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D.I.C.E. Award For Immersive Reality Game Of The Year
The D.I.C.E. Award for Immersive Reality Game of the Year is an award presented annually by the Academy of Interactive Arts & Sciences during the D.I.C.E. Awards. This award recognizes "the single game released on an immersive reality platform that best utilizes the attributes of the platform to entertain users. Elements of design, direction, and narrative are factored into the title selection". The most recent winner was ''Red Matter 2'', developed and published by Vertical Robot. Immersive Reality Game of the Year and Technical Achievement Both immersive reality awards were introduced for the 20th Annual D.I.C.E. Awards. According to the rules & procedures for the 20th awards ceremony, "the immersive reality category panel will be individuals working directly in the medium." "The finalists and winners for these categories would be "selected by a panel of experts and will not be voted on by the general membership body of the Academy." Since the categories were introduced, ...
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Academy Of Interactive Arts & Sciences
The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain summit, better known as D.I.C.E., which includes the presentations of the D.I.C.E. Awards. History AIAS was originally founded in 1992 by Andrew Zucker, a lawyer in the entertainment industry. AIAS co-promoted numerous events with organizations such as the Academy of Television Arts and Sciences, the Directors Guild of America and Women in Film. Their first awards show program, "Cybermania '94", which was hosted by Leslie Nielsen and Jonathan Taylor Thomas, was broadcast on TBS. While a second show was run in 1995, and was the first awards program to be streamed over the Web, it drew far less audiences as the first. Video game industry leaders decided that they wanted to reform AIAS as a non-profit organization for the video game industry. The effort was backed by Peter Main of Nintendo, Tom Kal ...
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21st Annual D
First or 1st is the ordinal form of the number one (#1). First or 1st may also refer to: *World record, specifically the first instance of a particular achievement Arts and media Music * 1$T, American rapper, singer-songwriter, DJ, and record producer Albums * ''1st'' (album), a 1983 album by Streets * ''1st'' (Rasmus EP), a 1995 EP by The Rasmus, frequently identified as a single * ''1ST'', a 2021 album by SixTones * ''First'' (Baroness EP), an EP by Baroness * ''First'' (Ferlyn G EP), an EP by Ferlyn G * ''First'' (David Gates album), an album by David Gates * ''First'' (O'Bryan album), an album by O'Bryan * ''First'' (Raymond Lam album), an album by Raymond Lam * ''First'', an album by Denise Ho Songs * "First" (Cold War Kids song), a song by Cold War Kids * "First" (Lindsay Lohan song), a song by Lindsay Lohan * "First", a song by Everglow from ''Last Melody'' * "First", a song by Lauren Daigle * "First", a song by Niki & Gabi * "First", a song by Jonas Brothe ...
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Beat Games
''Beat Saber'' is a virtual reality rhythm game developed and published by Czech game developer Beat Games. It takes place in a surrealistic neon environment and features the player slicing blocks representing musical beats with a pair of contrasting-colored sabers. Following an early access release in November 2018, the game was officially released for PlayStation 4 and Microsoft Windows on May 21, 2019, and supports most virtual reality headsets including HTC Vive, Oculus Quest and Quest 2, PlayStation VR, and Valve Index. Gameplay The player uses VR motion controllers to wield a pair of glowing sabers, which by default are colored red and blue for left and right respectively. In each song, the game presents the player with a stream of approaching blocks laid out in sync with the song's beats and notes, located in one of the 12 possible positions of a 4x3 grid. Each one may also be marked with an arrow indicating one of eight possible directions in which the block may be ...
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Beat Saber
''Beat Saber'' is a virtual reality rhythm game developed and published by Czech game developer Beat Games. It takes place in a surrealistic neon environment and features the player slicing blocks representing musical beats with a pair of contrasting-colored sabers. Following an early access release in November 2018, the game was officially released for PlayStation 4 and Microsoft Windows on May 21, 2019, and supports most virtual reality headsets including HTC Vive, Oculus Quest and Quest 2, PlayStation VR, and Valve Index. Gameplay The player uses VR motion controllers to wield a pair of glowing sabers, which by default are colored red and blue for left and right respectively. In each song, the game presents the player with a stream of approaching blocks laid out in sync with the song's beats and notes, located in one of the 12 possible positions of a 4x3 grid. Each one may also be marked with an arrow indicating one of eight possible directions in which the block may b ...
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2018 In Video Gaming
Numerous video games were released in 2018. Best-selling games included '' Call of Duty: Black Ops 4'', ''Marvel's Spider-Man'', '' Red Dead Redemption 2'', '' Super Smash Bros. Ultimate'', '' Far Cry 5'', ''God of War'', '' Monster Hunter: World'', and ''Dragon Ball FighterZ''. Games highly regarded by video game critics released in 2018 included ''Red Dead Redemption 2'', ''God of War'', '' Super Smash Bros. Ultimate'', ''Marvel's Spider-Man'', '' Forza Horizon 4'', ''Monster Hunter: World'', ''Dead Cells'', ''Return of the Obra Dinn'', and ''Celeste''. The year's highest-grossing games included '' Fortnite'', '' Honor of Kings/ Arena of Valor'', ''Dungeon Fighter Online'', '' League of Legends'', and '' Pokémon Go''. Among major trends in 2018 included the explosive growth of battle royale games such as Bluehole's '' PlayerUnknown's Battlegrounds'' and Epic Games' '' Fortnite Battle Royale'', the resurgence of ''Pokémon Go'', ongoing governmental review of loot boxes in lig ...
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Twisted Pixel Games
Twisted Pixel Games, LLC is an American video game developer based in Austin, Texas. Originally a contractor, Twisted Pixel releases games based on its own intellectual properties such as ''The Maw'' and '''Splosion Man''. The company uses its own proprietary engine, known as Beard, to power its games. On October 12, 2011, it was announced that Twisted Pixel had become part of Microsoft Studios. However, Twisted Pixel separated from Microsoft, and became an independent company again on September 30, 2015. In November 2021, the company became a subsidiary of Oculus Studios. History Twisted Pixel Games was founded in 2006 by industry veterans Michael Wilford, Frank Wilson and Josh Bear. The company first performed contract work for the now-defunct Midway Games, providing engineering work for '' NBA Ballers: Chosen One'' and '' Blitz: The League II''. In 2008, Twisted Pixel announced that its focus had changed to digitally distributed games based on its own new intellectual properti ...
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Wilson's Heart (video Game)
''Wilson's Heart'' is a virtual reality horror adventure video game by Twisted Pixel Games, released on April 25, 2017. The game is compatible with the Oculus Rift virtual reality platform. Gameplay ''Wilson's Heart'' is a virtual reality horror adventure played in the first person perspective and in black and white. The player must use motion controllers to interact with objects in the game world and to teleport between certain, predetermined places in the world which are indicated by ghostly images of the player character. The player can open doors and drawers, pick up and manipulate certain objects and combine certain objects. The game contains a rudimentary inventory system which allows the player to store certain objects. The game will then present the objects to the player automatically when they can be used. During the game, the player obtains several abilities which allow them to manipulate objects from a distance: they can turn on lamps, draw metallic objects to them u ...
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Space Pirate Trainer
''Space Pirate Trainer'' is a Virtual Reality (VR) first-person shooter developed and produced by I-Illusions. It was one of the earliest wave shooters utilizing the VR game-play environment. The game was released alongside the HTC Vive and featured in VR arcades. In 2018, it was also released digitally through the PlayStation Store. Gameplay The game places the player on a platform in space while waves of robots come down and attack. The player has a choice between a pistol, shotgun, laser, machine gun, grenade launcher and laser sword to fight off the robots. Development The game was developed by Dirk Van Welden, inspired by his love for the eighties arcade aesthetic. Welden was skeptical of developing a game for VR since in past experiences he had experienced severe nausea using the platform. Once motion tracking had improved Welden developed a demo for a game and posted on a forum. He was then contacted by Valve and told that he should work on a fully-fledged game. Recep ...
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Epic Games
Epic Games, Inc. is an American video game and software developer and publisher based in Cary, North Carolina. The company was founded by Tim Sweeney as Potomac Computer Systems in 1991, originally located in his parents' house in Potomac, Maryland. Following its first commercial video game release, ''ZZT'' (1991), the company became Epic MegaGames, Inc. in early 1992 and brought on Mark Rein, who has been its vice president since. After moving the headquarters to Cary in 1999, the studio changed its name to Epic Games. Epic Games develops Unreal Engine, a commercially available game engine which also powers their internally developed video games, such as '' Fortnite'' and the '' Unreal'', ''Gears of War'' and '' Infinity Blade'' series. In 2014, Unreal Engine was named the "most successful videogame engine" by '' Guinness World Records''. Epic Games owns the game developers Chair Entertainment, Psyonix, Mediatonic and Harmonix, as well as cloud-based software devel ...
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Robo Recall
''Robo Recall'' is a virtual reality first-person shooter game developed and published by Epic Games for Oculus Rift and Oculus Quest platforms. The game was released for the Oculus Rift on March 1, 2017, and an Oculus Quest version titled ''Robo Recall: Unplugged'' was released on May 21, 2019. Players that activate their Oculus Touch virtual reality controllers with its software are able to download the game for free. Plot Players control Agent 34, an employee of RoboReady, a leading manufacturer of service robots. As a Recaller, it is the player's job to remove "defective" robots from circulation. After a virus causes RoboReady's products to rebel against their human masters, the Recaller must disable all defective models and find the cause of the virus. After collecting rogue robots for research and enabling Robo-Relays to shut down the robots in the area, it is revealed that a rogue robot, called Odin, is the one who released the virus, in which his motive was to make the int ...
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Double Fine Productions
Double Fine Productions, Inc. is an American first-party video game developer of Xbox Game Studios based in San Francisco, California. Founded in July 2000 by Tim Schafer shortly after his departure from LucasArts, Double Fine's first two games – ''Psychonauts'' and ''Brütal Legend'' – underperformed publishers' expectations despite critical praise. The future of the company was assured when Schafer turned to several in-house prototypes built during a two-week period known as "Amnesia Fortnight" to expand as smaller titles, all of which were licensed through publishers and met with commercial success. Schafer has since repeated these Amnesia Fortnights, using fan-voting mechanics, to help select and build smaller titles. Double Fine is also credited with driving interest in crowdfunding in video games, having been able to raise more than for the development of ''Broken Age'', at the time one of the largest projects funded by Kickstarter, and more than US$3 million for the ...
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