Xenogears
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Xenogears
''Xenogears'' is a 1998 role-playing video game developed and published by Square (video game company), Square for the PlayStation (console), PlayStation video game console. It is the debut entry in the larger ''Xeno (series), Xeno'' franchise. The gameplay of ''Xenogears'' revolves around navigating 3D environments both on-foot and using humanoid mecha dubbed "Gears". Combat is governed by a version of the turn-based "Active Time Battle" system. The story follows protagonist Fei Fong Wong and several others as they journey across the world to overthrow the all-powerful rule of Solaris and uncover mysteries concerning their world. The story incorporates Jungian psychology, Freudian thought, and religious symbolism. Created by Tetsuya Takahashi and his wife Soraya Saga, Kaori Tanaka as a proposal for ''Final Fantasy VII'', it was allowed to be developed as its own project; first as a sequel to ''Chrono Trigger'' and then as an original game with a science fiction premise. The char ...
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Xeno (series)
is a Japanese science fantasy video game franchise created by Tetsuya Takahashi. The first entry was developed by Square (video game company), SquareSoft, and subsequent entries have been developed by Monolith Soft, a company founded by Takahashi after he left Square in 1999. While the various games have no direct story connections, they have common thematic links and all sport the "''Xeno''" prefix, which Takahashi has variously described as a means of identifying his games and a symbolic representation of the series. All the games in the ''Xeno'' meta series take place within a science fiction setting with some fantasy elements, with its stories frequently featuring psychological, philosophical, and religious themes. The first title, ''Xenogears'', was originally proposed as a storyline for ''Final Fantasy VII'', as well as a sequel to the 1995 RPG ''Chrono Trigger'', but was allowed to be developed as its own project. After Square shifted its focus onto the ''Final Fantasy'' ser ...
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Yasunori Mitsuda
is a Japanese composer and musician. He is best known for his work in video games, primarily for the '' Chrono'', '' Xeno'', '' Shadow Hearts'', and '' Inazuma Eleven'' franchises, among various others. Mitsuda began composing music for his own games in high school, later attending a music college in Tokyo. While still a student, he was granted an intern position at the game development studio Wolf Team. Mitsuda joined Square upon graduation in 1992 and worked there as a sound effects designer for two years before telling Square's vice president Hironobu Sakaguchi he would quit unless he could write music for their games. Shortly after, Sakaguchi assigned him to work on the soundtrack for '' Chrono Trigger'' (1995), whose music has since been cited as among the best in video games. Mitsuda went on to compose for several other games at Square, including '' Xenogears'' (1998) and '' Chrono Cross'' (1999). He left the company and became independent in 1998. In 2001, he respectivel ...
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Xenosaga
''Xenosaga'' is a role-playing video game series developed by Monolith Soft and primarily published by Namco. Forming part of the wider ''Xeno (series), Xeno'' metaseries, ''Xenosaga'' is set in a science fiction universe and follows a group of characters as they face both a hostile alien race called the Gnosis and human factions fighting for control of the Zohar, an artifact connected to a god-like energy called U-DO. Gameplay across the series is similar, with the characters being guided through a linear narrative and fighting enemies using a Turns, rounds and time-keeping systems in games#Turn-based, turn-based combat system. The party fights both on foot and in a variety of mechs. Tetsuya Takahashi created ''Xenosaga'' as a spiritual successor to the Square (video game company), Square-produced ''Xenogears'', for which he founded Monolith Soft with help from Namco; multiple ''Xenogears'' staff returned, including co-writer Soraya Saga. Following the release of the Xenosaga Epis ...
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Monolith Soft
trade name, trading as Monolith Soft, is a Japanese Video game developer, video game development studio originally owned by Namco (later Bandai Namco) until being bought out by Nintendo in 2007, best known for the ''Xenoblade Chronicles'' series of games. The company was founded in 1999 by Tetsuya Takahashi with the support and cooperation of Masaya Nakamura (businessman), Masaya Nakamura, the founder of Namco. Their first project was the ''Xenosaga'' series, a spiritual successor to the Square (video game company), Square-developed ''Xenogears''. Multiple Square staff would join Takahashi at Monolith Soft including Hirohide Sugiura and Yasuyuki Honne. In addition to the ''Xenosaga'' series, Monolith Soft worked on other projects including ''Baten Kaitos: Eternal Wings and the Lost Ocean, Baten Kaitos'' and ''Namco × Capcom'', the precursor to their later ''Project X Zone'' series, along with assisting on projects from other developers. While several of its games have release ...
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Tetsuya Takahashi
(born November 18, 1966) is a Japanese video game designer, writer and director. Takahashi worked at Square in the 90s as a graphic designer and graphic director, participating on some of their most well-received titles such as ''Final Fantasy V'', ''Final Fantasy VI'' and '' Chrono Trigger'', before directing and co-writing '' Xenogears''. He left Square in 1999 to co-found Monolith Soft, where he would develop the ''Xenosaga'' and '' Xenoblade Chronicles'' series with Namco and Nintendo respectively, being the executive director of ''Xenoblade'' since the first entry in the series. He is married to Soraya Saga, who also worked with him at Square Enix, as well as on ''Xenosaga'' and '' Soma Bringer''. Takahashi is one of the founders of Monolith Soft, senior director and chief creative officer at the company, as well as part of its board of directors. Biography Takahashi was born on November 18, 1966, in Shizuoka Prefecture, Japan. He began his career in video games in the ...
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Soraya Saga
, also known by her pen name, , is a freelance Japanese illustrator, designer, and video game story writer. Biography Final Fantasy Saga joined Squaresoft as a graphic designer in the early 1990s through an advertisement in ASCII computer magazine. Saga was a graphic designer at Squaresoft for ''Final Fantasy IV: Easy Type'', ''Romancing SaGa'', ''Final Fantasy V'', and ''Final Fantasy VI'', She helped create the characterization for Final Fantasy VI characters Edgar and Sabin, beginning by choosing two playable character classes, in this case monk and machinist, choosing the desert as a setting, and then creating an extensive character background in a private booklet for herself. Xenogears/Xenosaga Saga and her husband Tetsuya Takahashi submitted a script for ''Final Fantasy VII'' which was called "too dark" and "complicated" for a fantasy game, but were allowed to start a new project based on the script, which was worked into a full treatment with cutscenes, eventually being ...
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Masato Kato
is a Japanese people, Japanese video game Game art design, artist, scenario writer and Video game producer, director. In the early days of his career, he was credited under the pseudonyms of "Runmaru" and "Runmal". He then joined Square (video game company), Square, and was most famous for penning the script of ''Chrono Trigger'' (based on a story draft by Yuji Horii), as well as ''Radical Dreamers'', ''Xenogears'', ''Chrono Cross'', ''Final Fantasy XI'' and parts of ''Final Fantasy VII''. Biography Early years Kato first worked for Tecmo on ''Captain Tsubasa (Famicom), Captain Tsubasa'' and the ''Ninja Gaiden'' series. On his first three games, he moved from graphics, to graphics and scenario writing, to also directing the action elements. He went on to work for Gainax. Square Co. Masato Kato's first title at Square was ''Chrono Trigger'' as the game's story planner and script writer. The game's composer Yasunori Mitsuda have considered Kato to be one of the game's directors. ...
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Kunihiko Tanaka
is a Japanese manga artist and character designer. He designed the characters for ''Xenogears'', '' Xenosaga Episode I: Der Wille zur Macht'' and ''Xenoblade Chronicles X'', as well as character concept design for the anime '' Key the Metal Idol''. He wrote the manga for ''Ruin Explorers , also known as ''Ruin Explorers Fam & Ihrie'', is a four episode 1995 OVA by ANIMATE and Ajia-do Animation Works, Asia-Do. It is set in a fantasy environment and stars Fam and Ihrie, two female treasure hunting, treasure hunters working to fi ...'' which was made into an OVA in 1995. Works Manga Video games Anime Notes References External links * * 1970 births Japanese artists Living people Manga artists Japanese video game artists {{manga-artist-stub ...
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Yasuyuki Honne
is a video game artist, director and producer. He was employed by Square from 1993 to 1999 and is now working at Monolith Soft. He is known for his work on the '' Chrono'' series, '' Xeno'' games and '' Baten Kaitos'' series. Early life Yasuyuki Honne was born on March 5, 1971. When he was young, Honne enjoyed video games and playing fighting games in video arcades, but wanted to become a freelance illustrator. However, after graduating and moving to Tokyo, he saw a recruitment ad for Square in the magazine ''Gamest'', with a picture of ''Final Fantasy VI''. Since his design studies had made him interested in the relationship between a person's life and fantasy art, Honne decided to apply for a job at the company. Career Honne joined Square as a graphic artist in 1993 and notably worked on ''Front Mission'' and ''Chrono Trigger'' under graphic director Tetsuya Takahashi. Honne then served as the art director of Square's Product Development Division-3 on ''Xenogears'' and '' ...
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Richard Honeywood
Richard Mark Honeywood is a video game localization director and professional English/Japanese translator. He grew up in Australia and moved to Japan after graduating with degrees in computer science and Japanese from the University of Sydney. Honeywood initially worked for several Japanese video game developers as a programmer, but transitioned to localization after joining Square in 1997. He is credited with founding the localization department at the company which has been praised for its high-quality translations. During his tenure at Square (later Square Enix), Honeywood expanded the team's role from text translation to becoming a partner of the development team, creating localized text and graphics and ensuring that the video game code supported multiple languages easily. In 2007, Honeywood left Square Enix for Blizzard Entertainment, where he served as the global localization manager for ''World of Warcraft'' until November 2010. He then moved to be the translation directo ...
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Square (video Game Company)
also known under its international brand name SquareSoft, was a Japanese video game developer and publisher. It was founded in 1986 by Masafumi Miyamoto, who spun off the computer game software division of Den-Yu-Sha, a power line construction company owned by his father. Among its early employees were designers Hironobu Sakaguchi, Hiromichi Tanaka, Akitoshi Kawazu, Koichi Ishii, artist Kazuko Shibuya, programmer Nasir Gebelli, and composer Nobuo Uematsu. Initially focusing on action games, the team saw popular success with the role-playing video game ''Final Fantasy'' in 1987, which would lead to the franchise of the same name being one of its flagship franchises. Later notable staff included directors Yoshinori Kitase and Takashi Tokita, designer and writer Yasumi Matsuno, artists Tetsuya Nomura and Yusuke Naora, and composers Yoko Shimomura and Masashi Hamauzu. Initially developing for PCs, then exclusively for Nintendo systems, Square cut ties with Nintendo in ...
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Hiromichi Tanaka
is a Japanese video game developer, game producer, game director and game designer. He was Senior Vice President of Software Development at Square Enix (formerly Square) and the head of the company's Product Development Division-3. Biography In 1983, Tanaka dropped out of Yokohama National University along with Hironobu Sakaguchi to join Square, a newly formed software branch of the Denyuusha Electric Company. Along with Sakaguchi and Kazuhiko Aoki, Tanaka was part of Square's original Planning and Development department. He is best known as the former lead developer of ''Final Fantasy XI'', Square's first massively multiplayer online role playing game (MMORPG). He oversaw development of ''Final Fantasy XI'' and ''Final Fantasy XIV'' until late 2010. He also worked in a prominent role for earlier single-player games including ''Secret of Mana'', ''Trials of Mana'', ''Xenogears'', '' Threads of Fate'', ''Chrono Cross'', and the Nintendo DS version of ''Final Fantasy III''. Ta ...
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