''Xenosaga'' is a
role-playing video game
Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills) ...
series developed by
Monolith Soft
trade name, trading as Monolith Soft, is a Japanese Video game developer, video game development studio originally owned by Namco (later Bandai Namco) until being bought out by Nintendo in 2007, best known for the ''Xenoblade Chronicles'' ser ...
and primarily published by
Namco
was a Japanese multinational video game and entertainment company founded in 1955. It operated video arcades and amusement parks globally, and produced video games, films, toys, and arcade cabinets. Namco was one of the most influential c ...
. Forming part of the wider ''
Xeno'' metaseries, ''Xenosaga'' is set in a
science fiction
Science fiction (often shortened to sci-fi or abbreviated SF) is a genre of speculative fiction that deals with imaginative and futuristic concepts. These concepts may include information technology and robotics, biological manipulations, space ...
universe and follows a group of characters as they face both a hostile alien race called the Gnosis and human factions fighting for control of the Zohar, an artifact connected to a god-like energy called U-DO. Gameplay across the series is similar, with the characters being guided through a linear narrative and fighting enemies using a
turn-based combat system. The party fights both on foot and in a variety of mechs.
Tetsuya Takahashi created ''Xenosaga'' as a spiritual successor to the
Square
In geometry, a square is a regular polygon, regular quadrilateral. It has four straight sides of equal length and four equal angles. Squares are special cases of rectangles, which have four equal angles, and of rhombuses, which have four equal si ...
-produced ''
Xenogears'', for which he founded Monolith Soft with help from Namco; multiple ''Xenogears'' staff returned, including co-writer
Soraya Saga. Following the release of the
first game, the ''Xenosaga'' series was given over to new staff with Takahashi both supervising the project and providing the draft scripts. Under the new staff, the original script saw several changes and its planned six-part structure cut down by half. The series made considerable use of Biblical imagery and elements of the works of
Carl Jung
Carl Gustav Jung ( ; ; 26 July 1875 – 6 June 1961) was a Swiss psychiatrist, psychotherapist, and psychologist who founded the school of analytical psychology. A prolific author of Carl Jung publications, over 20 books, illustrator, and corr ...
and
Friedrich Nietzsche
Friedrich Wilhelm Nietzsche (15 October 1844 – 25 August 1900) was a German philosopher. He began his career as a classical philology, classical philologist, turning to philosophy early in his academic career. In 1869, aged 24, Nietzsche bec ...
, with the subtitles of the main trilogy drawing from the works of Nietzsche.
Reception of individual titles has been positive, although journalists have commented that the series was too ambitious. While the first game met with strong sales, the series as a whole was a commercial disappointment. The first game also received both a manga and an
anime adaptation, the latter being dubbed and released in North America. Following the end of the ''Xenosaga'' series, Takahashi and other team members started a new project to rebuild morale, which became ''
Xenoblade Chronicles
''Xenoblade Chronicles'' is a series of action role-playing games developed by Monolith Soft and published by Nintendo. The series began with the original '' Xenoblade Chronicles'' game, published for the Wii in 2010 in Japan, and released in ...
''. Characters from ''Xenosaga'' would go on to appear in multiple crossover games.
Titles
Games
''Xenosaga'' spans five different games sharing a single continuity; the three mainline games for the
PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
, a spin-off and prequel for
mobile devices, and a remake of the first two entries in the trilogy for the
Nintendo DS
The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
. Each title in the trilogy features a subtitle taken from the published work of German philosopher
Friedrich Nietzsche
Friedrich Wilhelm Nietzsche (15 October 1844 – 25 August 1900) was a German philosopher. He began his career as a classical philology, classical philologist, turning to philosophy early in his academic career. In 1869, aged 24, Nietzsche bec ...
.
*''
Xenosaga Episode I'' was first released in Japan on February 28, 2002, for the
PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
(PS2). Its North American release came on February 25, 2003. An international version titled ''Xenosaga Episode I Reloaded'' was released in Japan on November 20, 2003. The game's subtitle, ''Der Wille zur Macht'', was taken from the native title of ''
The Will to Power
The will to power () is a concept in the philosophy of Friedrich Nietzsche. The will to power describes what Nietzsche may have believed to be the main driving force in humans. However, the concept was never systematically defined in Nietzsche's ...
'', a posthumously published collection of notes written by
Friedrich Nietzsche
Friedrich Wilhelm Nietzsche (15 October 1844 – 25 August 1900) was a German philosopher. He began his career as a classical philology, classical philologist, turning to philosophy early in his academic career. In 1869, aged 24, Nietzsche bec ...
.
*''
Xenosaga Episode II'' was released on June 24, 2004, in Japan for the PS2. The game was released in North America on February 15, 2005. In Europe, the game was published by
Sony Computer Entertainment Europe on October 28, 2005. It is the only game to have been released in Europe.
The subtitle, ''Jenseits von Gut und Böse'', is taken from the native title of Nietzsche's philosophical novel ''
Beyond Good and Evil
''Beyond Good and Evil: Prelude to a Philosophy of the Future'' () is a book by philosopher Friedrich Nietzsche that covers ideas in his previous work ''Thus Spoke Zarathustra'' but with a more polemical approach. It was first published in 1886 ...
''.
*''
Xenosaga: Pied Piper'' was released across three episodes between July and October 2004 for
Vodafone
Vodafone Group Public Limited Company () is a British Multinational company, multinational telecommunications company. Its registered office and global headquarters are in Newbury, Berkshire, England. It predominantly operates Service (economic ...
mobile devices.
A version for
NTT DoCoMo's
i-mode
i-mode (, ) is a Japanese mobile internet (distinct from wireless internet) service operated by NTT DoCoMo. Unlike Wireless Application Protocols, i-mode encompasses a wider variety of internet standards, including web access, e-mail, and ...
service was released on July 5, 2006. ''Pied Piper'' remains exclusive to Japan.
Its subtitle is inspired by the German fable of the
Pied Piper of Hamelin
The Pied Piper of Hamelin (, also known as the Pan Piper or the Rat-Catcher of Hamelin) is the title character of a legend from the town of Hamelin (Hameln), Lower Saxony, Germany.
The legend dates back to the Middle Ages. The earliest refer ...
.
*''
Xenosaga I & II'' was released in Japan on March 30, 2006, for the
Nintendo DS
The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
.
The game is a remake of ''Episode I'' and ''Episode II'', with redrawn artwork, gameplay adjusted for a portable platform, and additional story elements based on cut content from the home console versions.
Like ''Pied Piper'', ''Xenosaga I & II'' remains exclusive to Japan.
*''
Xenosaga Episode III'' was released in Japan on July 6, 2006, for the PlayStation 2 console. It was released in North America on August 29 of the same year, published by the then-rebranded
Namco Bandai Games
is a Japanese multinational corporation, multinational video game video game publisher, publisher, and the video game branch of the wider Bandai Namco Holdings group. Founded in 2006 as it is the successor to Namco's home and arcade video game ...
. The game is the last entry to have been released in the ''Xenosaga'' series to date.
The subtitle, ''Also Sprach Zarathustra'', is taken from Nietzsche's novel ''
Thus Spoke Zarathustra''.
Additional media
Following the release of ''Episode I'', a supplementary disc titled ''Xenosaga Freaks'' was released on April 28, 2004. The disc features a visual novel segment featuring multiple characters from the game, a minigame dubbed ''XenoPitten'', a dictionary that explains the game's terminology, and a demo for ''Episode II''. ''Freaks'' was part of a movement with the ''Xenosaga'' series to turn it into a multimedia franchise, with the project growing substantially larger than previously planned.
''Xenosaga Episode I'' was adapted as a manga by Atsushi Baba and published through ''
Monthly Comic Zero Sum
is a ''josei'' manga magazine published by Ichijinsha
is a Japanese publishing company focused on manga-related publication, including magazines and books.
The company was first established in August 1992 as a limited company under the ...
''. It was later released in three volumes by publisher
Ichijinsha
is a Japanese publishing company focused on manga-related publication, including magazines and books.
The company was first established in August 1992 as a limited company under the name Studio DNA whose main purpose was to edit shōnen manga ...
between 2004 and 2006. Additionally an anime adaptation titled ''
Xenosaga: The Animation'', which adapted the events of the first game, was produced by
Toei Animation
is a Japanese animation studio primarily controlled by its namesake Toei Company. It has produced numerous series, including '' Sally the Witch'', '' GeGeGe no Kitarō'', '' Mazinger Z'', '' Galaxy Express 999'', '' Cutie Honey'', '' Dr. Slu ...
. Originally broadcast on
TV Asahi
JOEX-DTV (channel 5), branded as , and better known as , is a Japanese television station serving the Kanto region as the flagship station of the All-Nippon News Network. It is owned-and-operated by the a subsidiary of , itself controlled by ...
between January and March 2005. the anime was later licensed and dubbed for a North American release; originally licensed by
A.D. Vision, the North American rights are currently held by
Funimation Entertainment
Crunchyroll, LLC is an American entertainment company based in Coppell, Texas. It currently operates the anime-focused eponymous over-the-top subscription video on-demand streaming service.
The company was founded as Funimation in May 1 ...
. Multiple staff from ''Xenosaga: The Animation'' later worked on ''Xenosaga I & II''.
Common elements
Gameplay
Gameplay in the ''Xenosaga'' series feature similar gameplay across its various entries. The core gameplay revolves around the player controlling a party of characters navigating different environments including dungeons, with combat initiated when exploring environments and touching sprites representing enemy groups. Combat makes use of a traditional
turn-based battle system, with basic mechanics involving the spending or conserving of Action Points (AP).
Battles feature combat using both human party members, and in
mecha
In science fiction, or mechs are giant robots or machines, typically depicted as piloted, humanoid walking vehicles. The term was first used in Japanese (language), Japanese after shortening the English loanword or , but the meaning in Japan ...
known under different titles in each game.
''Episode I'' introduces the basic gameplay and combat systems.
''Episode II'' incorporates multiple levels of attack types which different enemies are weak to, combined with alterations to the performance of mechs.
''Episode III'' further expands upon the system, and mechs have expanded functions including dedicated dungeon environments.
''Xenosaga I & II'' reworks the gameplay systems; combat takes place during random encounters while exploring, and characters are arranged and have elements of their combat dictated by their placement on a grid.
''Pied Piper'' incorporates gameplay systems similar to ''Episode I'' adjusted for mobile devices, with navigation separate from battles which take place in a virtual zone tied to the narrative.
Setting
The ''Xenosaga'' series takes place within a single
science fiction
Science fiction (often shortened to sci-fi or abbreviated SF) is a genre of speculative fiction that deals with imaginative and futuristic concepts. These concepts may include information technology and robotics, biological manipulations, space ...
universe. In the year "20XX", humanity discovers the Zohar—a primordial artifact which connects to the realm of a god-like energy dubbed U-DO—is discovered on
Earth
Earth is the third planet from the Sun and the only astronomical object known to Planetary habitability, harbor life. This is enabled by Earth being an ocean world, the only one in the Solar System sustaining liquid surface water. Almost all ...
and allows travel beyond the
Solar System
The Solar SystemCapitalization of the name varies. The International Astronomical Union, the authoritative body regarding astronomical nomenclature, specifies capitalizing the names of all individual astronomical objects but uses mixed "Sola ...
. A disaster causes Earth's location to be lost, becoming known as "Lost Jerusalem". By the game's events, humanity has adopted a new calendar system dubbed "Transcend Christ" (T.C.), with the series' events beginning in T.C. 4768—equivalent to A.D. 7278, with humanity forming a Galaxy Federation. Planets are connected through a warp travel network called the Unus Mundus Network (U.M.N.), managed by Vector Industries, which also controls interests in the Federation's military. Existing alongside humans are Realians, synthetic humans who hold equal status with natural humans.
The Federation is attacked by the Gnosis, an ancient species revealed to be formed of souls who rejected U-DO. Vector develops two different weapon systems to fight the Gnosis: humanoid mecha dubbed AGWS (Anti Gnosis Weapon System), and the similar but more powerful KOS-MOS battle androids. There also exist more advanced AGWS models called E.S., powered by Lost Jerusalem artifacts called Vessels of Anima.
A key backstory event is the Miltian Conflict, which occurred fourteen years before the events of ''Episode I''. Beginning as a war between the U-TIC Organization and the Federation, it escalated when a group of Realians went berserk when an experiment to suppress U-DO's energies went wrong. Miltia was lost in a space-time anomaly. Key organizations include the Federation government; the Kukai Foundation, a group that acts as a shelter for enhanced humans including U.R.T.V.s; Vector Industries, a megacorporation controlling the U.M.N.; a splinter faction called the U-TIC Organization; religious cult Ormus, which funds U-TIC; and the Testaments, a group of men who have been granted a form of immortality following their original deaths.
The first game follows series protagonists
Shion Uzuki and prototype battle android
KOS-MOS
( recursive acronym for Kosmos Obey Strategical Multiple Operation System) is a fictional character from the ''Xenosaga'' role-playing video game series by Monolith Soft and Bandai Namco Entertainment. KOS-MOS also appears as a major character ...
escaping a Gnosis attack and traveling to Second Miltia aboard the passenger freighter ''Elsa'', where they meet a young man called chaos. Together with U.R.T.V. and Kukai co-founder Jr., the group thwart the plans of Albedo Piazzolla, Jr.'s biological brother. In ''Episode II'', Albedo uses information gathered during the events of ''Episode I'' to open the way to the original planet Miltia, which becomes the focus of a conflict between the Federation and Ormus. Ormus' leader Sergius gains control of a powerful mech called Proto Omega, destroying Miltia in the process. He is then killed by the Testaments, who give Albedo control of Proto Omega, forcing Jr. to kill him. In ''Episode III'', Shion, KOS-MOS, chaos and the rest of their group confront both the Testaments—which includes a resurrected Albedo—and Vector CEO Wilhelm. Wilhelm is revealed to be an immortal being stopping the universe's destruction through
eternal recurrence. The group defeats him, then KOS-MOS and chaos help banish the Gnosis to the region of Lost Jerusalem. Shion and Jr. set off to find Lost Jerusalem and save the universe. ''Pied Piper'' follows the character Jan Sauer—later known as the cyborg Ziggurat 8 (Ziggy for short)—as he investigates the crimes of a cyberspace-based serial killer a century before the events of ''Episode I''.
History
Concept and development
The creator of ''Xenosaga'' was
Tetsuya Takahashi, who had previously worked at
Square
In geometry, a square is a regular polygon, regular quadrilateral. It has four straight sides of equal length and four equal angles. Squares are special cases of rectangles, which have four equal angles, and of rhombuses, which have four equal si ...
on multiple projects including entries in the ''
Final Fantasy
is a Japanese fantasy Anthology series, anthology media franchise created by Hironobu Sakaguchi which is owned, developed, and published by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fanta ...
'' series. Together with his wife
Soraya Saga, Takahashi created a proposal for ''
Final Fantasy VII''; while rejected, they were allowed to develop the proposal as its own project, titled ''
Xenogears''. A sequel to ''Xenogears'' was allegedly in the planning stages, but it was never released.
Wanting to create his own project, unable to get suitable funding from Square, and disagreeing with Square's focus on its major franchises such as ''Final Fantasy'', Takahashi left Square and founded
Monolith Soft
trade name, trading as Monolith Soft, is a Japanese Video game developer, video game development studio originally owned by Namco (later Bandai Namco) until being bought out by Nintendo in 2007, best known for the ''Xenoblade Chronicles'' ser ...
with a number of staff from ''Xenogears''.
Creating the proposal for ''Xenosaga'' during 1999 as a six-part series, development began on the first game in 2000 under the codename "Project X", taking two years to develop with a staff of between 60 and 100 people, with around 20 of them being veterans of ''Xenogears''. The team were helped by
Namco
was a Japanese multinational video game and entertainment company founded in 1955. It operated video arcades and amusement parks globally, and produced video games, films, toys, and arcade cabinets. Namco was one of the most influential c ...
, who provided funding and acted as the publisher.
The scenario was written by Takahashi and Saga. The ''Xenosaga'' series, while carrying over thematic and design elements from ''Xenogears'', is an unconnected
spiritual successor
A spiritual successor (sometimes called a spiritual sequel) is a product or fictional work that is similar to, or directly inspired by, another previous product or work, but (unlike a traditional prequel or sequel) does not explicitly continue th ...
to that game.
Following the release of ''Episode I'', Takahashi and other Monolith Soft staff reassessed the series and the general structure of Monolith Soft. Takahashi, who had acted as the first game's director, stepped down to allow the ''Xenosaga'' series to grow. He gave the development of ''Episode II'' and future ''Xenosaga'' projects to a team of younger developers. The new team decided to shift the game's focus based on player feedback and expand the series into other media. Takahashi continued to act as a supervisor to ensure the series remained true to the original overall plan.
The draft, created by Takahashi and Saga, was turned into a script by Norihiko Yonesaka, who needed to condense and even cut several events from the original draft to fit it into a single game.
Saga later commented that these changes resulted in the planned scenario for ''Episode III'' also being changed.
A portion of the intended narrative of ''Episode II'' was turned into the plot of ''Pied Piper''.
''Pied Piper'' was co-developed by Monolith Soft,
Namco Mobile and Tom Create.
Following the completion of ''Episode II'' and ''Pied Piper'', Saga left the series.
When ''Episode I'' and ''Episode II'' were remade as ''Xenosaga I & II'', which was Monolith Soft's first portable title and co-developed with Tom Create.
Takahashi worked with scenario writer Yuichiro Takeda on the scenario, which was to both include the original games' events and incorporate elements and scenarios cut from the original versions. While doing this, Takahashi and Takeda needed to keep the scenario consistent with the in-development ''Episode III''. The volume of the game's scenario and Takahashi's wish to cut as little story as possible resulted in the game being given a two-dimensional artstyle.
''Episode III'', which began development during the last development stages for ''Episode II'', was designed to be the last entry in the ''Xenosaga'' series. In addition to up the story of Shion while also leaving room for further entries if there was enough demand, further adjustments were made to both gameplay and graphics based on combined staff comments and fan feedback. Takahashi supervised the project and created the draft, with the script again being written by Yonesaka.
The ''Xenosaga'' series incorporates multiple references to
Biblical mythology,
Jewish mysticism
Academic study of Jewish mysticism, especially since Gershom Scholem's ''Major Trends in Jewish Mysticism'' (1941), draws distinctions between different forms of mysticism which were practiced in different eras of Jewish history. Of these, Kabbal ...
and
Gnosticism
Gnosticism (from Ancient Greek language, Ancient Greek: , Romanization of Ancient Greek, romanized: ''gnōstikós'', Koine Greek: Help:IPA/Greek, �nostiˈkos 'having knowledge') is a collection of religious ideas and systems that coalesced ...
; several character, object and place names (such as
Nephilim
The Nephilim (; ''Nəfīlīm'') are mysterious beings or humans in the Bible traditionally understood as being of great size and strength, or alternatively beings of great power and authority. The origins of the Nephilim are disputed. Some, ...
,
Zohar
The ''Zohar'' (, ''Zōhar'', lit. "Splendor" or "Radiance") is a foundational work of Kabbalistic literature. It is a group of books including commentary on the mystical aspects of the Torah and scriptural interpretations as well as material o ...
,
Gnosis
Gnosis is the common Greek noun for knowledge ( γνῶσις, ''gnōsis'', f.). The term was used among various Hellenistic religions and philosophies in the Greco-Roman world. It is best known for its implication within Gnosticism, where ...
,
Merkabah
Merkabah () or Merkavah mysticism (lit. Chariot mysticism) is a school of History of Judaism, early Jewish mysticism (), centered on vision (spirituality), visions such as those found in Ezekiel 1 or in the hekhalot literature ("palaces" literat ...
) are taken from sources within these belief systems.
The universal structure incorporates elements of
Zen
Zen (; from Chinese: ''Chán''; in Korean: ''Sŏn'', and Vietnamese: ''Thiền'') is a Mahayana Buddhist tradition that developed in China during the Tang dynasty by blending Indian Mahayana Buddhism, particularly Yogacara and Madhyamaka phil ...
, with the names of central characters KOS-MOS and chaos being deliberate homages to the
universal concepts of order and
chaos. It additionally draws on the philosophy and literature of
Carl Jung
Carl Gustav Jung ( ; ; 26 July 1875 – 6 June 1961) was a Swiss psychiatrist, psychotherapist, and psychologist who founded the school of analytical psychology. A prolific author of Carl Jung publications, over 20 books, illustrator, and corr ...
and Nietzsche.
Nietzsche in particular is heavily referenced throughout the ''Xenosaga'' trilogy, with each entry taking its subtitle from the native title of one of his famous works; for ''Episode I'' and ''Episode II'', the subtitles tied directly into the story themes and characters.
The subtitle of ''Pied Piper'' likewise tied to the game's narrative.
Music
The score for ''Episode I'' was composed by
Yasunori Mitsuda
is a Japanese composer and musician. He is best known for his work in video games, primarily for the '' Chrono'', '' Xeno'', '' Shadow Hearts'', and '' Inazuma Eleven'' franchises, among various others. Mitsuda began composing music for his own ...
, who had created the music for ''Xenogears''. Mitsuda worked with Takahashi to create tracks based upon specific locations and scenario elements rather than general recycled tracks for segments of the game.
For ''Episode II'', the music was composed by three people:
Yuki Kajiura
is a Japanese composer, arranger and music producer. She has provided the music for several popular anime series, such as ''Sword Art Online'', '' Puella Magi Madoka Magica'', '' Fate/Zero'', ''The Garden of Sinners'', '' Pandora Hearts'', and ...
, who had found fame as a composer for anime series;
Shinji Hosoe, who worked on ''
Street Fighter EX'' and the ''
Ridge Racer
is a series of racing video games created by Namco and owned by Bandai Namco Entertainment. The first game, ''Ridge Racer (1993 video game), Ridge Racer'' (1993), was originally released in arcades for the Namco System 22 hardware, later ported ...
'' series; and Ayako Saso, who had composed for ''
Galaxian
is a 1979 fixed shooter video game developed and published by Namco for arcades. The player assumes control of the Galaxip starfighter in its mission to protect Earth from waves of aliens. Gameplay involves destroying each formation of alien ...
'' and ''
Street Fighter EX''. Kajiura worked on tracks which played during cinematic cutscenes, while Hosoe and Saso composed other cutscene music and gameplay tracks. Hosoe and Saso worked together as part of the Super Sweep music group, but they did not collaborate with Kajiura on any tracks, or even meet with her during the game's production.
Kajiura returned to create the entire score for ''Episode III'', drawing upon the game's concept art and scenario when creating the music.
All three games have received album releases, although both ''Episode II'' and ''Episode III'' saw large portions of their scores go unreleased due to varying factors.
Reception
In an article for
1UP.com about video game series that had ended prematurely, Scott Sharkey felt that no-one was surprised when the series ended with ''Episode III'' as he deemed the series far too ambitious. Jeremy Parish, writing for
USGamer
Gamer Network Limited (formerly Eurogamer Network Limited) is a British digital media company based in London. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and ot ...
, felt that Takahashi managed to "
omethrough" despite his planned six-part series being cut down by half, with ''Episode III'' being a satisfactory conclusion to the series' storyline. He also noted that ''Xenosaga'' showed a trend with Takakashi's work of being ambitious to the point of needing to compromise the original plan due to external limitations. Blake Peterson, in a feature on the ''Xenosaga'' series, felt that the success of later ''Xeno'' titles—which took a different approach and had met with critical and commercial success—meant that the ''Xenosaga'' series would not be continued.
Individual titles
''Episode I'' received positive reviews upon release. The narrative was generally praised for its complex structure and cinematic approach, while its gameplay was seen as enjoyable despite initially being complicated even by genre standards and the mech segments not feeling consequential. The graphics and music were generally praised, although the latter was felt to be too sparse.
''Episode II'', which had seen its gameplay and graphics reworked from ''Episode I'', received praise from critics for both these adjustments and the refocusing of its narrative despite the latter's short length. The replacement of some of the original English voice actors also came in for criticism.
''Episode III'' received praise for its narrative and the way it concluded the series' overarching plot, but many felt that there was too much need for knowledge of the original games for it to be enjoyable for newcomers. The battle system and character customization also saw praise, although other gameplay aspects such as side activities divided opinion.
''Xenosaga I & II'' was generally praised by critics; while some more technical elements of the story slowed the pace, the narrative was generally seen as the game's strongest feature, while the general gameplay and battle system were also praised for removing the more convoluted elements from the mainline titles. In import reviews, it was commented that the extensive amount of Japanese text would be the largest barrier for those who wished to import the game from Japan.
Sales
''Episode I'' managed a strong debut, selling over 240,000 units within three days of its release, and becoming the seventh best-selling game in Japan during 2002. It was also a commercial success internationally, going on to sell over one million copies. ''Episode II'' debuted at #2 in sales charts, going on to sell 280,000 in Japan during 2004. It also saw commercial success in North America, although no sales figures were revealed. Despite this, ''Episode II'' underperformed commercially, reaching just over 50% of Namco's projected sales target. ''Xenosaga I & II'' met with poor sales, with its debut being seen as disappointing for the still-popular series, and going on to sell over 38,000 units during 2006. ''Episode III'' debuted with sales approaching 124,000, noted as being the lowest debut for the main trilogy. Selling over 181,000 copies in Japan during 2006,
it went on to sell 343,000 units across Japan, mainland Asia and North America by February 2007. Takahashi later stated that the series as a whole had underperformed.
Legacy
The initial success of ''Xenosaga'' turned Monolith Soft into a popular developer, with Namco placing the company alongside
Namco Tales Studio
, formerly known as , was a Japanese video game development company founded in 1986. The company was renamed in 2003 when Telenet Japan sold part of its stake and made Namco the majority shareholder. Namco Tales Studio was originally the primary ...
as a valuable development partner. Following the release of ''Episode III'', and the mixed reception received by the series as a whole, the entire development team were in a state of low morale. Partly to boost team morale and create a game players would enjoy, the team developed a new RPG for the
Wii. Originally titled ''Monado: Beginning of the World'', its title was eventually changed to ''
Xenoblade Chronicles
''Xenoblade Chronicles'' is a series of action role-playing games developed by Monolith Soft and published by Nintendo. The series began with the original '' Xenoblade Chronicles'' game, published for the Wii in 2010 in Japan, and released in ...
''. During its development, the team moved away from the narrative and design techniques used for the ''Xenosaga'' games, which were considered old-fashioned.
The success of ''Xenoblade Chronicles'' led to the development of further ''Xenoblade Chronicles'' titles. In a later interview, Takahashi stated that he would be willing to develop further titles in the ''Xenosaga'' series if funding was provided.
The character KOS-MOS was included as part of the playable cast of ''
Namco × Capcom'' for the
PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
, a crossover title developed by Monolith Soft featuring characters from both Namco and
Capcom
is a Japanese video game company. It has created a number of critically acclaimed and List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster ...
-owned game franchises. KOS-MOS and her rival from ''Xenosaga Episode III'' T-elos appeared in ''
Super Robot Taisen OG Saga: Endless Frontier''. Supporting character MOMO was later introduced alongside KOS-MOS and T-elos in the game's sequel ''
Super Robot Taisen OG Saga: Endless Frontier Exceed''. Both KOS-MOS and T-elos starred in ''
Project X Zone
(pronounced as "Project Cross Zone") is a crossover tactical role-playing video game for the Nintendo 3DS developed by Monolith Soft with assistance from Capcom and Red Entertainment and published by Namco Bandai Games. It is a follow-up t ...
'' for the
Nintendo 3DS
The is a foldable dual-screen handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, ...
, a spiritual successor to ''Namco × Capcom'' from the same development team. KOS-MOS also appeared in its sequel ''
Project X Zone 2'' alongside ''Xenoblade Chronicles'' heroine Fiora. KOS-MOS and T-elos made cameo appearances as titular blades in ''
Xenoblade Chronicles 2
''Xenoblade Chronicles 2'' is a 2017 action role-playing game developed by Monolith Soft and published by Nintendo for the Nintendo Switch. It is the third installment in the '' Xenoblade Chronicles'' series and the sixth main entry in the ''X ...
''. KOS-MOS's head armor from ''Xenosaga I'' makes a late game appearance in ''
Tales of Arise'' as part of its artifacts system. KOS-MOS was added as a playable character during a limited-time event in
Tales of the Rays, additionally, costumes based on MOMO, T-elos and chaos were added for other playable characters.
Notes
References
External links
{{Franchises owned by Bandai Namco Holdings
Bandai Namco Entertainment franchises
Video game franchises
Video game franchises introduced in 2002
Video games set on fictional planets
Antitheism