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Digital Image Design
Digital Image Design (DID) was a British video game developer founded by Martin Kenwright and Phillip Allsopp in 1989. It was originally based in Runcorn, Cheshire in England. The company specialized in aircraft simulator games, mostly published by Ocean Software. DID expanded following the release of '' TFX'', '' Inferno'', and ''EF2000'', and subsequently moved offices to Warrington. During this period, the technology from one of its products was spun off into a military laser designation simulator and they would also produce professional flight simulators for customers such as the Royal Air Force and British Airways. After being taken over by Infogrames, key members of staff including Kenwright and Mick Hocking left to form Evolution Studios together with Ian Hetherington from Psygnosis. The company was subsequently sold to Rage Games Limited. After the demise of Rage Games Limited, a company named Juice Games appeared in the same Warrington office, with some key members o ...
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Video Game Developer
A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large business with employee responsibilities split between individual disciplines, such as programmers, designers, artists, etc. Most game development companies have video game publisher financial and usually marketing support. Self-funded developers are known as independent or indie developers and usually make indie games. A developer may specialize in specific game engines or specific video game consoles (such as Nintendo's Switch, Microsoft's Xbox Series X and Series S, Sony's PlayStation 5), or may develop for a number of systems (including personal computers and mobile devices). Video game developers specialize in certain types of games (such as role-playing video games or first-person shooters). Some focus on porting games from ...
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Rage Games Limited
Rage Games (formerly Rage Software) was a British video game developer. Formed in Liverpool in 1992, its video games were marked by an emphasis on graphical effects with arcade gameplay. Rage's first title '' Striker'' sold more than one million copies throughout its two-year life cycle and established Rage as a major creative force in the interactive entertainment industry. The company went through rapid expansion in the 1990s and partnered with multiple third party software publishers for distribution of its titles. Rage Games Limited was floated on the stock exchange in 1996 as Rage Software plc. Rage continued to form commercial partnerships with major publishing houses, including Microsoft, Intel, Dell, Compaq, Nintendo, Sony and Sega, and re-registered as a private company as Rage Software Limited in 1999. In 2000, Rage began to expand into publishing. However, the costs of publishing and a run of games that did not sell as expected (most notably the David Beckham fr ...
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Video Game Companies Established In 1989
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first p ...
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Operation Icebreaker
Operation or Operations may refer to: Arts, entertainment and media * ''Operation'' (game), a battery-operated board game that challenges dexterity * Operation (music), a term used in musical set theory * ''Operations'' (magazine), Multi-Man Publishing's house organ for articles and discussion about its wargaming products * ''The Operation'' (film), a 1973 British television film * ''The Operation'' (1990), a crime, drama, TV movie starring Joe Penny, Lisa Hartman, and Jason Beghe * ''The Operation'' (1992–1998), a reality television series from TLC * The Operation M.D., formerly The Operation, a Canadian garage rock band * "Operation", a song by Relient K from ''The Creepy EP'', 2001 Business * Business operations, the harvesting of value from assets owned by a business * Manufacturing operations, operation of a facility * Operations management, an area of management concerned with designing and controlling the process of production Military and law enforcement * ...
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Eurofighter Typhoon (video Game)
''Eurofighter Typhoon'' is a combat flight simulator published by Rage Software in 2001. The game models the jet fighter Eurofighter Typhoon. Digital Image Design was in process of developing the game as successor to '' F-22 Total Air War'' when the company was bought by Rage Software. An extended version of the game with an additional campaign, ''Eurofighter Typhoon: Operation Icebreaker'', was released in 2002. Gameplay The story of the game posits Russia quickly invading the eastern countries of Europe. Iceland is the next one on the list, as NATO has abandoned the country in an attempt to protect the Western countries of Europe. The ICEFOR is outnumbered, but is able to deploy a small number of the new Eurofighter Typhoon aircraft to turn the tide of the war. The game also features a very extensive virtual battleground over Iceland, some of the most advanced created at the time. A dynamic camera enables watch the war in real-time. As the war unfolds, news will be delivered by a ...
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Wargasm
''WARGASM'' (or ''War Ground Air Special Missions'') is a 3D shooter / real-time strategy game developed by Digital Image Design and published by Infogrames for Microsoft Windows in 1998–1999. Gameplay The game uses the 3Dream engine to process populated and varied battlefields, as well as relatively advanced graphical elements for its time of release. Acting as the commander of an army, the player of ''Wargasm'' directs the actions of AI friendly units via a simple control interface on a 2D overhead map, and if desired can take the perspective of, and directly control, any allied unit in the 3D real-time environment. Playable characters available to the player are a regular infantryman, or a special forces soldier driving either a tank, an armored personnel carrier or a helicopter. The in-battle event of airstrikes are carried out by ground attack aircraft and stealth bombers, but cannot be controlled by the player. Plot The game is set in the year 2065, and the world's mi ...
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F-22 Total Air War
''F-22 Total Air War'', also known as Total Air War or by its acronym TAW, is a combat flight simulation video game developed by Digital Image Design and published by Infogrames United Kingdom in 1998. It simulates the F-22 Raptor fighter aircraft. It's a sequel to '' F-22: Air Dominance Fighter''. Gameplay The notable features in the game include the ability for the player to dynamically alter their flight campaigns and the realistic physics engine. The storyline in the game revolves around a war campaign over the Red Sea between two ambiguous fighting forces which both feature modern air-combat sorties that are launched against each other in an all out total aerial war. Because the campaign missions are dynamically selected by a computer algorithm built into the game based on the player's performance in battle and random events in the game, no two air missions the player plays should ever be the same. Reception The Academy of Interactive Arts & Sciences nominated ''Total Air W ...
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Air Dominance Fighter
The atmosphere of Earth is the layer of gases, known collectively as air, retained by Earth's gravity that surrounds the planet and forms its planetary atmosphere. The atmosphere of Earth protects life on Earth by creating pressure allowing for liquid water to exist on the Earth's surface, absorbing ultraviolet solar radiation, warming the surface through heat retention (greenhouse effect), and reducing temperature extremes between day and night (the diurnal temperature variation). By mole fraction (i.e., by number of molecules), dry air contains 78.08% nitrogen, 20.95% oxygen, 0.93% argon, 0.04% carbon dioxide, and small amounts of other gases. Air also contains a variable amount of water vapor, on average around 1% at sea level, and 0.4% over the entire atmosphere. Air composition, temperature, and atmospheric pressure vary with altitude. Within the atmosphere, air suitable for use in photosynthesis by terrestrial plants and breathing of terrestrial animals is found only in Ea ...
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TFX (video Game)
''TFX'' is a 1993 combat flight simulator video game developed by Digital Image Design and published by Ocean Software that was released for DOS and Amiga computers. Gameplay The game features an instant-action arcade mode, custom missions, and a campaign mode. The player can fly three aircraft: The Eurofighter Typhoon, the F-22 and the F-117, and can customize payload for each aircraft. The campaign mode takes place in three theatres - Colombia, Somalia, Libya, the Balkans, and the South Georgia Islands. "TFX" stands for Tactical Fighter E(X)periment. While 3 planes were simulated, the internal cockpit for all 3 were the same layout. TFX also featured a virtual cockpit mode, although the cockpit itself was more sparse in this mode. Development The Eurofighter Typhoon, a playable plane in ''TFX'', was still in its prototype stage when TFX was released, with a real Eurofighter Typhoon not making its first flight until 1994. The interactive parts of the game were reduced to ...
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Epic (video Game)
''Epic'' (or ''Epic : The Adventure Begins'') is a space combat simulation game developed by Digital Image Design and published by Ocean Software for the Commdore Amiga and Atari ST in early 1992. A port to MS-DOS also appeared in the same year, followed by a version for the NEC PC-9801 in 1993. A sequel, titled ''Inferno,'' was released in 1994 for PCs only. Gameplay ''Epic'' is an action-based space flight simulator game. It features eight completely different levels (including two in two phases), which take place either in space or over the surface of a planet. Each has a tight time limit to complete the mission (destroying the assigned targets); failure results in the loss of one of the player's ships, and may affect the gameplay in subsequent missions. Plot The plot borrowed heavily from the television series ''Battlestar Galactica'', ''Star Trek'' and the ''Star Wars'' film franchise, focussing on a fleet of ships carrying the human inhabitants of a planet threatened by an ...
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RoboCop 3 (video Game)
''RoboCop 3'' is a video game based on the 1993 film of the same name. Amiga, Atari ST and DOS versions were developed by Digital Image Design beginning in September 1990, and published by Ocean Software in December 1991. The Digital Image Design version includes multiple gameplay styles. During 1992 and 1993, other versions consisting of side-scrolling platform gameplay were released for the Commodore 64, ZX Spectrum, NES, Super NES, Game Gear, Master System, and Sega Genesis. Gameplay ''RoboCop 3'' is based on the 1993 film of the same name, in which RoboCop, a cyborg police officer, attempts to stop a corporation from forcing the relocation of Detroit citizens so it can build the new Delta City. The Digital Image Design version consists of five different game segments that include driving; shooting enemies to rescue hostages; hand-to-hand combat; flying a jet pack; and battling a robot ninja. This version includes the Arcade Action option, which allows the player to play an ...
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