Divinity (series)
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Divinity (series)
''Divinity'' is a role-playing video game series developed by Larian Studios. The franchise was introduced in 2002 with ''Divine Divinity''. The franchise received more mainstream attention following the critically and commercially successful release of ''Divinity: Original Sin'' (2014). Main games ''Divine Divinity'' (2002) Development of ''Divine Divinity'' started as ''Divinity: The Sword of Lies''. The game was based on developer Larian Studios's cancelled project, ''The Lady, the Mage and the Knight'', and it was inspired by ''Diablo (series), Diablo''. According to studio founder Swen Vincke, the publisher rushed ''Divine Divinity''s development and released the game while Vincke was still on press tours promoting it and did not know that the game, which required more work, was released. The game received generally positive reviews upon release and it sold very well. However, the contract agreement with the publisher meant that Larian did not earn any money from the game as ...
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Role-playing Video Game
Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills). Role-playing games almost always feature combat as a defining feature and traditionally used Turn-based role-playing game, turn-based combat; however, modern role-playing games commonly feature real-time Action role-playing game, action combat or even non-violent forms of conflict resolution (with some eschewing combat altogether). Further, many games have incorporated role-playing elements such as character advancement and quests while remaining within other genres. Role-playing video games have their origins in tabletop role-playing games and use much of the same :Role-playing game terminology, terminology, Campaign setting, settings, and Game mechanics, game mechanics. Other major similarities with pen-and-paper games include develope ...
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Dragon Commander
A dragon is a magical legendary creature that appears in the folklore of multiple cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in Western cultures since the High Middle Ages have often been depicted as winged, horned, and capable of breathing fire. Dragons in eastern cultures are usually depicted as wingless, four-legged, serpentine creatures with above-average intelligence. Commonalities between dragons' traits are often a hybridization of reptilian, mammalian, and avian features. Etymology The word ''dragon'' entered the English language in the early 13th century from Old French , which, in turn, comes from Latin">-4; we might wonder whether there's a point at which it's appropriate to talk of the beginnings of French, that is, when it wa ... , which, in turn, comes from Latin (genitive ), meaning "huge serpent, dragon", from , (genitive , ) "serpent".
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