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''Divinity'' is a
role-playing video game Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills) ...
series developed by
Larian Studios Larian Studios is a Belgian independent video game developer and Video game publisher, publisher founded in 1996 by Swen Vincke. Headquartered in Ghent, Belgium, Larian focuses on developing role-playing video games but has previously worked on e ...
. The franchise was introduced in 2002 with ''
Divine Divinity ''Divine Divinity'' is an action role-playing game developed by Larian Studios and published by cdv Software Entertainment for Microsoft Windows, which was released in August 2002. It has three sequels, ''Beyond Divinity'', ''Divinity II'', and ...
''. The franchise received more mainstream attention following the critically and commercially successful release of '' Divinity: Original Sin'' (2014).


Main games


''Divine Divinity'' (2002)

Development of ''Divine Divinity'' started as ''Divinity: The Sword of Lies''. The game was based on developer
Larian Studios Larian Studios is a Belgian independent video game developer and Video game publisher, publisher founded in 1996 by Swen Vincke. Headquartered in Ghent, Belgium, Larian focuses on developing role-playing video games but has previously worked on e ...
's cancelled project, ''The Lady, the Mage and the Knight'', and it was inspired by '' Diablo''. According to studio founder
Swen Vincke Swen Johan Vincke (; ; born 30 May 1972) is a Belgian video game designer, programmer and director. He is the founder and CEO of the video game company Larian Studios, where he has led the development of the ''Divinity'' series and ''Baldur's Ga ...
, the publisher rushed ''Divine Divinity''s development and released the game while Vincke was still on press tours promoting it and did not know that the game, which required more work, was released. The game received generally positive reviews upon release and it sold very well. However, the contract agreement with the publisher meant that Larian did not earn any money from the game as the game was not commercially successful enough. Larian nearly closed its doors following the release of the game.


''Beyond Divinity'' (2004)

Vincke reassembled the development team to make a sequel to ''Divine Divinity'', and the main goal for this release was financial profit. The development for the game was also rushed, with quests being rewritten and features being removed so that the game could release on time. The game received generally mixed reviews upon release, and it is considered to be one of the weaker games in the series.


''Divinity II'' (2009)

While the first two instalments in the series were 3D perspective role-playing games, the team wanted to step up and make a 3D action role-playing game. The team was impressed by the production value behind
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
games and decided to make a game for that platform.
Bethesda Game Studios Bethesda Game Studios is an American video game developer and a studio of ZeniMax Media based in Rockville, Maryland. It is best known for its action role-playing franchises, including ''The Elder Scrolls'', '' Fallout'', and '' Starfield''. B ...
agreed to license their
Gamebryo Gamebryo (; ; formerly NetImmerse until 2003) is a game engine developed by Gamebase Co., Ltd. and Gamebase USA, that incorporates a set of tools and plugins including run-time libraries, supporting video game developers for numerous cross-pl ...
engine for Larian to make the game. ''Divinity II: Ego Draconis'' was released in 2009, and the publishers rushed the game's development again as they were under the pressure of bankruptcy during the 2009 financial crisis. The game received mixed reviews upon release. An updated version for the game, titled ''The Dragon Knight Saga'', was released in 2010 and published by
Focus Home Interactive Focus Entertainment (formerly Focus Home Interactive) is a French video game publisher based in Paris. It is a subsidiary of PulluP Entertainment Group. Founded in 1996, Focus has published and distributed original titles such as ''Sherlock Holm ...
. ''The Dragon Knight Saga'' received generally positive reviews, a significant improvement over ''Ego Draconis''.


''Divinity: Original Sin'' (2014)

Using the funds from venture capitalists, the team wanted to create a
turn-based strategy Strategy video game is a major video game genre that focuses on analyzing and strategizing over direct quick reaction in order to secure success. Although many types of video games can contain strategic elements, the strategy genre is most commo ...
game for
Xbox Live Arcade Xbox Live Arcade (or XBLA) was a video game Digital distribution in video games, digital distribution service that was available for the Xbox (console), Xbox and Xbox 360 consoles. It focused on smaller downloadable games from both major publisher ...
. The team saw the opportunity of making a 3D
third-person view In video games, third-person (also spelled third person) is a graphical perspective rendered from a fixed distance behind and slightly above the player character. This viewpoint allows players to see a more strongly characterized avatar and is ...
role-playing game since there were not a lot of these games on the market. However, despite the team wanting to expand the game's scope, many of its staff were reassigned to finish ''Dragon Commander'', which was not very profitable for the company. As the studio was working on the game, they wanted to expand its scope, but the studio was slowly running out of money. According to a studio member, ''Original Sin'' was the do-or-die project for Larian. A crowdfunding campaign was launched on
Kickstarter Kickstarter, PBC is an American Benefit corporation, public benefit corporation based in Brooklyn, New York City, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative project ...
on 27 March 2013 so that the team would have additional budget to publish the game. The Kickstarter was successfully funded by 26 April, raising almost $950,000, with donations from other sources bringing the total to over $1,000,000 of the game's final budget of €4 million. The game was made by about 35-40 people. The game received very positive reviews when it was released in 2014, and an ''Enhanced Edition'' for the game was published by Focus Home in the following year for consoles.


''Divinity: Original Sin II'' (2017)

Following the success of ''Original Sin'', the studio decided to expand their team to about 130 in order to make a sequel. Larian returned to Kickstarter to secure additional funds for the game's development. Despite being financially stable, Larian returned to crowdfunding again so that they can gather community opinion and further expand the scope of the game. Ultimately, the Kickstarter campaign was a big success, with over 2 million dollars collected in total. The game was released as an
early access Early access, also known as alpha access, alpha founding, paid alpha, or game preview, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release Software release life cycle, developm ...
title in 2016, and the full release came in the following year. The game received critical acclaim upon release, and it was regarded as one of the best role-playing games of all time.


Spin-offs


''Divinity: Dragon Commander'' (2013)

Following multiple unpleasant experiences with publishers, the team decided to approach venture capitalists directly to fund the game's development. ''Dragon Commander'' is a
spin-off Spin-off, Spin Off, Spin-Off, or Spinoff may refer to: Entertainment and media *Spinoff (media), a media work derived from an existing work *''The Spinoff'', a New Zealand current affairs magazine * ''Spin Off'' (Canadian game show), a 2013 Canad ...
title, which expanded the dragon combat featured in ''Divinity II''. It is a
real-time strategy Real-time strategy (RTS) is a Video game genre, subgenre of strategy video games that does not progress incrementally in turn-based game, turns, but allow all players to play simultaneously, in "real time." By contrast, in Turn-based strategy, tur ...
game and it received generally mixed reviews from critics. ''Dragon Commander'' was not a very profitable game, according to Vincke.


''Divinity: Fallen Heroes'' (cancelled)

A spin-off sequel to ''Original Sin II'' titled, ''Divinity: Fallen Heroes'' was announced in March 2019 via a trailer, and would have been co-developed by Larian Studios and Logic Artists. The game would have used the same engine as ''Original Sin II'' and also let the player influence the story. It would have been considered a spin-off due to moving focus away from exploration, RPG elements and interactions with NPCs, instead toward a shorter experience with battle turns alternating between all player units and all enemy units turn (rather than the individual initiative mechanic featured in ''Origin Sin II''). Other new gameplay additions would have included parties of six characters (up from ''Divinity II''s limit of four), guns and gunpowder as weapons, and a new element called Sulfurium; two-player cooperative play would have been featured, with both players controlling three characters. ''Fallen Heroes'' was to be set two years after the end of the previous game and follow the ''Original Sin II'' ending in which the Godwoken purges all Source from Rivellon. It would have featured eight main playable protagonists, including the six pre-made playable characters of ''Original Sin II'', Beast, Fane, Ifan, Lohse, the Red Prince (now named the Red Emperor) and Sebille, as well as Malady, a key non-playable character from the first game. The story would have followed the characters in a world now devoid of Source, except for the player's party whose ship ''the Lady Vengeance'' was preserved from the Source purge by Malady. The characters would have led the fight against the Bloodless (an undead-like force decimating Rivellon) while travelling across the map in ''the Lady Vengeance''. Originally scheduled to be released in November 2019 on multiple platforms, it was put on hold indefinitely on October 15, only a month before its announced release, with Larian Studios claiming that the game required "far greater development time and resources than are available now to bring it to fruition". After years without follow-up, Larian Studios founder
Swen Vincke Swen Johan Vincke (; ; born 30 May 1972) is a Belgian video game designer, programmer and director. He is the founder and CEO of the video game company Larian Studios, where he has led the development of the ''Divinity'' series and ''Baldur's Ga ...
confirmed in a July 14, 2023 interview with ''
GamesRadar+ ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', '' Edge'' and '' Compute ...
'' that ''Fallen Heroes'' had been cancelled, stating "That didn't work out ..It's gone for good." In the same interview, he claimed that another, unannounced ''Original Sin II'' spin-off, which he called "''DOS2'' with new mechanics", had been cancelled "quite far" into development.


Other media

Larian partnered with Lynnvander Studios to make ''Divinity: Original Sin the Board Game''.


See also

* ''
Baldur's Gate III ''Baldur's Gate 3'' is a 2023 role-playing video game developed and published by Larian Studios. It is the third main installment of the ''Baldur's Gate'' series, based on the tabletop fantasy role-playing game ''Dungeons & Dragons''. A partial ...
''


References

{{Larian Studios Video game franchises introduced in 2002 Video games developed in Belgium Video game franchises Role-playing video games by series Larian Studios games