Cody (Street Fighter)
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Cody (Street Fighter)
''Final Fight'' is a series of beat 'em up video games by Japanese publisher Capcom, which began with the arcade release of ''Final Fight'' in 1989. Set in the fictional Metro City, within the ''Street Fighter'' universe, the games focus on a group of heroic vigilantes who fight against the control and various threats of criminal gangs, primarily the Mad Gear Gang. The series has sold 3.2 million units worldwide as of June 30, 2023. Video games ''Final Fight'' series The original ''Final Fight'' was directed by Yoshiki Okamoto, and released on arcades. It was followed by two sequels for the SNES: ''Final Fight 2'' in 1993 and ''Final Fight 3'' (''Final Fight Tough'' in Japan) in 1995. The sequels were produced specifically for the home console market by Capcom's consumer division (led by Tokuro Fujiwara) with no preceding arcade versions. The original ''Final Fight'' for the SNES included the playable characters Haggar and Cody but did not include Guy, and also omitted the two- ...
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Capcom
is a Japanese video game company. It has created a number of critically acclaimed and List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster Hunter'', ''Street Fighter'', ''Mega Man'', ''Devil May Cry'', ''Onimusha'', ''Dead Rising'', ''Dragon's Dogma'', ''Ace Attorney'', and ''Marvel vs. Capcom''. Established in 1979, it has become an international enterprise with subsidiaries in East Asia (Hong Kong), Europe (London, England), and North America (San Francisco, California). History Founding and arcade games (1979-1984) Capcom's predecessor, I.R.M. Corporation, was founded on May 30, 1979 by Kenzo Tsujimoto, who was still president of Irem, Irem Corporation when he founded I.R.M. He worked at both companies at the same time until leaving Irem in 1983. The original companies that spawned Capcom's Japan branch were I.R.M. and its subsidiary Japan Capsule Computers Co., Ltd., bo ...
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Tokuro Fujiwara
, sometimes credited as Professor F or Arthur King, is a Japanese video game designer, involved in the development of many classic Capcom video games. He directed early Capcom titles such as the run-and-gun shooter ''Commando'' (1985), the platformers '' Ghosts 'n Goblins'' (1985) and '' Bionic Commando'' (1987), and the survival horror game '' Sweet Home'' (1989). He was also a main producer for the '' Mega Man'' series and worked on the CP System arcade game '' Strider'' (1989). He also conceived of ''Resident Evil'' as a remake of his earlier game ''Sweet Home'' and worked on the game as general producer.The Man Who Made Ghosts’n Goblins: Tokuro Fujiwara Interview
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Sodom (Final Fight)
''Final Fight'' is a series of beat 'em up video games by Japanese publisher Capcom, which began with the arcade release of ''Final Fight'' in 1989. Set in the fictional Metro City, within the ''Street Fighter'' universe, the games focus on a group of heroic vigilantes who fight against the control and various threats of criminal gangs, primarily the Mad Gear Gang. The series has sold 3.2 million units worldwide as of June 30, 2023. Video games ''Final Fight'' series The original ''Final Fight'' was directed by Yoshiki Okamoto, and released on arcades. It was followed by two sequels for the SNES: ''Final Fight 2'' in 1993 and ''Final Fight 3'' (''Final Fight Tough'' in Japan) in 1995. The sequels were produced specifically for the home console market by Capcom's consumer division (led by Tokuro Fujiwara) with no preceding arcade versions. The original ''Final Fight'' for the SNES included the playable characters Haggar and Cody but did not include Guy, and also omitted the two- ...
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Magic Sword (video Game)
is a 1990 hack and slash video game developed and published by Capcom for Arcade video game, arcades. The player is cast as a hero who fights through a mystical tower to save the world. The player can use a sword, axe or magic (gaming), magic, and can also rescue and recruit potential allies of various character classes, each with special abilities. Plot ''Magic Sword'' takes place in an unnamed world, which is being threatened by the Fantasy tropes and conventions#Dark Lord, dark lord Drokmar (Dracmar in the original Japanese), who has control over an evil crystal known as the "Black Orb", which would allow him to rule over the world. In order to prevent this from happening, the hero, known as the Brave One (Alan in the original Japanese), must scale to the top of the 50-floor tower in which Drokmar resides, known as Dragon Keep. At the game's end, when Drokmar is defeated, the player has the option of two endings: destroy the Black Orb, or to take control of it, becoming the ne ...
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Xbox (console)
The Xbox is a home video game console manufactured by Microsoft that is the first installment in the Xbox series of video game consoles. It was released as Microsoft's first foray into the gaming console market on November 15, 2001, in North America, followed by Australia, Europe and Japan in 2002. It is classified as a sixth-generation console, competing with Sony's PlayStation 2, Sega's Dreamcast and Nintendo's GameCube. It was also the first major console produced by an American company since the release of the Atari Jaguar in 1993. The console was announced in March 2000. With the release of the PlayStation 2, which featured the ability to playback CD-ROMs and DVDs in addition to playing games, Microsoft became concerned that game consoles would threaten the personal computer as an entertainment device for living rooms. Whereas most games consoles to that point were built from custom hardware components, the Xbox was built around standard personal computer components, ...
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PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 November, in Australia on 30 November, and other regions thereafter. It is the successor to the PlayStation (console), original PlayStation, as well as the second instalment in the PlayStation brand of consoles. As a sixth generation of video game consoles, sixth-generation console, it competed with Nintendo's GameCube, Sega's Dreamcast, and Microsoft's Xbox (console), Xbox. Announced in 1999, Sony began developing the console after the immense success of its predecessor. In addition to serving as a game console, it features a built-in DVD drive and was priced competitively with standalone DVD players of the time, enhancing its value. Full backward compatibility with original PlayStation games and accessories gave it access to a vast launch libra ...
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Sega Saturn
The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it is the successor to the successful Sega Genesis, Genesis. The Saturn has a dual-Central processing unit, CPU architecture and eight processors. Its games are in CD-ROM format, including several Porting, ports of arcade games and original games. Development of the Saturn began in 1992, the same year Sega's groundbreaking 3D computer graphics, 3D Sega Model 1, Model 1 arcade hardware debuted. The Saturn was designed around a new CPU from the Japanese electronics company Hitachi. Another video display processor was added in early 1994 to better compete with the 3D graphics of Sony Interactive Entertainment, Sony's forthcoming PlayStation (console), PlayStation. The Saturn was initially successful in Japan but not in the United States, where it was hindered by a surprise ...
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List Of Sega Arcade System Boards
Sega is a video game developer, publisher, and hardware development company headquartered in Tokyo, Japan, with multiple offices around the world. The company's involvement in the arcade game industry began as a Japan-based distributor of coin-operated machines, including pinball games and jukeboxes. Sega imported second-hand machines that required frequent maintenance. This necessitated the construction of replacement guns, flippers, and other parts for the machines. According to former Sega director Akira Nagai, this is what led to the company into developing their own games.Translationby Shmuplations. ). Sega released '' Pong-Tron'', its first video-based game, in 1973.Horowitz 2018, pp. 14-16 The company prospered from the arcade game boom of the late 1970s, with revenues climbing to over  million by 1979. Nagai has stated that ''Hang-On'' and '' Out Run'' helped to pull the arcade game market out of the 1983 downturn and created new genres of video games. In terms ...
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Fighting Game
The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter-attacking, and chaining attacks together into "Combo (video games), combos". Characters generally engage hand-to-hand combat, often with martial arts, but some may include weaponry. Battles are usually set in a fixed-size arena along a two-dimensional Plane (mathematics), plane, where characters navigate the plane horizontally by walking or dashing, and vertically by jumping. Some games allow limited movement in 3D space, such as ''Tekken (video game), Tekken'' and Soulblade while some are set in fully three-dimensional environments without restricting characters' movement, such as Power Stone (video game), ''Power Stone'' and ''Naruto: Ultimate Ninja Storm''; these are sometimes referred to as "3D arena" fighting games. The fighting game ...
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Chibi (term)
''Chibi'', also known as ''super deformation'' (''SD''), is an art style originating in Japan, and common in anime and manga where characters are drawn in an exaggerated way, typically small and chubby with stubby limbs, oversized heads, and minimal detail. The style has found its way into the anime and manga fandom through its usage in manga works and merchandising. Word usage and etymology The English term "chibi" derives from the Japanese , where is a colloquial word for very short people and children, itself deriving from , and is loaned from the English "character". "Super deformed" and "S.D." come from Japanese , itself from French . Proportions and appearance Compared to the average anime character, usually about seven to eight heads tall, the head of a super-deformed character is normally anywhere between one third and one half the character's height. In addition to their modified proportions, super-deformed characters typically lack the detail of their normal co ...
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