI) * Qualcomm Adreno * Celsius (microarchitecture) Celsius is the codename for a GPU microarchitecture developed by Nvidia, and released in 1999, as the successor to Fahrenheit (NV4, NV3...) microarchitecture. It was named with reference to Celsius and used with the GeForce 256 and GeForce 2 ser ... References {{Graphics Processing Unit GPGPU Nvid ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Celsius (microarchitecture)
Celsius is the codename for a GPU microarchitecture developed by Nvidia, and released in 1999, as the successor to Fahrenheit (NV4, NV3...) microarchitecture. It was named with reference to Celsius and used with the GeForce 256 and GeForce 2 series. Graphics features * DirectX 7.0 * OpenGL 1.2 (1.5) * Max VRAM size bumped to 128MB Chips GeForce 256 * NV10, 17 million transistor GeForce 2 series * NV11, 20 million transistor * NV15, 25 million transistor * NV17, 29 million transistor * NV18, 29 million transistor * Crush11, 20 million transistor * Crush17, 29 million transistor GPU list GeForce 256 GeForce 2 series See also * List of Nvidia graphics processing units * Scalable Link Interface (SLI) * Qualcomm Adreno Adreno is a series of graphics processing unit (GPU) semiconductor intellectual property cores developed by Qualcomm and used in many of their SoCs. History Adreno (an anagram of AMD's graphic card brand ''Radeon''), was originally d ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Hertz
The hertz (symbol: Hz) is the unit of frequency in the International System of Units (SI), equivalent to one event (or cycle) per second. The hertz is an SI derived unit whose expression in terms of SI base units is s−1, meaning that one hertz is the reciprocal of one second. It is named after Heinrich Rudolf Hertz (1857–1894), the first person to provide conclusive proof of the existence of electromagnetic waves. Hertz are commonly expressed in multiples: kilohertz (kHz), megahertz (MHz), gigahertz (GHz), terahertz (THz). Some of the unit's most common uses are in the description of periodic waveforms and musical tones, particularly those used in radio- and audio-related applications. It is also used to describe the clock speeds at which computers and other electronics are driven. The units are sometimes also used as a representation of the energy of a photon, via the Planck relation ''E'' = ''hν'', where ''E'' is the photon's energy, ''ν'' is its frequency ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Graphics Microarchitectures
Graphics () are visual images or designs on some surface, such as a wall, canvas, screen, paper, or stone, to inform, illustrate, or entertain. In contemporary usage, it includes a pictorial representation of data, as in design and manufacture, in typesetting and the graphic arts, and in educational and recreational software. Images that are generated by a computer are called computer graphics. Examples are photographs, drawings, line art, mathematical graphs, line graphs, charts, diagrams, typography, numbers, symbols, geometric designs, maps, engineering drawings, or other images. Graphics often combine text, illustration, and color. Graphic design may consist of the deliberate selection, creation, or arrangement of typography alone, as in a brochure, flyer, poster, web site, or book without any other element. The objective can be clarity or effective communication, association with other cultural elements, or merely the creation of a distinctive style. Graphics can be ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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GPGPU
General-purpose computing on graphics processing units (GPGPU, or less often GPGP) is the use of a graphics processing unit (GPU), which typically handles computation only for computer graphics, to perform computation in applications traditionally handled by the central processing unit (CPU). The use of multiple video cards in one computer, or large numbers of graphics chips, further parallelizes the already parallel nature of graphics processing. Essentially, a GPGPU pipeline is a kind of parallel processing between one or more GPUs and CPUs that analyzes data as if it were in image or other graphic form. While GPUs operate at lower frequencies, they typically have many times the number of cores. Thus, GPUs can process far more pictures and graphical data per second than a traditional CPU. Migrating data into graphical form and then using the GPU to scan and analyze it can create a large speedup. GPGPU pipelines were developed at the beginning of the 21st century for grap ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Adreno
Adreno is a series of graphics processing unit (GPU) semiconductor intellectual property cores developed by Qualcomm and used in many of their SoCs. History Adreno (an anagram of AMD's graphic card brand ''Radeon''), was originally developed by ATI Technologies and sold to Qualcomm in 2009 for $65M, and was used in their mobile chipset products. Early Adreno models included the Adreno 100 and 110, which had 2D graphics acceleration and limited multimedia capabilities. At the time, 3D graphics on mobile platforms were commonly handled using software-based rendering engines, which limited their performance. With growing demand for more advanced multimedia and 3D graphics capabilities, Qualcomm licensed the Imageon IP from AMD, in order to add hardware-accelerated 3D capabilities to their mobile products. Further collaboration with AMD resulted in the development of the Adreno 200, originally named the AMD Z430, based on the R400 architecture used in the Xenos GPU of the Xbox ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Scalable Link Interface
Scalable Link Interface (SLI) is a brand name for a deprecated multi- GPU technology developed by Nvidia for linking two or more video cards together to produce a single output. SLI is a parallel processing algorithm for computer graphics, meant to increase the available processing power. The initialism SLI was first used by 3dfx for Scan-Line Interleave, which was introduced to the consumer market in 1998 and used in the Voodoo2 line of video cards. After buying out 3dfx, Nvidia acquired the technology but did not use it. Nvidia later reintroduced the SLI name in 2004 and intended for it to be used in modern computer systems based on the PCI Express (PCIe) bus; however, the technology behind the name SLI has changed dramatically requirincompatible motherboards Implementation SLI allows two, three, or four graphics processing units (GPUs) to share the workload when rendering real-time 3D computer graphics. Ideally, identical GPUs are installed on the motherboard that con ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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List Of Nvidia Graphics Processing Units
This list contains general information about graphics processing units (GPUs) and video cards from Nvidia, based on official specifications. In addition some Nvidia motherboards come with integrated onboard GPUs. Limited/Special/Collectors' Editions or AIB versions are not included. Field explanations The fields in the table listed below describe the following: * ''Model'' – The marketing name for the processor, assigned by The Nvidia. * ''Launch'' – Date of release for the processor. * ''Code name'' – The internal engineering codename for the processor (typically designated by an NVXY name and later GXY where X is the series number and Y is the schedule of the project for that generation). * ''Fab'' – Fabrication process. Average feature size of components of the processor. * ''Bus interface'' – Bus by which the graphics processor is attached to the system (typically an expansion slot, such as PCI, AGP, or PCI-Express). * ''Memory'' – The amount of graphics memory a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Riva TNT2
The RIVA TNT2 is a graphics processing unit manufactured by Nvidia starting in early 1999. The chip is codenamed "NV5" because it is the 5th graphics chip design by Nvidia, succeeding the RIVA TNT (NV4). RIVA is an acronym for ''Real-time Interactive Video and Animation accelerator''.RIVA 128 Brochure Nvidia, accessed October 9, 2007. The "TNT" suffix refers to the chip's ability to work on two s at once (''TwiN Texel'').TNT2 Nvidia, accessed October 12, 2007. Nvidia removed RIVA from the name later in the chip's ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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250 Nanometer
The 250 nanometer (250 nm or 0.25 µm) process refers to a level of semiconductor process technology that was reached by most manufacturers in the 1997–1998 timeframe. Products featuring 250 nm manufacturing process *The DEC Alpha 21264A, which was made commercially available in 1999. *The AMD K6-2 ''Chomper'' and ''Chomper Extended''. Chomper was released on May 28, 1998. *The AMD K6-III "Sharptooth" used 250 nm. *The mobile Pentium MMX '' Tillamook'', released in August 1997. *The Pentium II '' Deschutes''. *The Pentium III '' Katmai''. *The Dreamcast's CPU and GPU. *The initial version of the Emotion Engine The Emotion Engine is a central processing unit developed and manufactured by Sony Computer Entertainment and Toshiba for use in the PlayStation 2 video game console. It was also used in early PlayStation 3 models sold in Japan and North Americ ... processor used in the PlayStation 2. *00250 Computer-related introductions in 1998 ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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TSMC
Taiwan Semiconductor Manufacturing Company Limited (TSMC; also called Taiwan Semiconductor) is a Taiwanese multinational semiconductor contract manufacturing and design company. It is the world's most valuable semiconductor company, the world's largest dedicated independent ( pure-play) semiconductor foundry, and one of Taiwan's largest companies, with its headquarters and main operations located in the Hsinchu Science Park in Hsinchu. It is majority owned by foreign investors. Founded in Taiwan in 1987 by Morris Chang, TSMC was the world's first dedicated semiconductor foundry and has long been the leading company in its field. When Chang retired in 2018, after 31 years of TSMC leadership, Mark Liu became chairman and C. C. Wei became Chief Executive. It has been listed on the Taiwan Stock Exchange (TWSE: 2330) since 1993; in 1997 it became the first Taiwanese company to be listed on the New York Stock Exchange (NYSE: TSM). Since 1994, TSMC has had a compound annual growth ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Direct3D
Direct3D is a graphics application programming interface (API) for Microsoft Windows. Part of DirectX, Direct3D is used to render three-dimensional graphics in applications where performance is important, such as games. Direct3D uses hardware acceleration if it is available on the graphics card, allowing for hardware acceleration of the entire 3D rendering pipeline or even only partial acceleration. Direct3D exposes the advanced graphics capabilities of 3D graphics hardware, including Z-buffering, W-buffering, stencil buffering, spatial anti-aliasing, alpha blending, color blending, mipmapping, texture blending, clipping, culling, atmospheric effects, perspective-correct texture mapping, programmable HLSL shaders and effects. Integration with other DirectX technologies enables Direct3D to deliver such features as video mapping, hardware 3D rendering in 2D overlay planes, and even sprites, providing the use of 2D and 3D graphics in interactive media ties. Direct3D contai ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Gigabyte
The gigabyte () is a multiple of the unit byte for digital information. The prefix '' giga'' means 109 in the International System of Units (SI). Therefore, one gigabyte is one billion bytes. The unit symbol for the gigabyte is GB. This definition is used in all contexts of science (especially data science), engineering, business, and many areas of computing, including storage capacities of hard drives, solid state drives, and tapes, as well as data transmission speeds. However, the term is also used in some fields of computer science and information technology to denote (10243 or 230) bytes, particularly for sizes of RAM. Thus, prior to 1998, some usage of ''gigabyte'' has been ambiguous. To resolve this difficulty, IEC 80000-13 clarifies that a ''gigabyte'' (GB) is 109 bytes and specifies the term ''gibibyte'' (GiB) to denote 230 bytes. These differences are still readily seen for example, when a 400 GB drive's capacity is displayed by Microsoft Windows as 372&nbs ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |