Tokuro Fujiwara
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Tokuro Fujiwara
, sometimes credited as Professor F or Arthur King, is a Japanese video game designer, involved in the development of many classic Capcom video games. He directed early Capcom titles such as the run-and-gun shooter ''Commando'' (1985), the platformers '' Ghosts 'n Goblins'' (1985) and '' Bionic Commando'' (1987), and the survival horror game '' Sweet Home'' (1989). He was also a main producer for the '' Mega Man'' series and worked on the CP System arcade game '' Strider'' (1989). He also conceived of ''Resident Evil'' as a remake of his earlier game ''Sweet Home'' and worked on the game as general producer.The Man Who Made Ghosts’n Goblins: Tokuro Fujiwara Interview
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Video Game Designer
Video game design is the process of designing the rules and content of video games in the Video game development#Pre-production, pre-production stage and designing the gameplay, environment, storyline and characters in the Video game development#Production, production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design. Within the video game industry, video game design is usually just referred to as "game design", which is a more general term elsewhere. The video game designer is like the director of a film; the designer is the visionary of the game and controls the artistic and technical elements of the game in fulfillment of their vision. However, with complex games, such as Massively multiplayer online role-playing game, MMORPGs or a big budget action or sports title, designers may number in the dozens. In these cases, there are generally one or two principal designers and multiple junior ...
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Strider (arcade Game)
''Strider'', released in Japan as is a 1989 hack and slash game developed and published by Capcom for arcades. Set in a dystopian future where Earth is ruled by the tyrannical Grandmaster Meio, it follows the titular Strider named Hiryu as he attempts to end his tyrannical reign for good. The game resulted from cooperation between Capcom and manga publisher Moto Kikaku. It marked the video game debut of Strider Hiryu, after the character was introduced in the 1988 manga ''Strider Hiryu''. The game debuted on Capcom's CP System arcade board. Various home computer ports were developed by Tiertex and published by U.S. Gold in 1989. The NES version has a different plot than the original. Sega released ''Strider'' for its own Genesis console in 1990. Of all home versions, the Genesis adaptation is considered the most successful, winning the Game of the Year and Best Graphics in a Video Game awards from ''Electronic Gaming Monthly'' in 1990. ''Strider'' gameplay is cited as a majo ...
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Mega Man 2
''Mega Man 2'' (stylized as ''Mega Man II'') is a 1988 action game, action-platformer, platform game developed and published by Capcom for the Nintendo Entertainment System. It was released in Japan in 1988 and in North America and PAL regions the following years. ''Mega Man 2'' continues Mega Man (character), Mega Man's battle against the evil List of Mega Man characters#Dr. Wily, Dr. Wily and his rogue List of Mega Man characters#Robot Masters, Robot Masters. It introduced graphical and gameplay changes, many of which became series staples. Although sales for the original ''Mega Man (1987 video game), Mega Man ''were unimpressive, Capcom allowed the team to create a sequel. They worked concurrently on other Capcom projects, using their free time to develop the game, using unused content from the first game. Takashi Tateishi composed the soundtrack, with Yoshihiro Sakaguchi serving as a sound programmer. ''Mega Man 2'' is the second best-selling ''Mega Man'' game, with more ...
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Ghouls 'n Ghosts
''Ghouls 'n Ghosts'', known as in Japan, is a 1988 platform video game developed and published by Capcom for arcades. It is the sequel to '' Ghosts 'n Goblins'' and the second game in the '' Ghosts 'n Goblins'' series. It was a commercial success, becoming the eighth highest-grossing arcade game of 1989 in Japan. It was also critically acclaimed, with the Sega Genesis version winning four awards from ''Electronic Gaming Monthly'' in 1989, including Best Game of the Year. Plot Three years after the events of ''Ghosts 'n Goblins'', the Ghosts have returned with Ghouls for revenge, initiating a mortal holocaust on the Princess' kingdom as beams of light struck through countless villagers. When Sir Arthur returns to the village, his rescue attempt was too soon as his beloved Princess Prin-Prin also has her soul taken away from her body in front of his very eyes. Now it's up to the heroic knight once again to slay his way to the hellish castle to defeat the evil Lucifer and his le ...
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Bionic Commando (NES)
''Bionic Commando'', originally released as in Japan, is a 1988 Platformer, platform video game developed and published by Capcom for the Nintendo Entertainment System. It is based on the 1987 video game ''Bionic Commando (1987 video game), Bionic Commando''. As Nathan "Rad" Spencer, Ladd, a member of the FF Battalion, the player explores each stage and obtains the necessary equipment to progress. Ladd is equipped with a mechanical arm featuring a grappling hook, grappling gun, allowing him to pull himself forward or swing from the ceiling. As such, the series is one of few instances of a platform game in which the player cannot jump. To cross gaps or climb ledges, Ladd must use his bionic arm. In the game's instruction manual, the character is only known as "Player". In the game's ending, his name is revealed as "Ladd". The Game Boy version, a retelling of this game, calls the character "Rad". In the Game Boy Color remake, the main character is unnamed. His full name of Nathan ...
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