Dragon Magic (module)
''Dragon Magic'' is an adventure module published by TSR in 1989 for the ''Dungeons & Dragons'' fantasy role-playing game, specifically the ''Dragonlance'' campaign setting. Plot summary ''Dragon Magic'' is a Dragonlance adventure scenario where the player characters journey to a cloud city, get sent to Krynn's moon of Lunitari, and will need to stop the killing the Celestial Dragon of Neutrality. Publication history The popularity of the ''Dragonlance'' campaign setting, fuelled by the ''Dragonlance'' line of novels by Tracy Hickman and Margaret Weis, resulted in the publication of sixteen modules in the original DL series for ''Advanced Dungeons & Dragons'' between 1984 and 1988. When TSR released the second edition of ''AD&D'' in 1989, the ''Dragonlance'' campaign was updated as well with the release of the three DLE modules written by Rick Swan. DLE2 ''Dragon Magic'', the second in the series, was a 64-page booklet with a large color map and an outer folder, and cover ar ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Tracy Hickman
Tracy Raye Hickman (born November 26, 1955) is an American fantasy author. He wrote the ''Dragonlance'' novels with Margaret Weis. He also wrote role playing game material while working for TSR and has cowritten novels with his wife, Laura Hickman. He is the author or co-author of over 60 books. Early life Tracy Hickman was born and raised in Salt Lake City, Utah. His parents instilled in him a love of reading; he recalls visiting the local bookmobile with them. Hickman took a particular interest in the science fiction genre. He graduated from Provo High School in 1974. His major interests were drama, music and Air Force JROTC. In 1975, Hickman began two years of service as a missionary for the Church of Jesus Christ of Latter-day Saints (LDS Church). He served in Hawaii for six months while awaiting visa approval for travel to Indonesia, where he served in Surabaya, Djakarta, and the mountain city of Bandung until 1977. Within four months of his return to the United States, Hi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Player Characters
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive abilities and differing style ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Games International
''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October 1990, Issue 1) and ''Computer Games Strategy Plus'', but changed its name to ''Computer Games Magazine'' after its purchase by theGlobe.com. By April 2007, it held the record for the second-longest-running print magazine dedicated exclusively to computer games, behind '' Computer Gaming World''. In 1998 and 2000, it was the United States' third-largest magazine in this field. History The magazine's original editor-in-chief, Brian Walker, sold ''Strategy Plus'' to the United States retail chain Chips & Bits in 1991. Based in Vermont Vermont () is a state in the northeast New England region of the United States. Vermont is bordered by the states of Massachusetts to the south, New Hampshire to the east, and New York to the west, and th ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Jeff Easley
Jeff Easley (born 1954) is an oil painter who creates fantasy artwork for role-playing games, comics, and magazines, as well as non-fantasy commercial art. Early life Easley was born in Nicholasville, Kentucky in 1954. He spent time drawing as a child, particularly creatures such as ghosts and monsters. "I watched lots of monster movies on the late show, and built every monster model kit I could get my hands on," he said. He attended high school in Nicholasville, and then earned a Bachelor of Fine Arts in painting from Murray State University in Kentucky. Career After Cynthia finished grad school, the couple moved to Massachusetts with some friends, where Easley began his career as a professional artist. "I did freelance work for Warren Publications, including covers and comic strips for '' Creepy'', ''Eerie'', and ''Vampirella'', and for Marvel Comics magazines, including covers for ''Savage Sword of Conan'' and '' Bizarre Adventures''. But my real income came from my job at t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Advanced Dungeons & Dragons
Several different editions of the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game have been produced since 1974. The current publisher of ''D&D'', Wizards of the Coast, produces new materials only for the most current edition of the game. However, many ''D&D'' fans continue to play older versions of the game and some third-party companies continue to publish materials compatible with these older editions. After the original edition of ''D&D'' was introduced in 1974, the game was split into two branches in 1977: the rules-light system of ''Dungeons & Dragons'' and the more complex, rules-heavy system of ''Advanced Dungeons & Dragons'' (''AD&D''). The standard game was eventually expanded into a series of five box sets by the mid-1980s before being compiled and slightly revised in 1991 as the ''Dungeons & Dragons Rules Cyclopedia''. Meanwhile, the 2nd edition of ''AD&D'' was published in 1989. In 2000 the two-branch split was ended when a new version was designated the 3r ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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DL Series
The ''DL series'' is a series of adventures and some supplementary material for the ''Advanced Dungeons & Dragons'' role playing game. These modules along with the ''Dragonlance Chronicles'' trilogy of novels, which follow one possible adventure series through the modules, were the first published items that established the ''Dragonlance'' fictional universe. The original ''DL'' series was released from 1984 to 1986, with the final two modules added to it in 1988. In the 1990s these roleplaying adventures from the original series were collected and revised for 2nd Edition ''AD&D'' as the three ''DLC Dragonlance Classics'' modules. There were also versions of the module series released in 1999, 2000 and 2006. About the ''DL'' module series The ''DL'' series of modules were different from previously published ''Dungeons & Dragons'' modules in two ways. First, instead of being stand alone adventures, or a short series of adventures, they combined into a single large plot arc. Thi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Margaret Weis
Margaret Edith Weis (; born March 16, 1948) is an American fantasy and science fiction author, of dozens of novels and short stories. At TSR, Inc., she teamed with Tracy Hickman to create the ''Dragonlance'' role-playing game (RPG) world. She is founding CEO and owner of Sovereign Press, Inc and Margaret Weis Productions, licensing several popular television and movie franchises to make RPG series in addition to their own. In 1999, ''Pyramid (magazine), Pyramid'' magazine named Weis one of ''The Millennium's Most Influential Persons'', saying she and Hickman are "basically responsible for the entire gaming fiction genre". In 2002, she was inducted into the Origins Award, Origins Hall of Fame in part for ''Dragonlance''. Early life Margaret Weis was born on March 16, 1948, in Independence, Missouri, where she was raised. She discovered heroic fantasy fiction while studying at the University of Missouri (MU). She said, "I read J. R. R. Tolkien, Tolkien when it made its first big sw ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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List Of Dragonlance Novels
This is a list of the published novels set in the fantasy world of ''Dragonlance'', which was originally created as a setting for the ''Dungeons & Dragons'' tabletop role-playing game. Novels Unreleased Anthologies The Dragonlance short story collections are mainly divided into the two publishing lines ''Tales'' and ''Dragons Anthologies''. With most recent collections the dividing line has been somewhat erased. In the following are the short story collections listed in chronological order of their publishing dates. Tales I Tales II Although some versions refer to these three books as the ''Tales II'' trilogy, others refer to them belonging to the original ''Tales'' trilogy, continuing from volume IV (this is because they were originally published as two trilogies and later renumbered as one six-book series). Dragons Anthologies Tales of the Fifth Age Tales/Dragons from the War of Souls/World of Krynn These three collections are presented as a trilogy by th ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Adventure (Dungeons & Dragons)
In the ''Dungeons & Dragons'' role-playing game, an adventure or module is a guide for managing player knowledge and activities within a specific scenario. Commercially, a published adventure comes as a pre-packaged book or box set that is used exclusively by the Dungeon Master. It typically contains background information for the plot or story, maps, vignettes of interesting locations, site inventories, creature descriptions and statistics, player visual aids, and suggested rules for evaluating events and likely player actions. The term ''adventure'' is currently used by the game's publisher Wizards of the Coast. In early editions of the game these publications were commonly referred to as ''modules'', which stems from the term ''dungeon module'', used to refer to the earliest adventures published by TSR, with other variations on the module name appearing on latter adventures. The term ''module'' continued to be popular among players of the original ''Dungeons & Dragons'' an ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Krynn
''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving in their car on the way to TSR for a job interview. Tracy Hickman met his future writing partner Margaret Weis at TSR, and they gathered a group of associates to play the ''Dungeons & Dragons'' role-playing game. The adventures during that game inspired a series of gaming modules, a series of novels, licensed products such as board games, and lead miniature figures. In 1984, TSR published the first ''Dragonlance'' game module, '' Dragons of Despair'', and the first novel, '' Dragons of Autumn Twilight''. The novel began the '' Chronicles'' trilogy, a core element of the ''Dragonlance'' world. While the authoring team of Tracy Hickman and Margaret Weis wrote the setting's central books, numerous other authors contributed novels, short stori ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Player Character
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive abilities and differing st ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |