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Circumcenter
In geometry, the circumscribed circle or circumcircle of a triangle is a circle that passes through all three vertices. The center of this circle is called the circumcenter of the triangle, and its radius is called the circumradius. The circumcenter is the point of intersection between the three perpendicular bisectors of the triangle's sides, and is a triangle center. More generally, an -sided polygon with all its vertices on the same circle, also called the circumscribed circle, is called a cyclic polygon, or in the special case , a cyclic quadrilateral. All rectangles, isosceles trapezoids, right kites, and regular polygons are cyclic, but not every polygon is. Straightedge and compass construction The circumcenter of a triangle can be constructed by drawing any two of the three perpendicular bisectors. For three non-collinear points, these two lines cannot be parallel, and the circumcenter is the point where they cross. Any point on the bisector is equidistant from th ...
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Triangle Center
In geometry, a triangle center or triangle centre is a point in the triangle's plane that is in some sense in the middle of the triangle. For example, the centroid, circumcenter, incenter and orthocenter were familiar to the ancient Greeks, and can be obtained by simple constructions. Each of these classical centers has the property that it is invariant (more precisely equivariant) under similarity transformations. In other words, for any triangle and any similarity transformation (such as a rotation, reflection, dilation, or translation), the center of the transformed triangle is the same point as the transformed center of the original triangle. This invariance is the defining property of a triangle center. It rules out other well-known points such as the Brocard points which are not invariant under reflection and so fail to qualify as triangle centers. For an equilateral triangle, all triangle centers coincide at its centroid. However the triangle centers generally ...
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Tetrahedron
In geometry, a tetrahedron (: tetrahedra or tetrahedrons), also known as a triangular pyramid, is a polyhedron composed of four triangular Face (geometry), faces, six straight Edge (geometry), edges, and four vertex (geometry), vertices. The tetrahedron is the simplest of all the ordinary convex polytope, convex polyhedra. The tetrahedron is the three-dimensional case of the more general concept of a Euclidean geometry, Euclidean simplex, and may thus also be called a 3-simplex. The tetrahedron is one kind of pyramid (geometry), pyramid, which is a polyhedron with a flat polygon base and triangular faces connecting the base to a common point. In the case of a tetrahedron, the base is a triangle (any of the four faces can be considered the base), so a tetrahedron is also known as a "triangular pyramid". Like all convex polyhedra, a tetrahedron can be folded from a single sheet of paper. It has two such net (polyhedron), nets. For any tetrahedron there exists a sphere (called th ...
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Triangle
A triangle is a polygon with three corners and three sides, one of the basic shapes in geometry. The corners, also called ''vertices'', are zero-dimensional points while the sides connecting them, also called ''edges'', are one-dimensional line segments. A triangle has three internal angles, each one bounded by a pair of adjacent edges; the sum of angles of a triangle always equals a straight angle (180 degrees or π radians). The triangle is a plane figure and its interior is a planar region. Sometimes an arbitrary edge is chosen to be the ''base'', in which case the opposite vertex is called the ''apex''; the shortest segment between the base and apex is the ''height''. The area of a triangle equals one-half the product of height and base length. In Euclidean geometry, any two points determine a unique line segment situated within a unique straight line, and any three points that do not all lie on the same straight line determine a unique triangle situated w ...
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Cyclic Quadrilateral
In geometry, a cyclic quadrilateral or inscribed quadrilateral is a quadrilateral (four-sided polygon) whose vertex (geometry), vertices all lie on a single circle, making the sides Chord (geometry), chords of the circle. This circle is called the ''circumcircle'' or ''circumscribed circle'', and the vertices are said to be ''concyclic''. The center of the circle and its radius are called the ''circumcenter'' and the ''circumradius'' respectively. Usually the quadrilateral is assumed to be convex polygon, convex, but there are also Crossed quadrilateral, crossed cyclic quadrilaterals. The formulas and properties given below are valid in the convex case. The word cyclic is from the Ancient Greek (''kuklos''), which means "circle" or "wheel". All triangles have a circumcircle, but not all quadrilaterals do. An example of a quadrilateral that cannot be cyclic is a non-square rhombus. The section Cyclic quadrilateral#Characterizations, characterizations below states what necessar ...
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Triangle Circumcenter Alternate Construction
A triangle is a polygon with three corners and three sides, one of the basic shapes in geometry. The corners, also called ''vertices'', are zero-dimensional points while the sides connecting them, also called ''edges'', are one-dimensional line segments. A triangle has three internal angles, each one bounded by a pair of adjacent edges; the sum of angles of a triangle always equals a straight angle (180 degrees or π radians). The triangle is a plane figure and its interior is a planar region. Sometimes an arbitrary edge is chosen to be the ''base'', in which case the opposite vertex is called the ''apex''; the shortest segment between the base and apex is the ''height''. The area of a triangle equals one-half the product of height and base length. In Euclidean geometry, any two points determine a unique line segment situated within a unique straight line, and any three points that do not all lie on the same straight line determine a unique triangle situated within ...
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Locus (mathematics)
In geometry, a locus (plural: ''loci'') (Latin word for "place", "location") is a set (mathematics), set of all Point (geometry), points (commonly, a line (geometry), line, a line segment, a curve (mathematics), curve or a Surface (topology), surface), whose location satisfies or is determined by one or more specified conditions.. The set of the points that satisfy some property is often called the ''locus of a point'' satisfying this property. The use of the singular in this formulation is a witness that, until the end of the 19th century, mathematicians did not consider infinite sets. Instead of viewing lines and curves as sets of points, they viewed them as places where a point may be ''located'' or may move. History and philosophy Until the beginning of the 20th century, a geometrical shape (for example a curve) was not considered as an infinite set of points; rather, it was considered as an entity on which a point may be located or on which it moves. Thus a circle (mathemat ...
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Determinant
In mathematics, the determinant is a Scalar (mathematics), scalar-valued function (mathematics), function of the entries of a square matrix. The determinant of a matrix is commonly denoted , , or . Its value characterizes some properties of the matrix and the linear map represented, on a given basis (linear algebra), basis, by the matrix. In particular, the determinant is nonzero if and only if the matrix is invertible matrix, invertible and the corresponding linear map is an linear isomorphism, isomorphism. However, if the determinant is zero, the matrix is referred to as singular, meaning it does not have an inverse. The determinant is completely determined by the two following properties: the determinant of a product of matrices is the product of their determinants, and the determinant of a triangular matrix is the product of its diagonal entries. The determinant of a matrix is :\begin a & b\\c & d \end=ad-bc, and the determinant of a matrix is : \begin a & b & c \\ d & e ...
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Kernel (linear Algebra)
In mathematics, the kernel of a linear map, also known as the null space or nullspace, is the part of the domain which is mapped to the zero vector of the co-domain; the kernel is always a linear subspace of the domain. That is, given a linear map between two vector spaces and , the kernel of is the vector space of all elements of such that , where denotes the zero vector in , or more symbolically: \ker(L) = \left\ = L^(\mathbf). Properties The kernel of is a linear subspace of the domain .Linear algebra, as discussed in this article, is a very well established mathematical discipline for which there are many sources. Almost all of the material in this article can be found in , , and Strang's lectures. In the linear map L : V \to W, two elements of have the same image in if and only if their difference lies in the kernel of , that is, L\left(\mathbf_1\right) = L\left(\mathbf_2\right) \quad \text \quad L\left(\mathbf_1-\mathbf_2\right) = \mathbf. From this, it follows ...
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Matrix (mathematics)
In mathematics, a matrix (: matrices) is a rectangle, rectangular array or table of numbers, symbol (formal), symbols, or expression (mathematics), expressions, with elements or entries arranged in rows and columns, which is used to represent a mathematical object or property of such an object. For example, \begin1 & 9 & -13 \\20 & 5 & -6 \end is a matrix with two rows and three columns. This is often referred to as a "two-by-three matrix", a " matrix", or a matrix of dimension . Matrices are commonly used in linear algebra, where they represent linear maps. In geometry, matrices are widely used for specifying and representing geometric transformations (for example rotation (mathematics), rotations) and coordinate changes. In numerical analysis, many computational problems are solved by reducing them to a matrix computation, and this often involves computing with matrices of huge dimensions. Matrices are used in most areas of mathematics and scientific fields, either directly ...
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Position Line
A position line or line of position (LOP) is a line (or, on the surface of the Earth, a curve) that can be both identified on a chart (nautical chart or aeronautical chart) and translated to the surface of the Earth. The intersection of a minimum of two position lines is a fix that is used in position fixing to identify a navigator's location. There are several types of position line: * Compass bearing – the angle between north and the line passing through the compass and the point of interest * Transit – a line passing through the observer and two other reference points * Leading line – the line passing through two marks indicating a safe channel * Leading lights – the line passing through two beacons indicating a safe channel * Sector lights – the lines created by masked colored lights that indicate a safe channel See also * Coordinate line * Intersection (aeronautics) * Navigation * Position circle * Sight reduction In astronavigation, sight reduction is the ...
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Polarization Identity
In linear algebra, a branch of mathematics, the polarization identity is any one of a family of formulas that express the inner product of two vectors in terms of the norm of a normed vector space. If a norm arises from an inner product then the polarization identity can be used to express this inner product entirely in terms of the norm. The polarization identity shows that a norm can arise from at most one inner product; however, there exist norms that do not arise from any inner product. The norm associated with any inner product space satisfies the parallelogram law: \, x+y\, ^2 + \, x-y\, ^2 = 2\, x\, ^2 + 2\, y\, ^2. In fact, as observed by John von Neumann, the parallelogram law characterizes those norms that arise from inner products. Given a normed space (H, \, \cdot\, ), the parallelogram law holds for \, \cdot\, if and only if there exists an inner product \langle \cdot, \cdot \rangle on H such that \, x\, ^2 = \langle x,\ x\rangle for all x \in H, in whi ...
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