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DMC Methylation
''DmC: Devil May Cry'' is a 2013 action-adventure game developed by Ninja Theory and published by Capcom. Released in January for PlayStation 3, Xbox 360, and Windows, it is a reboot of the ''Devil May Cry'' series. The game's story focuses on the player character Dante, a young drifter who secretly hunts demons, who live among and rule over humans. Dante is a Nephilim, the child of an angel and a demon. He is reunited with Vergil, his twin brother, who enlists his help slaying powerful demons, culminating in a fight against Mundus, the demon king who murdered Dante's mother and condemned his father to eternal banishment and suffering. Players can use Dante's iconic sword, ''Rebellion'', and signature handguns, ''Ebony'' and ''Ivory'', as well as a variety of other melee weapons and firearms to defeat enemies. The game also introduces "Angel Mode" and "Demon Mode", which are modifiers to Dante's moveset. The re-imagination of the ''Devil May Cry'' series was requested by Capco ...
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Ninja Theory
Ninja Theory Limited is a first-party British video game developer for Xbox Game Studios based in Cambridge, England. Notable games it has developed include '' Kung Fu Chaos'', '' Heavenly Sword'', '' Enslaved: Odyssey to the West'', '' DmC: Devil May Cry,'' '' Hellblade: Senua's Sacrifice'', and '' Senua's Saga: Hellblade II''. Founded by Tameem Antoniades, Nina Kristensen and Mike Ball in March 2000, the company operated under the name Just Add Monsters. It was acquired by Argonaut Games soon after its founding and released '' Kung Fu Chaos'' for the original Xbox console. The company purchased itself from administrators after Argonaut Games was liquidated but suffered from financial troubles. Sony Computer Entertainment saved the team from bankruptcy by funding the development of '' Heavenly Sword'', which was an expensive project. The game's poor sales resulted in Ninja Theory losing all their in-house technologies because of contractual agreements with Sony. The team ...
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Single-player
A single-player video game is a video game where input from only one player is expected throughout the gameplay. Video games in general can feature several game modes, including single-player modes designed to be played by a single player in addition to multi-player modes. Most modern console games, PC games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The '' Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), '' Spacewar!'' (1962), and '' Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as '' Speed Race'' (1974) and ''Space Invaders'' (1978). The reason for this, according to Raph Koster, ...
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Limbo
The unofficial term Limbo (, or , referring to the edge of Hell) is the afterlife condition in medieval Catholic theology, of those who die in original sin without being assigned to the Hell of the Damned. However, it has become the general term to refer to nothing between time and space in general. Some medieval theologians of Western Europe described the underworld (" hell", "hades", "infernum") as divided into three distinct parts: Hell of the Damned,''Catholic Encyclopedia'': Hell
"However, in the New Testament the term Gehenna is used more frequently in preference to hades, as a name for the place of punishment of the damned. ..held in abomination by the Jews, who, ...
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Kotaku
''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ''Kotaku'' was first launched in October 2004 with Matthew Gallant as its lead writer, with an intended target audience of young men. About a month later, Brian Crecente was brought in to try to save the failing site. Since then, the site has launched several country-specific sites for Australia, Japan, Brazil and the UK. Crecente was named one of the 20 most influential people in the video game industry over the past 20 years by ''GamePro'' in 2009 and one of gaming's Top 50 journalists by Edge in 2006. The site has made CNET's "Blog 100" list and was ranked 50th on ''PC Magazine''s "Top 100 Classic Web Sites" list. Its name comes from the Japanese '' otaku'' (obsessive fan) and the prefix "ko-" (small in size). In 2009, ''Business I ...
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Joystiq
''Joystiq'' was a video gaming blog which was part of the Weblogs, Inc. family later owned by AOL. It was active from 2004 to 2015, acting as the primary video game blog for the group, and operating alongside ''Engadget'' and sister blogs such as ''Massively''. From 2007 it hosted ''The Joystiq Podcast'', which was hosted by editor-in-chief Chris Grant, reviews editor Justin McElroy and Ludwig Kietzmann. The website's staff also included Justin's brother Griffin McElroy as weekend editor. The original podcast was discontinued in 2011, but similar shows continued for the remainder of the site's lifetime in various formats. Grant and the McElroy brothers left the site in 2012 to found the gaming website ''Polygon'', with Kietzmann taking over as editor-in-chief. The site's readership declined through the following years, and ''Joystiq'' was shut down by AOL on February 3, 2015. The web address today redirects to ''Engadget Gaming'', which hosts much of the site's old content. J ...
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Gamasutra
''Game Developer'' (known as ''Gamasutra'' until 2021) is a website created in 1997 that focuses on aspects of video game development. It is owned and operated by Informa TechTarget and acted as the online sister publication to the print magazine '' Game Developer'' prior to the latter's closure in 2013. Site sections ''Game Developer'' publishes daily news, features like post-game post-mortems and critical essays from developers, and user-submitted blog posts. The articles can be filtered by topic (All, Console/ PC, Social/Online, Smartphone/ Tablet, Independent, Serious) and category (Programming, Art, Audio, Design, Production, Biz (Business)/Marketing). The site has an online storefront for books on game design, RSS feeds and the website's Twitter account. The site also has a section for users to apply for contracted work and open positions at various development studios. Trade Center Resource While it does post news found on typical video game websites, ''Game Devel ...
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GameTrailers
''GameTrailers'' (''GT'') was an American video gaming website created by Geoffrey R. Grotz and Brandon Jones in 2002. The website specialized in multimedia content, including trailers and gameplay footage of upcoming and recently released video games, as well as an array of original video content focusing on video games, including reviews, countdown shows, and other web series. ''GameTrailers'' was acquired by Viacom in November 2005; under its ownership, ''GameTrailers'' also produced a television series, '' GameTrailers TV with Geoff Keighley'', for sister property Spike TV. In 2014, the site was acquired by Defy Media. In February 2016, the site was shut down; rights to ''GameTrailers''' brand and content were sold to IGN Entertainment, which continues to run its YouTube channel. ''GT'''s remaining staff went on to found the independent gaming publication ''Easy Allies''. History ''GameTrailers'' was founded by Geoff Grotz and Brandon Jones (the latter who was the pri ...
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Action-adventure
An action-adventure game is a video game genre, video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements from an action game and an adventure game, especially crucial elements like puzzles inspired by older adventure games. Action-adventures require many of the same physical skills as action games, but may also offer a storyline, numerous characters, an inventory system, dialogue, and other features of adventure games. They are typically faster-paced than pure adventure games, because they include both physical and conceptual challenges. Action-adventure games normally include a combination of complex story elements, which are often displayed for players using audio and video. The story is heavily reliant upon the player character, player character's movement, which triggers story events and thus affects the flow of the game. Popular examples o ...
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DMC Devil May Cry Battle Gameplay
''DmC: Devil May Cry'' is a 2013 action-adventure game developed by Ninja Theory and published by Capcom. Released in January for PlayStation 3, Xbox 360, and Windows, it is a reboot (media), reboot of the ''Devil May Cry'' series. The game's story focuses on the player character Dante (Devil May Cry), Dante, a young drifter who secretly hunts demons, who live among and rule over humans. Dante is a Nephilim, the child of an angel and a demon. He is reunited with Vergil, his twin brother, who enlists his help slaying powerful demons, culminating in a fight against Mundus, the demon king who murdered Dante's mother and condemned his father to eternal banishment and suffering. Players can use Dante's iconic sword, ''Rebellion'', and signature handguns, ''Ebony'' and ''Ivory'', as well as a variety of other melee weapons and firearms to defeat enemies. The game also introduces "Angel Mode" and "Demon Mode", which are modifiers to Dante's moveset. The re-imagination of the ''Devil ...
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