Dragon Warrior Monsters
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Dragon Warrior Monsters
''Dragon Quest Monsters'', released in North America as ''Dragon Warrior Monsters'', is the first video game in the ''Dragon Quest Monsters'' series. It was released in Japan by Enix on September 25, 1998, and co-published by Eidos Interactive in Europe and North America in 2000. It was the first ''Dragon Quest'' game to be released in Europe. The game cartridge is compatible with both the black-and-white Game Boy and the Game Boy Color; a second printing of the game was made after the Game Boy Color itself was released. The game was remade for the PlayStation in a compilation ''Dragon Quest Monsters 1+2 Hoshi Furi no Yūsha to Bokujō no Nakamatachi''. A mobile phone incarnation titled ''Dragon Quest Monsters i'' was released in Japan on January 28, 2002. The game features the characters Terry and Milly from '' Dragon Quest VI'' when they were children, before the events in ''Dragon Quest VI''. ''Dragon Warrior Monsters'' is often compared to the ''Pokémon'' series due to thei ...
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Dragon Quest Monsters
''Dragon Quest Monsters'' is a spin-off series of the ''Dragon Quest'' games. Primarily developed by Tose (company), Tose and published by Square Enix (formerly Enix), it sets the player in a medieval/fantasy world filled with magic, monsters and knights. Unlike the original ''Dragon Quest'' games, the player's character does not do any of the fighting in battles; instead the player has to rely on capturing, breeding and raising monsters to do the fighting for them. The concept originated from ''Dragon Quest V: Hand of the Heavenly Bride, Dragon Quest V'' (1992). The character and monster designs are by ''Dragon Ball'' creator, Akira Toriyama. The series spans several handheld gaming systems, and each game has received positive reviews from critics. The series' gameplay has been compared to Pokémon. For the first two US releases, the titles used ''Warrior'' instead of the original Japanese ''Quest''. This was due to ''Dragon Quest''s North American name being changed due to a t ...
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Tose (company)
(also called Tose Software) is a Japanese video game developer based in Kyoto. It is mostly known for developing Nintendo's Game & Watch ports and remakes#Game & Watch Gallery series, ''Game & Watch Gallery'' series, various ''Dragon Ball'' games, as well as contract work or assistance to other developers. Tose has developed or co-developed over 1,000 games since the company's inception in 1979, but is virtually never credited in the games themselves (an exception to this is ''Scarlet Nexus'' with Bandai Namco Entertainment, Bandai Namco, ''Game & Watch Gallery 4'' and The Legendary Starfy (series), ''The Legendary Starfy'' series, as Tose shares the copyright with Nintendo). Tose maintains a policy of having no creative input into the work they do, going so far as to refuse to put their names in the credits for most of the games they work on. As such, Tose has gained a reputation for being a "ghost developer". History Tose was established in November 1979 in Higashiyama-ku, Ky ...
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Dragon Quest
previously published as ''Dragon Warrior'' in North America until 2005, is a series of role-playing video games created by Japanese game designer Yuji Horii (Armor Project), character designer Akira Toriyama (Bird Studio), and composer Koichi Sugiyama (Sugiyama Kobo) and published by Square Enix (formerly Enix). Since its inception, development of games in the series have been outsourced to a plethora of external companies until the tenth installment, with localized remakes and ports of later installments for the Nintendo DS, Nintendo 3DS, and Nintendo Switch being published by Nintendo outside of Japan. With its first game published in 1986, there are eleven main-series games, along with numerous spin-off games. In addition, there have been numerous manga, anime and novels published under the franchise, with nearly every game in the main series having a related adaptation. The series introduced a number of features to the genre and has had a significant impact on the d ...
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Electronic Gaming Monthly
''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was founded in 1988 as U.S. National Video Game Team's ''Electronic Gaming Monthly'' under Sendai Publications. In 1994, ''EGM'' spun off '' EGM²'', which focused on expanded cheats and tricks (i.e., with maps and guides). It eventually became '' Expert Gamer'' and finally the defunct '' GameNOW''. After 83 issues (up to June 1996), ''EGM'' switched publishers from Sendai Publishing to Ziff Davis. Until January 2009, ''EGM'' only covered gaming on console hardware and software. In 2002, the magazine's subscription increased by more than 25 percent. The magazine was discontinued by Ziff Davis in January 2009, following the sale of '' 1UP.com'' to UGO Networks. The magazine's February 2009 issue was already completed, but was not published. In ...
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Joker 2
Joker(s) or The Joker(s) may refer to: Common meanings * Jester, a person employed to tell jokes and provide entertainment during the Middle Ages and the Renaissance * Joker (playing card), a playing card found in most modern French-suited card decks Fictional characters Print * Joker (character), a DC Comics character ** Joker (Jack Napier), the character as he appears in the 1989 film ''Batman'' ** Joker (''The Dark Knight''), the character as he appears in the 2008 film ''The Dark Knight'' ** Joker (Martha Wayne), the character as she appears in the 2011 story arc ''Flashpoint'' ** Joker (DC Extended Universe), the character as he appears in the DC Extended Universe media franchise * Joker, a character from the British comic strip ''Joker'' (comic strip), a comic strip in the British anthology comics * Joker (''Flame of Recca''), from the Japanese manga series ''Flame of Recca'' * Mr. Joker, or Joe Carpenter, in ''Read or Die'' * Joker (''Wild Cards''), a person with a har ...
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Square Enix
is a Japanese Multinational corporation, multinational holding company, video game publisher and entertainment conglomerate. It releases role-playing video game, role-playing game franchises, such as ''Final Fantasy'', ''Dragon Quest'', and ''Kingdom Hearts'', among numerous others. Outside of video game publishing and development, it is also in the business of merchandise, Arcade game, arcade facilities, and manga publication under its Gangan Comics brand. The original Square Enix Co., Ltd. was formed in April 2003 from a mergers and acquisitions, merger between Square (video game company), Square and Enix, with the latter as the surviving company. Each share of Square's common stock was stock swap, exchanged for 0.85 shares of Enix's common stock. At the time, 80% of Square Enix staff were made up of former Square employees. As part of the merger, former Square President (corporate title), president Yoichi Wada was appointed the president of the new corporation, while forme ...
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Slime (Dragon Quest)
are a fictional species of slime monster in the ''Dragon Quest'' role-playing video game franchise. Originally inspired by the game ''Wizardry'' to be a weak and common enemy for the 1986 video game ''Dragon Quest'', Slimes have appeared in almost every ''Dragon Quest'' game since. Their popularity led to the appearance of many varieties of Slimes, including boss characters, friendly allies, and even emerging as the protagonist of their own spinoff series. Slimes have also appeared in other video game properties, including Nintendo's ''Mario'' and '' Super Smash Bros.'' series of crossover fighting games. Their friendliness, limited power, and appealing form have caused the Slime to become a popular character and the mascot of the ''Dragon Quest'' series. It has also been placed on a multitude of different kinds of merchandise. Concept and design According to Yuji Horii, the creator of ''Dragon Quest'', the inspiration for the Slimes came from the role-playing game series ...
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I-mode
i-mode (, ) is a Japanese mobile internet (distinct from wireless internet) service operated by NTT DoCoMo. Unlike Wireless Application Protocols, i-mode encompasses a wider variety of internet standards, including web access, e-mail, and the packet-switched network that delivers the data. i-mode users also have access to other various services such as: sports results, weather forecasts, games, financial services, and ticket booking. Content is provided by specialised services, typically from the mobile carrier, which allows them to have tighter control over billing. Like WAP, i-mode delivers only those services that are specifically converted for the service, or are converted through gateways. Description In contrast with the Wireless Application Protocol (WAP) standard, which used Wireless Markup Language (WML) on top of a protocol stack for wireless handheld devices, i-mode borrows from DoCoMo proprietary protocols ALP (HTTP) and TLP ( TCP, UDP), as well as fixe ...
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Experience Points
An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experience points are generally awarded for the completion of objectives, overcoming obstacles and opponents, and successful role-playing. In many RPGs, characters start as fairly weak and untrained. When a sufficient amount of experience is obtained, the character "levels up", achieving the next stage of character development. Such an event usually increases the character's statistics, such as maximum health, magic and strength, and may permit the character to acquire new abilities or improve existing ones. Levelling up may also give the character access to more challenging areas or items. In some role-playing games, particularly those derived from ''Dungeons & Dragons'', experience points are used to improve characters in discrete experience ...
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Random Encounter
A random encounter is a feature commonly used in various role-playing games whereby combat encounters with non-player character (NPC) enemies or other dangers occur sporadically and at random, usually without the enemy being physically detected beforehand. In general, random encounters are used to simulate the challenges associated with being in a hazardous environment—such as a monster-infested wilderness or dungeon—with uncertain frequency of occurrence and makeup (as opposed to a "placed" encounter). Frequent random encounters are common in Japanese role-playing games like ''Dragon Quest (video game), Dragon Quest'', ''Pokémon (video game series), Pokémon'', and the ''Final Fantasy'' series. Role-playing games Random encounters—sometimes called wandering monsters—were a feature of ''Dungeons & Dragons'' from its beginnings in the 1970s, and persist in that game and its offshoots to this day. Random encounters are usually determined by the gamemaster by rolling dice ...
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Pokémon
is a Japanese media franchise consisting of List of Pokémon video games, video games, Pokémon (TV series), animated series and List of Pokémon films, films, Pokémon Trading Card Game, a trading card game, and other related media. The franchise takes place in a shared universe in which humans co-exist with creatures known as List of Pokémon, Pokémon, a large variety of species endowed with special powers. The franchise's primary target audience is children aged 5 to 12, but it is known to attract people of all ages. The franchise originated as Pokémon Red, Blue, and Yellow, a pair of role-playing games developed by Game Freak, from an original concept by its founder, Satoshi Tajiri. Released on the Game Boy on 27 February 1996, the games became sleeper hits and were followed by manga series, a trading card game, and anime series and films. From 1998 to 2000, ''Pokémon'' was exported to the rest of the world, creating an unprecedented global phenomenon dubbed "Pokémania ...
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