Chris Sutherland (programmer)
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Chris Sutherland (programmer)
Chris Sutherland (born February 1, 1956) is an English video game programmer and voice actor. He is best known for programming several titles while at Rare, including ''Battletoads Arcade'', '' Donkey Kong Country 2: Diddy's Kong Quest'', and '' Banjo Kazooie'', before co-founding Playtonic Games with several other Rare employees. During this time, he also voiced several characters for the company, including Banjo & Kazooie, Diddy Kong and the announcer of the ''Killer Instinct'' series. Biography In 1989, Sutherland joined the British video game company Rare as a programmer for ''The Amazing Spider-Man'' (1990) on Game Boy. Later, he became the lead programmer for ''Donkey Kong Country'' (1994), and was responsible for implementing the game's pre-rendered graphics, a process he described as challenging due to the need to reduce the characters' frames of animation. He continued to act as lead programmer for its sequel, '' Donkey Kong Country 2: Diddy's Kong Quest'' (1995), and ...
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Banjo-Kazooie (video Game)
''Banjo-Kazooie'' is a 1998 Platformer, platform game developed by Rare (company), Rare and published by Nintendo for the Nintendo 64. Controlling the player characters, the bear Banjo & Kazooie, Banjo and the bird Banjo & Kazooie, Kazooie, the player attempts to save Banjo's kidnapped sister Tooty from the witch Gruntilda. The player explores nine nonlinear Level (video games), worlds to gather items and progress. Using Banjo and Kazooie's traversal and combat abilities, they complete challenges such as solving Puzzle video game, puzzles, jumping over obstacles, and defeating boss (video games), bosses. Rare conceived ''Banjo-Kazooie'' as a role-playing video game, ''Project Dream, Dream'', for the Super Nintendo Entertainment System following the completion of ''Donkey Kong Country 2: Diddy's Kong Quest'' (1995). The 15-member team, led by Gregg Mayles, transitioned development to the Nintendo 64 and retooled the game as a platformer after the role-playing format proved too c ...
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Banjo-Kazooie
''Banjo-Kazooie'' is a platform game series developed by Rare, a British company. The games feature a male bear named Banjo and his friend, a large female red bird named Kazooie, both of whom are controlled by the player. Banjo originally made his debut as a playable character in 1997 as part of the cast of '' Diddy Kong Racing''. Throughout the various games, they are tasked with thwarting the various evil schemes of a witch named Gruntilda. The first game, '' Banjo-Kazooie'', was released in 1998 to critical acclaim and was followed by three sequels and a spin-off racing game. The franchise debuted on the Nintendo 64 and subsequent entries in the series also appeared on Game Boy Advance and Xbox 360. The three main titles then saw a release on Xbox One as part of '' Rare Replay''. The franchise has been largely dormant since the release of '' Banjo-Kazooie: Nuts & Bolts'' in 2008. However, Banjo and Kazooie have made occasional appearances in later crossover titles such as S ...
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Viva Piñata (video Game)
''Viva Piñata'' is a 2006 life simulation game developed by Rare (company), Rare and published by Microsoft Game Studios for the Xbox 360. The game revolves around the player tending to a neglected garden in Piñata Island, in which different variations of piñatas based on animals must be bred whilst fending off disruptive interlopers. The project was headed by Gregg Mayles and the team behind the Banjo-Kazooie, ''Banjo-Kazooie'' series, based on an idea from Rare co-founder Tim and Chris Stamper, Tim Stamper. Microsoft wanted the game to become a key franchise for the platform, and developed Viva Piñata (TV series), a tie-in television series to accompany the series. A Microsoft Windows, Windows version, handled by Climax Group, was released in November 2007. The game started the Viva Piñata, ''Viva Piñata'' series, with Viva Piñata: Trouble in Paradise, a direct sequel and Viva Piñata: Pocket Paradise, a portable version both released in 2008. ''Viva Piñata'' is inclu ...
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Elements Of Power
Element or elements may refer to: Science * Chemical element, a pure substance of one type of atom * Heating element, a device that generates heat by electrical resistance * Orbital elements, parameters required to identify a specific orbit of one body around another * DNA element, a functional region of DNA, including genes and cis-regulatory elements. Mathematics * Element (category theory), one of the constituents in general category theory * Element (mathematics), one of the constituents of set theory in mathematics * Differential element, an infinitesimally small change of a quantity in an integral * Euclid's ''Elements'', a mathematical treatise on geometry and number theory * An entry, or element, of a matrix Philosophy and religion * Classical elements, ancient beliefs about the fundamental types of matter (earth, air, fire, water) * The elements, a religious term referring to the bread and wine of the Eucharist * ''Godai'' (Japanese philosophy), the basis of the uni ...
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Banjo-Pilot
''Banjo-Pilot'' is a 2005 kart racing video game for the Game Boy Advance (GBA) and the fourth installment in Rare (company), Rare's ''Banjo-Kazooie'' series. It plays similarly to the ''Mario Kart'' series by Nintendo: the player races one of nine playable characters around kart circuit, tracks, attacking other racers with bullets and collecting power-ups. The game features a number of single-player and multiplayer modes, such as time attack and item hunts. Unlike other kart racing games, characters control airplanes instead of go-karts. Rare and Nintendo announced ''Banjo-Pilot'' at E3 2001 under the title ''Diddy Kong Pilot''. At this point, it was the sequel to Rare's ''Diddy Kong Racing'' (1997), and featured characters from Nintendo's ''Donkey Kong'' and ''Mario (franchise), Mario'' series. However, workplace politics, company politics and Nintendo's concerns about quality delayed ''Diddy Kong Pilot'' past its planned release date in March 2002. After Microsoft acquired Ra ...
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Grabbed By The Ghoulies
''Grabbed by the Ghoulies'' is an action-adventure game developed by Rare and published by Microsoft Game Studios exclusively for the Xbox. It was released in North America in October 2003, and in Europe in November. It was re-released worldwide on the Xbox 360 as a downloadable Xbox Live Originals game in February 2009. This was removed from the store in June 2015, two months before a remastered version was released as part of the ''Rare Replay'' compilation for Xbox One. The game follows a young boy, Cooper, who sets out to rescue his girlfriend from a haunted mansion infested with supernatural creatures. Having originally been in development for the GameCube, ''Grabbed by the Ghoulies'' was the first Rare game to be published by Microsoft after Rare was bought out from Nintendo. The game was met with mixed reviews upon release. Criticism was directed at the gameplay, but the game's graphics and style were praised. ''Grabbed by the Ghoulies'' was nominated for the Console Fam ...
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Grunty's Revenge
''Banjo-Kazooie: Grunty's Revenge'' is a 2003 platformer, platform game developed by Rare (company), Rare and published by THQ for Game Boy Advance (GBA). It is the third installment in the ''Banjo-Kazooie'' series and takes place between the events of the Nintendo 64 games ''Banjo-Kazooie (video game), Banjo-Kazooie'' (1998) and ''Banjo-Tooie'' (2000). In ''Grunty's Revenge'', the evil witch Gruntilda travels back in time to prevent the events of ''Banjo-Kazooie'' from happening, and the bear Banjo & Kazooie, Banjo and his bird friend Banjo & Kazooie, Kazooie set out to stop her. ''Grunty's Revenge'' retains the focus on collecting items and most of the other game mechanics from its predecessors, but is presented in 2D computer graphics, 2D rather than 3D computer graphics, 3D. Aside from the main game, players can also access minigames such as fishing and target shooting. Rare began to plan ''Grunty's Revenge'' in August 1999. At this time, it was titled ''Grunty's Curse'' a ...
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